Chaos at night*
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Series: 2nd Battle of Kharkov
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_Soviet Union*
_____vs.*
__Germany*

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Date: 13th of May, 1942*
2345 Hours*
Location: South of Kharkov*
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Designed By: Ts4EVER*
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Background 2nd Battle of Kharkov: Following the successful winter offensives in 1941, Stalin was keen to keep the pressure on the enemy, hoping to preempt another assault on Moscow with his own offensive. He was especially in favor of going on the offensive in the Kharkov sector, the city having fallen to the enemy in the summer of 1941. The attack was to be undertaken by the South-West-Front in a pincer movement, from the Barvenkovo salient and the Stariy Saltov bridgehead. Once massed artillery had broken through the German line, mobile group would be fed into the breaches to encircle AOK6 and reconquer Kharkov. However, due to supply issues, especially with artillery ammunition, as well as the undetected presence of German mobile reserves, the plan soon proved ill-advised...
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Briefing: The sun has set on a bloodied battlefield around Efremovka. Burning tank wrecks and dead soldiers of both sides litter the fields and forests, but the Germans have prevailed and are starting to dig in. However, all of a sudden the fight flares up again as the Russians launch an uncharacteristic night attack across the Orel river. Having infiltrated two balkas on the German flanks, they are closing in on Efremovka. You are in command of parts of the 113. Infanterie-Division. Your task is to gather your forces and use them to beat back the Russian infiltrators. It is especially important to defend your artillery park and command units.
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It appears the Soviets have managed to cross the Orel river with infantry and tanks, most likely from the 38th tank brigade.
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Historical Scenario, designed to be played as the Germans.
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POSSIBLE SPOILERS
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Historical outcome: The Russian night attack caused some confusion, but using their Stugs the Germans managed to push them out of Efremovka. When the Russians attacked again the next day, they found the German infantry heavily dug-in.