Cuban Crisis - Norway*
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Date: October 27, 1962*                     
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Battle Location: Near Skibotn, Norway*
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Battle Type: Soviet Union assault vs Norway/USMC defend*
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Design by: Suhiir*
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Scenario description: Fictional Scenario*
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In an attempt to gain something to negotiate away in return for missiles in Cuba the Soviets have ordered the mobilization of the Warsaw Pact!*
NATO and Pact forces face off in central Europe, but neither side really wants to start WW III so everyone stays on high alert but maintains their positions.*
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Norway has mobilized, but not deployed their regular army, not wanting to provoke the Soviets. However the Homeguard and some recon elements are in defensive positions, "just in case".*
A USMC Battalion Landing Team (BLT) has been landed and deployed in the Skibotn area.  Washington feels certain the the Soviets won't try anything if they know they have to face American troops.*
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However, in Norway the Soviets feel limited hostilities confined to northern Norway will gain them a trading card they can use for being allowed to place their missiles in Cuba.  After all, you can always blame a rogue commander and have him shot before things get totally out of hand!*
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On Oct. 26 the Soviets make a suprise announcement; they will demobilize their forces in central Europe, and invite NATO to send observers.*
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Then at dawn Oct. 27 northern Norway erupts!*
Soviet commanders in central Europe claim they have no idea what's going on in Norway, and in fact accelerate their stand down almost to the point of telling their troops to abandon their equipment.*
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The opening air battles in Norway do not catch the Norwegians and Marines on the runways as the Soviets hope.  But have forced the USMC to commitment most of their aviation to the defense, severely reducing the ground support the USMC always relies heavily on.*
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Notes:*
Designed to be played as the Norway/USMC.*
This is a HUGE and LONG battle.  Thus the Norwegian/USMC forces have some time to delay and disrupt the Soviet assault as it develops.*
Possibly suitable for two-player IF the Soviet player has not played/seen the Norwegian/USMC forces and positions.*
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Hints:*
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Just sitting in your defensive positions letting the Soviets come to you will probably end badly. Active defense is the key.*
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Decive - Make them think your MLR (Main Line of Resistence) is forward of it's actual location; get them to waste artillery on positions you've already vacated.*
Delay - Cause them to deploy and assault positions you have no intent/need to hold.*
Disrupt - Generally wreak havoc on the oppositions assault so it hits you piecemeal rather then like a steamrollar.*
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The Norwegians have one asset you should utilize fully, their SS-11 ATGM.*
You have one Area SAM, representing the USMC Combat Air Patrol (CAP).  Move it each time it fires or the inevitable Soviet artillery barrage will probably destroy it.*
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