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AI DATA FILE - Alliance to restore the Republic
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Name                                     := Bothan
Description                              := Furry humanoids renowned for their spying skills.
Empire Name                              := Bothan
Empire Type                              := Combined Clans
Emperor Name                             := Fey'lya
Emperor Title                            := Counselor
Biological Description                   := The Bothan are furry humanoids characterized by stocky builds and partially fur-covered faces. They have pointed ears, and males as well as females have thick side-whiskers and beards. The fur acts as an emotional indicator, as different moods trigger different rippling responses on a Bothan's fur. With an average size of 1.5 meters they are rather small, compared to the galactic standard.
Society Description                      := Bothans are political and influential by nature. They have the reputation of being the best spies in the galaxy. The notorious Bothan Spy Network is the largest independent secret service organization in the galaxy. Information is not only the most valuable source of income for the Bothan but also their most important weapon. As a culture that deems direct confrontation with an enemy - be it of political of economical nature - to be nonsensical, Bothans use their knowledge primarily to make money or as means of coercion to further their own interests. Many people see the Bothan as power hungry and opportunistic, waiting to take advantage of others mistakes. This is not surprising, considering the fact that Bothan family clans are constantly busy constructing intrigues to extend their influence.
General History Description              := Since no beasts of burden existed on Bothawui, in pre-space times all necessary goods had to be transported on the backs of Bothan or with carts pulled by Bothan. Wars usually meant a catastrophe for both parties - the transportation of weapons and supplies alone often proved to be more difficult than the actual battle. Larger campaigns were impossible under these circumstances. For this reason, the Bothan eventually switched to using the arts of psychological warfare and espionage in order to solve their conflicts. This habit survived the advent of space travel. Bothans have been a part of the Republic for over 300 years before the rise of the Empire. They had colonized a number of worlds and cultivated a vast network of operatives dedicated to gathering useful data along the galaxy. As Bothans didn’t openly oppose, they became officially a part of the Empire. However Imperial presence on their worlds was limited to a small consulate, and scattered patrols by imperial ships. The Bothan Spynet remained independent during the Galactic Civil War, working for anyone who paid, the Empire, several corporations, criminals and even the Rebel Alliance. Around the time of the battle of Yavin an imperial star destroyer along with an imperial dungeon ship arrived at Bothawui. Though it is uncertain what exactly they were looking for, it showed the Bothans imperial oppression firsthand, and many Bothans, including Borsk Fey'lya joined the Alliance shortly after. It was the Bothan Spynet that captured plans for the second Death Star, just prior to the historic Battle of Endor. The Bothan reputation for skullduggery and deception has colored many a being's perception of them. Many openly question their involvement in the Imperial trap at Endor.
Demeanor                                 := Neutral
Culture                                  := Politicians
Happiness Type                           := Peaceful
Planet Type                              := Rock
Atmosphere                               := Oxygen
Design Name File                         := Bothan.txt
Race Opt 1 Num Characteristics           := 4
Race Opt 1 Characteristic 1 Type         := Political Savvy
Race Opt 1 Characteristic 1 Amount       := 120
Race Opt 1 Characteristic 2 Type         := Aggressiveness
Race Opt 1 Characteristic 2 Amount       := 110
Race Opt 1 Characteristic 3 Type         := Cunning
Race Opt 1 Characteristic 3 Amount       := 120
Race Opt 1 Characteristic 4 Type         := Defensiveness
Race Opt 1 Characteristic 4 Amount       := 120
Race Opt 1 Num Advanced Traits           := 1
Race Opt 1 Adv Trait 1                   := Standard Space Empires IV
Race Opt 2 Num Characteristics           := 5
Race Opt 2 Characteristic 1 Type         := Political Savvy
Race Opt 2 Characteristic 1 Amount       := 120
Race Opt 2 Characteristic 2 Type         := Aggressiveness
Race Opt 2 Characteristic 2 Amount       := 120
Race Opt 2 Characteristic 3 Type         := Cunning
Race Opt 2 Characteristic 3 Amount       := 120
Race Opt 2 Characteristic 4 Type         := Defensiveness
Race Opt 2 Characteristic 4 Amount       := 120
Race Opt 2 Characteristic 5 Type         := Maintenance Aptitude 
Race Opt 2 Characteristic 5 Amount       := 110
Race Opt 2 Num Advanced Traits           := 1
Race Opt 2 Adv Trait 1                   := Standard Space Empires IV
Race Opt 3 Num Characteristics           := 5
Race Opt 3 Characteristic 1 Type         := Political Savvy
Race Opt 3 Characteristic 1 Amount       := 120
Race Opt 3 Characteristic 2 Type         := Aggressiveness
Race Opt 3 Characteristic 2 Amount       := 120
Race Opt 3 Characteristic 3 Type         := Cunning
Race Opt 3 Characteristic 3 Amount       := 120
Race Opt 3 Characteristic 4 Type         := Defensiveness
Race Opt 3 Characteristic 4 Amount       := 120
Race Opt 3 Characteristic 5 Type         := Maintenance Aptitude
Race Opt 3 Characteristic 5 Amount       := 110
Race Opt 3 Num Advanced Traits           := 3
Race Opt 3 Adv Trait 1                   := Standard Space Empires IV
Race Opt 3 Adv Trait 2                   := Natural Merchants
Race Opt 3 Adv Trait 3                   := Lucky

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