Wine Country 5
This is a meeting engagement in Wine Country. There are 21 Victory hexes to battle over.
A huge map for 50 turns, visibility is 60. Lots of infantry and trucks and APCs to move about.
Each side gets an airstike element and some AT along with medium and heavy tanks.
Each side has light attack helos that will arrive mid-game and each get some airdrops. there are lots of AA on the ground so you need to check the airdrop routes (displayed map entry/exit) in the drop planning menu.
The victory hexes have been re-arranged from the last version to bring the action more to the center of the map.
There is now an airstrip north of the city and a few facilities added along with a new hardtop road across the 
hills. a few more facilities and roads added in ver5 to make it a bit more complicated around the airport.
The map is so large that it may take 4to 6 turns to make contact. some big infantry drops later in the game really mix it up.
This scenario is designed for fun tactical combat and the sides are deployed well back.
The design goal is to provide the proper scale and varied terrain along with matched (sides) detachements.
setup is:
US Army force = 5740
USSR force =  5731
Vis = 60
turns = 50
map is 200X160
Meeting Engagement in AUG '68 


scenario by sporadic -Z  4/24/19


