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AI DATA FILE - General
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Demeanor:
  Psychotic, Violent, Aggressive, Impulsive, Neutral, Friendly, 
  Honorable, Serene

Culture:
  Neutral, Berzerkers, Warriors, Traders, Politicians, Artisans, 
  Scientists, Workers, Schemers, Zealots, Engineers, Merchants, 
  Renegades, Xenophobes

Planet Type:
  Rock, Ice, Gas Giant

Atmosphere:
  None, Methane, Oxygen, Hydrogen, Carbon Dioxide

Characteristics:
  Physical Strength, Intelligence, Cunning, Environmental Resistance,
  Reproduction, Happiness, Aggressiveness, Defensiveness, Political Savvy,
  Mining Aptitude, Farming Aptitude, Refining Aptitude, Construction Aptitude,
  Repair Aptitude, Maintenance Aptitude

Adv Traits:
  Advanced Power Conservation, Mechanoids, Lucky, Natural Merchants, 
  Propulsion Experts, Ancient Race, Advanced Storage Techniques, 
  Hardy Spacefarrers, Psychic, Deeply Religious, Temporal Knowledge, 
  Crystallurgy, Emotionless


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*BEGIN*
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Name                                     := Pulp
Description                              :=  The Pulps are an agressive race with a strong scientific bent, seeking to establish a secure stronghold in the galaxy. 
Empire Name                              := Pulp
Empire Type                              := Confederation
Emperor Name                             := Kutt-Nur & Lady Seeyelle
Emperor Title                            := Duke
Biological Description                   := The Pulps are a humanoid, indeed human, species, so close to Terrans that theories of a common origin in the distant past have sprung up, including the conjecture that their ancestors were abducted by some ancient, unknown, extra-galactic race and transported to the nearby galaxy which, until recently, was their home.  Built generally like Terrans and displaying  analogous sub-species and individual variations, they can easily pass for Terrans.
Society Description                      := The Pulps live within an extremely loose, almost anarchic, confederation.  They elected Kutt-Nur as their war leader, granting him the honorary title of "Duke," but they prefer to handle mundane matters on a local level.  Duke Kutt-Nur, aided by his wife, the beauteous Lady Seeyelle, is wise enough to recognize the limits of his authority and does not meddle in daily affairs except when called upon to resolve a dispute.  On the other hand, the citizens are happy with their goverment [or the lack thereof], and feel a deep loyalty, which impells them to rally around the Duke when threatened by outsiders.  Although peace-loving by nature, their long war against the invading Telleh-vizhns has caused them to respect the warrior's skills.
General History Description              := Long ago, in a galaxy far, far away [or, perhaps, not so far], the people known as the Pulps inhabited a large number of systems and possessed a vibrant economy and culture.  However, more recently, the galaxy was invaded by the dread Telleh-vizhns, who rapidly spread throughout the galaxy, overwhelming the Pulps a system at a time.  Heroic as they were, even the Pulps eventually had to admit they were beaten, and their remnants fled to this galaxy--a feat made possible by the brilliance of the aged scientist, Gurnzbak.  He remained behind to operate his newly invented Intergalactic Gate, which, once Kutt-Nur's tattered rear guard had passed through, Gurnzbak destroyed, killing himself in the process in order to keep the secret of intergalactic travel from the vicious Telleh-vizhns.  Arriving in this galaxy, the Pulps began to rebuild, establishing a new political union under Duke Kutt-Nur, hero of the war against the invaders, and nursing perpetual dreams of returning to their ancestral home and avenging themselves on the inhuman Telleh-vizhns.
Demeanor                                 := Aggressive
Culture                                  := Scientists
Happiness Type                           := Peaceful
Planet Type                              := Rock
Atmosphere                               := Oxygen
Design Name File                         := Pulp.txt
Race Opt 1 Num Characteristics           := 8
Race Opt 3 Characteristic 1 Type         := Farming Aptitude
Race Opt 3 Characteristic 1 Amount       := 70
Race Opt 3 Characteristic 2 Type         := Refining Aptitude 
Race Opt 3 Characteristic 2 Amount       := 95
Race Opt 2 Characteristic 3 Type	 := Mining Aptitude
Race Opt 2 Characteristic 3 Amount	 := 97
Race Opt 3 Characteristic 4 Type         := Political Savvy
Race Opt 3 Characteristic 4 Amount       := 50
Race Opt 3 Characteristic 5 Type	 := Repair Aptitude
Race Opt 3 Characteristic 5 Amount	 := 80
Race Opt 1 Characteristic 6 Type         := Intelligence
Race Opt 1 Characteristic 6 Amount       := 120
Race Opt 1 Characteristic 7 Type	 := Construction Aptitude
Race Opt 1 Characteristic 7 Amount	 := 120
Race Opt 1 Characteristic 8 Type         := Maintenance Aptitude
Race Opt 1 Characteristic 8 Amount       := 113
Race Opt 1 Num Advanced Traits           := 2
Race Opt 1 Adv Trait 1  		 := Natural Merchants
Race Opt 1 Adv Trait 2                   := Advanced Storage Techniques
Race Opt 2 Num Characteristics           := 9
Race Opt 3 Characteristic 1 Type         := Farming Aptitude
Race Opt 3 Characteristic 1 Amount       := 70
Race Opt 3 Characteristic 2 Type         := Refining Aptitude 
Race Opt 3 Characteristic 2 Amount       := 95
Race Opt 2 Characteristic 3 Type	 := Mining Aptitude
Race Opt 2 Characteristic 3 Amount	 := 97
Race Opt 3 Characteristic 4 Type         := Political Savvy
Race Opt 3 Characteristic 4 Amount       := 50
Race Opt 3 Characteristic 5 Type	 := Repair Aptitude
Race Opt 3 Characteristic 5 Amount	 := 80
Race Opt 3 Characteristic 6 Type	 := Intelligence
Race Opt 3 Characteristic 6 Amount       := 120
Race Opt 3 Characteristic 7 Type	 := Construction Aptitude
Race Opt 3 Characteristic 7 Amount	 := 120
Race Opt 3 Characteristic 8 Type         := Maintenance Aptitude
Race Opt 3 Characteristic 8 Amount       := 113
Race Opt 3 Characteristic 9 Type         := Aggressiveness
Race Opt 3 Characteristic 9 Amount       := 120
Race Opt 2 Num Advanced Traits           := 2
Race Opt 2 Adv Trait 1                   := Natural Merchants
Race Opt 2 Adv Trait 2                   := Advanced Storage Techniques
Race Opt 3 Num Characteristics           := 9
Race Opt 3 Characteristic 1 Type         := Farming Aptitude
Race Opt 3 Characteristic 1 Amount       := 62
Race Opt 3 Characteristic 2 Type         := Refining Aptitude 
Race Opt 3 Characteristic 2 Amount       := 80
Race Opt 2 Characteristic 3 Type	 := Mining Aptitude
Race Opt 2 Characteristic 3 Amount	 := 95
Race Opt 3 Characteristic 4 Type         := Political Savvy
Race Opt 3 Characteristic 4 Amount       := 50
Race Opt 3 Characteristic 5 Type	 := Repair Aptitude
Race Opt 3 Characteristic 5 Amount	 := 80
Race Opt 3 Characteristic 6 Type	 := Intelligence
Race Opt 3 Characteristic 6 Amount       := 130
Race Opt 3 Characteristic 8 Type         := Maintenance Aptitude
Race Opt 3 Characteristic 8 Amount       := 113
Race Opt 3 Characteristic 9 Type         := Aggressiveness
Race Opt 3 Characteristic 9 Amount       := 120
Race Opt 3 Num Advanced Traits           := 4
Race Opt 3 Adv Trait 1                   := Advanced Power Conservation
Race Opt 3 Adv Trait 2                   := Natural Merchants
Race Opt 3 Adv Trait 3                   := Advanced Storage Techniques
Race Opt 3 Adv Trait 4                   := Hardy Industrialists



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*END*
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