Greetings,

Thanks for using the Nosophoros Mod. Alot of brainstorming, thoughts and ideas have been on the drawing board before I started the first lines of mod coding.

One of the idea was to create a nation which have an exciting background and story which would spark some life into the nation and its units. Even though it's only for the RP of Dom3 I find it important when playing that the units don't feel "lifeless", but part of a greater scheme.

Another Idea was to create a Vampire Nation which doesn't sacrifice too much of the vampires superiorities and then again have a nation that isn't too overpowered.

I really hope with this mod I have archived the goals.

For more detailed information: http://dom3.servegame.com/wiki/Nosophoros/The_Vampire_Lords



Your friend
Thilock Dominus 
(a.k.a. "Artificial Intelligence" at Ubuntuforums.org)
E-mail: Polarbeardk@gmail.com
  


MOD INFO (for other modders)
-----------------------------------
Nation Number 90
Name Numbers 127
Weapon Numbers 600-612
Armor Numbers 300-308
Unit Numbers 2400-2407, 2500-2508, 2550-2576, 2600-2603
Unit Changed 404, 405
Spell Changed 734, 735
Magice site 23
Magic Site 900
Magic Site Changed "Tomb of the Ancients"
Divination Spell Disabled (753-761 for nation 77-96)
Special Vampire Divination Spell Enable
Unit 862 (Vampire Queen) have been restricted to nation 28 & 33


Special Thanks
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ugm6hr at http://Ubuntuforums.org for english text corrections.
dmizer at http://Ubuntuforums.org for english text corrections.

Humakty, Alpine Joe, Maraxus, Burnsaber, Tharmo, Redeyes Sombre and Vidocq at http://forum.shrapnelgames.com for bug squeezing, suggestions and ideas.
