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AI CONSTRUCTION VEHICLES DATA FILE - 
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AI State:
  Exploration, Infrastructure, Prepare for Attack, Attack, 
  Secure Holdings After Attack, Incursion, Prepare for Defense, 
  Defend (Short Term), Defend (Long Term), Not Connected 


Num Queue Entries:
  Num Entries

Entry X Type:
  AI Design Type - 
    Attack Ship, Defense Ship, Attack Base, Defense Base, Base Space Yard, 
    Cargo Transport, Troop Transport, Carrier, Colony (Rock), Colony (Ice), 
    Colony (Gas), Mine Layer, Mine Sweeper, Boarding Ship, Open Warp Point, 
    Close Warp Point, Create Planet, Destroy Planet, Create Star, Destroy Star, 
    Create Storm, Destroy Storm, Space Yard Ship, Mine, Satellite, Weapon Platform,
    Troop, Fighter, Create Black Hole, Destroy Black Hole, Create Nebulae, 
    Destroy Nebulae, Satellite Layer, Kamikaze Attack Ship, Recon Satellite


Entry X Planet Per Item:
  Number of planets per each item in 10ths. 
  (20 = 2.0: We want 1 item for every 2 planets we have.)

Entry X Must Have At Least:
  Must have this many of this type in existance, or being built. 
  If not, then build more.  
  This comes before Planet Per Item.

Rules:
  1. The game picks a selection based on the AI State. There cannot be duplicate
     AI states.
  2. Item will be placed at whichever spaceyard is available and can get it done the fastest.
  3. First item in the queue is selected, and evaluated. We construct if:
     a. There are less than X planets per each item, (if there are 13 planets and we already
        have 4 ships of this design type, and the Planet Per Item value = 3, 
        then we buy another one). If PPI < (Num Planets / Num Ships of Type), construct. 
  4. If the Build at Least value is greater than 0, we check if the Planet Per Item condition
     is still true. If it is, then we purchase another one, if not, we move to the next 
     queue item. If we do purchase another one, we continue in this loop until the
     condition is false, or we have purchased the number in Build At Least.
  5. When the last item is reached, it restarts at the beginning.


  
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*BEGIN*
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AI State                     := Exploration
Num Queue Entries            := 19
Entry 1 Type                 := Colonizer
Entry 1 Planet Per Item      := 0
Entry 1 Must Have At Least   := 2
Entry 2 Type                 := Attack Base
Entry 2 Planet Per Item      := 120
Entry 2 Must Have At Least   := 2
Entry 3 Type                 := Base Space Yard
Entry 3 Planet Per Item      := 0
Entry 3 Must Have At Least   := 2
Entry 4 Type                 := Colonizer
Entry 4 Planet Per Item      := 100
Entry 4 Must Have At Least   := 5
Entry 5 Type                 := Attack Ship
Entry 5 Planet Per Item      := 40
Entry 5 Must Have At Least   := 10
Entry 6 Type                 := Base Space Yard
Entry 6 Planet Per Item      := 0
Entry 6 Must Have At Least   := 3
Entry 7 Type                := Weapon Platform
Entry 7 Planet Per Item     := 6
Entry 7 Must Have At Least  := 4
Entry 8 Type                := Satellite
Entry 8 Planet Per Item     := 3
Entry 8 Must Have At Least  := 20
Entry 9 Type                := Satellite Layer
Entry 9 Planet Per Item     := 90
Entry 9 Must Have At Least  := 2
Entry 10 Type                := Mine Sweeper
Entry 10 Planet Per Item     := 100
Entry 10 Must Have At Least  := 2
Entry 11 Type                := Colonizer
Entry 11 Planet Per Item     := 40
Entry 11 Must Have At Least  := 3
Entry 12 Type                := Population Transport
Entry 12 Planet Per Item     := 200
Entry 12 Must Have At Least  := 1
Entry 13 Type                := Fighter
Entry 13 Planet Per Item     := 3
Entry 13 Must Have At Least  := 80
Entry 14 Type                := Carrier
Entry 14 Planet Per Item     := 100
Entry 14 Must Have At Least  := 2
Entry 15 Type                := Mine Layer
Entry 15 Planet Per Item     := 250
Entry 15 Must Have At Least  := 1
Entry 16 Type                := Mine
Entry 16 Planet Per Item     := 1
Entry 16 Must Have At Least  := 500
Entry 17 Type                := Mine Layer
Entry 17 Planet Per Item     := 85
Entry 17 Must Have At Least  := 1
Entry 18 Type                := Colonizer
Entry 18 Planet Per Item     := 30
Entry 18 Must Have At Least  := 3
Entry 19 Type                := Attack Ship
Entry 19 Planet Per Item     := 20
Entry 19 Must Have At Least  := 10

AI State                     := Infrastructure, Defend (Short Term)
Num Queue Entries            := 29
Entry 1 Type                 := Colonizer
Entry 1 Planet Per Item      := 100
Entry 1 Must Have At Least   := 2
Entry 2 Type                 := Attack Base
Entry 2 Planet Per Item      := 150
Entry 2 Must Have At Least   := 2
Entry 3 Type                 := Base Space Yard
Entry 3 Planet Per Item      := 0
Entry 3 Must Have At Least   := 3
Entry 4 Type                 := Attack Ship
Entry 4 Planet Per Item      := 50
Entry 4 Must Have At Least   := 10
Entry 5 Type                 := Weapon Platform
Entry 5 Planet Per Item      := 4
Entry 5 Must Have At Least   := 10
Entry 6 Type                 := Mine Sweeper
Entry 6 Planet Per Item      := 160
Entry 6 Must Have At Least   := 2
Entry 7 Type                 := Colonizer
Entry 7 Planet Per Item      := 40
Entry 7 Must Have At Least   := 3
Entry 8 Type                 := Population Transport
Entry 8 Planet Per Item      := 200
Entry 8 Must Have At Least   := 1
Entry 9 Type                 := Satellite Layer
Entry 9 Planet Per Item      := 140
Entry 9 Must Have At Least   := 2
Entry 10 Type                := Satellites
Entry 10 Planet Per Item     := 3
Entry 10 Must Have At Least  := 20
Entry 11 Type                := Attack Ship
Entry 11 Planet Per Item     := 60
Entry 11 Must Have At Least  := 30
Entry 12 Type                := Fighter
Entry 12 Planet Per Item     := 2
Entry 12 Must Have At Least  := 200
Entry 13 Type                := Carrier
Entry 13 Planet Per Item     := 100
Entry 13 Must Have At Least  := 4
Entry 14 Type                := Troop
Entry 14 Planet Per Item     := 10
Entry 14 Must Have At Least  := 300
Entry 15 Type                := Troop Transport
Entry 15 Planet Per Item     := 80
Entry 15 Must Have At Least  := 1
Entry 16 Type                := Mine Sweeper
Entry 16 Planet Per Item     := 50
Entry 16 Must Have At Least  := 2
Entry 17 Type                := Mine
Entry 17 Planet Per Item     := 1
Entry 17 Must Have At Least  := 100
Entry 18 Type                := Mine Layer
Entry 18 Planet Per Item     := 50
Entry 18 Must Have At Least  := 2
Entry 19 Type                := Attack Base
Entry 19 Planet Per Item     := 200
Entry 19 Must Have At Least  := 1
Entry 20 Type                := Create Planet
Entry 20 Planet Per Item     := 200
Entry 20 Must Have At Least  := 1
Entry 21 Type                := Open Warp Point
Entry 21 Planet Per Item     := 200
Entry 21 Must Have At Least  := 1
Entry 22 Type                := Create Black Hole
Entry 22 Planet Per Item     := 200
Entry 22 Must Have At Least  := 1
Entry 23 Type                := Destroy Star
Entry 23 Planet Per Item     := 200
Entry 23 Must Have At Least  := 1
Entry 24 Type                := Destroy Planet
Entry 24 Planet Per Item     := 200
Entry 24 Must Have At Least  := 1
Entry 25 Type                := Close Warp Point
Entry 25 Planet Per Item     := 200
Entry 25 Must Have At Least  := 1
Entry 26 Type                := Create Storm
Entry 26 Planet Per Item     := 200
Entry 26 Must Have At Least  := 1
Entry 27 Type                := Create Star
Entry 27 Planet Per Item     := 200
Entry 27 Must Have At Least  := 1
Entry 28 Type                := Attack Ship
Entry 28 Planet Per Item     := 1
Entry 28 Must Have At Least  := 20
Entry 29 Type                := Defense Ship
Entry 29 Planet Per Item     := 1
Entry 29 Must Have At Least  := 5

AI State                     := Prepare for Attack, Attack
Num Queue Entries            := 11
Entry 1 Type                 := Attack Ship
Entry 1 Planet Per Item      := 10
Entry 1 Must Have At Least   := 10
Entry 2 Type                 := Colonizer
Entry 2 Planet Per Item      := 50
Entry 2 Must Have At Least   := 2
Entry 3 Type                 := Mine Sweeper
Entry 3 Planet Per Item      := 20
Entry 3 Must Have At Least   := 2
Entry 4 Type                 := Fighter
Entry 4 Planet Per Item      := 1
Entry 4 Must Have At Least   := 500
Entry 5 Type                 := Fighter
Entry 5 Planet Per Item      := 2
Entry 5 Must Have At Least   := 800
Entry 6 Type                 := Carrier
Entry 6 Planet Per Item      := 20
Entry 6 Must Have At Least   := 4
Entry 7 Type                 := Defense Ship
Entry 7 Planet Per Item      := 30
Entry 7 Must Have At Least   := 5
Entry 8 Type                 := Troop
Entry 8 Planet Per Item      := 1
Entry 8 Must Have At Least   := 500
Entry 9 Type                 := Troop Transport
Entry 9 Planet Per Item      := 20
Entry 9 Must Have At Least   := 2
Entry 10 Type                := Attack Base
Entry 10 Planet Per Item     := 20
Entry 10 Must Have At Least  := 2
Entry 11 Type                := Open Warp Point
Entry 11 Planet Per Item     := 200
Entry 11 Must Have At Least  := 1

AI State                     := Secure Holdings After Attack, Incursion
Num Queue Entries            := 13
Entry 1 Type                 := Defense Ship
Entry 1 Planet Per Item      := 10
Entry 1 Must Have At Least   := 5
Entry 2 Type                 := Weapon Platform
Entry 2 Planet Per Item      := 5
Entry 2 Must Have At Least   := 2
Entry 3 Type                 := Satellite
Entry 3 Planet Per Item      := 5
Entry 3 Must Have At Least   := 5
Entry 4 Type                 := Fighter
Entry 4 Planet Per Item      := 1
Entry 4 Must Have At Least   := 500
Entry 5 Type                 := Mine Sweeper
Entry 5 Planet Per Item      := 200
Entry 5 Must Have At Least   := 1
Entry 6 Type                 := Mine
Entry 6 Planet Per Item      := 1
Entry 6 Must Have At Least   := 500
Entry 7 Type                 := Troop
Entry 7 Planet Per Item      := 20
Entry 7 Must Have At Least   := 200
Entry 8 Type                 := Mine Layer
Entry 8 Planet Per Item      := 20
Entry 8 Must Have At Least   := 1
Entry 9 Type                 := Carrier
Entry 9 Planet Per Item      := 30
Entry 9 Must Have At Least   := 4
Entry 10 Type                := Defense Base
Entry 10 Planet Per Item     := 30
Entry 10 Must Have At Least  := 3
Entry 11 Type                := Attack Base
Entry 11 Planet Per Item     := 200
Entry 11 Must Have At Least  := 1
Entry 12 Type                := Colonizer
Entry 12 Planet Per Item     := 40
Entry 12 Must Have At Least  := 3
Entry 13 Type                := Attack Ship
Entry 13 Planet Per Item     := 20
Entry 13 Must Have At Least  := 10

AI State                     := Prepare for Defense, Defend (Long Term)
Num Queue Entries            := 14
Entry 1 Type                 := Weapon Platform
Entry 1 Planet Per Item      := 10
Entry 1 Must Have At Least   := 2
Entry 2 Type                 := Satellite
Entry 2 Planet Per Item      := 1
Entry 2 Must Have At Least   := 20
Entry 3 Type                 := Defense Ship
Entry 3 Planet Per Item      := 10
Entry 3 Must Have At Least   := 10
Entry 4 Type                 := Mine
Entry 4 Planet Per Item      := 1
Entry 4 Must Have At Least   := 300
Entry 5 Type                 := Fighter
Entry 5 Planet Per Item      := 1
Entry 5 Must Have At Least   := 500
Entry 6 Type                 := Mine Sweeper
Entry 6 Planet Per Item      := 200
Entry 6 Must Have At Least   := 1
Entry 7 Type                 := Colonizer
Entry 7 Planet Per Item      := 100
Entry 7 Must Have At Least   := 1
Entry 8 Type                 := Defense Base
Entry 8 Planet Per Item      := 30
Entry 8 Must Have At Least   := 2
Entry 9 Type                 := Satellite Layer
Entry 9 Planet Per Item      := 80
Entry 9 Must Have At Least   := 2
Entry 10 Type                := Attack Base
Entry 10 Planet Per Item     := 200
Entry 10 Must Have At Least  := 1
Entry 11 Type                := Carrier
Entry 11 Planet Per Item     := 40
Entry 11 Must Have At Least  := 4
Entry 12 Type                := Attack Ship
Entry 12 Planet Per Item     := 20
Entry 12 Must Have At Least  := 10
Entry 13 Type                := Mine Layer
Entry 13 Planet Per Item     := 40
Entry 13 Must Have At Least  := 1
Entry 14 Type                := Defense Ship
Entry 14 Planet Per Item     := 10
Entry 14 Must Have At Least  := 5

AI State                     := Not Connected
Num Queue Entries            := 11
Entry 1 Type                 := Attack Ship
Entry 1 Planet Per Item      := 30
Entry 1 Must Have At Least   := 10
Entry 2 Type                 := Colonizer
Entry 2 Planet Per Item      := 30
Entry 2 Must Have At Least   := 1
Entry 3 Type                 := Open Warp Point
Entry 3 Planet Per Item      := 200
Entry 3 Must Have At Least   := 1
Entry 4 Type                 := Mine Sweeper
Entry 4 Planet Per Item      := 200
Entry 4 Must Have At Least   := 1
Entry 5 Type                 := Mine
Entry 5 Planet Per Item      := 5
Entry 5 Must Have At Least   := 2
Entry 6 Type                 := Fighter
Entry 6 Planet Per Item      := 5
Entry 6 Must Have At Least   := 10
Entry 7 Type                 := Weapon Platform
Entry 7 Planet Per Item      := 5
Entry 7 Must Have At Least   := 10
Entry 8 Type                 := Satellite
Entry 8 Planet Per Item      := 5
Entry 8 Must Have At Least   := 10
Entry 9 Type                 := Mine Layer
Entry 9 Planet Per Item      := 0
Entry 9 Must Have At Least   := 1
Entry 10 Type                := Carrier
Entry 10 Planet Per Item     := 30
Entry 10 Must Have At Least  := 2
Entry 11 Type                := Recon Satellite
Entry 11 Planet Per Item     := 50
Entry 11 Must Have At Least  := 0

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*END*
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