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						The Star Trek Mod
						 Version  1.9.2.2

					  By Atrocities and Captain Kwok

				Web Site:	www.astempire.net
				   Email:	startrekmod@astempire.net

=======================================================
RELEASE DATES
=======================================================

Version 1.0.0 		Released 07-21-2003
Version 1.3.5 		Released 12-09-2003
Version 1.5.0 		Released 02-04-2004
Version 1.5.1 		Released 02-05-2004 
Version 1.5.1.1 	Released 02-10-2004 (Bug Fix)
Version 1.6.6 		Released 03-19-2004
Version 1.6.7 		Released 03-29-2004 
Version 1.6.8 		Released 03-31-2004 (To address some AI issues)
Version 1.6.9 		Released 04-02-2004 (To address some AI issues)
Version 1.7.0 		Released 04-03-2004 (To address some Mount Issues)
Version 1.7.1 		Released 04-06-2004 (To address minor tweaks)
Version 1.7.2 		Released 04-07-2004 (Fixed minor bugs)
Version 1.7.4 		Released 06-01-2004 (Lots of minor fixes)
Version 1.7.5 		Released 06-14-2004 (Fixed two bugs)
Version 1.9.0.0 	Released 11-10-2004 (Major Revamp)
Version 1.9.0.1 	Released 11-11-2004 (Minor Bug fixes)
Version 1.9.0.2 	Released 11-22-2004 (Minor Bug Fixes)
Version 1.9.0.3		Released 12-00-2004 (Bug Fixes)
Version 1.9.0.7		Released 12-18-2004 (Bug Fixes - Additions)
Version 1.9.0.9		Released 01-01-2005 (Minor Bug Fixes)
Version 1.9.1.2		Released 03-01-2005 (Minor Bug Fixes / New Ship sets)
Version 1.9.2.0		Released 06-20-2005 (Bug fixes, additions, changes, other)

=======================================================
INSTALLATION
=======================================================

1. Unzip stmfull***.zip to your your Space Empires Directory as you would any other mod.
2. Verify that you have a mod folder named Star Trek Mod
3. Use the Mod Launcher program to start the mod.
4. Download the Image Mod (Components Pack, Facility Pack, Planets Pack, Events, and Combat packs) and install them according    to their directions.  (space empires iv / pictures folder.  They add many new images to these folders that many mods use      including the STM)

Image Mod Links: http://imagemodserver.mine.nu/other/MM/SE4/imagemod/
		 http://imagemod.spaceempires.net/

=======================================================
UNINSTALL
=======================================================

1. Delete the folder name Star Trek Mod from your Space Emires IV directory.


=======================================================
INFORMATION
=======================================================

1. This mod uses the Image Mod Pack (Not Included): http://http://imagemod.spaceempires.net/ 
	A.	Planets Mod 	- Not Included
	B.	Components Mod 	- Not Included
	C.	Facilities Mod 	- Not Included
	D.      Combat Mod 	- Not Included

2. 	This mod uses the Fyron Quadrant Mod		by: Fyron
3. 	This mod uses the Fyron USM			by: Fyron
4. 	This mod uses the Eye Candy Events file		by: Dracus
5. 	This mod uses AI designed 			by: Malfador, and members of the TDM-Mod 
6. 	This mod uses custom ship images 		by: William Christopher
7. 	This mod uses custom images 			by: Captain Kwok
8. 	This mod uses custom images 			by: Atrocities
9. 	This mod uses a custom button interface 	by: General Woundwort
10. 	This mod uses the Colony Tech Mod 		by: Ed Kolis 
11.	This mod uses the MONSTERS 			by: Rollo
12	This mod uses a Custome Splash intro 		by: David Gervias (Avatar King)
13.	This mod uses Borg Monsters			by: TNZ, Atrocities, Rollo


=======================================================
TIPS FOR SPEEDING UP TURN PROCESSING
=======================================================

1. While setting up your game turn off the following:
	A. Advanced Ship Construction
	B. Mines
	C. Support Craft
	D. Fighters
	E. Taunt Tech

2. Optional - Use a non FQM Map

=======================================================
BETA TESTERS
=======================================================

I would like to say thank you to all of the beta testers for their help and support during the beta period of the mod. 
(If you participated in the beta and I did not include your name, please email me at atrocities@astmod.com so that I can include it in later versions)

Fyron
Aiken
Ruatha
Captain Kwok
CNCRaymond
General Woundwort 
mottlee
Mudshark
Suicide Junkie
TNZ
Lighthorse 
Frank
George
DavidG
Rollo
XenoTheMorph
Seik
UserX
President-Elect Shang
Strunk
BlackRose
DarkHorse
LiveWire
Renegade 13
Onyx

And many many more.

=======================================================
QUESTIONS COMMENTS OR BUG REPORTS
=======================================================

1. Email Atrocities at atrocities@astmod.com or at startrekmod@astmod.com  WEB SITE www.astmod.com/startrek/stm.htm
2. Post a message in the Shrapnel Games Intel Forum http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Number=141110&page=1&view=collapsed&sb=5&o=&fpart=1


======================================================
TROUBLE SHOOTING
======================================================

Question:  	What does WPL, WPM, and WPH mean in the Quadrant set up?
ANSWER:    	Warp Point Light, Warp Point Medium, and Warp Point Heavy.  Also refer to Fyrons FQ help or his web site.

Question:  	I get all kinds of errors when I start the mod what do I do?
ANSWER:	   	Make sure you have installed the full version of the mod and not just the patch.

Question:  	I get an error saying that my race does not have Phased-Energy weapons.  What is causing this?
ANSWER:	   	You have installed only the patch and not the full version of the mod.  The Game is substituting other races 			for the missing ones and is using there AI data which is not set up for the STM

Question:  	I get errors saying that I do not have a BMP file.  Why?
ANSWER:    	You need to install the Image Mod Components/Facilities/Planets/Combat modules.

Question:  	Can I modify the EMP files?
ANSWER:    	Yes, but I would recommend that you save them under a differant name as not to currupt the orignals.

Question:  	I got a load error: unable to load bitmap c:..\..\..\pictures\systems\1024 x768\nova 4 .bmp error in one 			of my games. 
ANSWER 1: 	You will need to get the system images from FQM Deluxe. Alternatively, copy the FQM Standard SystemTypes.txt 			file into your STM folder. It is the same file, except that it uses no new images, only stock system images.			This will in no way shape or form cause any data file mismatch errors with multiplayer games.
ANSWER 2:  	Be sure that you have the current version of SEIV installed. 1.91

Question:  	I just installed the 1.7.0 version, and I've notcied that there are some maps with it. Perhaps they've always 		been there. What are these maps? Can they be used to create a "realistic" game with player placement similar 			to that of the series? If so, what order do I need to add the empires in, do any not go in, etc...?
ANSWER:	   	Depends on what you are looking for. UserX's original Star Trek Map is a great, well balanced map for the AI 			and the a for a possible PBW game. The primary focus on the Trek Major Systems Maps can be found, as				Blackrose (thanks)pointed out earlier in the Mod Info Folder. I won't give all the details here other than 			that with the Trek Major System Maps you will continue to be rewarded with something new to explore even in 			late games. Keep exploring. Lots of hidden stuff, and a hefty dose of canon Trek uniqeness portrayed through 			planets, nebulas, black holes, and other features.

Question: 	I am getting an error message in combat.
ANSWER: 	You need to install the latest version of the Image Mod COMBAT pack. www.spaceempires.net IMAGE MOD Mirror.

Question: 	I am getting an error that a back ground bmp will not load.
ANSWER: 	Download FQM Deluxe and copy over all of the system images to your base systems folder in your space empires 			iv directory. 

Question: 	I get errors when I try to start the mod that say Values unknown.
ANSWER: 	Update your version of Space Empires IV to 1.91

Question: 	Why won't my colony ship move?
ANSWER: 	You need to have four (4) warp nacelles on your design as it indicates in the Colony Hull abilities.

Question: 	1000kt warp core!
ANSWER: 	Use the Propulsion Mounts.

Question: 	I cannot use the Map Editor, why?
ANSWER: 	Start the Mod Launcher, Select the Star Trek Mod, Click on the EDIT MAPS button, This will load the Map 			editor using the MOD FILES. You will have to direct the Sav Map or Load Map to the Mods Map folder though.

Question: 	What is the Mod Launcher?
ANSWER: 	It is a utility that allows you to load mods for Space Empires without manually having to change the path 			file. http://www.shrapnelgames.com/cgi-bin/newuploads/1039630481.zip

Question: 	Why can't I read all of the mod description in the Mod Launcher window?
ANSWER: 	You need to install the SEIV fonts. (Read the Before You Play Read-Me)

Question: 	Can I use the Star Trek ship sets out side of the mod?
ANSWER: 	Yes you can. However you will not be able to use the AI. You will need to copy over and make new AI or 				download the sets separately from www.pbw.cc ("Star Trek Race" NASY) Look for the latest versions.

If you have a quesition about this mod please email me @ startrekmod@astempire.net

======================================================
SEIV FONT INSTALLATION
======================================================

It is strongly recommended that you take the time to copy the SEIV fonts to your system.  By doing so you will be able to see the longer messages that the Mod Launcher displays.

1. 	Go to Control Panel.
2.	Open "Fonts" folder.
3.	Select "File" menu item and then click "Install font" item.
4.	In the dialog window choose you se4 fonts folder, ie, C:\Rpogram Files\Malfador Machinations\Space Empires 	IV\Fonts\".

	Windows will scan this folder for fonts and list them in the "List fonts" box.

5.	Check "Install fonts to system fonts folder" option.
6.	Now click "Select all" button and then OK button.
	Enjoy.

edit: 	some names of buttons and menu items may differ for you, since I have russian windoze and my translation can be 		slightly incorrect 

Provided by:	Aiken

======================================================
INFORMATION
======================================================

Space Empires IV is a registered Trade Mark of:
Malfador Machinations
PO Box 3972
Santa Rosa, CA 95402-3972
Email: info@malfador.com
Web:   http://www.malfador.com

And Published by:
Shrapnel Games
www.shrpanelgames.com 
2000 - 2005

Strategy First
www.strategyfirst.com
2005 and beyond

======================================================
DISCLAIMER
======================================================

The creators of this mod have created it for the sole purpose and enjoyment of the game.  
No compensation has been given nor is any sought.  Enjoy.

I have in no way received any payment for my work on this mod.  
This mod was made for the sole purpose of enjoyment of making it.  
Star Trek is a registered trademark of Viacom / Paramount Pictures.

ASCII Images from http://www.chris.com/ascii/