[Sat Dec 11 07:00:59 2004] : Welcome to OpenRPG version 1.6.1...
[Sat Dec 11 07:00:59 2004] :
Emote commands:
[Sat Dec 11 07:00:59 2004] : /date - Display the local and GMT time and date.
[Sat Dec 11 07:00:59 2004] : /dieroller roller - Set your dieroller or list the available rollers.
[Sat Dec 11 07:00:59 2004] : /font - Sets the font.
[Sat Dec 11 07:00:59 2004] : /fontsize - Sets the size of your fonts. Recomended 8 or better for the size.
[Sat Dec 11 07:00:59 2004] : /help - Displays a list of emote commands.
[Sat Dec 11 07:00:59 2004] : /i or /i player_id_number - Ignore user associated with that player ID.
[Sat Dec 11 07:00:59 2004] : /lines [number] - View or set the maximum number of lines shown in chat.
[Sat Dec 11 07:00:59 2004] : /load - Loads settings from another ini file from the myfiles directory.
[Sat Dec 11 07:00:59 2004] : /log [ on | off | to filename ] - Check log state, additionally turn logging on, off, or set the log filename prefix.
[Sat Dec 11 07:01:00 2004] : /me - Alias for **yourname.
[Sat Dec 11 07:01:00 2004] : /moderate [ on | off ] - Show who can speak in a moderated room, or turn room moderation on or off.
[Sat Dec 11 07:01:00 2004] : /moderate player_id,...=on | off - Give people the ability to speak in a moderated room, or revoke it.
[Sat Dec 11 07:01:00 2004] : /name or /nick your_name - Change your name.
[Sat Dec 11 07:01:00 2004] : /ping - Ask for a response from the server.
[Sat Dec 11 07:01:00 2004] : /purge - Purge history older than your buffersize.
[Sat Dec 11 07:01:00 2004] : /role [player_id = GM | Player | Lurker] - Get player roles from ther server, or change the role of a player.
[Sat Dec 11 07:01:00 2004] : /set [setting[=value]] - Displays one or all settings, or sets a setting.
[Sat Dec 11 07:01:00 2004] : /status your_status - Set your online status (afk,away,etc..).
[Sat Dec 11 07:01:00 2004] : /time - See /date.
[Sat Dec 11 07:01:00 2004] : /update [get] - Get the latest version of OpenRPG.
[Sat Dec 11 07:01:00 2004] : /version - Displays current version of OpenRPG.
[Sat Dec 11 07:01:00 2004] : /w player_id_number, ... = message - Whisper to player(s). Can contain multiple IDs.
[Sat Dec 11 07:01:17 2004] : Locating server at 127.0.0.1:6774...
[Sat Dec 11 07:01:17 2004] : Game connected!
[Sat Dec 11 07:01:17 2004] : (1) Jake (enter): 07:01
[Sat Dec 11 07:01:18 2004] : Server Administrator-> You have connected to an OpenRPG server, version '1.6.1'.
Welcome to Jack Simth's temporary server!
I put this up just for
a short gaming session on Saturday, and stop it after.
I will likely not be able to participate today as I
will be involved in some construction over at my church. However,
as you can obviously see, I can leave the server running without any
real trouble. If by some chance we finish before the session
ends, I may join in later. Meanwhile, start without me.
[Sat Dec 11 07:01:36 2004] : Disconnecting from server...
[Sat Dec 11 07:01:37 2004] : Game disconnected!
[Sat Dec 11 12:40:45 2004] : Welcome to OpenRPG version 1.6.1...
[Sat Dec 11 12:40:45 2004] :
Emote commands:
[Sat Dec 11 12:40:45 2004] : /date - Display the local and GMT time and date.
[Sat Dec 11 12:40:45 2004] : /dieroller roller - Set your dieroller or list the available rollers.
[Sat Dec 11 12:40:45 2004] : /font - Sets the font.
[Sat Dec 11 12:40:45 2004] : /fontsize - Sets the size of your fonts. Recomended 8 or better for the size.
[Sat Dec 11 12:40:45 2004] : /help - Displays a list of emote commands.
[Sat Dec 11 12:40:45 2004] : /i or /i player_id_number - Ignore user associated with that player ID.
[Sat Dec 11 12:40:45 2004] : /lines [number] - View or set the maximum number of lines shown in chat.
[Sat Dec 11 12:40:45 2004] : /load - Loads settings from another ini file from the myfiles directory.
[Sat Dec 11 12:40:45 2004] : /log [ on | off | to filename ] - Check log state, additionally turn logging on, off, or set the log filename prefix.
[Sat Dec 11 12:40:45 2004] : /me - Alias for **yourname.
[Sat Dec 11 12:40:45 2004] : /moderate [ on | off ] - Show who can speak in a moderated room, or turn room moderation on or off.
[Sat Dec 11 12:40:45 2004] : /moderate player_id,...=on | off - Give people the ability to speak in a moderated room, or revoke it.
[Sat Dec 11 12:40:45 2004] : /name or /nick your_name - Change your name.
[Sat Dec 11 12:40:45 2004] : /ping - Ask for a response from the server.
[Sat Dec 11 12:40:45 2004] : /purge - Purge history older than your buffersize.
[Sat Dec 11 12:40:45 2004] : /role [player_id = GM | Player | Lurker] - Get player roles from ther server, or change the role of a player.
[Sat Dec 11 12:40:45 2004] : /set [setting[=value]] - Displays one or all settings, or sets a setting.
[Sat Dec 11 12:40:45 2004] : /status your_status - Set your online status (afk,away,etc..).
[Sat Dec 11 12:40:45 2004] : /time - See /date.
[Sat Dec 11 12:40:45 2004] : /update [get] - Get the latest version of OpenRPG.
[Sat Dec 11 12:40:45 2004] : /version - Displays current version of OpenRPG.
[Sat Dec 11 12:40:45 2004] : /w player_id_number, ... = message - Whisper to player(s). Can contain multiple IDs.
[Sat Dec 11 12:41:07 2004] : Locating server at 127.0.0.1:6774...
[Sat Dec 11 12:41:07 2004] : Game connected!
[Sat Dec 11 12:41:07 2004] : (8) Jake (enter): 12:41
[Sat Dec 11 12:41:08 2004] : Server Administrator-> You have connected to an OpenRPG server, version '1.6.1'.
Welcome to Jack Simth's temporary server!
I put this up just for
a short gaming session on Saturday, and stop it after.
I will likely not be able to participate today as I
will be involved in some construction over at my church. However,
as you can obviously see, I can leave the server running without any
real trouble. If by some chance we finish before the session
ends, I may join in later. Meanwhile, start without me.
[Sat Dec 11 12:41:17 2004] : Moving to room 'D&D'..
[Sat Dec 11 12:41:17 2004] : (8) Jake (enter): 12:41
[Sat Dec 11 12:41:17 2004] : Server Administrator->
Welcome to Jack Simth's temporary server!
I put this up just for
a short gaming session on Saturday, and stop it after.
I will likely not be able to participate today as I
will be involved in some construction over at my church. However,
as you can obviously see, I can leave the server running without any
real trouble. If by some chance we finish before the session
ends, I may join in later. Meanwhile, start without me.
[Sat Dec 11 12:41:17 2004] : (3) DM (enter): 12:41
[Sat Dec 11 12:41:17 2004] : (6) Stisnera (enter): 12:41
[Sat Dec 11 12:41:21 2004] : (6) Stisnera: Your humblest servant does not deserve such praise from your magnificence. *Makes a scornful bow*
[Sat Dec 11 12:41:41 2004] : (3) DM: * Dieger somehow manages to not say anything.
[Sat Dec 11 12:41:49 2004] : (3) DM: Hello
[Sat Dec 11 12:42:02 2004] : (6) Stisnera: (Hello Jake. *Glowers at Jake*)
[Sat Dec 11 12:42:02 2004] : (8) Jake: * Hi.
[Sat Dec 11 12:42:14 2004] : (3) DM: We have just rescued Rite the carter from the horrid clutches of mold.
[Sat Dec 11 12:42:46 2004] : (6) Stisnera: (Which might explain why Stis is in a worse mood than usual)
[Sat Dec 11 12:43:09 2004] : (8) Jake: Slips out of hiding
[Sat Dec 11 12:43:15 2004] : (8) Jake: So, what's the situation?
[Sat Dec 11 12:43:48 2004] : (3) DM: * Dieger: "All we have left to do is retrieve that spellbook."
[Sat Dec 11 12:44:09 2004] : (8) Jake: * By the way, did we get a good description before we left?
[Sat Dec 11 12:44:40 2004] : (6) Stisnera: As if that was a walk in the park. *Grumbles*
[Sat Dec 11 12:45:34 2004] : (6) Stisnera: Oh, here comes Pretty Face. We just rescued the carter. Well, I did, and we ran into a trap of some sort.
[Sat Dec 11 12:45:54 2004] : (6) Stisnera: In other words, nothing out of the ordinary. Our ordinary rather.
[Sat Dec 11 12:45:59 2004] : (8) Jake: It's good to see you too Stisnera.
[Sat Dec 11 12:47:31 2004] : (8) Jake: So, did you want to head north, east, or west next?
[Sat Dec 11 12:47:38 2004] : (6) Stisnera: You cannot know how delighted my heart is at the sight of you, most glamorous Elven prince. Truly, between your majesty and the magnificent Dieger, my basest person has nothing to do in such company. So, shall we courageously run into the next trap?
[Sat Dec 11 12:48:08 2004] : (8) Jake: By all means. You lead the way.
[Sat Dec 11 12:48:44 2004] : (3) DM: OOC: Description of the spellbook? Didn't think of that, either. *Smacks forehead* It's, uh, leather bound in gold with "Spellbook of Immediate Power" on it.
[Sat Dec 11 12:48:53 2004] : (6) Stisnera: Dieger takes the lead. He makes the perfect scout, and only misses two traps out of three, or so I am told.
[Sat Dec 11 12:49:10 2004] : (6) Stisnera: Oh, and for the direction, go where you would like. Chances are, we will head the wrong way, so.
[Sat Dec 11 12:49:14 2004] : (3) DM: OOC: You also got a map.
[Sat Dec 11 12:49:29 2004] : (8) Jake: Well, he clearly hasn't missed too many, or one of you would be dead by now.
[Sat Dec 11 12:50:03 2004] : (8) Jake: ooc: yeah, but I don't have the path history. I've got where we are (I think) posted in my window; what I don't have is where we've been.
[Sat Dec 11 12:50:12 2004] : (3) DM: Dieger: "Someone pick a direction."
[Sat Dec 11 12:50:16 2004] : (3) DM: OOC: Just in room 1.
[Sat Dec 11 12:50:34 2004] : (8) Jake: Let's try the secret of the maze - follow the left wall.
[Sat Dec 11 12:50:43 2004] : (3) DM: OOC: It was a trap, and aside from the final solution being a little too obscure, there was only one person to figure it out.
[Sat Dec 11 12:51:07 2004] : (3) DM: * Dieger: "Another stone door."
[Sat Dec 11 12:51:41 2004] : (3) DM: Search Skill Check: [1d20+6] -> [6,6] = (12)
[Sat Dec 11 12:52:17 2004] : (3) DM: This luxurious door is bound in gold. Faint snoring is heard.
[Sat Dec 11 12:52:22 2004] : (8) Jake: ooc by the way - what's the symbol difference for a door I can't see and one I can?
[Sat Dec 11 12:52:29 2004] : (3) DM: Dieger: "I think we found their leader."
[Sat Dec 11 12:52:47 2004] : (6) Stisnera: You recognise people by their snoring?
[Sat Dec 11 12:52:52 2004] : (3) DM: OOC: S for secret door...But you have a map.
[Sat Dec 11 12:53:12 2004] : (3) DM: Dieger: "No...But who else would have a door bound in gold?"
[Sat Dec 11 12:53:19 2004] : (3) DM: OOC: Gold leaf.
[Sat Dec 11 12:53:40 2004] : (3) DM: OOC :Still have to search for them, but you know approximitly where they are.
[Sat Dec 11 12:53:50 2004] : (6) Stisnera: Well, nothing says it isn't intended to mislead us.
[Sat Dec 11 12:54:41 2004] : (8) Jake: Dieger, would you like to slip in and take a quick look around? After checking the door, of course.
[Sat Dec 11 12:54:43 2004] : (3) DM: NPC Dieger True
[Sat Dec 11 12:54:48 2004] : (3) DM: Search Skill Check: [1d20+6] -> [4,6] = (10)
[Sat Dec 11 12:55:21 2004] : (3) DM: Dieger: "Doors locked...And I don't want to make a loud noise in the corridor."
[Sat Dec 11 12:55:27 2004] : (3) DM: Open Lock Skill Check: [1d20+7] -> [1,7] = (8)
[Sat Dec 11 12:55:39 2004] : (3) DM: Open Lock Skill Check: [1d20+7] -> [15,7] = (22)
[Sat Dec 11 12:55:53 2004] : (3) DM: Dieger takes a peek...
[Sat Dec 11 12:56:12 2004] : (8) Jake: ooc: don't forget the Move Silently check
[Sat Dec 11 12:56:18 2004] : (3) DM: Move Silently Skill Check: [1d20+7] -> [2,7] = (9)
[Sat Dec 11 12:56:29 2004] : (8) Jake: ooc: Me and my big mouth...
[Sat Dec 11 12:56:34 2004] : (3) DM: Dieger, whispering: "Someone's got a haul. Oops..."
[Sat Dec 11 12:56:36 2004] : (3) DM: Hide Skill Check: [1d20+7] -> [7,7] = (14)
[Sat Dec 11 12:56:42 2004] : (8) Jake: Hide Skill Check: [1d20+4] -> [10,4] = (14)
[Sat Dec 11 12:56:49 2004] : (3) DM: [1d20+6] -> [13,6] = (19)
[Sat Dec 11 12:56:55 2004] : (6) Stisnera: (Jake, we don't need a rogue. See how well he fails his checks? *Grumbles*)
[Sat Dec 11 12:56:59 2004] : (6) Stisnera: Hide Skill Check: [1d20+5] -> [17,5] = (22)
[Sat Dec 11 12:57:47 2004] : (3) DM: Ok, suprise round...Just a second, need mini.
[Sat Dec 11 13:00:10 2004] : (3) DM: You are confronting a female elf, who is smiling at you as if having the time of her life...About a minute into the future, when she plans to cut your throat.
[Sat Dec 11 13:00:24 2004] : (3) DM: OOC: When I said suprise round, I meant everybody's suprised.
[Sat Dec 11 13:00:35 2004] : (3) DM: [1d20+4] -> [4,4] = (8)
[Sat Dec 11 13:00:36 2004] : (8) Jake: ooc: her too?
[Sat Dec 11 13:00:41 2004] : (3) DM: OOC: Yep.
[Sat Dec 11 13:01:15 2004] : (8) Jake: ooc: so we all roll inititive - 1d20 + dex bonus, correct?
[Sat Dec 11 13:01:21 2004] : (6) Stisnera: *Grumbles* Do the talking Jake, I am keeping watch on her. If she moves... *Smirks*
[Sat Dec 11 13:01:38 2004] : (3) DM: OOC: Or just right-click on dex under classes and stats.
[Sat Dec 11 13:01:51 2004] : (3) DM: Dex check: [1d20+3] -> [4,3] = (7)
[Sat Dec 11 13:01:58 2004] : (8) Jake: Dex check: [1d20+0] -> [17,0] = (17)
[Sat Dec 11 13:01:59 2004] : (6) Stisnera: Unless you have foregone diplomacy for once.
[Sat Dec 11 13:02:01 2004] : (3) DM: Like so...Looks like Dieger goes last.
[Sat Dec 11 13:02:01 2004] : (6) Stisnera: Dex check: [1d20+3] -> [10,3] = (13)
[Sat Dec 11 13:02:45 2004] : (3) DM: Ok, Jake...Actions?
[Sat Dec 11 13:02:53 2004] : (8) Jake: Shortbow (base): [1d20+0] -> [5,0] = (5) ===> Damage: [1d6+0] -> [5,0] = (5)
[Sat Dec 11 13:03:03 2004] : (8) Jake: ooc: Stis, we just broke into her room, which was locked, while she was sleeping. A bluff check *might* work, but the penalties would be insane.
[Sat Dec 11 13:03:41 2004] : (6) Stisnera: (Heh. She was just making fun of you. Having to kill someone is closer to a familiar situation for Stis than being locked in a room)
[Sat Dec 11 13:03:56 2004] : (3) DM: OOC: Besides the fact that she's NE...And looks psychotic.
[Sat Dec 11 13:04:15 2004] : (3) DM: Jake missed...Stis?
[Sat Dec 11 13:04:38 2004] : (3) DM: OOC: Jack, I gave x2 on the HP.
[Sat Dec 11 13:04:56 2004] : (6) Stisnera: *Throws her mind against that woman* (Mind Thrust)
[Sat Dec 11 13:05:09 2004] : (6) Stisnera: Damage roll: [1d10] -> [5] = (5)
[Sat Dec 11 13:05:30 2004] : (6) Stisnera: (There is a Will save, but I don't recall if I have to throw something here myself)
[Sat Dec 11 13:06:21 2004] : (3) DM: OOC: It should be based on your class level.
[Sat Dec 11 13:06:45 2004] : (6) Stisnera: (I mean, Mind Thrust is countered by the Will Save.)
[Sat Dec 11 13:07:05 2004] : (8) Jake: ooc: Concentration roll is only necessary if she moves in with a blade, or if you are running, or you get injured or some such; it's up to the DM to roll the will save for NPC's.
[Sat Dec 11 13:09:17 2004] : (3) DM: OOC: I think spell DC is 15 + spells level, let's go with that. DC?)
[Sat Dec 11 13:09:32 2004] : (8) Jake: ooc: I thought the DC is the power level + manifester level + int bonus + 10 - but I could be wrong.
[Sat Dec 11 13:09:57 2004] : (6) Stisnera: (16 if your definition is correct Narf, otherwise 1+1+4+10... erh... 16 as well)
[Sat Dec 11 13:10:46 2004] : (8) Jake: ooc: well, roll to save; either way.
[Sat Dec 11 13:11:21 2004] : (3) DM: OOC: Can't find it in the PHB, so...)
[Sat Dec 11 13:11:28 2004] : (3) DM: [1d20+2] -> [20,2] = (22)
[Sat Dec 11 13:11:41 2004] : (3) DM: OOC: Uh-oh.
[Sat Dec 11 13:11:57 2004] : (3) DM: [1d20+4] -> [2,4] = (6)
[Sat Dec 11 13:12:12 2004] : (3) DM: OOC: Stis is missed.
[Sat Dec 11 13:12:21 2004] : (3) DM: Masterwork Rapier Attack Roll: [1d20+4] -> [2,4] = (6)===> DMG: [1d6+2] -> [1,2] = (3)
[Sat Dec 11 13:12:30 2004] : (3) DM: OOC: And Dieger misses.
[Sat Dec 11 13:12:55 2004] : (8) Jake: ooc: My turn again, isn't it?
[Sat Dec 11 13:12:58 2004] : (8) Jake: Shortbow (base): [1d20+0] -> [19,0] = (19) ===> Damage: [1d6+0] -> [3,0] = (3)
[Sat Dec 11 13:13:10 2004] : (6) Stisnera: (Narf, give us four times the health. It seems to be needed. *Grumbles* Incidentally, can I move without getting maimed in the process? Can someone get in the fray to allow me to get away from that Elf?)
[Sat Dec 11 13:13:56 2004] : (3) DM: OOC: You should be able to manage it. I reduced her AC...And you'd need a tumble check.
[Sat Dec 11 13:14:11 2004] : (3) DM: OOC: As it is, all three of you can attack her.
[Sat Dec 11 13:14:22 2004] : (3) DM: 3 damage on ms. Bandit.
[Sat Dec 11 13:14:49 2004] : (6) Stisnera: *Mind Thrust some more*
[Sat Dec 11 13:14:53 2004] : (6) Stisnera: Damage roll: [1d10] -> [10] = (10)
[Sat Dec 11 13:15:04 2004] : (3) DM: [1d20+2] -> [3,2] = (5)
[Sat Dec 11 13:15:38 2004] : (3) DM: The bandit staggers and nearly falls.
[Sat Dec 11 13:15:51 2004] : (8) Jake: ooc: Concentration roll - you were on the defensive, as she had attacked you.
[Sat Dec 11 13:15:58 2004] : (8) Jake: ooc: sorry.
[Sat Dec 11 13:16:14 2004] : (3) DM: OOC: No, by all means, make the roll, Stis. :D
[Sat Dec 11 13:16:34 2004] : (6) Stisnera: (Makes a glower skill on Jake)
[Sat Dec 11 13:16:35 2004] : (3) DM: OOC: DC 10, if I remember correctly.
[Sat Dec 11 13:16:41 2004] : (6) Stisnera: Concentration Skill Check: [1d20+6] -> [10,6] = (16)
[Sat Dec 11 13:16:47 2004] : (3) DM: OOC: And roll to glower...:D
[Sat Dec 11 13:17:02 2004] : (3) DM: Stis is not distracted.
[Sat Dec 11 13:17:03 2004] : (6) Stisnera: Glower Skill Check [1d20+5] -> [10,5] = (15)
[Sat Dec 11 13:17:17 2004] : (3) DM: And Jake is medium-rare.
[Sat Dec 11 13:17:26 2004] : (3) DM: :D
[Sat Dec 11 13:17:38 2004] : (8) Jake: Will save: [1d20+1] -> [8,1] = (9)
[Sat Dec 11 13:17:46 2004] : (3) DM: [1d20+4] -> [17,4] = (21)
[Sat Dec 11 13:17:54 2004] : (8) Jake: ooc: just being silly. What's the DC of saving vs. a glower?
[Sat Dec 11 13:18:15 2004] : (3) DM: OOC: The same as a Glower skill check.
[Sat Dec 11 13:18:21 2004] : (6) Stisnera: (My own Glower roll? By the way, what is the statistic for Glower?)
[Sat Dec 11 13:18:25 2004] : (8) Jake: ooc: pity.
[Sat Dec 11 13:18:26 2004] : (3) DM: [1d6+0] -> [4,0] = (4)
[Sat Dec 11 13:18:34 2004] : (3) DM: Stis is down 4hp.
[Sat Dec 11 13:19:06 2004] : (3) DM: OOC: Cha, I'd think...In this case, negative Cha would be positive.
[Sat Dec 11 13:19:53 2004] : (8) Jake: ooc: maybe I should be substituting a diplomacy roll for a will save....
[Sat Dec 11 13:19:59 2004] : (6) Stisnera: (Add +3 to my roll then. Hmm, a full bonus of +8, assuming I picked four ranks in this skill, and the +1 bonus you gave after the first session. Rather nice)
[Sat Dec 11 13:20:31 2004] : (8) Jake: ooc: anyway - Deiger's turn, If I remember correctly.
[Sat Dec 11 13:20:39 2004] : (3) DM: OOC: Diplomacy could convince Stis not to glare, but you'd still be glared at.
[Sat Dec 11 13:20:44 2004] : (3) DM: Yep.
[Sat Dec 11 13:20:46 2004] : (3) DM: Masterwork Rapier Attack Roll: [1d20+4] -> [11,4] = (15)===> DMG: [1d6+2] -> [6,2] = (8)
[Sat Dec 11 13:21:07 2004] : (3) DM: The bandit parries the blow with her buckler.
[Sat Dec 11 13:21:30 2004] : (3) DM: OOC: Which is too bad, because the damage roll was high.
[Sat Dec 11 13:21:38 2004] : (8) Jake: ooc: my turn again...
[Sat Dec 11 13:21:39 2004] : (8) Jake: Shortbow (base): [1d20+0] -> [14,0] = (14) ===> Damage: [1d6+0] -> [6,0] = (6)
[Sat Dec 11 13:21:52 2004] : (8) Jake: ooc: missed. Oh well.
[Sat Dec 11 13:22:15 2004] : (3) DM: The arrow embeds itself in the bedstand.
[Sat Dec 11 13:22:26 2004] : (3) DM: The bandit's face contorts in fury.
[Sat Dec 11 13:22:45 2004] : (6) Stisnera: *Mind Thrust!* Can't expect the warriors to do anything.
[Sat Dec 11 13:22:48 2004] : (6) Stisnera: Concentration Skill Check: [1d20+6] -> [3,6] = (9)
[Sat Dec 11 13:22:52 2004] : (6) Stisnera: (Grr.)
[Sat Dec 11 13:23:00 2004] : (3) DM: [1d8+0] -> [8,0] = (8)
[Sat Dec 11 13:23:45 2004] : (3) DM: Ms. Psycho the bandit drinks a healing potion and attacks Jake, for ruining her beds fancy carving.
[Sat Dec 11 13:24:06 2004] : (3) DM: Except Jake is too far away, so she attacks Stis.
[Sat Dec 11 13:24:29 2004] : (3) DM: [1d20+4] -> [9,4] = (13)
[Sat Dec 11 13:25:05 2004] : (3) DM: Jake?
[Sat Dec 11 13:25:41 2004] : (8) Jake: ooc: I fired the shot, and nobody attacked me this turn; am I missing something?
[Sat Dec 11 13:26:05 2004] : (3) DM: OOC: Oops. Dieger's turn. *Whaps forehead*
[Sat Dec 11 13:26:07 2004] : (3) DM: Masterwork Rapier Attack Roll: [1d20+4] -> [12,4] = (16)===> DMG: [1d6+2] -> [6,2] = (8)
[Sat Dec 11 13:26:19 2004] : (3) DM: OOC: Well, so much for the healing potion...
[Sat Dec 11 13:26:36 2004] : (8) Jake: ooc: miss on 15, hit on 16. Good to know.
[Sat Dec 11 13:26:36 2004] : (3) DM: Dieger slips past her sheild.
[Sat Dec 11 13:27:12 2004] : (8) Jake: Shortbow (base): [1d20+0] -> [19,0] = (19) ===> Damage: [1d6+0] -> [4,0] = (4)
[Sat Dec 11 13:27:16 2004] : (3) DM: The bandit is swaying on her feet, but still standing.
[Sat Dec 11 13:27:29 2004] : (3) DM: Correction: The bandit is staggering on her feet.
[Sat Dec 11 13:28:15 2004] : (6) Stisnera: Is that blood-lusting Elf not dead yet?
[Sat Dec 11 13:28:22 2004] : (3) DM: Not quite.
[Sat Dec 11 13:28:24 2004] : (3) DM: Stis?
[Sat Dec 11 13:28:29 2004] : (6) Stisnera: *Mind Thrust!*
[Sat Dec 11 13:28:30 2004] : (6) Stisnera: Concentration Skill Check: [1d20+6] -> [11,6] = (17)
[Sat Dec 11 13:28:33 2004] : (8) Jake: Us elves are surprisingly resillient.
[Sat Dec 11 13:28:37 2004] : (6) Stisnera: [1d10] -> [8] = (8)
[Sat Dec 11 13:28:43 2004] : (3) DM: [1d20+2] -> [4,2] = (6)
[Sat Dec 11 13:28:49 2004] : (3) DM: The bandit falls, deaad.
[Sat Dec 11 13:28:59 2004] : (6) Stisnera: And quite unable to hit anything at point blank range.
[Sat Dec 11 13:29:16 2004] : (8) Jake: Ah, nobody's perfect, except perhaps your lovely self.
[Sat Dec 11 13:29:22 2004] : (8) Jake: Diplomacy Skill Check: [1d20+9] -> [15,9] = (24)
[Sat Dec 11 13:29:42 2004] : (8) Jake: ooc: needed the diplomacy roll to say that with a straight face....
[Sat Dec 11 13:30:03 2004] : (6) Stisnera: That was a tiring fight, though fun. She even managed to block me once.
[Sat Dec 11 13:30:25 2004] : (6) Stisnera: Consider yourself free to praise me, Jake. You have my blessing.
[Sat Dec 11 13:30:31 2004] : (8) Jake: Dieger: Any traps we should know about before searching for the book?
[Sat Dec 11 13:31:25 2004] : (3) DM: Inside the room is a bed, bedside table and dresser, all luxurious. Any of them would fetch a high price in the furniture market. A mithril chain shirt lies on the bedside table.
[Sat Dec 11 13:31:35 2004] : (3) DM: Search Skill Check: [1d20+6] -> [8,6] = (14)
[Sat Dec 11 13:32:00 2004] : (8) Jake: ooc: Stis, you wearing any armor? You really need some...
[Sat Dec 11 13:32:01 2004] : (3) DM: No traps.
[Sat Dec 11 13:32:08 2004] : (3) DM: Search Skill Check: [1d20+6] -> [19,6] = (25)
[Sat Dec 11 13:32:19 2004] : (6) Stisnera: (I will wear some, once I have *some* feat giving me some. :))
[Sat Dec 11 13:32:41 2004] : (3) DM: Dieger: "Jackpot! 200gp for me, 200gp for Jake, 200gp for our resident sarcastic Tiefling."
[Sat Dec 11 13:33:06 2004] : Jake casts Detect Magic ( level 0, "Detects spells and magic items within 60 ft." )
[Sat Dec 11 13:33:06 2004] : Jake can cast Detect Magic 3 more times
[Sat Dec 11 13:33:07 2004] : (6) Stisnera: I should get more, being in the way of danger, while I am obviously not the one trained for close combat. Where were you, fighters?
[Sat Dec 11 13:33:57 2004] : (8) Jake: Me, I was shooting her. Even hit her a time or two.
[Sat Dec 11 13:34:07 2004] : (3) DM: The bandit leaders ankle is glowing, under the cuff of her pants.
[Sat Dec 11 13:34:39 2004] : (3) DM: I was on the front lines too. If you're really that nervous, take the chain shirt.
[Sat Dec 11 13:34:58 2004] : (8) Jake: Pulls up her pant leg
[Sat Dec 11 13:35:12 2004] : (6) Stisnera: True, but wouldn't it have been better if you, or even better, Dieger held her away from us? Last time I checked, us with mental powers had little to do in the melee.
[Sat Dec 11 13:35:18 2004] : (3) DM: You find an anklet.
[Sat Dec 11 13:35:29 2004] : (6) Stisnera: That chainmail wouldn't fit Dieger.
[Sat Dec 11 13:35:37 2004] : (8) Jake: quietly takes it>/i>
[Sat Dec 11 13:35:41 2004] : (3) DM: Dieger: "Well, you could always take your prized place in the back.
[Sat Dec 11 13:35:43 2004] : (6) Stisnera: (Chain shirt rarther)
[Sat Dec 11 13:35:55 2004] : (8) Jake: the anklet, that is
[Sat Dec 11 13:36:16 2004] : (6) Stisnera: Spot Skill Check: [1d20+1] -> [6,1] = (7)
[Sat Dec 11 13:36:20 2004] : (8) Jake: Stis, would you like the chain, or shall I try it out for size?
[Sat Dec 11 13:36:30 2004] : (8) Jake: Hide Skill Check: [1d20+4] -> [2,4] = (6)
[Sat Dec 11 13:36:38 2004] : (6) Stisnera: Help yourself to it.
[Sat Dec 11 13:36:39 2004] : (8) Jake: ooc: drat.
[Sat Dec 11 13:37:10 2004] : (6) Stisnera: And what were you doing with the Elf? Hmm... Somehow, it seemed like you were taking something.
[Sat Dec 11 13:37:13 2004] : (3) DM: Dieger finishes searching the room. "No book. But they would have had a wizard to decipher it."
[Sat Dec 11 13:37:16 2004] : (8) Jake: grabs chain shirt
[Sat Dec 11 13:37:30 2004] : (8) Jake: Just getting a little souveneir.
[Sat Dec 11 13:37:34 2004] : (3) DM: Dieger grabs the buckler.
[Sat Dec 11 13:38:01 2004] : (6) Stisnera: Her clothes, if I know you.
[Sat Dec 11 13:38:33 2004] : (8) Jake: They wouldn't fit me. Chain has a good amount of stretch to it, but it doesn't work well for clothing.
[Sat Dec 11 13:39:07 2004] : (3) DM (whispering): Jake: Your little souveneer has gems on it.
[Sat Dec 11 13:39:08 2004] : (6) Stisnera: I hope you won't mind if I take a nap? You wouldn't know, but destroying minds is tiring, especially when a blade happens to be attacking you.
[Sat Dec 11 13:39:34 2004] : (6) Stisnera: (In other words, I will have to leave the session. If you want to do some more exploration, feel free to do so. Stis will merely complain afterwards)
[Sat Dec 11 13:39:49 2004] : (3) DM: Dieger: If we lock the door, it is unlikely any bandits would disturb their leader.
[Sat Dec 11 13:40:14 2004] : (8) Jake: Take all the time you need. Your artillery is very hand to have.
[Sat Dec 11 13:40:25 2004] : (3) DM: OOC: Shall we end here?
[Sat Dec 11 13:40:31 2004] : (8) Jake: ooc: and you are out of Power Points anyway.
[Sat Dec 11 13:40:53 2004] : (6) Stisnera: (I have bought more than a few stones giving one power point, just for these emergencies)
[Sat Dec 11 13:41:13 2004] : (8) Jake: ooc: sure.
[Sat Dec 11 13:41:19 2004] : (8) Jake: I'll take first watch.
[Sat Dec 11 13:41:28 2004] : (6) Stisnera: And last watch.
[Sat Dec 11 13:41:45 2004] : (3) DM: Dieger: "Leaving me with the middle. Wonderfull."
[Sat Dec 11 13:42:07 2004] : (3) DM: OOC: Alneyan...Quit here?
[Sat Dec 11 13:42:07 2004] : (6) Stisnera: Of course, I meant Jake will take last watch. I will sleep for you.
[Sat Dec 11 13:42:18 2004] : (3) DM: OOC: Oh, right, you have to leave anyway...
[Sat Dec 11 13:42:31 2004] : (8) Jake: Nah, with three of us, we can have a decent rotating schedual. If anything, you take last watch, as you need your eight hours all in one segment.
[Sat Dec 11 13:43:07 2004] : (6) Stisnera: Give that watch to the carter then. My mind is tired, and, if you recall, my body has taken a nasty scar there.
[Sat Dec 11 13:43:29 2004] : (3) DM: Rite the carter seems to have claimed her rapier.
[Sat Dec 11 13:43:43 2004] : (8) Jake: Silly of you to get in the way of a blade.
[Sat Dec 11 13:43:53 2004] : (6) Stisnera: Thought Elves were renowned for being gallant. An underserved reputation, or so it seems.
[Sat Dec 11 13:44:00 2004] : (6) Stisnera: (Undeserved)
[Sat Dec 11 13:44:01 2004] : (8) Jake: Had any experience with a blade, Rite?
[Sat Dec 11 13:44:16 2004] : (6) Stisnera: Wouldn't have to if someone was here to hold your fellow Elf in her room.
[Sat Dec 11 13:44:42 2004] : (3) DM: Rite: "I used to use an axe."
[Sat Dec 11 13:44:57 2004] : (3) DM: He seems calmer and not quite so nuts now that he's out of the mold room.
[Sat Dec 11 13:45:17 2004] : (8) Jake: Stisnera, You handle artillery; you are supposed to back up if someone is pressing you in too close. If nothing else, it gives Dieger a good chance to flank your attacker.
[Sat Dec 11 13:45:46 2004] : (6) Stisnera: So have a fun watch, and don't wake me until twelve hours at least, unless you really want to meet the same fate as that Elf. *Heads for the bed* (Assuming there was a bed in the room, I no longer have the description at hand)
[Sat Dec 11 13:46:07 2004] : (3) DM: You can easily beleive he used an axe; even after the difficulty of his captivity, he looks somewhat less tough than an ox.
[Sat Dec 11 13:46:08 2004] : (6) Stisnera: Back out while a blade is dangling next to me? Is that humour?
[Sat Dec 11 13:46:49 2004] : (3) DM: OOC: Yep, bed. After four hours of sleep, you are no longer wounded, either.
[Sat Dec 11 13:47:08 2004] : (6) Stisnera: (Just don't say that to the rest of the team. :))
[Sat Dec 11 13:47:29 2004] : (8) Jake: ooc: I haven't actually taken any damage, as far as I'm aware.
[Sat Dec 11 13:48:03 2004] : (3) DM: OOC: Stis was the only one to. On hindsight, I shouldn't have dropped her attack by 2.
[Sat Dec 11 13:48:11 2004] : (3) DM: So...
[Sat Dec 11 13:48:18 2004] : (3) DM: ----End?----
[Sat Dec 11 13:48:27 2004] : (8) Jake: The healing properties of the bed (shouldn't they have shown up in the detect magic?) aren't an issue for Jake.
[Sat Dec 11 13:48:36 2004] : (8) Jake: End.
[Sat Dec 11 13:48:39 2004] : (3) DM: OOC: Oops.
[Sat Dec 11 13:48:57 2004] : (8) Jake: It's okay. Not portable anyway.
[Sat Dec 11 13:49:08 2004] : (6) Stisnera: (Stis would have been hit once more then I think (one attack roll at 13 from the Elf, which is about the AC of Stis)
[Sat Dec 11 13:49:15 2004] : (3) DM: Not easily, anyway.
[Sat Dec 11 13:50:03 2004] : (8) Jake: Oh, I'll want to do a search for arrows on my watch - two misses, 50-50 chance per arrow of surviving. Do you roll, or do I?
[Sat Dec 11 13:50:18 2004] : (6) Stisnera: Wasn't I supposed to leave the game fifteen minutes ago or so?
[Sat Dec 11 13:50:25 2004] : (8) Jake: Apparently.
[Sat Dec 11 13:50:54 2004] : (6) Stisnera: I will do so now. Good... erh... afternoon to you.
[Sat Dec 11 13:51:09 2004] : (3) DM: Bye.
[Sat Dec 11 13:51:11 2004] : (8) Jake: Depends on the time zone, doesn't it? Yeah, good afternoon.
[Sat Dec 11 13:51:20 2004] : (3) DM: Jake, you can roll. Doesn't matter.
[Sat Dec 11 13:51:40 2004] : (8) Jake: [1d2+0] -> [1,0] = (1) and [1d2+0] -> [1,0] = (1)
[Sat Dec 11 13:51:44 2004] : (6) Stisnera: Both of you are roughly in the same time zone (it would be night here).
[Sat Dec 11 13:51:50 2004] : (8) Jake: Niether survived. Oh well.
[Sat Dec 11 13:52:29 2004] : (6) Stisnera: *Glowers some more, and leaves*
[Sat Dec 11 13:52:33 2004] : (6) Stisnera: Disconnecting from server...
[Sat Dec 11 13:52:33 2004] : (6) Stisnera (exit): 13:52
[Sat Dec 11 13:52:33 2004] : (8) Jake: Down another four arrows.
[Sat Dec 11 13:52:57 2004] : (8) Jake: exp?
[Sat Dec 11 13:53:52 2004] : (3) DM: OOC: Looking it up...
[Sat Dec 11 13:54:35 2004] : (3) DM: 300 XP each. CR 3 Rogue.
[Sat Dec 11 13:55:12 2004] : (8) Jake: Brings me up to 450. Dieger and Stis will probably get a level raise about now.
[Sat Dec 11 13:55:23 2004] : (8) Jake: I've missed a fair number of sessions.
[Sat Dec 11 13:56:38 2004] : (3) DM: Quite possibly.
[Sat Dec 11 13:56:47 2004] : (3) DM: Anyway...Anything else?
[Sat Dec 11 13:57:10 2004] : (8) Jake: Not that I can think of. Well, we might want dieger to re-lock the door....
[Sat Dec 11 13:57:24 2004] : (3) DM: Dieger relocks the door.
[Sat Dec 11 13:57:43 2004] : (8) Jake: I guess that's it. Thanks for the session.
[Sat Dec 11 13:57:52 2004] : (3) DM: Thanks for being here. :)
[Sat Dec 11 13:58:04 2004] : (3) DM: Disconnecting from server...
[Sat Dec 11 13:58:04 2004] : (3) DM (exit): 13:58
[Sat Dec 11 13:58:12 2004] : Disconnecting from server...
[Sat Dec 11 13:58:13 2004] : Game disconnected!
[Sat Dec 11 13:58:15 2004] : Disconnecting from server...
[Sat Dec 11 13:58:16 2004] : Game disconnected!
[Sat Dec 11 14:00:16 2004] : Welcome to OpenRPG version 1.6.1...
[Sat Dec 11 14:00:16 2004] :
Emote commands:
[Sat Dec 11 14:00:16 2004] : /date - Display the local and GMT time and date.
[Sat Dec 11 14:00:16 2004] : /dieroller roller - Set your dieroller or list the available rollers.
[Sat Dec 11 14:00:16 2004] : /font - Sets the font.
[Sat Dec 11 14:00:16 2004] : /fontsize - Sets the size of your fonts. Recomended 8 or better for the size.
[Sat Dec 11 14:00:16 2004] : /help - Displays a list of emote commands.
[Sat Dec 11 14:00:16 2004] : /i or /i player_id_number - Ignore user associated with that player ID.
[Sat Dec 11 14:00:16 2004] : /lines [number] - View or set the maximum number of lines shown in chat.
[Sat Dec 11 14:00:16 2004] : /load - Loads settings from another ini file from the myfiles directory.
[Sat Dec 11 14:00:16 2004] : /log [ on | off | to filename ] - Check log state, additionally turn logging on, off, or set the log filename prefix.
[Sat Dec 11 14:00:16 2004] : /me - Alias for **yourname.
[Sat Dec 11 14:00:16 2004] : /moderate [ on | off ] - Show who can speak in a moderated room, or turn room moderation on or off.
[Sat Dec 11 14:00:16 2004] : /moderate player_id,...=on | off - Give people the ability to speak in a moderated room, or revoke it.
[Sat Dec 11 14:00:16 2004] : /name or /nick your_name - Change your name.
[Sat Dec 11 14:00:16 2004] : /ping - Ask for a response from the server.
[Sat Dec 11 14:00:16 2004] : /purge - Purge history older than your buffersize.
[Sat Dec 11 14:00:16 2004] : /role [player_id = GM | Player | Lurker] - Get player roles from ther server, or change the role of a player.
[Sat Dec 11 14:00:16 2004] : /set [setting[=value]] - Displays one or all settings, or sets a setting.
[Sat Dec 11 14:00:16 2004] : /status your_status - Set your online status (afk,away,etc..).
[Sat Dec 11 14:00:16 2004] : /time - See /date.
[Sat Dec 11 14:00:16 2004] : /update [get] - Get the latest version of OpenRPG.
[Sat Dec 11 14:00:16 2004] : /version - Displays current version of OpenRPG.
[Sat Dec 11 14:00:16 2004] : /w player_id_number, ... = message - Whisper to player(s). Can contain multiple IDs.
[Sat Dec 11 14:47:40 2004] : Welcome to OpenRPG version 1.6.1...
[Sat Dec 11 14:47:40 2004] :
Emote commands:
[Sat Dec 11 14:47:40 2004] : /date - Display the local and GMT time and date.
[Sat Dec 11 14:47:40 2004] : /dieroller roller - Set your dieroller or list the available rollers.
[Sat Dec 11 14:47:41 2004] : /font - Sets the font.
[Sat Dec 11 14:47:41 2004] : /fontsize - Sets the size of your fonts. Recomended 8 or better for the size.
[Sat Dec 11 14:47:41 2004] : /help - Displays a list of emote commands.
[Sat Dec 11 14:47:41 2004] : /i or /i player_id_number - Ignore user associated with that player ID.
[Sat Dec 11 14:47:41 2004] : /lines [number] - View or set the maximum number of lines shown in chat.
[Sat Dec 11 14:47:41 2004] : /load - Loads settings from another ini file from the myfiles directory.
[Sat Dec 11 14:47:41 2004] : /log [ on | off | to filename ] - Check log state, additionally turn logging on, off, or set the log filename prefix.
[Sat Dec 11 14:47:41 2004] : /me - Alias for **yourname.
[Sat Dec 11 14:47:41 2004] : /moderate [ on | off ] - Show who can speak in a moderated room, or turn room moderation on or off.
[Sat Dec 11 14:47:41 2004] : /moderate player_id,...=on | off - Give people the ability to speak in a moderated room, or revoke it.
[Sat Dec 11 14:47:41 2004] : /name or /nick your_name - Change your name.
[Sat Dec 11 14:47:41 2004] : /ping - Ask for a response from the server.
[Sat Dec 11 14:47:41 2004] : /purge - Purge history older than your buffersize.
[Sat Dec 11 14:47:41 2004] : /role [player_id = GM | Player | Lurker] - Get player roles from ther server, or change the role of a player.
[Sat Dec 11 14:47:41 2004] : /set [setting[=value]] - Displays one or all settings, or sets a setting.
[Sat Dec 11 14:47:41 2004] : /status your_status - Set your online status (afk,away,etc..).
[Sat Dec 11 14:47:41 2004] : /time - See /date.
[Sat Dec 11 14:47:41 2004] : /update [get] - Get the latest version of OpenRPG.
[Sat Dec 11 14:47:41 2004] : /version - Displays current version of OpenRPG.
[Sat Dec 11 14:47:41 2004] : /w player_id_number, ... = message - Whisper to player(s). Can contain multiple IDs.
[Sat Dec 11 15:07:47 2004] : (0) Jake: Spellcraft Skill Check: [1d20+6] -> [20,6] = (26)
[Sat Dec 11 15:07:52 2004] : (0) Jake: Spellcraft Skill Check: [1d20+6] -> [3,6] = (9)
[Sat Dec 11 15:07:53 2004] : (0) Jake: Spellcraft Skill Check: [1d20+6] -> [19,6] = (25)