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AI CONSTRUCTION FACILITIES DATA FILE - Pyrochete Empire
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Construction Queue Type:
  Homeworld, Mining Colony, Farming Colony, Refining Colony,
  Resupply Base, Research Compound, Intelligence Compound, Construction Yard,
  Military Installation

AI State:
  Exploration, Infrastructure, Prepare for Attack, Attack, 
  Secure Holdings After Attack, Incursion, Prepare for Defense, 
  Defend (Short Term), Defend (Long Term), Not Connected 


Rules:
  1. If there is no facility with the given ability type (have not achieved that
     technology), then facility is not built.
  2. Only queues that match the current AI State will be evaluated.
  3. When facility space on a planet runs out, no more facility entries will be
     evaluated (so put the facilities you must have on the planet first).
  4. If ability is used at a system level (Spaceport, Resupply Depot, etc), 
     then item will only be constructed if it doesn't already exist in the 
     system.
  
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AI State                     := Exploration
Construction Queue Type      := Homeworld
Num Queue Entries            := 11
Facility 1 Ability           := Spaceport
Facility 1 Amount            := 1
Facility 2 Ability           := Planet - Change Atmosphere
Facility 2 Amount            := 1
Facility 3 Ability           := Supply Generation
Facility 3 Amount            := 1
Facility 4 Ability           := Point Generation - Research
Facility 4 Amount            := 3
Facility 5 Ability           := Resource Generation - Minerals
Facility 5 Amount            := 4
Facility 6 Ability           := Space Yard
Facility 6 Amount            := 1
Facility 7 Ability           := Resource Generation - Radioactives
Facility 7 Amount            := 1
Facility 8 Ability           := Resource Generation - Organics
Facility 8 Amount            := 1
Facility 9 Ability           := Point Generation - Intelligence
Facility 9 Amount            := 1
Facility 10 Ability          := Point Generation - Research
Facility 10 Amount           := 3
Facility 11 Ability          := Resource Generation - Minerals
Facility 11 Amount           := 100

AI State                     := Infrastructure, Not Connected
Construction Queue Type      := Homeworld
Num Queue Entries            := 11
Facility 1 Ability           := Spaceport
Facility 1 Amount            := 1
Facility 2 Ability           := Planet - Change Atmosphere
Facility 2 Amount            := 1
Facility 3 Ability           := Supply Generation
Facility 3 Amount            := 1
Facility 4 Ability           := Point Generation - Research
Facility 4 Amount            := 3
Facility 5 Ability           := Resource Generation - Minerals
Facility 5 Amount            := 4
Facility 6 Ability           := Space Yard
Facility 6 Amount            := 1
Facility 7 Ability           := Resource Generation - Radioactives
Facility 7 Amount            := 1
Facility 8 Ability           := Resource Generation - Organics
Facility 8 Amount            := 1
Facility 9 Ability           := Point Generation - Intelligence
Facility 9 Amount            := 1
Facility 10 Ability          := Point Generation - Research
Facility 10 Amount           := 2
Facility 11 Ability          := Resource Generation - Minerals
Facility 11 Amount           := 100

AI State                     := Prepare for Attack, Attack, Secure Holdings After Attack, Incursion
Construction Queue Type      := Homeworld
Num Queue Entries            := 11
Facility 1 Ability           := Spaceport
Facility 1 Amount            := 1
Facility 2 Ability           := Planet - Change Atmosphere
Facility 2 Amount            := 1
Facility 3 Ability           := Supply Generation
Facility 3 Amount            := 1
Facility 4 Ability           := Point Generation - Research
Facility 4 Amount            := 3
Facility 5 Ability           := Resource Generation - Minerals
Facility 5 Amount            := 4
Facility 6 Ability           := Space Yard
Facility 6 Amount            := 1
Facility 7 Ability           := Resource Generation - Radioactives
Facility 7 Amount            := 1
Facility 8 Ability           := Resource Generation - Organics
Facility 8 Amount            := 1
Facility 9 Ability           := Point Generation - Intelligence
Facility 9 Amount            := 1
Facility 10 Ability          := Point Generation - Research
Facility 10 Amount           := 1
Facility 11 Ability          := Resource Generation - Minerals
Facility 11 Amount           := 100

AI State                     := Exploration, Infrastructure, Prepare for Attack, Attack, Secure Holdings After Attack, Incursion, Prepare for Defense, Defend (Short Term), Defend (Long Term), Not Connected
Construction Queue Type      := Mining Colony
Num Queue Entries            := 15
Facility 1 Ability           := Resource Generation - Minerals
Facility 1 Amount            := 2
Facility 2 Ability           := Planet - Change Atmosphere
Facility 2 Amount            := 1
Facility 3 Ability           := Spaceport
Facility 3 Amount            := 1
Facility 4 Ability           := Supply Generation
Facility 4 Amount            := 1
Facility 5 Ability           := Change Population Happiness - System
Facility 5 Amount            := 1
Facility 6 Ability           := Resource Generation - Minerals
Facility 6 Amount            := 6
Facility 7 Ability           := Planet - Change Minerals Value
Facility 7 Amount            := 1
Facility 8 Ability           := Resource Gen Modifier Planet - Minerals
Facility 8 Amount            := 1
Facility 9 Ability           := Resource Generation - Minerals
Facility 9 Amount            := 12
Facility 10 Ability          := Resource Storage - Mineral
Facility 10 Amount           := 2
Facility 11 Ability          := Resource Gen Modifier System - Minerals
Facility 11 Amount           := 1
Facility 12 Ability          := Space Yard
Facility 12 Amount           := 1
Facility 13 Ability          := Combat Modifier - System
Facility 13 Amount           := 1
Facility 14 Ability          := Stop Black Hole Creator
Facility 14 Amount           := 1
Facility 15 Ability          := Resource Generation - Minerals
Facility 15 Amount           := 100

AI State                     := Exploration, Infrastructure, Prepare for Attack, Attack, Secure Holdings After Attack, Incursion, Prepare for Defense, Defend (Short Term), Defend (Long Term), Not Connected
Construction Queue Type      := Farming Colony
Num Queue Entries            := 18
Facility 1 Ability           := Spaceport
Facility 1 Amount            := 1
Facility 2 Ability           := Resource Generation - Organics
Facility 2 Amount            := 2
Facility 3 Ability           := Supply Generation
Facility 3 Amount            := 1
Facility 4 Ability           := Planet - Change Atmosphere
Facility 4 Amount            := 1
Facility 5 Ability           := Change Population Happiness - System
Facility 5 Amount            := 1
Facility 6 Ability           := Point Generation - Research
Facility 6 Amount            := 2
Facility 7 Ability           := Resource Generation - Organics
Facility 7 Amount            := 5
Facility 8 Ability           := Resource Storage - Organics
Facility 8 Amount            := 1
Facility 9 Ability           := Point Generation - Research
Facility 9 Amount            := 4
Facility 10 Ability          := Resource Generation - Organics
Facility 10 Amount           := 10
Facility 11 Ability          := Planet - Change Organics Value
Facility 11 Amount           := 1
Facility 12 Ability          := Resource Gen Modifier Planet - Organics
Facility 12 Amount           := 1
Facility 13 Ability          := Resource Generation - Organics
Facility 13 Amount           := 12
Facility 14 Ability          := Resource Gen Modifier System - Organics
Facility 14 Amount           := 1
Facility 15 Ability          := Combat Modifier - System
Facility 15 Amount           := 1
Facility 16 Ability          := Space Yard
Facility 16 Amount           := 1
Facility 17 Ability          := Stop Black Hole Creator
Facility 17 Amount           := 1
Facility 18 Ability          := Resource Generation - Organics
Facility 18 Amount           := 100

AI State                     := Exploration, Infrastructure, Prepare for Attack, Attack, Secure Holdings After Attack, Incursion, Prepare for Defense, Defend (Short Term), Defend (Long Term), Not Connected
Construction Queue Type      := Refining Colony
Num Queue Entries            := 18
Facility 1 Ability           := Spaceport
Facility 1 Amount            := 1
Facility 2 Ability           := Resource Generation - Radioactives
Facility 2 Amount            := 2
Facility 3 Ability           := Planet - Change Atmosphere
Facility 3 Amount            := 1
Facility 4 Ability           := Supply Generation
Facility 4 Amount            := 1
Facility 5 Ability           := Change Population Happiness - System
Facility 5 Amount            := 1
Facility 6 Ability           := Resource Generation - Radioactives
Facility 6 Amount            := 6
Facility 7 Ability           := Point Generation - Research
Facility 7 Amount            := 2
Facility 8 Ability           := Resource Storage - Radioactives
Facility 8 Amount            := 1
Facility 9 Ability           := Point Generation - Research
Facility 9 Amount            := 4
Facility 10 Ability          := Resource Generation - Radioactives
Facility 10 Amount           := 12
Facility 11 Ability          := Resource Gen Modifier Planet - Radioactives
Facility 11 Amount           := 1
Facility 12 Ability          := Planet - Change Radioactives Value
Facility 12 Amount           := 1
Facility 13 Ability          := Resource Generation - Radioactives
Facility 13 Amount           := 13
Facility 14 Ability          := Resource Gen Modifier System - Radioactives
Facility 14 Amount           := 1
Facility 15 Ability          := Combat Modifier - System
Facility 15 Amount           := 1
Facility 16 Ability          := Space Yard
Facility 16 Amount           := 1
Facility 17 Ability          := Stop Black Hole Creator
Facility 17 Amount           := 1
Facility 18 Ability          := Resource Generation - Radioactives
Facility 18 Amount           := 100

AI State                     := Exploration, Infrastructure, Prepare for Attack, Attack, Secure Holdings After Attack, Incursion, Prepare for Defense, Defend (Short Term), Defend (Long Term), Not Connected
Construction Queue Type      := Research Compound
Num Queue Entries            := 16
Facility 1 Ability           := Planet - Change Atmosphere
Facility 1 Amount            := 1
Facility 2 Ability           := Spaceport
Facility 2 Amount            := 1
Facility 3 Ability           := Supply Generation
Facility 3 Amount            := 1
Facility 4 Ability           := Change Population Happiness - System
Facility 4 Amount            := 1
Facility 5 Ability           := Point Generation - Research
Facility 5 Amount            := 6
Facility 6 Ability           := Planet Point Generation Modifier - Research
Facility 6 Amount            := 1
Facility 7 Ability           := System Point Generation Modifier - Research
Facility 7 Amount            := 1
Facility 8 Ability           := Combat Modifier - System
Facility 8 Amount            := 1
Facility 9 Ability           := Point Generation - Research
Facility 9 Amount            := 12
Facility 10 Ability          := Space Yard
Facility 10 Amount           := 1
Facility 11 Ability          := Resource Storage - Mineral
Facility 11 Amount           := 1
Facility 12 Ability          := Resource Storage - Organics
Facility 12 Amount           := 1
Facility 13 Ability          := Resource Storage - Radioactives
Facility 13 Amount           := 1
Facility 14 Ability          := Stop Black Hole Creator
Facility 14 Amount           := 1
Facility 15 Ability          := Point Generation - Research
Facility 15 Amount           := 100
Facility 16 Ability          := Resource Storage - Mineral
Facility 16 Amount           := 100

AI State                     := Exploration, Infrastructure, Prepare for Attack, Attack, Secure Holdings After Attack, Incursion, Prepare for Defense, Defend (Short Term), Defend (Long Term), Not Connected
Construction Queue Type      := Intelligence Compound
Num Queue Entries            := 17
Facility 1 Ability           := Planet - Change Atmosphere
Facility 1 Amount            := 1
Facility 2 Ability           := Spaceport
Facility 2 Amount            := 1
Facility 3 Ability           := Supply Generation
Facility 3 Amount            := 1
Facility 4 Ability           := Change Population Happiness - System
Facility 4 Amount            := 1
Facility 5 Ability           := Point Generation - Intelligence
Facility 5 Amount            := 6
Facility 6 Ability           := Combat Modifier - System
Facility 6 Amount            := 1
Facility 7 Ability           := Point Generation - Research
Facility 7 Amount            := 2
Facility 8 Ability           := Resource Storage - Mineral
Facility 8 Amount            := 1
Facility 9 Ability           := Resource Storage - Organics
Facility 9 Amount            := 1
Facility 10 Ability          := Resource Storage - Radioactives
Facility 10 Amount           := 1
Facility 11 Ability          := Point Generation - Intelligence
Facility 11 Amount           := 10
Facility 12 Ability          := Planet Point Generation Modifier - Intelligence
Facility 12 Amount           := 1
Facility 13 Ability          := System Point Generation Modifier - Intelligence
Facility 13 Amount           := 1
Facility 14 Ability          := Space Yard
Facility 14 Amount           := 1
Facility 15 Ability          := Stop Black Hole Creator
Facility 15 Amount           := 1
Facility 16 Ability          := Point Generation - Intelligence
Facility 16 Amount           := 100
Facility 17 Ability          := Point Generation - Research
Facility 17 Amount           := 100

AI State                     := Exploration, Infrastructure, Prepare for Attack, Attack, Secure Holdings After Attack, Incursion, Prepare for Defense, Defend (Short Term), Defend (Long Term), Not Connected
Construction Queue Type      := Construction Yard
Num Queue Entries            := 15
Facility 1 Ability           := Supply Generation
Facility 1 Amount            := 1
Facility 2 Ability           := Space Yard
Facility 2 Amount            := 1
Facility 3 Ability           := Planet - Change Atmosphere
Facility 3 Amount            := 1
Facility 4 Ability           := Combat Modifier - System
Facility 4 Amount            := 1
Facility 5 Ability           := Change Population Happiness - System
Facility 5 Amount            := 1
Facility 6 Ability           := Spaceport
Facility 6 Amount            := 1
Facility 7 Ability           := Resource Storage - Mineral
Facility 7 Amount            := 2
Facility 8 Ability           := Resource Storage - Radioactives
Facility 8 Amount            := 2
Facility 9 Ability           := Resource Storage - Organics
Facility 9 Amount            := 2
Facility 10 Ability          := Stop Black Hole Creator
Facility 10 Amount           := 1
Facility 11 Ability          := Point Generation - Research
Facility 11 Amount           := 100
Facility 12 Ability          := Resource Storage - Mineral
Facility 12 Amount           := 3
Facility 13 Ability          := Resource Storage - Radioactives
Facility 13 Amount           := 3
Facility 14 Ability          := Resource Storage - Organics
Facility 14 Amount           := 3
Facility 15 Ability          := Resource Storage - Mineral
Facility 15 Amount           := 100

AI State                     := Exploration, Infrastructure, Prepare for Attack, Attack, Secure Holdings After Attack, Incursion, Prepare for Defense, Defend (Short Term), Defend (Long Term), Not Connected
Construction Queue Type      := Resupply Base
Num Queue Entries            := 14
Facility 1 Ability           := Planet - Change Atmosphere
Facility 1 Amount            := 1
Facility 2 Ability           := Spaceport
Facility 2 Amount            := 1
Facility 3 Ability           := Supply Generation
Facility 3 Amount            := 1
Facility 4 Ability           := Change Population Happiness - System
Facility 4 Amount            := 1
Facility 5 Ability           := Combat Modifier - System
Facility 5 Amount            := 1
Facility 6 Ability           := Resource Storage - Mineral
Facility 6 Amount            := 1
Facility 7 Ability           := Resource Storage - Radioactives
Facility 7 Amount            := 1
Facility 8 Ability           := Resource Storage - Organics
Facility 8 Amount            := 1
Facility 9 Ability           := Resource Storage - Mineral
Facility 9 Amount            := 2
Facility 10 Ability          := Resource Storage - Radioactives
Facility 10 Amount           := 2
Facility 11 Ability          := Resource Storage - Organics
Facility 11 Amount           := 2
Facility 12 Ability          := Stop Black Hole Creator
Facility 12 Amount           := 1
Facility 13 Ability          := Point Generation - Research
Facility 13 Amount           := 100
Facility 14 Ability          := Point Generation - Intelligence
Facility 14 Amount           := 100

AI State                     := Exploration, Infrastructure, Prepare for Attack, Attack, Secure Holdings After Attack, Incursion, Prepare for Defense, Defend (Short Term), Defend (Long Term), Not Connected
Construction Queue Type      := Military Installation
Num Queue Entries            := 15
Facility 1 Ability           := Planet - Change Atmosphere
Facility 1 Amount            := 1
Facility 2 Ability           := Supply Generation
Facility 2 Amount            := 1
Facility 3 Ability           := Combat Modifier - System
Facility 3 Amount            := 1
Facility 4 Ability           := Change Population Happiness - System
Facility 4 Amount            := 1
Facility 5 Ability           := Space Yard
Facility 5 Amount            := 1
Facility 6 Ability           := Spaceport
Facility 6 Amount            := 1
Facility 7 Ability           := Stop Black Hole Creator
Facility 7 Amount            := 1
Facility 8 Ability           := Resource Storage - Mineral
Facility 8 Amount            := 1
Facility 9 Ability           := Resource Storage - Organics
Facility 9 Amount            := 1
Facility 10 Ability          := Resource Storage - Radioactives
Facility 10 Amount           := 1
Facility 11 Ability          := Resource Storage - Mineral
Facility 11 Amount           := 2
Facility 12 Ability          := Resource Storage - Radioactives
Facility 12 Amount           := 2
Facility 13 Ability          := Resource Storage - Organics
Facility 13 Amount           := 2
Facility 14 Ability          := Point Generation - Research
Facility 14 Amount           := 100
Facility 15 Ability          := Resource Storage - Mineral
Facility 15 Amount           := 100

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