BATTLE IN EAST UKRAINE -- Meeting Engagement, Russia vs. Ukraine*
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Spring, 2014 : Full-scale war has broken out between Russia and Ukraine, in a meeting engagement on the broad Eurasian plains in the eastern half of Ukraine. This scenario is based on a hypothetical (not exactly based on any "real" physical location) set of small towns in eastern Ukraine. The scenario can be played either as the Ukrainian or Russian player. Some unit characteristics, weapons and so on, have been changed from the default, to reflect the ad hoc, chaotic nature of the confict. NOTE : If you want a bit of a handicap or more of a challenge (or if you are playing against the AI), choose the Ukrainian side.*
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AS BOTH PLAYERS : This is a "come as you are" battle, and only a small fraction of your forces are up to date; you will have to rely on a significant number of obsolete tanks, and neither aircraft nor air defences are up to the latest standards. Especially, be very careful to check to see if a given tank has TI sights that can "see" through smoke, and also check to see if each one of your tanks has Active anti-missile equipment, as having this may be the difference between life and death in many cases. Also, pay careful attention to the range at which your tanks engage the enemy, and watch how close you are coming to penetrating an enemy tank's frontal armor (and vice versa). Sometimes literally a difference of a distance of one or two hexes more or less can be very important. Because of the nature of the battle, a lot of your army will only show up as reinforcements, so plan ahead for how to use your reinforcing units.*
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AS THE UKRAINIANS : You have a good army at your disposal, but you also have a number of significant handicaps. Be prepared to lose a number of AFV's to the superior Russian air power, and be aware that your militia units do not have the same morale or equipment as "real" Russian infantry units, so don't expect miracles from them. You have only a few tanks that can survive a frontal shooting match with the better Russian armor. Use your available ATGMs sparingly and fire them first against soft AFVs that don't have active defences. You will have to race your vanguard forces as far forward as possible early in the game, grab as many Victory hexes as you can and then fight tenaciously to withstand the Russian counter-attack. And watch those flanks!*
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AS THE RUSSIANS : Your forces are all in all superior to the Ukrainians, but not so much so that you can take stupid chances. Use your airpower sparingly in the first parts of the game; the Ukrainian AD isn't as good as yours but it still can shoot things down. Advance cautiously, because even if you think you have broken a Ukrainian position, you will still have to deal with the enemy's reinforcements. Use your better tank vision equipment to pick off vulnerable Ukrainian AFVs from behind smoke-screens, but don't forget that some Ukrainian tanks have TI sights, so this tactic won't work all the time.*
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Design by: Mr. Bill


