[Sat Dec 25 08:24:04 2004] : Welcome to OpenRPG version 1.6.1...
[Sat Dec 25 08:24:04 2004] :
Emote commands:

[Sat Dec 25 08:24:04 2004] : /date - Display the local and GMT time and date.
[Sat Dec 25 08:24:04 2004] : /dieroller roller - Set your dieroller or list the available rollers.
[Sat Dec 25 08:24:04 2004] : /font - Sets the font.
[Sat Dec 25 08:24:04 2004] : /fontsize - Sets the size of your fonts. Recomended 8 or better for the size.
[Sat Dec 25 08:24:04 2004] : /help - Displays a list of emote commands.
[Sat Dec 25 08:24:04 2004] : /i or /i player_id_number - Ignore user associated with that player ID.
[Sat Dec 25 08:24:04 2004] : /lines [number] - View or set the maximum number of lines shown in chat.
[Sat Dec 25 08:24:04 2004] : /load - Loads settings from another ini file from the myfiles directory.
[Sat Dec 25 08:24:04 2004] : /log [ on | off | to filename ] - Check log state, additionally turn logging on, off, or set the log filename prefix.
[Sat Dec 25 08:24:04 2004] : /me - Alias for **yourname.
[Sat Dec 25 08:24:04 2004] : /moderate [ on | off ] - Show who can speak in a moderated room, or turn room moderation on or off.
[Sat Dec 25 08:24:04 2004] : /moderate player_id,...=on | off - Give people the ability to speak in a moderated room, or revoke it.
[Sat Dec 25 08:24:04 2004] : /name or /nick your_name - Change your name.
[Sat Dec 25 08:24:04 2004] : /ping - Ask for a response from the server.
[Sat Dec 25 08:24:04 2004] : /purge - Purge history older than your buffersize.
[Sat Dec 25 08:24:04 2004] : /role [player_id = GM | Player | Lurker] - Get player roles from ther server, or change the role of a player.
[Sat Dec 25 08:24:04 2004] : /set [setting[=value]] - Displays one or all settings, or sets a setting.
[Sat Dec 25 08:24:04 2004] : /status your_status - Set your online status (afk,away,etc..).
[Sat Dec 25 08:24:04 2004] : /time - See /date.
[Sat Dec 25 08:24:04 2004] : /update [get] - Get the latest version of OpenRPG.
[Sat Dec 25 08:24:04 2004] : /version - Displays current version of OpenRPG.
[Sat Dec 25 08:24:04 2004] : /w player_id_number, ... = message - Whisper to player(s). Can contain multiple IDs.
[Sat Dec 25 08:25:34 2004] : Locating server at 127.0.0.1:6774...
[Sat Dec 25 08:25:34 2004] : Game connected!
[Sat Dec 25 08:25:34 2004] : (1) Jacob (enter): 08:25
[Sat Dec 25 08:25:34 2004] : Server Administrator-> You have connected to an OpenRPG server, version '1.6.1'. Welcome to Jack Simth's temporary server!
I put this up just for a short gaming session on Saturday, and stop it after.
I will likely not be able to participate today as I will be involved in some construction over at my church. However, as you can obviously see, I can leave the server running without any real trouble. If by some chance we finish before the session ends, I may join in later. Meanwhile, start without me.
[Sat Dec 25 08:25:43 2004] : Disconnecting from server...
[Sat Dec 25 08:25:44 2004] : Game disconnected!
[Sat Dec 25 11:26:01 2004] : Welcome to OpenRPG version 1.6.1...
[Sat Dec 25 11:26:01 2004] :
Emote commands:

[Sat Dec 25 11:26:01 2004] : /date - Display the local and GMT time and date.
[Sat Dec 25 11:26:01 2004] : /dieroller roller - Set your dieroller or list the available rollers.
[Sat Dec 25 11:26:01 2004] : /font - Sets the font.
[Sat Dec 25 11:26:02 2004] : /fontsize - Sets the size of your fonts. Recomended 8 or better for the size.
[Sat Dec 25 11:26:02 2004] : /help - Displays a list of emote commands.
[Sat Dec 25 11:26:02 2004] : /i or /i player_id_number - Ignore user associated with that player ID.
[Sat Dec 25 11:26:02 2004] : /lines [number] - View or set the maximum number of lines shown in chat.
[Sat Dec 25 11:26:02 2004] : /load - Loads settings from another ini file from the myfiles directory.
[Sat Dec 25 11:26:02 2004] : /log [ on | off | to filename ] - Check log state, additionally turn logging on, off, or set the log filename prefix.
[Sat Dec 25 11:26:02 2004] : /me - Alias for **yourname.
[Sat Dec 25 11:26:02 2004] : /moderate [ on | off ] - Show who can speak in a moderated room, or turn room moderation on or off.
[Sat Dec 25 11:26:02 2004] : /moderate player_id,...=on | off - Give people the ability to speak in a moderated room, or revoke it.
[Sat Dec 25 11:26:02 2004] : /name or /nick your_name - Change your name.
[Sat Dec 25 11:26:02 2004] : /ping - Ask for a response from the server.
[Sat Dec 25 11:26:02 2004] : /purge - Purge history older than your buffersize.
[Sat Dec 25 11:26:02 2004] : /role [player_id = GM | Player | Lurker] - Get player roles from ther server, or change the role of a player.
[Sat Dec 25 11:26:02 2004] : /set [setting[=value]] - Displays one or all settings, or sets a setting.
[Sat Dec 25 11:26:02 2004] : /status your_status - Set your online status (afk,away,etc..).
[Sat Dec 25 11:26:02 2004] : /time - See /date.
[Sat Dec 25 11:26:02 2004] : /update [get] - Get the latest version of OpenRPG.
[Sat Dec 25 11:26:02 2004] : /version - Displays current version of OpenRPG.
[Sat Dec 25 11:26:02 2004] : /w player_id_number, ... = message - Whisper to player(s). Can contain multiple IDs.
[Sat Dec 25 11:26:20 2004] : Locating server at 127.0.0.1:6774...
[Sat Dec 25 11:26:21 2004] : Game connected!
[Sat Dec 25 11:26:21 2004] : (5) Jacob (enter): 11:26
[Sat Dec 25 11:26:21 2004] : Server Administrator-> You have connected to an OpenRPG server, version '1.6.1'. Welcome to Jack Simth's temporary server!
I put this up just for a short gaming session on Saturday, and stop it after.
I will likely not be able to participate today as I will be involved in some construction over at my church. However, as you can obviously see, I can leave the server running without any real trouble. If by some chance we finish before the session ends, I may join in later. Meanwhile, start without me.
[Sat Dec 25 11:26:30 2004] : Moving to room 'D&D'..
[Sat Dec 25 11:26:30 2004] : (5) Jacob (enter): 11:26
[Sat Dec 25 11:26:30 2004] : Server Administrator-> Welcome to Jack Simth's temporary server!
I put this up just for a short gaming session on Saturday, and stop it after.
I will likely not be able to participate today as I will be involved in some construction over at my church. However, as you can obviously see, I can leave the server running without any real trouble. If by some chance we finish before the session ends, I may join in later. Meanwhile, start without me.
[Sat Dec 25 11:26:30 2004] : (4) DM (enter): 11:26
[Sat Dec 25 11:26:30 2004] : (2) Stisnera (enter): 11:26
[Sat Dec 25 11:26:30 2004] : (3) Baelhar Haruil (enter): 11:26
[Sat Dec 25 11:27:04 2004] : (5) Jacob: ooc: Skip the opening message; it seems I'm here today, for now at least.
[Sat Dec 25 11:27:04 2004] : (4) DM: Since I'm going to ad-lib, if you are being chased by Jimmy Two-Fingers and the KnifeHouse gang and want to duck into an alley, a DC 15 Spot check means you spot an alley.
[Sat Dec 25 11:27:23 2004] : (3) Baelhar Haruil: (awesome)
[Sat Dec 25 11:27:26 2004] : (4) DM: Hello
[Sat Dec 25 11:27:48 2004] : (5) Jacob: Baelhar - I take it you are Brianeyci?
[Sat Dec 25 11:27:54 2004] : (4) DM: What you missed: Ok, we will be running the session on the principle of 'it's reasonable that it would be there'
[Sat Dec 25 11:27:57 2004] : (5) Jacob: Or at least, your IP matches.
[Sat Dec 25 11:28:25 2004] : (3) Baelhar Haruil: (yes, reconnecting to see if I can fix something)
[Sat Dec 25 11:28:25 2004] : (4) DM: If you're in a warehouse and want to jump behind a crate, simply roll jump. There's probably crates. :)
[Sat Dec 25 11:28:28 2004] : (2) Stisnera: No more clich puns on Jake, Bards and Jack-of-all-trades. A shame. Hello Jacob.
[Sat Dec 25 11:28:41 2004] : (5) Jacob: Hello Stis.
[Sat Dec 25 11:28:46 2004] : (3) Baelhar Haruil: Disconnecting from server...
[Sat Dec 25 11:28:46 2004] : (3) Baelhar Haruil (exit): 11:28
[Sat Dec 25 11:28:50 2004] : whispering to DM,
General Information
Name: Jake, Player: Jack Simth, Race: Human, Alignment: Neutral, Deity: none, Size: Medium, Height: Not Specified, Weight: Not Specified, Age: Not Specified, Gender: Male, Eyes: Not Specified, Hair: Not Specified, Speed: 30, Currentxp: 550, Xptolevel: 1000
Ability BaseModifier
Strength9+-1
Dexterity14+2
Constitution13+1
Intelligence15+2
Wisdom18+4
Charisma11+0

Save KeyBaseAbilMagic MiscTotal
FortitudeCon2100+3
ReflexDex0200+2
WillWis2400+6

Base Attack Bonus+0
Misc. Attack Bonus+0

Weapon AttackDamage
Dagger (with Continual Flame)-11d4
CriticalRangeWeight TypeSize
19-20/x2101PTiny

Weapon AttackDamage
Scimitar-11d6
CriticalRangeWeight TypeSize
18-20/x204SMedium

AC Check PenaltySpell FailureMax DexTotal Weight
19-440345

Armor TypeBonus
Dragonhide BreastplateMedium5
Check PenaltySpell Failure Max DexSpeedWeight
-32532030

Armor TypeBonus
Large Dragonhinde ShieldShield2
Check PenaltySpell Failure Max DexSpeedWeight
-1151003015

Feats
Eschew Materials, Quicken Spell

Arcane Spells

Divine Spells

(0) Detect Magic, (1) Cure Light Wounds, (1) Produce Flame

Powers

General Information
Plat: 0
Gold: 233
Silver: 15
Copper: 0
Generalgear: Check outside node: Equipment
Magicalgear: Ditto

Classes
Druid (1)

Hit Points
Max:9Current:9

Power Points
Max:0Current:0Current Talents/day:0Max Talents/day:0

SkillKey RankAbilMiscTotal
AlchemyInt020+2
Animal EmpathyCha000+0
AppraiseInt020+2
BalanceDex020+-2
BluffCha000+0
ClimbStr0-10+-5
ConcetrationCon410+5
CraftInt020+2
Decipher ScriptInt020+2
DiplomacyCha000+0
Disable DeviceInt020+2
DisguiseCha000+0
Escape ArtistDex020+-2
ForgeryInt020+2
Gather InformationCha002+2
Handle AnimalCha000+0
HealWis440+8
HideDex020+-2
InnuendoWis040+4
IntimidateCha000+0
Intuit DirectionWis040+4
JumpStr0-10+-5
Knowledge: ArcanaInt020+2
Knowledge: Architecture and EngineeringInt020+2
Knowledge: GeographyInt020+2
Knowledge: HistoryInt020+2
Knowledge: LocalInt020+2
Knowledge: NatureInt420+6
Knowledge: Nobility and RoyaltyInt020+2
Knowledge: The PlanesInt020+2
Knowledge: ReligionInt020+2
ListenWis440+8
Move SilentlyDex020+-2
Open LockDex020+2
PerformCha000+0
Pick PocketDex020+-2
ProfessionWis040+4
Read LipsInt020+2
RideDex020+2
ScryInt020+2
SearchInt020+2
Sense MotiveWis040+4
SpellcraftInt420+6
SpotWis440+8
SwimStr0-10+-1
TumbleDex020+-2
Use Magic DeviceCha000+0
Use RopeDex020+2
Wilderness LoreWis440+8


[Sat Dec 25 11:29:00 2004] : whispering to DM,
Jacob Equipment

Pg 1

: 700 gp: Dragonhide Breastplate: Max Dex=3, ACP = -3, 30 lbs, +5 AC
340 gp: Heavy Dragonhide Shield: ACP = -1, 15 lbs, +2 AC
15 GP: Scimitar: 1d4(s)/1d6(m), Critical 18-20/x2, 4 lbs, Slashing, +0 To Hit
Dagger, hilt enchanted with Continual Flame (112 gp, 1 lbs)
fishing pole (1 sp)
Cold Weather outfit (8 gp, 7 lbs)
Traveler's outfit (0 gp (default), 5 lbs)
Backpack (2 gp, 2 lbs)
4 days trail rations (2 gp, 4 lb)
waterskin (1 gp, 4 lb)
flint and steel (1 gp)

: Spellbook (in Draconic; mouldy): Wish, Dimensional Lock, Maze, Summon Monster VII, Contact Other Plane, Permanency and Shatter.
Mystery anklet with gems (magic) - "This is tied to something. The threads reach into another dimension and shift constantly."


[Sat Dec 25 11:29:07 2004] : whispering to DM,
Jacob Miscalaneous Info

Languages

: Druidic
Common

: Draconic
Sylvan

History

: Jacob is a young Druid, just recently sent out of the forests on a walkabout to give him enough of a sample of outside life to judge if he wishes to be a part of that society. His mentors equipped him well, and he aquired a spellbook and an anklet from a bard that wanted to get as far away from them as possible...

:


[Sat Dec 25 11:29:34 2004] : (4) DM (whispering): Thanks, but could you just send me the node, please?
[Sat Dec 25 11:29:36 2004] : (2) Stisnera: On an unrelated topic: Tower Shields are said not to give any bonus in OpenRPG (they give +4 to AC in the PHB). Typo? Intentional? Or I don't get something?
[Sat Dec 25 11:30:02 2004] : (4) DM: I don't know. Just change the tower shield to 3.5
[Sat Dec 25 11:30:11 2004] : (6) Baelhar Haruil (enter): 11:30
[Sat Dec 25 11:30:41 2004] : (5) Jacob: * Well, the bonus from a tower shield depends on how it is used; it can be either used as a shield to get +4 AC, or it can be used for total cover.
[Sat Dec 25 11:30:44 2004] : (2) Stisnera: Done. There is another problem with Tower Shields, but it isn't quite important, so it will wait (on the thread).
[Sat Dec 25 11:30:47 2004] : (4) DM: And, since I do want to meet some minimal standard of roleplaying, after the begin, could Jacob explain why he's here and not Jake? :)
[Sat Dec 25 11:31:10 2004] : (2) Stisnera: Stisnera: I swear I didn't kill Jake.
[Sat Dec 25 11:31:16 2004] : (5) Jacob: * Using the shield as a shield produces a -2 to-hit penalty (that's if you are proficient with them
[Sat Dec 25 11:31:18 2004] : (6) Baelhar Haruil: (hrm)
[Sat Dec 25 11:31:28 2004] : (4) DM: Ok, everybody ready?
[Sat Dec 25 11:31:36 2004] : (6) Baelhar Haruil: (how to I increase font size)
[Sat Dec 25 11:31:40 2004] : (5) Jacob: I think I can manage that.
[Sat Dec 25 11:31:58 2004] : ** Sorry, don't understand what a /? is...
[Sat Dec 25 11:31:59 2004] : (2) Stisnera: (I use it as a shield Jacob, usually. I have given up using my crossbow or any "to hit" thing.)
[Sat Dec 25 11:32:01 2004] : ** Sorry, don't understand what a /? is...
[Sat Dec 25 11:32:06 2004] :
Emote commands:

[Sat Dec 25 11:32:06 2004] : /date - Display the local and GMT time and date.
[Sat Dec 25 11:32:06 2004] : /dieroller roller - Set your dieroller or list the available rollers.
[Sat Dec 25 11:32:06 2004] : /font - Sets the font.
[Sat Dec 25 11:32:07 2004] : /fontsize - Sets the size of your fonts. Recomended 8 or better for the size.
[Sat Dec 25 11:32:07 2004] : /help - Displays a list of emote commands.
[Sat Dec 25 11:32:07 2004] : /i or /i player_id_number - Ignore user associated with that player ID.
[Sat Dec 25 11:32:07 2004] : /lines [number] - View or set the maximum number of lines shown in chat.
[Sat Dec 25 11:32:07 2004] : /load - Loads settings from another ini file from the myfiles directory.
[Sat Dec 25 11:32:07 2004] : /log [ on | off | to filename ] - Check log state, additionally turn logging on, off, or set the log filename prefix.
[Sat Dec 25 11:32:08 2004] : /me - Alias for **yourname.
[Sat Dec 25 11:32:08 2004] : /moderate [ on | off ] - Show who can speak in a moderated room, or turn room moderation on or off.
[Sat Dec 25 11:32:08 2004] : /moderate player_id,...=on | off - Give people the ability to speak in a moderated room, or revoke it.
[Sat Dec 25 11:32:08 2004] : /name or /nick your_name - Change your name.
[Sat Dec 25 11:32:08 2004] : /ping - Ask for a response from the server.
[Sat Dec 25 11:32:09 2004] : /purge - Purge history older than your buffersize.
[Sat Dec 25 11:32:09 2004] : /role [player_id = GM | Player | Lurker] - Get player roles from ther server, or change the role of a player.
[Sat Dec 25 11:32:09 2004] : /set [setting[=value]] - Displays one or all settings, or sets a setting.
[Sat Dec 25 11:32:09 2004] : /status your_status - Set your online status (afk,away,etc..).
[Sat Dec 25 11:32:09 2004] : /time - See /date.
[Sat Dec 25 11:32:09 2004] : /update [get] - Get the latest version of OpenRPG.
[Sat Dec 25 11:32:10 2004] : /version - Displays current version of OpenRPG.
[Sat Dec 25 11:32:10 2004] : /w player_id_number, ... = message - Whisper to player(s). Can contain multiple IDs.
[Sat Dec 25 11:32:22 2004] : (4) DM: Ok,
[Sat Dec 25 11:32:24 2004] : whispering to Baelhar Haruil,
[Sat Dec 25 11:32:26 2004] : (4) DM: ----BEGIN----
[Sat Dec 25 11:32:43 2004] : (4) DM: Dieger: And who are you? *Pointing at Jacob*
[Sat Dec 25 11:32:57 2004] : (2) Stisnera: One of my admirers.
[Sat Dec 25 11:33:07 2004] : (5) Jacob: I am Jacob. I recently had the dubious pleasure of meeting a rather crazed bard.
[Sat Dec 25 11:33:23 2004] : (4) DM: Dieger: Seems far to intelligent for that.
[Sat Dec 25 11:33:32 2004] : (5) Jacob: He seemed to want to get rid of a few rather odd items.
[Sat Dec 25 11:33:39 2004] : (2) Stisnera: I sure think it is so. Didn't you see me at the latest pageantry?
[Sat Dec 25 11:33:58 2004] : (6) Baelhar Haruil: Halt! Who art thou to disturb my rest?
[Sat Dec 25 11:34:06 2004] : (4) DM: Dieger: No, but the mind boggles at the thought.
[Sat Dec 25 11:34:26 2004] : (5) Jacob: ooc: Ooh, we need to go over our descriptions for each other, don't we?
[Sat Dec 25 11:34:27 2004] : (2) Stisnera: I thank you for your kind words, Dieger.
[Sat Dec 25 11:35:19 2004] : (4) DM: Dieger is a cynical, bitter looking man in his thirties.
[Sat Dec 25 11:35:33 2004] : (4) DM: Dieger: Any time.
[Sat Dec 25 11:36:01 2004] : (5) Jacob: Jacob is a young, dark-haired human in in a deep green dragonhide breastplate, holding a large dragonhide shield of the same color.
[Sat Dec 25 11:36:11 2004] : (2) Stisnera: Look, am I not a most enticing Tiefling, with a ravishing tail, delightful scars, the most beautiful scaly skin you had ever seen, and wits to match? And I failed to mention my deep black eyes, reflecting my inner beauty.
[Sat Dec 25 11:36:12 2004] : (6) Baelhar Haruil: (Baelhar Haruil is a younger looking male humanoid with pointed ears, sleeping under a tree and eying the party warily)
[Sat Dec 25 11:37:24 2004] : (2) Stisnera: You there, feel free to stop spying on us, will you? Don't be afraid of joining us. We didn't kill anyone. Well, not exactly "anyone".
[Sat Dec 25 11:37:36 2004] : (5) Jacob: Yes, I must admit that is the most beautiful scaly skin I have ever seen.
[Sat Dec 25 11:37:59 2004] : (4) DM: Dieger: Well, you're not the ugliest person I've ever seen. But I'm pretty sure I ate the wrong mushrooms the last time.
[Sat Dec 25 11:38:37 2004] : (5) Jacob: I, for one, haven't killed anyone yet - unless you choose to count the dragon I'm wearing.
[Sat Dec 25 11:39:03 2004] : (2) Stisnera: I forgot my mirror in that room with the mushrooms Dieger. Would you be so kind as to go back there and find it? Please let the trap close on you.
[Sat Dec 25 11:39:23 2004] : (4) DM: OOC: No mushrooms in that room.
[Sat Dec 25 11:39:46 2004] : (6) Baelhar Haruil: (eyes the party, lets out a breath, closes his eyes and returns to sleeping)
[Sat Dec 25 11:39:51 2004] : (4) DM: Dieger: Indeed? Killed a dragon? Why, let us rejoice, for surely your prowress will let us pass all hindrance!
[Sat Dec 25 11:39:58 2004] : (2) Stisnera: (Stisnera's selective memory)
[Sat Dec 25 11:40:19 2004] : (4) DM: Dieger: And for that matter, who art though, sleeping beneath the tree?
[Sat Dec 25 11:40:31 2004] : (5) Jacob: Granted, it wasn't a fair fight. A surprise attack from a balista will kill most anything.
[Sat Dec 25 11:40:32 2004] : (2) Stisnera: I will make the translation Dieger: that... person was there when a dragon was killed. Nothing more.
[Sat Dec 25 11:40:35 2004] : (4) DM: OOC: Ok, let's wrap this admittadly amusing part up.
[Sat Dec 25 11:40:54 2004] : (6) Baelhar Haruil: (snort) what who... let me be.
[Sat Dec 25 11:41:43 2004] : (4) DM: Dieger: You know, I do beleive I like the way you think.
[Sat Dec 25 11:41:49 2004] : (6) Baelhar Haruil: Who are you three?
[Sat Dec 25 11:41:54 2004] : (2) Stisnera: Don't like the glance you gave. Or your attitude. You seem almost as friendly as myself.
[Sat Dec 25 11:42:27 2004] : (6) Baelhar Haruil: Perhaps. The road ahead is dangerous.
[Sat Dec 25 11:42:35 2004] : (4) DM: Dieger: I am Dieger, a man of resources, talent and intellect. Also, I kill things and take their stuff.
[Sat Dec 25 11:43:04 2004] : (6) Baelhar Haruil: Perhaps I can travel with your party. You seem well armed (looks at Stisnera).
[Sat Dec 25 11:43:10 2004] : (2) Stisnera: A man of intellect? I hope you won't mind my sniggering.
[Sat Dec 25 11:43:26 2004] : (6) Baelhar Haruil: You kill? Many things kill, many deserve to live, many deserve to die.
[Sat Dec 25 11:43:32 2004] : (5) Jacob: Or well armored, at least. Just how much steel are you wearing there, Stis?
[Sat Dec 25 11:43:43 2004] : (4) DM: Dieger: Not at all. It would only be fair to allow you some amusement.
[Sat Dec 25 11:43:44 2004] : (6) Baelhar Haruil: And you creature, what art thou, some breed of orcish?
[Sat Dec 25 11:43:45 2004] : (2) Stisnera: I am the luckiest Tiefling to have walked on that land. See how well... escorted I am?
[Sat Dec 25 11:44:12 2004] : (4) DM: Dieger: Oh, I only kill what deserves to die.
[Sat Dec 25 11:44:14 2004] : (2) Stisnera: Dieger is quite human, I think. There are no other orcish creatures in our vicinity.
[Sat Dec 25 11:44:37 2004] : (6) Baelhar Haruil: Despite your appearance, I sense no evil in your hearts. Let us not tarry.
[Sat Dec 25 11:44:44 2004] : (2) Stisnera: I have just witnessed many accidents myself. Never killed anyone.
[Sat Dec 25 11:44:50 2004] : (4) DM: OOC: No more help in battles, by the way. Four of us now.
[Sat Dec 25 11:45:01 2004] : (6) Baelhar Haruil: You talk of death as if it were some game Tiefling.
[Sat Dec 25 11:45:30 2004] : (2) Stisnera: Tiefling isn't my name you know. Call me Stisnera, that will do.
[Sat Dec 25 11:45:52 2004] : (5) Jacob: ooc: That's fine. Jacob is well armored, and has access to healing.
[Sat Dec 25 11:45:53 2004] : (2) Stisnera: A game? People die all the time, that's all. Nothing odd about that.
[Sat Dec 25 11:46:12 2004] : (5) Jacob: By the by, did any of you spy the posting in the tavern?
[Sat Dec 25 11:46:42 2004] : (4) DM: Dieger: Posting? I must admit, the sour ale and supposed 'food' kept my mind occupied.
[Sat Dec 25 11:46:50 2004] : (6) Baelhar Haruil: My apologies, Stisnera. Your appearance is quite... remarkable.
[Sat Dec 25 11:47:08 2004] : (2) Stisnera: Or simply the pretty maids at said tavern.
[Sat Dec 25 11:47:12 2004] : (4) DM: OOC: Still underground, unless anybody objects.
[Sat Dec 25 11:47:40 2004] : (2) Stisnera: You will grow used to it. Or you could become blind, whichever you prefer.
[Sat Dec 25 11:47:45 2004] : (4) DM: Dieger: You mean the one with the warts?
[Sat Dec 25 11:47:53 2004] : (6) Baelhar Haruil: Perhaps we should move along. It would be well to go above ground.
[Sat Dec 25 11:48:04 2004] : (4) DM: Dieger: Or the one with the rotten teeth?
[Sat Dec 25 11:48:23 2004] : (4) DM: OOC: That could be a campaign goal...Leave the caverns?
[Sat Dec 25 11:48:36 2004] : (4) DM: Deiger: But enough of this. What posting?
[Sat Dec 25 11:49:04 2004] : (6) Baelhar Haruil: I have been searching for an exit for several days humens and have seen nothing. Posting?
[Sat Dec 25 11:49:48 2004] : (5) Jacob: It seemed the mayor was having some slight gang issues. I didn't look to closely at it, as I was seeking Stis and Dieger to see if they had any information on this artifact that odd bard pushed on me.
[Sat Dec 25 11:50:06 2004] : (6) Baelhar Haruil: ooc : we are in some sort of underground cavern with a city in it?
[Sat Dec 25 11:50:14 2004] : (5) Jacob: ooc: have been so far.
[Sat Dec 25 11:50:27 2004] : (4) DM: Dieger: I did not even know we had it.
[Sat Dec 25 11:50:27 2004] : (2) Stisnera: (Perhaps a *big* cavern in fact)
[Sat Dec 25 11:50:46 2004] : (6) Baelhar Haruil: Yes. These underground dwellers are quite remarkable are they not. Yet they cannot deal with simple ruffians.
[Sat Dec 25 11:50:46 2004] : (2) Stisnera: What, you hadn't noticed all the dirt on your clothes Dieger? That was the artifact.
[Sat Dec 25 11:50:47 2004] : (4) DM: OOC: We would have to be in a different city, though. The last one had quite powerfull guardians.
[Sat Dec 25 11:50:57 2004] : (5) Jacob: I had it identified - or tried to, anyway. It frightened the wizard I hired.
[Sat Dec 25 11:51:12 2004] : (2) Stisnera: It was a wizard. Expected.
[Sat Dec 25 11:51:23 2004] : (5) Jacob: Here, I'll show you. (shows the anklet Jake had picked up)
[Sat Dec 25 11:51:35 2004] : (6) Baelhar Haruil: Perhaps we can make some coin by thwarting the bandits. At least, we may find an exit out of the cavern.
[Sat Dec 25 11:51:48 2004] : (5) Jacob: ooc: anklet with gems
[Sat Dec 25 11:52:10 2004] : (6) Baelhar Haruil: Where did you acquire this artifact (looks at Jacob).
[Sat Dec 25 11:52:15 2004] : (2) Stisnera: And save the world in the meantime, if there is anything worth saving.
[Sat Dec 25 11:52:44 2004] : (5) Jacob: As I said, an odd bard pushed it on me, with some story of wanting to get as far away from it as possible.
[Sat Dec 25 11:52:49 2004] : (6) Baelhar Haruil: And what of yourself Stisnera, are you worth saving?
[Sat Dec 25 11:52:51 2004] : (4) DM: Dieger: Certainly. I'm worth saving and I guess you are too. *Gestures magnimiously*
[Sat Dec 25 11:53:13 2004] : (2) Stisnera: We don't need to save ourselves, Dieger, though you could use some help.
[Sat Dec 25 11:53:40 2004] : (2) Stisnera: So, what do you know about that artifact? It sure seems pretty; maybe we could sell it.
[Sat Dec 25 11:53:53 2004] : (6) Baelhar Haruil: We should not be so rash (looks at Stisnera).
[Sat Dec 25 11:54:17 2004] : (5) Jacob: Very little. The Identify was inconclusive. It seems to stretch into other planes.
[Sat Dec 25 11:54:58 2004] : (6) Baelhar Haruil: Perhaps the mage was incompetent.
[Sat Dec 25 11:55:24 2004] : (2) Stisnera: Seems like the definition of "mage" to me.
[Sat Dec 25 11:55:49 2004] : (5) Jacob: I doubt that. Identify is an easy spell for wizards, and he was able to decipher the spellbook I also got from that odd bard.
[Sat Dec 25 11:56:06 2004] : (4) DM: OOC: Raistlen and Elminster want to talk to you...:D j/k
[Sat Dec 25 11:56:09 2004] : (2) Stisnera: See? They just take an spell made by someone else, and cast it.
[Sat Dec 25 11:56:19 2004] : (6) Baelhar Haruil: Perhaps the mage wished to decieve you. We are in an underground cavern.
[Sat Dec 25 11:56:25 2004] : (2) Stisnera: (A spell. *Greets the Typo Fairy*)
[Sat Dec 25 11:56:56 2004] : (5) Jacob: ooc: nooo.. they aren't typos - we can blame it all on transmission errors!
[Sat Dec 25 11:57:10 2004] : (6) Baelhar Haruil: ooc : lol speak for yourself
[Sat Dec 25 11:57:16 2004] : (6) Baelhar Haruil: ooc : I'll blame my dice rolls on typos
[Sat Dec 25 11:57:21 2004] : (6) Baelhar Haruil: ooc : =D
[Sat Dec 25 11:57:50 2004] : (2) Stisnera: I sure picture a mage trying to deceive people to fight over... what was it again? Some anklet? Next time, we will haggle for hours to buy some dirt.
[Sat Dec 25 11:58:49 2004] : (5) Jacob: Anyway, what is your preference? Shall we see the mayor about the gang, or should we see about following my footsteps back to the surface?
[Sat Dec 25 11:58:59 2004] : (2) Stisnera: But I think you said something about "that courageous bard wanting to get rid of it and giving it away" to me. Mind if I have a look?
[Sat Dec 25 11:59:06 2004] : (6) Baelhar Haruil: Your companions certainly sound like they have had an eventful past.
[Sat Dec 25 11:59:39 2004] : (5) Jacob: Quite. I like to collect items that glow when looked at in the right manner.
[Sat Dec 25 11:59:48 2004] : (6) Baelhar Haruil: I am out of coin, and my rations are nearly spent.
[Sat Dec 25 12:00:02 2004] : (5) Jacob: I can spare you a ration or two.
[Sat Dec 25 12:00:19 2004] : (5) Jacob: Hands Baelhar two rations
[Sat Dec 25 12:00:26 2004] : (4) DM: Dieger: I can spare you some coin for rations.
[Sat Dec 25 12:00:41 2004] : (4) DM: Dieger hands Baelhar 10gp.
[Sat Dec 25 12:00:42 2004] : (2) Stisnera: Start eating dirt. Oh, I would rather see what that gang is up to. With our luck, they will be a bunch of incompetent green soldiers having fled from home.
[Sat Dec 25 12:00:43 2004] : (6) Baelhar Haruil: Not needed. My desire is to see the Mayor. Perhaps his task is simple, and we may gain lodging and gold.
[Sat Dec 25 12:01:07 2004] : (4) DM: [1d6] -> [6] = (6)
[Sat Dec 25 12:01:17 2004] : (5) Jacob: To the mayor's it is.
[Sat Dec 25 12:01:26 2004] : (6) Baelhar Haruil: (returns Jacob his rations and returns Dieger his gold)
[Sat Dec 25 12:01:54 2004] : (2) Stisnera: And I badly wanted to have a night stroll with Dieger. We have much to share, and love declarations to make. Among other things. Right Dieger?
[Sat Dec 25 12:02:00 2004] : (6) Baelhar Haruil: The construction is remarkable is it not? Somehow I always thought of dusty dwarves and caverns.
[Sat Dec 25 12:02:07 2004] : (6) Baelhar Haruil: But somehow underground, in this cavern, life thrives.
[Sat Dec 25 12:02:20 2004] : (4) DM: Dieger: Absolutly. *With a nearly perfectly straight face*
[Sat Dec 25 12:02:50 2004] : (4) DM: Dieger: Life tends to do that. Even when you're left to die...
[Sat Dec 25 12:03:08 2004] : (5) Jacob: It's simple enough for life to thrive underground pulls out a dagger with Continual Flame on the handle - all it takes is light to grow crops by, and magic can supply that fairly readily.
[Sat Dec 25 12:03:09 2004] : (2) Stisnera: *Whispers to Dieger* I meant looking at valuable goods to steal, once we are done with the town. Just curiosity really.
[Sat Dec 25 12:03:19 2004] : (6) Baelhar Haruil: Your mannerisms of speech are awkward. You two are bethrothed?
[Sat Dec 25 12:03:33 2004] : (2) Stisnera: Sure we are. And you are growing horns.
[Sat Dec 25 12:04:01 2004] : (4) DM: Dieger: *Whispers to Stisnera* There certainly seems to be no shortage of rich people just waiting for someone to help their burden of material possesions.
[Sat Dec 25 12:04:04 2004] : (6) Baelhar Haruil: What, you will unleash magic on me?
[Sat Dec 25 12:04:32 2004] : (5) Jacob: Only if you are already injured. I know the healing arts.
[Sat Dec 25 12:04:44 2004] : (2) Stisnera: I merely meant you are about as likely to have horns as I am to allow Dieger to court me.
[Sat Dec 25 12:04:47 2004] : (6) Baelhar Haruil: magic is not renewable. There must be powerful mages in this cavern maintaining the ecosystem.
[Sat Dec 25 12:05:01 2004] : (4) DM: Dieger: Or I to court her.
[Sat Dec 25 12:05:22 2004] : (6) Baelhar Haruil: Ah. A... humen figure of speech.
[Sat Dec 25 12:05:24 2004] : (4) DM: Dieger: Not really. Continual flame lasts nearly indefinatly.
[Sat Dec 25 12:05:27 2004] : (2) Stisnera: You don't know what you're missing.
[Sat Dec 25 12:06:12 2004] : (6) Baelhar Haruil: Still, what keeps the walls from collasping onto themselves? What of the animals, do they not grow weary underground?
[Sat Dec 25 12:06:12 2004] : (5) Jacob: Let's see... where's town hall?
[Sat Dec 25 12:06:13 2004] : (5) Jacob: Spot Skill Check: [1d20+8] -> [1,8] = (9)
[Sat Dec 25 12:06:13 2004] : (2) Stisnera: I might wish to make you think you have horns though. Or something of the like. Wouldn't you just love it?
[Sat Dec 25 12:06:30 2004] : (6) Baelhar Haruil: And have you encountered goblins? I have been expecting them but have been fortunate so far.
[Sat Dec 25 12:06:41 2004] : (2) Stisnera: Seems like more... that way to me Jacob.
[Sat Dec 25 12:06:42 2004] : (2) Stisnera: Spot Skill Check: [1d20+1] -> [6,1] = (7)
[Sat Dec 25 12:06:50 2004] : (5) Jacob: ooc: dude, he's blind!
[Sat Dec 25 12:07:12 2004] : (6) Baelhar Haruil: Wisdom Check : [1d20 +2] -> [15,2] = (17)
[Sat Dec 25 12:07:33 2004] : (6) Baelhar Haruil: I believe... I remember the Town Hall is in this direction.
[Sat Dec 25 12:07:47 2004] : (4) DM: OOC: No racial alignments in this world, so goblins can be friendly.
[Sat Dec 25 12:08:05 2004] : (6) Baelhar Haruil: ooc friendly goblins what's next lol
[Sat Dec 25 12:08:05 2004] : (2) Stisnera: We could just make a run to the city hall. We follow the path that strikes our fancy, pay a visit to a tavern or three, stroll around town, and meet up at the hall.
[Sat Dec 25 12:08:10 2004] : (5) Jacob: ooc: note that "can be" and "are" are entierly different things.
[Sat Dec 25 12:08:23 2004] : (4) DM: OOC: If you've been there, you can probably find it again. Checks are for things where you don't know where it is or you're lost.
[Sat Dec 25 12:08:27 2004] : (2) Stisnera: (Good-mannered Tieflings. No, there are actually some. Stis is just in a bad mood today)
[Sat Dec 25 12:08:50 2004] : (5) Jacob: ooc: and every day. At least until she gets her Charisma up
[Sat Dec 25 12:09:06 2004] : (4) DM: OOC: Beat me too it.
[Sat Dec 25 12:09:32 2004] : (2) Stisnera: (Not quite. She is usually even more charming than that)
[Sat Dec 25 12:09:50 2004] : (4) DM: Dieger: So this is a town hall. I think I was drunk the last time I saw it, for it seems it does not, in fact, lean sideways.
[Sat Dec 25 12:10:01 2004] : (4) DM: OOC: the town hall
[Sat Dec 25 12:10:13 2004] : (2) Stisnera: Because you are sober now? Wonder.
[Sat Dec 25 12:10:16 2004] : (4) DM: OOC: The typo fairy strikes again!
[Sat Dec 25 12:10:38 2004] : (4) DM: Dieger: That seems a reasonable assumption.
[Sat Dec 25 12:10:39 2004] : (6) Baelhar Haruil: So (looks at Jacob). What is thy name?
[Sat Dec 25 12:10:46 2004] : (5) Jacob: Call me Jacob.
[Sat Dec 25 12:10:55 2004] : (5) Jacob: And thou?
[Sat Dec 25 12:11:13 2004] : (6) Baelhar Haruil: I am Baelhar Haruil of Maernghymn. These two jest much. Are they always like this?
[Sat Dec 25 12:11:14 2004] : (4) DM: Dieger strolls into the town hall and takes a look around. Purely for aethestic(sp?) purposes.
[Sat Dec 25 12:11:38 2004] : (2) Stisnera: (Aesthetic, I think.)
[Sat Dec 25 12:11:43 2004] : (5) Jacob: I just recently made their aquaintence, at about the same time you did.
[Sat Dec 25 12:11:48 2004] : (4) DM: OOC: Thanks.
[Sat Dec 25 12:11:49 2004] : (5) Jacob: ooc: but yes.
[Sat Dec 25 12:11:53 2004] : (2) Stisnera: When we want to annoy wanderers, we do.
[Sat Dec 25 12:12:06 2004] : (4) DM: Dieger: Or we want to annoy each other.
[Sat Dec 25 12:12:17 2004] : (2) Stisnera: As if you could make me lose my temper.
[Sat Dec 25 12:12:18 2004] : (6) Baelhar Haruil: Indeed. They seem... disturbed somewhat. I am unfamiliar with their mannerisms or speech. Although I spend little time with humens.
[Sat Dec 25 12:12:46 2004] : (4) DM: The town hall is large, for something carved underground. Several desks litter the reception area, along with various decorations.
[Sat Dec 25 12:12:50 2004] : (2) Stisnera: Again, you don't know what you're missing. Humans are so interesting, if you don't hang aroung for more than a very short while.
[Sat Dec 25 12:13:03 2004] : (4) DM: A clerk looks up. "Adventurers?"
[Sat Dec 25 12:13:04 2004] : (6) Baelhar Haruil: I have much to learn then Stisnera
[Sat Dec 25 12:13:21 2004] : (5) Jacob: Yes, we are seeking out the mayor in regards to his posting at the tavern.
[Sat Dec 25 12:13:39 2004] : (2) Stisnera: Hopeless romaers would be much more fitting.
[Sat Dec 25 12:13:51 2004] : (2) Stisnera: (Roamers)
[Sat Dec 25 12:14:23 2004] : (4) DM: Fussy clerk "The mayor? You will have to fill out these forms and come tommorrow!" Other clerk "Ignore him. Right this way, please." Fussy clerk "This is against protocal!"
[Sat Dec 25 12:14:37 2004] : (4) DM: Other clerk *snort*
[Sat Dec 25 12:14:51 2004] : (5) Jacob: Ignores fussy clerk.
[Sat Dec 25 12:15:00 2004] : (2) Stisnera: See what you aren't used to, Most Honourable Elf.
[Sat Dec 25 12:15:01 2004] : (6) Baelhar Haruil: (steps up) You are quite fair mi'lady.
[Sat Dec 25 12:15:19 2004] : (4) DM: The mayors office is trimmed in gold, with an old desk actually made from a tree.
[Sat Dec 25 12:15:25 2004] : (2) Stisnera: And you are quite blind, my vassal.
[Sat Dec 25 12:15:42 2004] : (4) DM: Other clerk: "Adventurers, sir."
[Sat Dec 25 12:16:01 2004] : (6) Baelhar Haruil: (talking to a clerk) My companions and I have heard that there is a task to be completed.
[Sat Dec 25 12:16:18 2004] : (5) Jacob: ooc: got to go for a while. Might be back.
[Sat Dec 25 12:16:23 2004] : (4) DM: The (quite fat) mayor: "Oh, that's nice. Be with you in a second."
[Sat Dec 25 12:16:26 2004] : (4) DM: OOC: Ok.
[Sat Dec 25 12:16:47 2004] : (6) Baelhar Haruil: Charisma Check : [1d20 - 1] -> [6,-1] = (5)
[Sat Dec 25 12:17:08 2004] : (2) Stisnera: I wouldn't speak in my name, if I were you. A friendly warning really. *Shrugs*
[Sat Dec 25 12:17:12 2004] : (4) DM: Clerk in a nassaly voice "See the mayor about that, please."
[Sat Dec 25 12:17:49 2004] : (6) Baelhar Haruil: What? Have you antogonized the city officials in some way Sitisner...
[Sat Dec 25 12:18:24 2004] : (4) DM: OOC: Ok, I'll wait for everybody to get caught up. Guess I was going to fast.
[Sat Dec 25 12:18:50 2004] : (2) Stisnera: Stisnera. If that's too difficult to say, call me "Most Exalted Empress beneath the Jade Sky". I didn't cross these officials, not yet, but speaking for me... might anger me. *Smirks*
[Sat Dec 25 12:19:44 2004] : (6) Baelhar Haruil: Anger thou? I have not done anything to offend thee, I believe. Your title is extravagant. Did you purchase it or was it hereditary?
[Sat Dec 25 12:19:45 2004] : (2) Stisnera: *To clerk* I will speak slowly. Where. Is. The. Mayor, and What. Is. He. Doing?
[Sat Dec 25 12:20:03 2004] : (6) Baelhar Haruil: (looks on)
[Sat Dec 25 12:20:23 2004] : (6) Baelhar Haruil: (closes his eyes and tries to recall something)
[Sat Dec 25 12:20:46 2004] : (6) Baelhar Haruil: Intelligence Check [1d20 + 2] -> [12,2] = (14)
[Sat Dec 25 12:20:52 2004] : (4) DM: OOC: The non-fussy clerk already led the way to the mayor's office.
[Sat Dec 25 12:21:06 2004] : (4) DM: OOC: While you two stayed and argued. :D
[Sat Dec 25 12:21:08 2004] : (2) Stisnera: I should like you to avoid being too informal as well. Merely use the pronoun "you", more formal than these "thees" and "thous". That is, if you give any importance to proper manners, unlike me.
[Sat Dec 25 12:21:59 2004] : (6) Baelhar Haruil: Informal? I was taught High Common, it is difficult to change habits Stisnera. I cannot promise.
[Sat Dec 25 12:22:01 2004] : (4) DM: Fussy clerk "Oh, just head that way already. Nobody understands the importance of proper protocol anymore. Nobody!"
[Sat Dec 25 12:22:13 2004] : (2) Stisnera: Clerk, not bringing us to the mayor yourself was quite improper. We hoped you to make amends, but you did not.
[Sat Dec 25 12:22:37 2004] : (4) DM: FC grumbles and leads you to the mayor.
[Sat Dec 25 12:22:38 2004] : (6) Baelhar Haruil: My companion and I may lodge a complaint.
[Sat Dec 25 12:22:47 2004] : (2) Stisnera: Will.
[Sat Dec 25 12:22:55 2004] : (2) Stisnera: *Follows the clerk, and takes her time*
[Sat Dec 25 12:23:42 2004] : (4) DM: OOC: So, uh, when do you get here?
[Sat Dec 25 12:24:03 2004] : (6) Baelhar Haruil: (to Stisnera) No small wonder that the city cannot deal with bandits. If the city hall is so undisciplined, the city guard must be idling as well.
[Sat Dec 25 12:24:33 2004] : (6) Baelhar Haruil: opens the door. "After you mi'lady."
[Sat Dec 25 12:25:06 2004] : (2) Stisnera: (Just a bit more slowly than what it would normally take. Enough to irritate a bit, but not half the afternoon)
[Sat Dec 25 12:25:13 2004] : (4) DM: The mayor looks up. "There's more of you?"
[Sat Dec 25 12:25:29 2004] : (4) DM: He blinks several times.
[Sat Dec 25 12:25:38 2004] : (2) Stisnera: *Goes in, and represses the urge of slamming the door shut*
[Sat Dec 25 12:25:42 2004] : (6) Baelhar Haruil: (to Stisnera) It appears we are not the first to attempt the endeavour. The task may be difficult.
[Sat Dec 25 12:25:59 2004] : (2) Stisnera: There are four of us. Four, as in between three and five. Any problem?
[Sat Dec 25 12:26:23 2004] : (4) DM: Mayor "No, not at all. Your reasoning is quite sound."
[Sat Dec 25 12:26:29 2004] : (6) Baelhar Haruil: (to Stisnera) Is it wise to antogonize the first citizen such?
[Sat Dec 25 12:26:59 2004] : (4) DM: Dieger: *whispers* No, but she antagonizes everybody.
[Sat Dec 25 12:27:12 2004] : (2) Stisnera: It shows our resolve to tackle any problem whatsoever.
[Sat Dec 25 12:27:21 2004] : (5) Jacob: So, what information do you have that we can start with? It might be handy to know how to recognize the local gang members, or to have an idea where they hang out.
[Sat Dec 25 12:27:26 2004] : (2) Stisnera: So, what's the catch? Is it just a few bandits to dispatch?
[Sat Dec 25 12:27:32 2004] : (6) Baelhar Haruil: Pardon my question First Citizen. I am Baelhar Haruil of Maernghymn at your service. We have heard you have a task at hand and require bondsmen.
[Sat Dec 25 12:28:14 2004] : (6) Baelhar Haruil: Perhaps we should speak one at a time.
[Sat Dec 25 12:28:39 2004] : (5) Jacob: bows slightly your lead.
[Sat Dec 25 12:28:54 2004] : (6) Baelhar Haruil: (looks at Stisnera)
[Sat Dec 25 12:28:55 2004] : (4) DM: Mayor "Gang members?" He mumbles a bit more and shuffles through his desk, then comes up with a sheaf of reports. "Oh, yes. Some of the merchants are complaining of ruffians. Personally, I think they are overeacting. Surely a few guards would see these ruffians off."
[Sat Dec 25 12:29:12 2004] : (4) DM: OOC: The mayor looks like he has no idea what a real gang looks like.
[Sat Dec 25 12:29:18 2004] : (4) DM: OOC: Or violence.
[Sat Dec 25 12:29:22 2004] : (4) DM: OOC: Or reality.
[Sat Dec 25 12:29:25 2004] : (2) Stisnera: Then why are you are hiring adventurers? Looks very odd to say the least.
[Sat Dec 25 12:29:35 2004] : (6) Baelhar Haruil: (whispers to Stisnera) ask the First Citizen of the other adventurers... how did they meet their demise?
[Sat Dec 25 12:29:38 2004] : (5) Jacob: ooc: I'm guessing it's the clercs...
[Sat Dec 25 12:29:56 2004] : (5) Jacob: ooc: who really run things - including hiring us.
[Sat Dec 25 12:30:26 2004] : (4) DM: Mayor "Oh, one of my clerks recommended him. Ambitious man, if a bit prone to overreacting. Anyway, he's sometimes right, so, um, if the merchants stop complaining, I'll give you some gold. Now, off with you."
[Sat Dec 25 12:30:28 2004] : (2) Stisnera: Speak for yourself, Elven Vassal. Death seems so unlikely in such a magnificent place.
[Sat Dec 25 12:30:53 2004] : (5) Jacob: Steps out of the office.
[Sat Dec 25 12:30:58 2004] : (2) Stisnera: In other words, you literally know nothing about the matter. Who was that clerk?
[Sat Dec 25 12:31:08 2004] : (6) Baelhar Haruil: Sense Motive : [1d20 + 2 + 4] -> [5,2,4] = (11)
[Sat Dec 25 12:31:31 2004] : (2) Stisnera: A trained paper-pusher, or someone with common sense?
[Sat Dec 25 12:31:56 2004] : (6) Baelhar Haruil: (whispers to Stisnera) I really do think you should settle your wits. We do not want to be out-haggled, and we desire a fair price for our services.
[Sat Dec 25 12:31:57 2004] : (5) Jacob: ooc: checking for the mayor, a clerk, or a party member? Sense motive is opposed.
[Sat Dec 25 12:32:12 2004] : (6) Baelhar Haruil: ooc : oppose Mayor
[Sat Dec 25 12:32:30 2004] : (4) DM: OOC: I'll roll the mayors common sense.
[Sat Dec 25 12:32:33 2004] : (4) DM: [1d20-8] -> [15,-8] = (7)
[Sat Dec 25 12:32:50 2004] : (5) Jacob: ooc: so nice to be able to see the modifiers...
[Sat Dec 25 12:32:59 2004] : (4) DM: OOC: Guess what? He has no ulterior motive and probably wouldn't know what it was.
[Sat Dec 25 12:33:06 2004] : (6) Baelhar Haruil: ooc : yeah isn't there a way to hide it lol
[Sat Dec 25 12:33:23 2004] : (4) DM: OOC: Time to open presents, apparently.
[Sat Dec 25 12:33:33 2004] : (6) Baelhar Haruil: (whispers to Stisnera) It seems this man is a... simpleton. We should take the task.
[Sat Dec 25 12:33:41 2004] : (2) Stisnera: It isn't as if any clerk here would understand us, except perhaps that bright clerk.
[Sat Dec 25 12:33:52 2004] : (4) DM: OOC: Have to go.
[Sat Dec 25 12:34:01 2004] : (6) Baelhar Haruil: (whipsers to Stisnera) from his mannerisms and speech, he does not seem to have an agenda.
[Sat Dec 25 12:34:13 2004] : (2) Stisnera: (Do you expect to come back later? Should we wait for you? Should we be silly?)
[Sat Dec 25 12:34:38 2004] : (2) Stisnera: You are too kind. Just say he has a lot of empty space between his two ears.
[Sat Dec 25 12:34:39 2004] : (4) DM: OOC: Expect to come back. Not sure how fast, shouldn't be long, I wouldn't think. By all means, be silly.
[Sat Dec 25 12:34:58 2004] : (6) Baelhar Haruil: ============================================================================
[Sat Dec 25 12:35:07 2004] : (6) Baelhar Haruil: PC CHARACTER RUMBLE!
[Sat Dec 25 12:35:39 2004] : (6) Baelhar Haruil: Attack: Ranged Sling Attack : [1d20+3] -> [7,3] = (10)
[Sat Dec 25 12:35:51 2004] : (5) Jacob: Attacking who?
[Sat Dec 25 12:36:03 2004] : (6) Baelhar Haruil: You
[Sat Dec 25 12:36:07 2004] : (2) Stisnera: Himself, perhaps. You know how these Elves are.
[Sat Dec 25 12:36:09 2004] : (6) Baelhar Haruil: I don't think I can take Stisnera yet lol
[Sat Dec 25 12:36:16 2004] : (5) Jacob: Flat footed, Jacob's got an AC of 17. You miss.
[Sat Dec 25 12:36:19 2004] : (6) Baelhar Haruil: well this is all ooc
[Sat Dec 25 12:36:27 2004] : (6) Baelhar Haruil: 17 AC holy cow
[Sat Dec 25 12:36:31 2004] : (2) Stisnera: AC of 21 here.
[Sat Dec 25 12:36:36 2004] : (6) Baelhar Haruil: flat-footed?
[Sat Dec 25 12:36:41 2004] : (6) Baelhar Haruil: what level are you guys?
[Sat Dec 25 12:36:56 2004] : (2) Stisnera: Jacob? What part of armour is removed when flat-footed?
[Sat Dec 25 12:37:05 2004] : (2) Stisnera: (21 is Tower Shield and Half-Plate)
[Sat Dec 25 12:37:19 2004] : (5) Jacob: Flat-footed = by surprise (no dex bonus). Most of it is from armor. With dex bonus, AC = 19.
[Sat Dec 25 12:37:29 2004] : (5) Jacob: Scimitar (base): [1d20-1] -> [20,-1] = (19) ===> Damage: [1d6+0] -> [6,0] = (6)
[Sat Dec 25 12:37:29 2004] : (5) Jacob: Critical hit? [1d20-1] -> [8,-1] = (7) ===> Damage: [2d6+0] -> [3,6,0] = (9)
[Sat Dec 25 12:37:34 2004] : (6) Baelhar Haruil: I have a puny 15 ac and can't wear any armor
[Sat Dec 25 12:37:47 2004] : (6) Baelhar Haruil: I'm dead
[Sat Dec 25 12:37:49 2004] : (6) Baelhar Haruil: lol
[Sat Dec 25 12:37:52 2004] : (2) Stisnera: My turn then. Mind Thrust!
[Sat Dec 25 12:37:58 2004] : (2) Stisnera: Roll Will.
[Sat Dec 25 12:38:04 2004] : (2) Stisnera: Damage roll [1d10] -> [10] = (10)
[Sat Dec 25 12:38:06 2004] : (5) Jacob: Will save: [1d20+6] -> [6,6] = (12)
[Sat Dec 25 12:38:16 2004] : (2) Stisnera: You needed 16.
[Sat Dec 25 12:38:17 2004] : (5) Jacob: Well, I'm down.
[Sat Dec 25 12:38:28 2004] : (6) Baelhar Haruil: lol
[Sat Dec 25 12:38:31 2004] : (2) Stisnera: I targetted Brian Jacob.
[Sat Dec 25 12:38:37 2004] : (6) Baelhar Haruil: what kind of enemies is Narf throwing at you
[Sat Dec 25 12:38:39 2004] : (2) Stisnera: Erh... Jacob, I was targetting Brian.
[Sat Dec 25 12:38:43 2004] : (6) Baelhar Haruil: I was dead from Jacob's first hit
[Sat Dec 25 12:38:43 2004] : (5) Jacob: He was already dead.
[Sat Dec 25 12:38:55 2004] : (2) Stisnera: Does that prevent me from killing him?
[Sat Dec 25 12:39:00 2004] : (5) Jacob: Not here.
[Sat Dec 25 12:39:04 2004] : (6) Baelhar Haruil: how come first and second level guys can afford full plate armor and tower shield
[Sat Dec 25 12:39:09 2004] : (6) Baelhar Haruil: are you armored knights lol
[Sat Dec 25 12:39:20 2004] : (5) Jacob: First time GM.
[Sat Dec 25 12:39:25 2004] : (2) Stisnera: Half-plate, not full plate. ;) (I will have full plate once I get the money)
[Sat Dec 25 12:39:44 2004] : (2) Stisnera: Narf gave us money in the first adventures. Quite a lot.
[Sat Dec 25 12:39:56 2004] : (6) Baelhar Haruil: yeah well
[Sat Dec 25 12:40:01 2004] : (2) Stisnera: (Well, quite a lot by your standards of 13 starting gold coins)
[Sat Dec 25 12:40:26 2004] : (2) Stisnera: I have a Light Crossbow and bolts if you want. Sell them, that will give you some coin. Not a lot, but Stis is a miser.
[Sat Dec 25 12:40:35 2004] : (6) Baelhar Haruil: time to bust out Bruce Lee.
[Sat Dec 25 12:40:45 2004] : (5) Jacob: Seriously though, Jacob traded in Jake's Mithril Chain shirt (roughly 1150 value) for Dragonhide - which costs double masterwork. A breastplate and a large shield come out to about 900 for Dragon
[Sat Dec 25 12:40:49 2004] : (6) Baelhar Haruil: Weapon Attack: Laser Pistol : [1d20 + 10 + 2] -> [11,10,2] = (23) Damage : [2d10] -> [10,8] = (18)
[Sat Dec 25 12:40:52 2004] : (5) Jacob: That's dragonhide.
[Sat Dec 25 12:41:06 2004] : (5) Jacob: Who you shooting at?
[Sat Dec 25 12:41:18 2004] : (2) Stisnera: At the Tarrasque nearby.
[Sat Dec 25 12:41:18 2004] : (5) Jacob: I'm not flat-footed this time, after all.
[Sat Dec 25 12:41:29 2004] : (6) Baelhar Haruil: You. lol. this is a 12th level character.
[Sat Dec 25 12:41:47 2004] : (6) Baelhar Haruil: I have 17 armor on this guy naked lol
[Sat Dec 25 12:41:59 2004] : Jake casts Produce Flame ( level 1, "Produces a bright flame for 1 min/level for both light and attacking" )
[Sat Dec 25 12:41:59 2004] : Jake can cast Produce Flame 0 more times
[Sat Dec 25 12:42:39 2004] : (6) Baelhar Haruil: Captivate: (target a flat-footed opponent, DC 15) Charisma Check : [1d20 + 4 + 4] -> [3,4,4] = (11) (target makes will saving throw DC10)
[Sat Dec 25 12:42:42 2004] : (2) Stisnera: Your character has just been arrested for exhibitionism. Roll [3d6] -> [1,2,2] = (5) for the amount of months you spend in prison.
[Sat Dec 25 12:43:14 2004] :
Emote commands:

[Sat Dec 25 12:43:14 2004] : /date - Display the local and GMT time and date.
[Sat Dec 25 12:43:14 2004] : /dieroller roller - Set your dieroller or list the available rollers.
[Sat Dec 25 12:43:14 2004] : /font - Sets the font.
[Sat Dec 25 12:43:14 2004] : /fontsize - Sets the size of your fonts. Recomended 8 or better for the size.
[Sat Dec 25 12:43:15 2004] : /help - Displays a list of emote commands.
[Sat Dec 25 12:43:15 2004] : /i or /i player_id_number - Ignore user associated with that player ID.
[Sat Dec 25 12:43:15 2004] : /lines [number] - View or set the maximum number of lines shown in chat.
[Sat Dec 25 12:43:15 2004] : /load - Loads settings from another ini file from the myfiles directory.
[Sat Dec 25 12:43:15 2004] : /log [ on | off | to filename ] - Check log state, additionally turn logging on, off, or set the log filename prefix.
[Sat Dec 25 12:43:15 2004] : /me - Alias for **yourname.
[Sat Dec 25 12:43:15 2004] : /moderate [ on | off ] - Show who can speak in a moderated room, or turn room moderation on or off.
[Sat Dec 25 12:43:15 2004] : /moderate player_id,...=on | off - Give people the ability to speak in a moderated room, or revoke it.
[Sat Dec 25 12:43:15 2004] : /name or /nick your_name - Change your name.
[Sat Dec 25 12:43:15 2004] : /ping - Ask for a response from the server.
[Sat Dec 25 12:43:15 2004] : /purge - Purge history older than your buffersize.
[Sat Dec 25 12:43:16 2004] : /role [player_id = GM | Player | Lurker] - Get player roles from ther server, or change the role of a player.
[Sat Dec 25 12:43:16 2004] : /set [setting[=value]] - Displays one or all settings, or sets a setting.
[Sat Dec 25 12:43:16 2004] : /status your_status - Set your online status (afk,away,etc..).
[Sat Dec 25 12:43:16 2004] : /time - See /date.
[Sat Dec 25 12:43:16 2004] : /update [get] - Get the latest version of OpenRPG.
[Sat Dec 25 12:43:16 2004] : /version - Displays current version of OpenRPG.
[Sat Dec 25 12:43:16 2004] : /w player_id_number, ... = message - Whisper to player(s). Can contain multiple IDs.
[Sat Dec 25 12:43:16 2004] : (2) Stisnera: Just five months. Lucky you. Now, I will roll 6d10 for the number of months the trial requires.
[Sat Dec 25 12:43:25 2004] : (2) Stisnera: [6d10] -> [1,7,1,4,3,4] = (20)
[Sat Dec 25 12:44:06 2004] : (5) Jacob: A cow falls out of the sky and lands on the Laser-wielding guy's head, killing him fatally.
[Sat Dec 25 12:44:25 2004] : (6) Baelhar Haruil: Bluff : [1d20 + 16 + 4 + 2] -> [9,16,4,2] = (31)
[Sat Dec 25 12:44:25 2004] : (5) Jacob: After all, lasers are a complete non-sequiter here.
[Sat Dec 25 12:44:44 2004] : (6) Baelhar Haruil: Yeah well you would like my mecha then. Lol.
[Sat Dec 25 12:44:56 2004] : (5) Jacob: Just requires something a little bigger.
[Sat Dec 25 12:45:04 2004] : (5) Jacob: A small moon, maybe.
[Sat Dec 25 12:45:17 2004] : (6) Baelhar Haruil: I'll use Alyenan
[Sat Dec 25 12:45:51 2004] : (2) Stisnera: There is no such person as Alyenan. You have just used your last chance: please now proceed to meet your death.
[Sat Dec 25 12:45:57 2004] : (5) Jacob: Beware - I hold the mighty power of the Kick.
[Sat Dec 25 12:46:04 2004] : (6) Baelhar Haruil: Oh yeah
[Sat Dec 25 12:46:08 2004] : (5) Jacob: yeah.
[Sat Dec 25 12:46:12 2004] : (5) Jacob: kick 6
[Sat Dec 25 12:46:13 2004] : (2) Stisnera: Hide Skill Check: [1d20+5-17] -> [17,5,-17] = (5) (includes Armor Penalty of -17)
[Sat Dec 25 12:46:17 2004] : (6) Baelhar Haruil: Commanding Presence (Weaken): (attack action, target is shaken, -2 to attack and saving throws, DC = targets level) Intimidate Check : [1d20 + 16 + 4 + 0] -> [18,16,4,0] = (38) Duration : [1d6 + 4 + 4] -> [5,4,4] = (13) rounds.
[Sat Dec 25 12:46:34 2004] : (6) Baelhar Haruil: HAHA you are weakened for 13 rounds.
[Sat Dec 25 12:46:35 2004] : Server Administrator-> Kicking '(6) Baelhar Haruil' from server... Annoyance.
[Sat Dec 25 12:46:36 2004] : (6) Baelhar Haruil (exit): 12:46
[Sat Dec 25 12:46:40 2004] : (2) Stisnera: Even with half a forge on my back, I can still roll a decent Hide check.
[Sat Dec 25 12:46:55 2004] : (7) Baelhar Haruil (enter): 12:46
[Sat Dec 25 12:46:58 2004] : (2) Stisnera: Remind me to drop the armour before hiding next time.
[Sat Dec 25 12:47:18 2004] : (5) Jacob: As I said, beware.
[Sat Dec 25 12:47:21 2004] : (7) Baelhar Haruil: so you cower beind your admin powers
[Sat Dec 25 12:47:23 2004] : (5) Jacob: Welcome back.
[Sat Dec 25 12:47:25 2004] : (7) Baelhar Haruil: lol
[Sat Dec 25 12:47:37 2004] : (2) Stisnera: %s Tried to cast %s but has used all of them for today,Please rest so I can cast more. % ( charNameL, name )
[Sat Dec 25 12:47:44 2004] : (2) Stisnera: Stisnera casts Raise Dead ( level 5, "Restores life to subject who died up to 1 day/level ago" )
[Sat Dec 25 12:48:08 2004] : (7) Baelhar Haruil: Anyway
[Sat Dec 25 12:48:12 2004] : (2) Stisnera: You have been brought back to life, Elven Vassal.
[Sat Dec 25 12:48:13 2004] : (7) Baelhar Haruil: so how hard are the encounters.
[Sat Dec 25 12:48:29 2004] : (2) Stisnera: Please grow wiser now, for I will not be always here to help you.
[Sat Dec 25 12:48:33 2004] : (7) Baelhar Haruil: vassal? I am of higher birth than thou, and shalt forever be mortal!
[Sat Dec 25 12:48:45 2004] : (5) Jacob: Hard to say. I've only been available for a handful.
[Sat Dec 25 12:48:51 2004] : (2) Stisnera: You shall forever be a mortal, that part is true.
[Sat Dec 25 12:49:14 2004] : (2) Stisnera: The encounters have mostly depended on our luck actually. We did plan to use strategy, but either it turned out to be unneeded, or we dropped the strategy once fighting.
[Sat Dec 25 12:49:31 2004] : (7) Baelhar Haruil: Mortal, and able to harm thee. Hast thou not thought of that mere Tiefling?
[Sat Dec 25 12:49:44 2004] : (7) Baelhar Haruil: luck eh
[Sat Dec 25 12:49:45 2004] : (7) Baelhar Haruil: damn
[Sat Dec 25 12:50:09 2004] : (2) Stisnera: One of the strategies included cross-dressing, wherein an Elf would have acted the part of an Elven lady. It was dropped due to a shortage in the number of Elves around.
[Sat Dec 25 12:50:13 2004] : (5) Jacob: However, where luck allows preparations, preparations allow non-luck.
[Sat Dec 25 12:50:55 2004] : (2) Stisnera: (In our latest fight, all our attacks succeeded and did more damage than on average. The Dwarf wizard also critically failed his initiative roll, and lost one turn. He didn't get any)
[Sat Dec 25 12:50:59 2004] : (5) Jacob: Jake was a half-elf. Granted, he probably had the charisma and bluff skills to pull it off, but he didn't have any disguise (which whould have been required)
[Sat Dec 25 12:51:25 2004] : (7) Baelhar Haruil: Munchkining aside
[Sat Dec 25 12:51:25 2004] : (2) Stisnera: We had the clothes of that lady, so it would have worked out fairly well, I think.
[Sat Dec 25 12:51:38 2004] : (7) Baelhar Haruil: rp going good
[Sat Dec 25 12:51:42 2004] : (7) Baelhar Haruil: ur funny alyenan lol
[Sat Dec 25 12:51:42 2004] : (5) Jacob: Oh, by the way - don't try to fake a roll unless you are assigned GM. It's blatantly obvious - to everyone else.
[Sat Dec 25 12:51:44 2004] : (2) Stisnera: I barely succeeded in my own bluff rolls during the last session. How mean of Narf to make *me* roll Charisma skills.
[Sat Dec 25 12:51:59 2004] : (5) Jacob: Mean, maybe - appropriet, definately.
[Sat Dec 25 12:52:00 2004] : (7) Baelhar Haruil: when did I fake a roll lol
[Sat Dec 25 12:52:04 2004] : (5) Jacob: you didn't.
[Sat Dec 25 12:52:18 2004] : (7) Baelhar Haruil: Narf could hide his rolls
[Sat Dec 25 12:52:24 2004] : (7) Baelhar Haruil: do you guys use the minature grid?
[Sat Dec 25 12:52:31 2004] : (2) Stisnera: We would revolt if he did.
[Sat Dec 25 12:52:34 2004] : (5) Jacob: Yes, he could - that's one of the requirements of GM.
[Sat Dec 25 12:52:46 2004] : (2) Stisnera: Usually we do.
[Sat Dec 25 12:52:54 2004] : (5) Jacob: YOU wouldn't be able to tell. The flag doesn't go off if someone assigned the role of GM fakes a roll.
[Sat Dec 25 12:53:42 2004] : (2) Stisnera: Grumble Skill Check [1d20+4] -> [17,4] = (21)
[Sat Dec 25 12:53:50 2004] : (7) Baelhar Haruil: let's RP.
[Sat Dec 25 12:54:04 2004] : (5) Jacob: You mean, inroduce ourselves to each other.
[Sat Dec 25 12:54:09 2004] : (5) Jacob: ?
[Sat Dec 25 12:54:12 2004] : (2) Stisnera: Glower Skill Check [1d20+8] -> [15,8] = (23) (At both of you)
[Sat Dec 25 12:54:15 2004] : (4) DM: OOOC: Back
[Sat Dec 25 12:54:19 2004] : (7) Baelhar Haruil: good
[Sat Dec 25 12:54:21 2004] : (7) Baelhar Haruil: lets roll
[Sat Dec 25 12:54:22 2004] : (5) Jacob: ==========================================================================================
[Sat Dec 25 12:54:26 2004] : (7) Baelhar Haruil: (gets in character)
[Sat Dec 25 12:54:53 2004] : (2) Stisnera: So, dear mayor, who was that bright clerk you spoke of? Seems like we should see her instead.
[Sat Dec 25 12:55:15 2004] : (5) Jacob: ooc: oh, narf, could you assign Baelhar back to player? I told him I had the power of the Mighty Kick and he didn't believe me.
[Sat Dec 25 12:55:44 2004] : (4) DM: Mayor "Clerk?" Blinks. "Well, if you want one of them, just yell. Their all over."
[Sat Dec 25 12:55:49 2004] : (7) Baelhar Haruil: (to Stisnera) I really do not think it is wise to anger him. He may be a simpleton but he can obviously tell when you insult him.
[Sat Dec 25 12:55:56 2004] : (7) Baelhar Haruil: (to Stisnera) or perhaps not.
[Sat Dec 25 12:56:03 2004] : (5) Jacob: gets info from clerk - gang location, identifying features, et cetera
[Sat Dec 25 12:56:03 2004] : (2) Stisnera: I was going to say that.
[Sat Dec 25 12:56:20 2004] : (4) DM: Mayor "Clerk!"
[Sat Dec 25 12:56:25 2004] : (7) Baelhar Haruil: (to Stisnera) May I try?
[Sat Dec 25 12:56:27 2004] : (2) Stisnera: Well, we thank you dear mayor. You were so helpful.
[Sat Dec 25 12:56:33 2004] : (4) DM: A clerk scurries in. "Yes?"
[Sat Dec 25 12:56:38 2004] : (2) Stisnera: It is too easy to mock him, but be my guest.
[Sat Dec 25 12:56:48 2004] : (4) DM: Mayor "They want to know where these ruffians are."
[Sat Dec 25 12:57:08 2004] : (7) Baelhar Haruil: (steps forward) First Citizen, we have accepted your mission. May we inquire into the details of our task?
[Sat Dec 25 12:57:13 2004] : (4) DM: Clerk "Well, let's see..." *Hands you a stack of papers.
[Sat Dec 25 12:57:19 2004] : (7) Baelhar Haruil: Most importantly, how much coin are we to be reimbursed?
[Sat Dec 25 12:57:42 2004] : (5) Jacob: ooc: someone worried about money would not become a monk....
[Sat Dec 25 12:57:53 2004] : (7) Baelhar Haruil: ooc we need food
[Sat Dec 25 12:58:02 2004] : (2) Stisnera: (He is just keeping the interests of Stis in mind. And Dieger probably)
[Sat Dec 25 12:58:04 2004] : (4) DM: Mayor "Money? Albert usually takes care of that. Clerk, show them too Albert."
[Sat Dec 25 12:58:05 2004] : (7) Baelhar Haruil: ooc I'm an exiled monk, I'm going to multi into cleric
[Sat Dec 25 12:58:18 2004] : (4) DM: Dieger certianly. Dieger is a 'rogue'.
[Sat Dec 25 12:58:51 2004] : (7) Baelhar Haruil: First Citizen... if we may trouble you for an advance on your payment.
[Sat Dec 25 12:58:54 2004] : (4) DM: The clerk shows you to a small corner office, behind which a small dwarf sits.
[Sat Dec 25 12:58:57 2004] : (2) Stisnera: Half the money.
[Sat Dec 25 12:59:19 2004] : (4) DM: OOC: Uh, did we leave you two behind again?
[Sat Dec 25 12:59:22 2004] : (7) Baelhar Haruil: Greetings. The First Citize... Mayor directed us here. I am Baelhar Haruil.
[Sat Dec 25 12:59:32 2004] : (5) Jacob: follows party
[Sat Dec 25 12:59:36 2004] : (7) Baelhar Haruil: (we catch up fast lol)
[Sat Dec 25 12:59:52 2004] : (4) DM: Dwarf "Yes, most people come here sooner or later. You can go." That last too the clerk.
[Sat Dec 25 12:59:55 2004] : (2) Stisnera: *Follow because she does not trust the rest of them*
[Sat Dec 25 13:00:13 2004] : (4) DM: Albert the Dwarf "I take it you are here about the gang problem?"
[Sat Dec 25 13:00:15 2004] : (7) Baelhar Haruil: (to Stisnera) A dwarf, and an arrogant one at that.
[Sat Dec 25 13:00:18 2004] : (2) Stisnera: (FollowS. *Grumbles*)
[Sat Dec 25 13:00:23 2004] : (5) Jacob: That would be so.
[Sat Dec 25 13:00:51 2004] : (7) Baelhar Haruil: Sense Motive [1d20 + 2] -> [14,2] = (16)
[Sat Dec 25 13:00:58 2004] : (7) Baelhar Haruil: ooc target Dwarf
[Sat Dec 25 13:00:58 2004] : (2) Stisnera: *Mumbles* That seems the hallmark of dwarves.
[Sat Dec 25 13:01:28 2004] : (4) DM: OOC: I'll roll the dwarf's bluff.
[Sat Dec 25 13:01:34 2004] : (4) DM: [1d20+4] -> [16,4] = (20)
[Sat Dec 25 13:01:42 2004] : (7) Baelhar Haruil: ooc oh wait
[Sat Dec 25 13:02:00 2004] : (7) Baelhar Haruil: ooc I have 4 ranks in the skill (even though I haven't done my skill sheet yet)
[Sat Dec 25 13:02:05 2004] : (7) Baelhar Haruil: ooc so its tied lol
[Sat Dec 25 13:02:18 2004] : (5) Jacob: ooc: which means you get no info - but know that you don't.
[Sat Dec 25 13:02:35 2004] : (5) Jacob: ooc: if I remember right, that is.
[Sat Dec 25 13:02:38 2004] : (7) Baelhar Haruil: ooc come again?
[Sat Dec 25 13:02:51 2004] : (2) Stisnera: (You know you have failed, and get nothing from the attempt)
[Sat Dec 25 13:03:10 2004] : (4) DM: Albert "Well, it's quite simple, really. Due to certain...circumstances, the guard force is not as...motivated or trained as it should be. So, certain members of the public have taken it upon themselves to offer 'protection', as well as various services, which are normally frowned upon."
[Sat Dec 25 13:03:11 2004] : (5) Jacob: ooc: whereas, if you had failed badly, you would get false info, and not know about it.
[Sat Dec 25 13:03:13 2004] : (7) Baelhar Haruil: (to Stisnera) I cannot read dwarves well. Their beards get in the way of their mouths.
[Sat Dec 25 13:03:26 2004] : (4) DM: OOC: Are you wispering?
[Sat Dec 25 13:03:32 2004] : (2) Stisnera: (If you had failed quite "well", you would have been unaware of your failure. Say, if you had been looking for traps, a failure would mean you actually thought there was no trap. Dieger failed such rolls before)
[Sat Dec 25 13:03:49 2004] : (7) Baelhar Haruil: ooc we're so close it would be hard not to hear lol
[Sat Dec 25 13:03:51 2004] : (4) DM: OOC: Many times. And search checks.
[Sat Dec 25 13:04:03 2004] : (7) Baelhar Haruil: ooc lol
[Sat Dec 25 13:04:06 2004] : (2) Stisnera: Speak a bit louder Elven roamer; no need to be ashamed of your opinions.
[Sat Dec 25 13:04:28 2004] : (4) DM: Albert "And you beardless folk are so easy to read. Now, can we get on with this?"
[Sat Dec 25 13:04:38 2004] : (2) Stisnera: Sure we can. How much?
[Sat Dec 25 13:04:47 2004] : (7) Baelhar Haruil: (to Stisnera) I was merely avoiding a possible confrontation. (steps up) Yes we may. We ask for payment in advance, half.
[Sat Dec 25 13:04:57 2004] : (4) DM: Sense motive on all of you.
[Sat Dec 25 13:05:01 2004] : (4) DM: [1d20+8] -> [1,8] = (9)
[Sat Dec 25 13:05:05 2004] : (5) Jacob: Bluff Skill Check: [1d20+0] -> [6,0] = (6)
[Sat Dec 25 13:05:12 2004] : (7) Baelhar Haruil: As well, we ask that a writ of payment be given to us, signed and stamped.
[Sat Dec 25 13:05:17 2004] : (2) Stisnera: Bluff Skill Check: [1d20+3] -> [11,3] = (14)
[Sat Dec 25 13:05:17 2004] : (4) DM: OOC: And the curse of bad NPC rolls strikes again.
[Sat Dec 25 13:05:45 2004] : (7) Baelhar Haruil: ooc is bluff a class skill for a monk lol
[Sat Dec 25 13:06:06 2004] : (7) Baelhar Haruil: ooc okay I'll just roll for now
[Sat Dec 25 13:06:10 2004] : (5) Jacob: ooc: don't know, but it should be useable untrained.
[Sat Dec 25 13:06:18 2004] : (7) Baelhar Haruil: [1d20+2] -> [6,2] = (8)
[Sat Dec 25 13:06:26 2004] : (4) DM: Albert "Perhaps it would be best if I finished explaining the situation first?"
[Sat Dec 25 13:06:40 2004] : (5) Jacob: T'would be useful.
[Sat Dec 25 13:06:43 2004] : (4) DM: OOC: Ok, Jacob and Baelhar...What's your motive.
[Sat Dec 25 13:06:44 2004] : (2) Stisnera: Perhaps. *I* am willing to hear you.
[Sat Dec 25 13:07:12 2004] : (2) Stisnera: (Bluff isn't Brian, not in the SDR)
[Sat Dec 25 13:07:16 2004] : (7) Baelhar Haruil: ooc my motive is to try and weasel as much money out of the dwarf as possible. I also want to get in a brawl with him.
[Sat Dec 25 13:07:18 2004] : (5) Jacob: Looking to try out doing a good turn, and get some cash while I'm at it
[Sat Dec 25 13:07:26 2004] : (5) Jacob: Looking to try out doing a good turn, and get some cash while I'm at it
[Sat Dec 25 13:07:32 2004] : (5) Jacob: ooc: missed a closing /
[Sat Dec 25 13:07:33 2004] : (2) Stisnera: (In a less cryptic form: Bluff isn't a class skill for monks according to the SDR)
[Sat Dec 25 13:07:52 2004] : (7) Baelhar Haruil: ooc you can tell that from the way I'm standing. Elves stand uh a certain way when they're itching for a fight. lol.
[Sat Dec 25 13:07:57 2004] : (7) Baelhar Haruil: ooc that's so lame oh well
[Sat Dec 25 13:08:19 2004] : (4) DM: OOC: Bluff is usable untrained.
[Sat Dec 25 13:08:27 2004] : (4) DM: OOC: Cross-class for monks.
[Sat Dec 25 13:08:39 2004] : (7) Baelhar Haruil: ooc forget it then I have no ranks lol
[Sat Dec 25 13:09:26 2004] : (4) DM: Albert "The city guard is not, perhaps, as well-compensated as it should be. Thus, certain individuals within it have taken it upon themselves to increase their economic standing."
[Sat Dec 25 13:10:04 2004] : (5) Jacob: So you're saying perhaps some of the city gaurd are the "ruffians"?
[Sat Dec 25 13:10:09 2004] : (7) Baelhar Haruil: You accuse us of something Dwarf? Your ilk are all alike. You must feel quite at home in this dirthole.
[Sat Dec 25 13:10:14 2004] : (2) Stisnera: They are guards after all.
[Sat Dec 25 13:10:22 2004] : (2) Stisnera: And they say I am the one being rude.
[Sat Dec 25 13:10:35 2004] : (7) Baelhar Haruil: Quiet you, I want to hear the dwarf.
[Sat Dec 25 13:11:04 2004] : (2) Stisnera: *Pushes the Elf nearer to the dwarf, or at least shakes him a bit*
[Sat Dec 25 13:11:25 2004] : (7) Baelhar Haruil: [1d20 + 1] -> [13,1] = (14)
[Sat Dec 25 13:11:33 2004] : (7) Baelhar Haruil: ooc opposed strength check
[Sat Dec 25 13:11:34 2004] : (4) DM: Albert "And I had heard that elves were so polite. Why, I have even spoken civily with some of them."
[Sat Dec 25 13:11:57 2004] : (2) Stisnera: Str check: [1d20+2] -> [16,2] = (18)
[Sat Dec 25 13:12:10 2004] : (4) DM: Albert "Now, be silent."
[Sat Dec 25 13:12:15 2004] : (2) Stisnera: Some Elves are. Some of them are worse than Tieflings in a bad mood.
[Sat Dec 25 13:12:26 2004] : (5) Jacob: Hard to believe, that.
[Sat Dec 25 13:12:34 2004] : (7) Baelhar Haruil: (restrained in corner) I recognize you. You are Albert the Deciever!
[Sat Dec 25 13:13:22 2004] : (2) Stisnera: Even with a perfect example under your eyes, Jacob?
[Sat Dec 25 13:13:34 2004] : (7) Baelhar Haruil: We should not trust him. We will finish the mission, come to him for our payment, and he will deny it.
[Sat Dec 25 13:13:39 2004] : (4) DM: Albert "Gee, how many dwarves are named Albert? Well, twelve cousins, second cousins and assorted relatives of mine."
[Sat Dec 25 13:13:47 2004] : (7) Baelhar Haruil: My kin have had dealings with Albert the Deciever.
[Sat Dec 25 13:14:07 2004] : (7) Baelhar Haruil: Do not lie Dwarf, I can see your neck markings.
[Sat Dec 25 13:14:13 2004] : (2) Stisnera: I pity you. Aren't relatives irksome at least? I would hate having so many of them.
[Sat Dec 25 13:14:22 2004] : (5) Jacob: ooc: Sigh. Should have purchased Diplomacy....
[Sat Dec 25 13:14:44 2004] : (4) DM: OOC: Baelhar, roll spot.
[Sat Dec 25 13:14:57 2004] : (2) Stisnera: Elven Vassal, please have a walk round town, and drink in my name.
[Sat Dec 25 13:15:39 2004] : (7) Baelhar Haruil: [1d20 + 4 + 2] -> [8,4,2] = (14)
[Sat Dec 25 13:15:56 2004] : (4) DM: OOC: Eh. I like the idea, so we'll go with it anyway.
[Sat Dec 25 13:16:19 2004] : (4) DM: Albert gives a cry and runs for a dresser. Roll Init.
[Sat Dec 25 13:16:29 2004] : (2) Stisnera: Dex check: [1d20+3] -> [19,3] = (22)
[Sat Dec 25 13:16:32 2004] : (7) Baelhar Haruil: ooc dex is modifier for init?
[Sat Dec 25 13:16:35 2004] : (5) Jacob: Dex check: [1d20+2] -> [15,2] = (17)
[Sat Dec 25 13:16:43 2004] : (4) DM: OOC: Dex is basically Init.
[Sat Dec 25 13:16:56 2004] : (7) Baelhar Haruil: [1d20 +3] -> [13,3] = (16)
[Sat Dec 25 13:17:03 2004] : (4) DM: Dex check: [1d20+3] -> [16,3] = (19)
[Sat Dec 25 13:17:29 2004] : (4) DM: OOC: Ok, Stis, you go first. You also move fast enough to catch Albert the Deciever, if you want to.
[Sat Dec 25 13:18:03 2004] : (5) Jacob: ooc: so that's Stis, Dieger, Jacob, Baelhar. Where's the dwarf fit into the sequence?
[Sat Dec 25 13:18:11 2004] : (4) DM: OOC: I think I'm going to make ATD the evil twin. :D
[Sat Dec 25 13:18:21 2004] : (2) Stisnera: *Lets the dwarf run. Running would be so tiring with so much steel on her back* *Mind Thrust on Dwarf*
[Sat Dec 25 13:18:22 2004] : (4) DM: OOC: He acted first.
[Sat Dec 25 13:18:35 2004] : (4) DM: OOC: His action started it.
[Sat Dec 25 13:18:40 2004] : (2) Stisnera: Damage roll [1d10] -> [5] = (5)
[Sat Dec 25 13:18:41 2004] : (5) Jacob: ooc: thanks.
[Sat Dec 25 13:19:27 2004] : (4) DM: ATD stumbles, but still hits something on the dresser. A secret passage opens and he rolls inside.
[Sat Dec 25 13:19:57 2004] : (4) DM: Dieger runs after him. (Will roll Dex next turn to see if he catches him)
[Sat Dec 25 13:20:15 2004] : (5) Jacob: follows
[Sat Dec 25 13:20:23 2004] : (7) Baelhar Haruil: pulls out his quarterstaff and slides into the hole.
[Sat Dec 25 13:20:43 2004] : (4) DM: OOC: Ok, Dex from everyone who's running.
[Sat Dec 25 13:20:46 2004] : (5) Jacob: Dex check: [1d20+2] -> [1,2] = (3)
[Sat Dec 25 13:20:47 2004] : (4) DM: [1d20+2] -> [5,2] = (7)
[Sat Dec 25 13:20:49 2004] : (4) DM: ATD:
[Sat Dec 25 13:20:55 2004] : (4) DM: Dieger:
[Sat Dec 25 13:20:56 2004] : (4) DM: Dex check: [1d20+3] -> [8,3] = (11)
[Sat Dec 25 13:21:36 2004] : (5) Jacob: ooc: fortunately, dwarves have a base move of 20; perfectly matched by a human in medium armor, outpaced by a human in light.
[Sat Dec 25 13:21:52 2004] : (7) Baelhar Haruil: [1d20+3] -> [12,3] = (15)
[Sat Dec 25 13:21:53 2004] : (5) Jacob: ooc: visitors - got to go.
[Sat Dec 25 13:22:00 2004] : (4) DM: OOC: Ok.
[Sat Dec 25 13:22:20 2004] : (4) DM: Baelhar catches ATD, with Dieger right behind.
[Sat Dec 25 13:23:00 2004] : (7) Baelhar Haruil: So Albert, we meet again. Do you not remember me? The one from Q'thalos?
[Sat Dec 25 13:23:19 2004] : (7) Baelhar Haruil: ooc grapple?
[Sat Dec 25 13:23:27 2004] : (7) Baelhar Haruil: [1d20+1] -> [6,1] = (7)
[Sat Dec 25 13:23:31 2004] : (4) DM: ATD "You!" Fear shows in his eyes. "I should have killed you when I had the chance."
[Sat Dec 25 13:23:35 2004] : (4) DM: OOC: Str check.
[Sat Dec 25 13:23:37 2004] : (4) DM: [1d20+2] -> [14,2] = (16)
[Sat Dec 25 13:23:47 2004] : (4) DM: OOC: For ATD, anyway.
[Sat Dec 25 13:23:48 2004] : (4) DM: Str check: [1d20+2] -> [11,2] = (13)
[Sat Dec 25 13:24:01 2004] : (7) Baelhar Haruil: (tries to grab the dwarf but slips)
[Sat Dec 25 13:24:09 2004] : (4) DM: ATD breaks away and pulls out a dagger that glows redly.
[Sat Dec 25 13:24:37 2004] : (7) Baelhar Haruil: ooc is sist still here
[Sat Dec 25 13:24:43 2004] : (4) DM: [1d20+3] -> [15,3] = (18)
[Sat Dec 25 13:24:52 2004] : (4) DM: [1d4+2] -> [4,2] = (6)
[Sat Dec 25 13:25:04 2004] : (4) DM: Baelhar: AC?
[Sat Dec 25 13:25:08 2004] : (7) Baelhar Haruil: me? well I'm at 0 hp.
[Sat Dec 25 13:25:15 2004] : (4) DM: Dieger, attack roll:
[Sat Dec 25 13:25:18 2004] : (4) DM: Masterwork Rapier Attack Roll: [1d20+4] -> [10,4] = (14)===> DMG: [1d6+2] -> [4,2] = (6)
[Sat Dec 25 13:25:36 2004] : (4) DM: ATD drops, clutching his chest.
[Sat Dec 25 13:25:39 2004] : (7) Baelhar Haruil: (staggers back as the dagger slashes him in the torso and falls down).
[Sat Dec 25 13:26:12 2004] : (4) DM: OOC: You're not dead yet; dead is -10. We'll pause and wait for Jack to come back with the healing spells.
[Sat Dec 25 13:26:23 2004] : (7) Baelhar Haruil: ooc heh heh knew that
[Sat Dec 25 13:26:29 2004] : (4) DM: OOC: Most dangerous combat round yet. :D
[Sat Dec 25 13:26:30 2004] : (2) Stisnera: (Would potions work?)
[Sat Dec 25 13:26:36 2004] : (7) Baelhar Haruil: ooc I need to get more ac for my monk. problem is I don't wear armor.
[Sat Dec 25 13:26:36 2004] : (4) DM: OOC: Yep.
[Sat Dec 25 13:26:43 2004] : Jake casts Cure Light Wounds ( level 1, "Target recovers 1d8 health +1 per caster level (max +5)." )
[Sat Dec 25 13:26:43 2004] : Jake can cast Cure Light Wounds 0 more times
[Sat Dec 25 13:26:44 2004] : (2) Stisnera: (I have some then)
[Sat Dec 25 13:27:11 2004] : (5) Jacob: [1d8+1] -> [5,1] = (6)
[Sat Dec 25 13:27:12 2004] : (4) DM: Dieger "We may want to question him." *Points at ATD*
[Sat Dec 25 13:27:34 2004] : (2) Stisnera: *Goes down with the rest of them* Seems like you had some fun.
[Sat Dec 25 13:27:36 2004] : (5) Jacob: ooc: just stopping by - can't stay.
[Sat Dec 25 13:27:40 2004] : (7) Baelhar Haruil: (stands up). Magic never ceases to amaze me.
[Sat Dec 25 13:27:48 2004] : (4) DM: Dieger goes back to the office to look for some rope.
[Sat Dec 25 13:27:58 2004] : (4) DM: And bandages.
[Sat Dec 25 13:28:04 2004] : (7) Baelhar Haruil: (takes red glowing dagger from Dwarf)
[Sat Dec 25 13:28:06 2004] : (4) DM: Spot Skill Check: [1d20+0] -> [2,0] = (2)
[Sat Dec 25 13:28:24 2004] : (2) Stisnera: Now, Elven fool, you might not wish to run so blindly. What if it had been an ambush? There would be one less Elf now.
[Sat Dec 25 13:28:31 2004] : (4) DM: Dieger: "Oh well."
[Sat Dec 25 13:28:53 2004] : (7) Baelhar Haruil: If you had moved yourself Tiefling rather than rely on your magiks, the Dwarf would have been captured upstairs.
[Sat Dec 25 13:29:16 2004] : (4) DM: Dieger hears some banging sounds from a closet. Opening it, he finds a dwarf who looks exactly like Albert.
[Sat Dec 25 13:29:19 2004] : (2) Stisnera: If you had been an archmage, you would have stopped the flow of time, and if...
[Sat Dec 25 13:29:21 2004] : (7) Baelhar Haruil: And I would not have been stabbed.
[Sat Dec 25 13:29:31 2004] : (4) DM: Dieger "Uh, guys? You had better look at this."
[Sat Dec 25 13:29:44 2004] : (4) DM: OOC: And of course, every evil twin has...A good twin! :D
[Sat Dec 25 13:29:48 2004] : (2) Stisnera: Guys? *Frowns at Dieger*
[Sat Dec 25 13:29:49 2004] : (7) Baelhar Haruil: ooc lol
[Sat Dec 25 13:29:57 2004] : (4) DM: Dieger "And gal."
[Sat Dec 25 13:30:14 2004] : (7) Baelhar Haruil: Another one... this must be the real clerk.
[Sat Dec 25 13:30:23 2004] : (7) Baelhar Haruil: Or perhaps another brother in arms. Check his neck.
[Sat Dec 25 13:30:33 2004] : (2) Stisnera: That's better. And don't even think of calling me "walking half-plate".
[Sat Dec 25 13:30:40 2004] : (4) DM: Spot Skill Check: [1d20+0] -> [2,0] = (2)
[Sat Dec 25 13:30:52 2004] : (4) DM: Dieger "Don't see anything."
[Sat Dec 25 13:30:54 2004] : (7) Baelhar Haruil: [1d20+4] -> [18,4] = (22)
[Sat Dec 25 13:31:00 2004] : (2) Stisnera: The usual question: is the other dwarf truly dead?
[Sat Dec 25 13:31:01 2004] : (4) DM: OOC: In this case, the roll doesn't matter...No marks.
[Sat Dec 25 13:31:06 2004] : (7) Baelhar Haruil: ooc yo I figured out how to roll dice with the button. lol
[Sat Dec 25 13:31:16 2004] : (7) Baelhar Haruil: ooc I was typing it in before lol
[Sat Dec 25 13:31:30 2004] : (4) DM: Dieger unties this dwarf and ties up the one with marks.
[Sat Dec 25 13:31:44 2004] : (7) Baelhar Haruil: ooc does baelhar see the neck marks?
[Sat Dec 25 13:31:54 2004] : (7) Baelhar Haruil: ooc ok nm
[Sat Dec 25 13:31:58 2004] : (4) DM: ATG "He said he wanted what I had! I don't know why, I'm just a clerk!"
[Sat Dec 25 13:32:20 2004] : (2) Stisnera: Don't worry, you will get even with him.
[Sat Dec 25 13:32:33 2004] : (4) DM: ATG "He said I was always more successfull! Why would he do this? I'm just a clerk!"
[Sat Dec 25 13:32:39 2004] : (7) Baelhar Haruil: The Mayor said you are the treasurer... or at least the man who pays adventurers.
[Sat Dec 25 13:32:51 2004] : (2) Stisnera: And rescuers by the way.
[Sat Dec 25 13:32:51 2004] : (4) DM: ATG looks betrayed and disoriented.
[Sat Dec 25 13:32:52 2004] : (7) Baelhar Haruil: (looks around) This is the treasury? Where is the gold?
[Sat Dec 25 13:33:18 2004] : (4) DM: ATG "Oh, no. This is the treasury office. We don't keep large sums here; those go in the vaults."
[Sat Dec 25 13:33:30 2004] : (4) DM: He looks releived to have something he understands to talk about.
[Sat Dec 25 13:33:36 2004] : (2) Stisnera: And, let me guess, the vaults are at the end of that hallway below.
[Sat Dec 25 13:33:50 2004] : (4) DM: ATG "Well, yes."
[Sat Dec 25 13:34:13 2004] : (2) Stisnera: I seem to have spotted someone down there. Is that expected?
[Sat Dec 25 13:34:17 2004] : (4) DM: OOC: ATG...Just like ATD, only not crafty and not evil.
[Sat Dec 25 13:34:24 2004] : (7) Baelhar Haruil: I know what you are thinking. And it is dishonorable.
[Sat Dec 25 13:34:30 2004] : (7) Baelhar Haruil: Robbing a city vault would be theft.
[Sat Dec 25 13:34:37 2004] : (4) DM: ATG "Besides...Besides...My...brother?"
[Sat Dec 25 13:34:52 2004] : (2) Stisnera: That thought never crossed my mind. It would be too easy.
[Sat Dec 25 13:34:54 2004] : (7) Baelhar Haruil: We should inform the sentry upstairs immediately.
[Sat Dec 25 13:35:00 2004] : (2) Stisnera: Besides your brother indeed. *Hides a smirk*
[Sat Dec 25 13:35:21 2004] : (7) Baelhar Haruil: What do you plan then Stisnera? I see no reason for us to be lurking here.
[Sat Dec 25 13:35:31 2004] : (4) DM: ATG "Well, nobody should been down there without the express permission of the mayor and my keys!"
[Sat Dec 25 13:35:42 2004] : (4) DM: OOC: have been
[Sat Dec 25 13:35:54 2004] : (4) DM: OOC: And the mayors keys.
[Sat Dec 25 13:36:03 2004] : (2) Stisnera: *Mutters* Merely wanted to scare him a bit, until he recalled to thank us profusely.
[Sat Dec 25 13:36:03 2004] : (4) DM: OOC: Type fairy and incoherency fairy.
[Sat Dec 25 13:36:21 2004] : (4) DM: ATG looks disoriented.
[Sat Dec 25 13:36:32 2004] : (7) Baelhar Haruil: What is thy name? We shall not harm thee.
[Sat Dec 25 13:36:32 2004] : (4) DM: ATG "Thank you for finding me."
[Sat Dec 25 13:36:38 2004] : (2) Stisnera: That might have been a trick of light then, as your brother's assault on us was.
[Sat Dec 25 13:36:46 2004] : (4) DM: ATG "Albert."
[Sat Dec 25 13:36:52 2004] : (2) Stisnera: Still, I wonder what he was seeking below.
[Sat Dec 25 13:36:56 2004] : (7) Baelhar Haruil: The dwarf did tell at least one truth.
[Sat Dec 25 13:36:56 2004] : (4) DM: ATG "He attacked you?"
[Sat Dec 25 13:37:08 2004] : (2) Stisnera: He tried to.
[Sat Dec 25 13:37:18 2004] : (4) DM: ATG "He's always had a bad temper. But not like this!"
[Sat Dec 25 13:37:24 2004] : (4) DM: ATG is in de-nile.
[Sat Dec 25 13:37:26 2004] : (7) Baelhar Haruil: So... is it true? Are there many of your brothers?
[Sat Dec 25 13:37:43 2004] : (7) Baelhar Haruil: Are all thy brothers this ill-tempered?
[Sat Dec 25 13:37:44 2004] : (4) DM: ATG "No. We were all our family had."
[Sat Dec 25 13:37:58 2004] : (4) DM: ATG "In fact, we have very few relatives."
[Sat Dec 25 13:38:02 2004] : (2) Stisnera: Dieger, you are so sneaky... Why don't you check below? I have a nasty feeling about all of this.
[Sat Dec 25 13:38:06 2004] : (7) Baelhar Haruil: Your brother said there were many more. Many more Alberts.
[Sat Dec 25 13:38:07 2004] : (4) DM: ATG looks a bit recovered.
[Sat Dec 25 13:38:28 2004] : (4) DM: ATG "I didn't thank you!" He pumps everybodies hand. "Thank you!"
[Sat Dec 25 13:38:56 2004] : (2) Stisnera: Just look for an host of dwarves below, in case there was an ambush somewhere. I don't see why he made a run for the vaults. Don't smell right.
[Sat Dec 25 13:38:56 2004] : (7) Baelhar Haruil: (hesitates, and mimics the handshake awkwardly). Farewell then. Shall we accompany you upstairs? And what of your brother?
[Sat Dec 25 13:39:08 2004] : (4) DM: ATG "He always wanted a lot of brothers. He always said I was all he had." He looks like he thinks ATD was complimenting him.
[Sat Dec 25 13:39:18 2004] : (4) DM: Dieger takes a look below.
[Sat Dec 25 13:39:30 2004] : (7) Baelhar Haruil: (mutters to himself)... Many Alberts...
[Sat Dec 25 13:39:30 2004] : (4) DM: Dieger "Guys and gals?"
[Sat Dec 25 13:39:40 2004] : (2) Stisnera: How many of them Dieger?
[Sat Dec 25 13:39:45 2004] : (4) DM: Dieger "Those gang members? They are here!"
[Sat Dec 25 13:39:56 2004] : (7) Baelhar Haruil: Are they all dwarves?
[Sat Dec 25 13:40:08 2004] : (4) DM: Dieger "Assorted. Lot's. Coming this way."
[Sat Dec 25 13:40:16 2004] : (4) DM: Sounds of clashing steel.
[Sat Dec 25 13:40:19 2004] : (4) DM: Dex check: [1d20+3] -> [5,3] = (8)
[Sat Dec 25 13:40:20 2004] : (2) Stisnera: Close the closet. Now.
[Sat Dec 25 13:40:31 2004] : (7) Baelhar Haruil: We should take the chokepoint, they will only be able to come one by one!
[Sat Dec 25 13:40:53 2004] : (4) DM: Dieger retreats into the room, bleeding from his side and fighting profusely.
[Sat Dec 25 13:41:15 2004] : (7) Baelhar Haruil: Stisnera, I would be much obliged! (points to the hole)
[Sat Dec 25 13:41:16 2004] : (4) DM: Facing him is a male elf with a wicked lightning-bolt scar on the side of his face.
[Sat Dec 25 13:41:26 2004] : (4) DM: The same symbol is on all the faces.
[Sat Dec 25 13:41:36 2004] : (7) Baelhar Haruil: ooc uh
[Sat Dec 25 13:41:43 2004] : (7) Baelhar Haruil: ooc roll knowledge elven lore
[Sat Dec 25 13:41:51 2004] : (4) DM: OOC: Who?
[Sat Dec 25 13:41:56 2004] : (2) Stisnera: Retreat. I will think of something. Dieger, break from the melee.
[Sat Dec 25 13:41:59 2004] : (7) Baelhar Haruil: [1d20+6] -> [19,6] = (25)
[Sat Dec 25 13:42:36 2004] : (7) Baelhar Haruil: if knowledge is a class skill for monk
[Sat Dec 25 13:42:38 2004] : (7) Baelhar Haruil: ooc rather
[Sat Dec 25 13:43:06 2004] : (4) DM: OOC: The lightning bolt symbolizes a wide-spread mafia, with ties to a wide spread of above ground cities and apparently below ground too.
[Sat Dec 25 13:43:06 2004] : (9) No Name (enter): 13:43
[Sat Dec 25 13:43:10 2004] : (4) DM: OOC: Cross-class.
[Sat Dec 25 13:43:12 2004] : (9) No Name (exit): 13:43
[Sat Dec 25 13:43:12 2004] : (9) No Name (enter): 13:43
[Sat Dec 25 13:43:17 2004] : (4) DM: Hello, no-name.
[Sat Dec 25 13:43:24 2004] : (7) Baelhar Haruil: ooc okay forget the +4 then
[Sat Dec 25 13:43:36 2004] : (4) DM: OOC: Still good enough.
[Sat Dec 25 13:43:37 2004] : (9) No Name: Yup. Nameless, and that's how I'll stay :D
[Sat Dec 25 13:43:55 2004] : (7) Baelhar Haruil: (screams out loud) They are members of a cult, we should withdraw!
[Sat Dec 25 13:44:00 2004] : ** (4) DM checks for gloves...one white, one black. And a mirror. **
[Sat Dec 25 13:44:48 2004] : (4) DM: ATG opens the door to the hallway and yells "Guards! Guards! Bandits with a lightning bolt scar!"
[Sat Dec 25 13:44:48 2004] : (2) Stisnera: (Any specifics on how to get Dieger out of the melee?)
[Sat Dec 25 13:45:00 2004] : (4) DM: OOC: Assisted Dex check?
[Sat Dec 25 13:45:21 2004] : (4) DM: Dex check: [1d20+3] -> [15,3] = (18)
[Sat Dec 25 13:45:27 2004] : (9) No Name: ...
[Sat Dec 25 13:45:30 2004] : (4) DM: OOC: Well, good enough anyway.
[Sat Dec 25 13:45:40 2004] : (4) DM: Dieger slips from the meelee.
[Sat Dec 25 13:45:43 2004] : (2) Stisnera: Dieger, break free. We will have to make a run.
[Sat Dec 25 13:46:00 2004] : (7) Baelhar Haruil: [1d20+3] -> [17,3] = (20)
[Sat Dec 25 13:46:04 2004] : (4) DM: OOC: Dex checks (DC 15) to get out of the room.
[Sat Dec 25 13:46:19 2004] : (2) Stisnera: Dex check: [1d20+3] -> [19,3] = (22)
[Sat Dec 25 13:46:20 2004] : (4) DM: OOC: ATG must beat DC 10, because he's already at the door.
[Sat Dec 25 13:46:26 2004] : (4) DM: [1d20+2] -> [12,2] = (14)
[Sat Dec 25 13:46:31 2004] : (4) DM: Dex check: [1d20+3] -> [8,3] = (11)
[Sat Dec 25 13:46:41 2004] : (4) DM: Deiger slams into the doorframe.
[Sat Dec 25 13:46:47 2004] : (5) Jacob: ooc: who's mister. no name?
[Sat Dec 25 13:46:47 2004] : (7) Baelhar Haruil: (shouts) The door, help me brace it!
[Sat Dec 25 13:46:57 2004] : (4) DM: OOC: No idea.
[Sat Dec 25 13:47:05 2004] : (5) Jacob: ooc: shall I throw him out?
[Sat Dec 25 13:47:10 2004] : (9) No Name: ...I haven't played in forever and already I have forgotten how to do anything on OpenRPG.
[Sat Dec 25 13:47:19 2004] : (2) Stisnera: Think we can hold them at the door?
[Sat Dec 25 13:47:30 2004] : (4) DM: OOC: Not unless he's a nuisense.
[Sat Dec 25 13:47:33 2004] : (7) Baelhar Haruil: ooc is the door at the bottom or at the top
[Sat Dec 25 13:47:39 2004] : (5) Jacob: ooc: We're in the middle of a session - try the lobby of one of the public servers.
[Sat Dec 25 13:47:41 2004] : (4) DM: OOC: About ten of them.
[Sat Dec 25 13:47:42 2004] : (7) Baelhar Haruil: ooc the closet door rather
[Sat Dec 25 13:47:51 2004] : (7) Baelhar Haruil: ooc obviously it won't last, but hopefully the guards will come by then
[Sat Dec 25 13:48:01 2004] : (7) Baelhar Haruil: ooc is everybody through the closet door?
[Sat Dec 25 13:48:18 2004] : (4) DM: OOC: The secret door is behind the dresser, we are going out the hallway door, ATG was in the closet.
[Sat Dec 25 13:48:26 2004] : (9) No Name: Disconnecting from server...
[Sat Dec 25 13:48:27 2004] : (9) No Name (exit): 13:48
[Sat Dec 25 13:48:29 2004] : (7) Baelhar Haruil: ooc okay lol
[Sat Dec 25 13:48:39 2004] : (4) DM: OOC: Dieger hasn't quite made it. Str check to pull him out?
[Sat Dec 25 13:48:43 2004] : (2) Stisnera: (Any hope of holding a door with a tower shield and a defensive posture of some sort?)
[Sat Dec 25 13:48:44 2004] : (2) Stisnera: Str check: [1d20+2] -> [7,2] = (9)
[Sat Dec 25 13:48:47 2004] : (7) Baelhar Haruil: [1d20+1] -> [3,1] = (4)
[Sat Dec 25 13:48:48 2004] : (4) DM: OOC: Yeah, a little confusing.
[Sat Dec 25 13:49:23 2004] : (4) DM: OOC: The door is pretty narrow, but the hallway is a little wider. Two could squeese side-by-side.
[Sat Dec 25 13:49:43 2004] : (4) DM: [1d20-1] -> [17,-1] = (16)
[Sat Dec 25 13:50:07 2004] : (4) DM: Jacob pulls Dieger into the hallway. OOC: (Hope Jack doesn't mind when he comes back...)
[Sat Dec 25 13:50:09 2004] : (7) Baelhar Haruil: (stands at the door) Go ahead call the guards, I will hold them off!
[Sat Dec 25 13:50:18 2004] : (2) Stisnera: Sure you won't.
[Sat Dec 25 13:50:27 2004] : (4) DM: ATG continues yelling.
[Sat Dec 25 13:50:27 2004] : (7) Baelhar Haruil: [1d20+3] -> [9,3] = (12)
[Sat Dec 25 13:50:34 2004] : (7) Baelhar Haruil: ooc initiative
[Sat Dec 25 13:50:39 2004] : (4) DM: Dex check: [1d20+3] -> [13,3] = (16)
[Sat Dec 25 13:50:46 2004] : (2) Stisnera: Dex check: [1d20+3] -> [7,3] = (10)
[Sat Dec 25 13:50:52 2004] : (4) DM: Cult/Mafia:
[Sat Dec 25 13:51:17 2004] : (7) Baelhar Haruil: ooc I hope this guy isn't as strong as albert lol
[Sat Dec 25 13:51:17 2004] : (4) DM: Mmm...Call it 13 on average.
[Sat Dec 25 13:51:37 2004] : (2) Stisnera: (These guys. There are... ten of them?)
[Sat Dec 25 13:51:47 2004] : (4) DM: OOC: The two Alberts have only a +2 strength modifier.
[Sat Dec 25 13:51:50 2004] : (7) Baelhar Haruil: ooc yeah but aren't they coming one by one through the door
[Sat Dec 25 13:51:50 2004] : (4) DM: OOC: Ten.
[Sat Dec 25 13:51:59 2004] : (4) DM: OOC: Yep.
[Sat Dec 25 13:52:05 2004] : (4) DM: OOC: Should we wait for Jack?
[Sat Dec 25 13:52:07 2004] : (7) Baelhar Haruil: ooc okay.
[Sat Dec 25 13:52:27 2004] : (4) DM: OOC: How long?
[Sat Dec 25 13:52:29 2004] : (7) Baelhar Haruil: (to Stisnera) Mi'lady, I'd be much obliged if you take the point! (pulls out sling)
[Sat Dec 25 13:52:30 2004] : (2) Stisnera: (Well, couldn't you play for him? It will be needed, however, especially for healing)
[Sat Dec 25 13:53:17 2004] : (4) DM: OOC: I could, but he never said I could and if we get his character killed, he will be most annoyed. However, if I give Jacob a nice DM shield...
[Sat Dec 25 13:53:36 2004] : (4) DM: OOC: Jacob is now un-attackable. :)
[Sat Dec 25 13:53:55 2004] : (2) Stisnera: (Well, he doesn't have to be at the door. Does he have some ranged weapon? I doubt three of us could fight at the door without killing one another)
[Sat Dec 25 13:54:25 2004] : (7) Baelhar Haruil: ooc come again, what is your sword especially long?
[Sat Dec 25 13:54:43 2004] : (7) Baelhar Haruil: ooc we could do the legion thing and stay really close together at the door
[Sat Dec 25 13:55:14 2004] : (4) DM: OOC: No long range. Guess he just stays back.
[Sat Dec 25 13:55:21 2004] : (4) DM: Dieger moves up beside Stis.
[Sat Dec 25 13:55:35 2004] : (4) DM: Masterwork Rapier Attack Roll: [1d20+4] -> [10,4] = (14)===> DMG: [1d6+2] -> [6,2] = (8)
[Sat Dec 25 13:56:06 2004] : (4) DM: OOC: AC...Call it 14, on average.
[Sat Dec 25 13:56:32 2004] : (4) DM: The lean Elf in the fore is now dying.
[Sat Dec 25 13:57:08 2004] : (4) DM: Second C/M...Half-Orc. One attack on Stis...
[Sat Dec 25 13:57:11 2004] : (4) DM: [1d20+3] -> [1,3] = (4)
[Sat Dec 25 13:57:18 2004] : (4) DM: OOC: Misses.
[Sat Dec 25 13:57:18 2004] : (2) Stisnera: (AC is 21)
[Sat Dec 25 13:58:18 2004] : (4) DM: OOC: BH, your turn.
[Sat Dec 25 13:58:31 2004] : (4) DM: Dieger, Bandits, Stis, BH.
[Sat Dec 25 13:58:45 2004] : (2) Stisnera: (BH and Stis rather)
[Sat Dec 25 13:58:58 2004] : (4) DM: Dieger, Bandits, BH, Stis. :)
[Sat Dec 25 13:59:00 2004] : (7) Baelhar Haruil: Attack: Ranged Sling Attack : [1d20+3] -> [12,3] = (15)
[Sat Dec 25 13:59:09 2004] : (7) Baelhar Haruil: shoots a pebble at a bandit's head.
[Sat Dec 25 13:59:23 2004] : (4) DM: Damage?
[Sat Dec 25 13:59:44 2004] : (2) Stisnera: (1d4 I think)
[Sat Dec 25 14:00:06 2004] : (2) Stisnera: (From what I have on OpenRPG at any rate)
[Sat Dec 25 14:00:24 2004] : (4) DM: OOC: Yep, 1d4.
[Sat Dec 25 14:00:32 2004] : (4) DM: OOC: BH, you there?
[Sat Dec 25 14:00:48 2004] : (4) DM: OOC: Gotta BRB
[Sat Dec 25 14:03:29 2004] : (7) Baelhar Haruil: ooc sorry back
[Sat Dec 25 14:03:38 2004] : (7) Baelhar Haruil: Damage: [1d4+1] -> [4,1] = (5)
[Sat Dec 25 14:03:49 2004] : (7) Baelhar Haruil: (+1 strength mod right.)
[Sat Dec 25 14:03:59 2004] : (7) Baelhar Haruil: (what a lucky roll lol)
[Sat Dec 25 14:04:26 2004] : (4) DM: OOC: Back.
[Sat Dec 25 14:04:37 2004] : (4) DM: The Half-Orc staggers.
[Sat Dec 25 14:04:43 2004] : (4) DM: Stis?
[Sat Dec 25 14:04:58 2004] : (2) Stisnera: *Mind Thrust, as she is wont to do* (On the closest foe)
[Sat Dec 25 14:05:04 2004] : (2) Stisnera: Damage [1d10] -> [4] = (4)
[Sat Dec 25 14:05:06 2004] : (2) Stisnera: (Grr.)
[Sat Dec 25 14:05:18 2004] : (4) DM: OOC: Coming through the doorway one at a time, so...
[Sat Dec 25 14:05:32 2004] : (4) DM: The half-orc falls.
[Sat Dec 25 14:06:00 2004] : (2) Stisnera: (Incidentally, is it possible to use an item (potion or the like) and attack, or is using these items a full action?)
[Sat Dec 25 14:06:02 2004] : (4) DM: OOC: Don't you need a concentration roll?
[Sat Dec 25 14:06:02 2004] : (7) Baelhar Haruil: (steps into the doorway)
[Sat Dec 25 14:06:10 2004] : (7) Baelhar Haruil: : Defensive Posture (+5 AC) : [1d20+1-5] -> [20,1,-5] = (16)
[Sat Dec 25 14:06:16 2004] : (4) DM: OOC: Potions are a free action.
[Sat Dec 25 14:06:32 2004] : (4) DM: OOC: Uh...Only two people at a time. And Dieger and Stis are already there.
[Sat Dec 25 14:06:40 2004] : (7) Baelhar Haruil: ooc damn
[Sat Dec 25 14:06:42 2004] : (7) Baelhar Haruil: ooc okay nm
[Sat Dec 25 14:06:59 2004] : (4) DM: Third bandit, gnome.
[Sat Dec 25 14:07:52 2004] : (4) DM: This one is actually well-armed, and has one and a half lightning-bolt scars on his face.
[Sat Dec 25 14:08:06 2004] : (4) DM: [1d20+4] -> [18,4] = (22)
[Sat Dec 25 14:08:18 2004] : (4) DM: Attacking Dieger.
[Sat Dec 25 14:08:21 2004] : (2) Stisnera: (Did Dieger act this turn?)
[Sat Dec 25 14:08:48 2004] : (4) DM: Woop. I was going to have Dieger ready an action to attack the next bandit.
[Sat Dec 25 14:08:54 2004] : (4) DM: Guess he attacks after.
[Sat Dec 25 14:09:04 2004] : (2) Stisnera: (Looks like I forgot to roll Concentration. I missed your message.)
[Sat Dec 25 14:09:08 2004] : (7) Baelhar Haruil: this is confusing, who's turn is it
[Sat Dec 25 14:09:08 2004] : (2) Stisnera: Concentration Skill Check: [1d20+6] -> [20,6] = (26)
[Sat Dec 25 14:09:10 2004] : (7) Baelhar Haruil: ooc rather
[Sat Dec 25 14:09:13 2004] : (7) Baelhar Haruil: ooc lol
[Sat Dec 25 14:09:19 2004] : (4) DM: Bandits turn.
[Sat Dec 25 14:09:25 2004] : (4) DM: [1d6+0] -> [3,0] = (3)
[Sat Dec 25 14:09:31 2004] : (4) DM: Dieger grunts.
[Sat Dec 25 14:09:36 2004] : (4) DM: Masterwork Rapier Attack Roll: [1d20+4] -> [3,4] = (7)===> DMG: [1d6+2] -> [2,2] = (4)
[Sat Dec 25 14:09:41 2004] : (7) Baelhar Haruil: ooc ohh one and a half scars
[Sat Dec 25 14:09:41 2004] : (4) DM: Dieger misses.
[Sat Dec 25 14:10:09 2004] : (4) DM: OOC: You recognize the mark of a 'sargeant'.
[Sat Dec 25 14:10:21 2004] : (4) DM: OOC: Knowledge roll still somewhat in effect.
[Sat Dec 25 14:10:36 2004] : (4) DM: OOC: sergeant, rather, I think. (sp)
[Sat Dec 25 14:10:38 2004] : (2) Stisnera: (Does the same work for Concentration rolls? *Smirks*)
[Sat Dec 25 14:10:46 2004] : (4) DM: OOC: Nope.
[Sat Dec 25 14:10:55 2004] : (2) Stisnera: (Not even on critical successes?)
[Sat Dec 25 14:10:57 2004] : (4) DM: Ok, BH.
[Sat Dec 25 14:11:29 2004] : (7) Baelhar Haruil: Attack: Ranged Sling Attack : [1d20+3] -> [16,3] = (19)
[Sat Dec 25 14:11:36 2004] : (4) DM: OOC: No critical successes for skills.
[Sat Dec 25 14:11:52 2004] : (7) Baelhar Haruil: aims his sling with elven precision and looses one at the bandit's chest.
[Sat Dec 25 14:11:57 2004] : (7) Baelhar Haruil: Damage: [1d4+1] -> [4,1] = (5)
[Sat Dec 25 14:12:03 2004] : (7) Baelhar Haruil: LOL
[Sat Dec 25 14:12:10 2004] : (7) Baelhar Haruil: ooc really I didn't cheat lol
[Sat Dec 25 14:12:25 2004] : (7) Baelhar Haruil: Damage: [1d4+1] -> [3,1] = (4)
[Sat Dec 25 14:12:28 2004] : (7) Baelhar Haruil: Damage: [1d4+1] -> [4,1] = (5)
[Sat Dec 25 14:12:31 2004] : (7) Baelhar Haruil: Damage: [1d4+1] -> [2,1] = (3)
[Sat Dec 25 14:12:34 2004] : (7) Baelhar Haruil: Damage: [1d4+1] -> [1,1] = (2)
[Sat Dec 25 14:12:44 2004] : (4) DM: The bandit staggers somewhat.
[Sat Dec 25 14:12:55 2004] : (7) Baelhar Haruil: ooc I need a bow soon lol
[Sat Dec 25 14:13:00 2004] : (4) DM: OOC: Or cult/mafia member. Close enough. :)
[Sat Dec 25 14:13:15 2004] : (2) Stisnera: *Tries to target the bandit behind the gnome* (Is it possible?)
[Sat Dec 25 14:13:16 2004] : (4) DM: Stis.
[Sat Dec 25 14:13:33 2004] : (4) DM: OOC: Don't think a gnome would block LOS.
[Sat Dec 25 14:13:48 2004] : (2) Stisnera: *Then does so* *Mind Thrust!*
[Sat Dec 25 14:13:50 2004] : (4) DM: Hmmm...Human C/M. One scar.
[Sat Dec 25 14:13:59 2004] : (2) Stisnera: [1d10] -> [9] = (9)
[Sat Dec 25 14:14:43 2004] : (7) Baelhar Haruil: [1d4+4] -> [1,4] = (5)
[Sat Dec 25 14:15:01 2004] : (7) Baelhar Haruil: ooc whops sorry
[Sat Dec 25 14:15:16 2004] : (4) DM: The fourth bandit falls.
[Sat Dec 25 14:15:24 2004] : (4) DM: Dieger.
[Sat Dec 25 14:15:28 2004] : (4) DM: Masterwork Rapier Attack Roll: [1d20+4] -> [8,4] = (12)===> DMG: [1d6+2] -> [2,2] = (4)
[Sat Dec 25 14:15:31 2004] : (7) Baelhar Haruil: (shouts) Albert where the hell are those guards!
[Sat Dec 25 14:15:34 2004] : (4) DM: Misses.
[Sat Dec 25 14:15:45 2004] : (4) DM: You hear some running sounds behind you.
[Sat Dec 25 14:15:46 2004] : (2) Stisnera: We are doing fine here, don't worry.
[Sat Dec 25 14:15:56 2004] : (4) DM: OOC: Their scheduled in. :)
[Sat Dec 25 14:16:10 2004] : (7) Baelhar Haruil: ooc and will arrive in the nik of time no doubt
[Sat Dec 25 14:16:14 2004] : (7) Baelhar Haruil: ooc or after the fireworks
[Sat Dec 25 14:16:17 2004] : (7) Baelhar Haruil: ooc lol
[Sat Dec 25 14:16:24 2004] : (2) Stisnera: *Yells* We urge you to flee at once. Reinforcements are coming, and we are more than a match for you. Flee, lest your minds are blasted, as two of your... colleagues can testify.
[Sat Dec 25 14:16:53 2004] : (4) DM: And the tenth bandit squeezes into the room, ducking to avoid hitting his head on the cieling. Two lightning-bolt scars...And he's an ogre.
[Sat Dec 25 14:17:04 2004] : (4) DM: OOC: Yep, nick of time.
[Sat Dec 25 14:17:16 2004] : (2) Stisnera: (Do we *see* the Ogre? I will target him then)
[Sat Dec 25 14:17:19 2004] : (2) Stisnera: (Or her)
[Sat Dec 25 14:17:26 2004] : (4) DM: OOC: Easily.
[Sat Dec 25 14:17:34 2004] : (4) DM: [1d20+4] -> [16,4] = (20)
[Sat Dec 25 14:17:39 2004] : (4) DM: [1d6+0] -> [4,0] = (4)
[Sat Dec 25 14:17:44 2004] : (4) DM: Dieger staggers.
[Sat Dec 25 14:18:19 2004] : (2) Stisnera: Elven folk, you might wish to replace Dieger on the front. He doesn't seem able to hold them.
[Sat Dec 25 14:18:31 2004] : (4) DM: Dieger staggers backward and waves BH forward.
[Sat Dec 25 14:18:32 2004] : (7) Baelhar Haruil: (pulls out his staff and runs up to Dieger)
[Sat Dec 25 14:18:43 2004] : (7) Baelhar Haruil: : Defensive Posture (+5 AC) : [1d20+1-5] -> [4,1,-5] = (0)
[Sat Dec 25 14:18:44 2004] : (4) DM: Ok, BH.
[Sat Dec 25 14:18:51 2004] : (7) Baelhar Haruil: ooc lol
[Sat Dec 25 14:19:15 2004] : (2) Stisnera: (Was that a full action? I will assume so)
[Sat Dec 25 14:19:27 2004] : (7) Baelhar Haruil: (well running up was a move action)
[Sat Dec 25 14:19:44 2004] : (2) Stisnera: *Mind Thrust the closest foe this time. There is still plenty of time to deal with the Ogre*
[Sat Dec 25 14:19:45 2004] : (2) Stisnera: [1d10] -> [7] = (7)
[Sat Dec 25 14:19:47 2004] : (7) Baelhar Haruil: (okay if you want to nitpick I can't pull that off this turn lol)
[Sat Dec 25 14:20:25 2004] : (4) DM: Third C/M falls. The other C/M move backwards and begin pulling out range weapons.
[Sat Dec 25 14:20:34 2004] : (4) DM: And the guards arrive.
[Sat Dec 25 14:20:43 2004] : (7) Baelhar Haruil: (goes prone to avoid being hit)
[Sat Dec 25 14:20:50 2004] : (7) Baelhar Haruil: (and pulls out his sling)
[Sat Dec 25 14:21:29 2004] : (7) Baelhar Haruil: shouts, "The bandits!"
[Sat Dec 25 14:21:36 2004] : (4) DM: The nick of time arrives...
[Sat Dec 25 14:21:40 2004] : (2) Stisnera: *Sees who's next in line*
[Sat Dec 25 14:22:13 2004] : (4) DM: With lot's of guards, most fit for duty, with the fussy clerk puffing behind them.
[Sat Dec 25 14:22:35 2004] : (4) DM: Dieger pulls BH into the hallway.
[Sat Dec 25 14:22:40 2004] : (4) DM: Str check: [1d20+2] -> [17,2] = (19)
[Sat Dec 25 14:23:06 2004] : (7) Baelhar Haruil: [1d20+1] -> [3,1] = (4)
[Sat Dec 25 14:23:37 2004] : (7) Baelhar Haruil: ooc can't I forgo the roll if I want him to pull me?
[Sat Dec 25 14:23:44 2004] : (4) DM: Ok, Ogre. Charges.
[Sat Dec 25 14:23:50 2004] : (4) DM: OOC: Yep. You're pulled.
[Sat Dec 25 14:24:03 2004] : (2) Stisnera: (Whose turn is it?)
[Sat Dec 25 14:24:27 2004] : (4) DM: BH's, from a prone position.
[Sat Dec 25 14:24:53 2004] : (7) Baelhar Haruil: Attack: Ranged Sling Attack : [1d20+3] -> [19,3] = (22)
[Sat Dec 25 14:24:55 2004] : (4) DM: Fussy clerk "Guards, attack the ones with the lightning bolt scars."
[Sat Dec 25 14:24:59 2004] : (7) Baelhar Haruil: Damage: [1d4+1] -> [2,1] = (3)
[Sat Dec 25 14:25:23 2004] : (4) DM: OOC: -4 on the attack with a sling from a prone position. (DM ruling) Still hits.
[Sat Dec 25 14:25:24 2004] : (7) Baelhar Haruil: Baelhar looses another pebble, and mumbles something to himself about arrows.
[Sat Dec 25 14:25:26 2004] : (2) Stisnera: Don't kill the weaklings though. We need them to block the passage.
[Sat Dec 25 14:25:30 2004] : (4) DM: The ogre laughs.
[Sat Dec 25 14:26:04 2004] : (4) DM: OOC: Guards will act next round. Ranged, I suppose.
[Sat Dec 25 14:26:07 2004] : (4) DM: Stis.
[Sat Dec 25 14:26:24 2004] : (2) Stisnera: *Uses a psychic stone (dull gray, +1 psychic point), and Mind Thrusts the Ogre*
[Sat Dec 25 14:26:27 2004] : (2) Stisnera: [1d10] -> [8] = (8)
[Sat Dec 25 14:26:50 2004] : (4) DM: The ogre growls "Think you can hurt ME?"
[Sat Dec 25 14:27:11 2004] : (4) DM: Dieger.
[Sat Dec 25 14:27:14 2004] : (2) Stisnera: Think you can hurt me through seven inches of steel or so? *Spits on the closest bandit*
[Sat Dec 25 14:27:14 2004] : (4) DM: Masterwork Rapier Attack Roll: [1d20+4] -> [2,4] = (6)===> DMG: [1d6+2] -> [1,2] = (3)
[Sat Dec 25 14:27:31 2004] : (4) DM: Dieger misses. Bad roll fairy?
[Sat Dec 25 14:27:45 2004] : (2) Stisnera: (Dieger was born to fail rolls.)
[Sat Dec 25 14:27:49 2004] : (4) DM: Bandits...
[Sat Dec 25 14:27:53 2004] : (4) DM: [1d20] -> [12] = (12)
[Sat Dec 25 14:28:19 2004] : (2) Stisnera: Fire away at them, but let them hinder one another, and take that ogre down.
[Sat Dec 25 14:28:22 2004] : (7) Baelhar Haruil: ooc bandits get the -4 too lol
[Sat Dec 25 14:28:28 2004] : (7) Baelhar Haruil: ooc if they are still using ranged
[Sat Dec 25 14:28:28 2004] : (4) DM: [1d20] -> [9] = (9)
[Sat Dec 25 14:28:44 2004] : (4) DM: OOC: Yeah, so one less.
[Sat Dec 25 14:28:47 2004] : (4) DM: OOC: Yep.
[Sat Dec 25 14:28:50 2004] : (4) DM: [1d20-1] -> [9,-1] = (8)
[Sat Dec 25 14:28:51 2004] : (4) DM: [1d20-1] -> [6,-1] = (5)
[Sat Dec 25 14:28:52 2004] : (4) DM: [1d20-1] -> [3,-1] = (2)
[Sat Dec 25 14:29:02 2004] : (4) DM: OOC: Those bandits are sucking...
[Sat Dec 25 14:29:21 2004] : (4) DM: Several arrows fly at the ogre over your heads.
[Sat Dec 25 14:29:35 2004] : (4) DM: OOC: What's the penalty for firing into meelee?
[Sat Dec 25 14:29:57 2004] : (2) Stisnera: (DM ruling I guess)
[Sat Dec 25 14:30:21 2004] : (7) Baelhar Haruil: ooc uh -4 unless you hae precise shot feat
[Sat Dec 25 14:30:25 2004] : (7) Baelhar Haruil: ooc I think
[Sat Dec 25 14:30:41 2004] : (2) Stisnera: (On the other hand, there are so many of them an arrow is more likely to hit someone. Or is it?)
[Sat Dec 25 14:30:41 2004] : (7) Baelhar Haruil: ooc that ogre is blocking their way more than helping lol
[Sat Dec 25 14:30:46 2004] : (7) Baelhar Haruil: ooc it better not have 30 strength though lol
[Sat Dec 25 14:31:19 2004] : (7) Baelhar Haruil: ooc naw, the arrows still have plenty of room to go wide, the ogre is blocking their way, and the people they are shooting at are prone (me)
[Sat Dec 25 14:31:20 2004] : (4) DM: OOC: Ok, one less than the bandits, for being out of shape.
[Sat Dec 25 14:31:25 2004] : (2) Stisnera: (Well, I am hoping it will be delayed for a while. If it has a nice attack roll... I will have some trouble.)
[Sat Dec 25 14:31:28 2004] : (7) Baelhar Haruil: ooc and stis has her shield
[Sat Dec 25 14:31:59 2004] : (7) Baelhar Haruil: ooc lol out of shape ogre
[Sat Dec 25 14:32:18 2004] : (7) Baelhar Haruil: ooc even an out of shape ogre has a... +4 racial bonus to strength?
[Sat Dec 25 14:33:16 2004] : (7) Baelhar Haruil: oof lets get fighting
[Sat Dec 25 14:33:16 2004] : (4) DM (exit): 14:33
[Sat Dec 25 14:33:22 2004] : (7) Baelhar Haruil: ooc ooof
[Sat Dec 25 14:33:32 2004] : (7) Baelhar Haruil: damn
[Sat Dec 25 14:33:48 2004] : (7) Baelhar Haruil: oh well. let's talk space empires. lol.
[Sat Dec 25 14:33:48 2004] : (2) Stisnera: He should get back. I think.
[Sat Dec 25 14:34:02 2004] : (2) Stisnera: What did you say about psions being weak incidentally?
[Sat Dec 25 14:34:07 2004] : (7) Baelhar Haruil: I want to open a warp point and go through it on the same turn
[Sat Dec 25 14:34:15 2004] : (7) Baelhar Haruil: yeah you managed to twink the psion alright lol
[Sat Dec 25 14:34:26 2004] : (7) Baelhar Haruil: I should have played by 20 strength half-orc lol
[Sat Dec 25 14:34:45 2004] : (7) Baelhar Haruil: with so much money to go around I wouldn't have to worry about AC lol
[Sat Dec 25 14:34:59 2004] : (2) Stisnera: I will want to increase my AC by the way... And there is a nice power allowing me to do that. (+1 AC/Saving Throws for now, can increase by one every three power points. Nice.)
[Sat Dec 25 14:35:20 2004] : (7) Baelhar Haruil: lol
[Sat Dec 25 14:35:24 2004] : (2) Stisnera: You can open a wormhole and warp on the same turn.
[Sat Dec 25 14:35:33 2004] : (7) Baelhar Haruil: well if Narf gave some more stat points
[Sat Dec 25 14:35:40 2004] : (7) Baelhar Haruil: I would have gone 18 dex 18 wis
[Sat Dec 25 14:35:41 2004] : (10) DM (enter): 14:35
[Sat Dec 25 14:35:44 2004] : (7) Baelhar Haruil: yes, how do I do so
[Sat Dec 25 14:35:52 2004] : (10) DM: Sorry, my internet cord came loose.
[Sat Dec 25 14:35:58 2004] : (2) Stisnera: (Welcome back. Last message was: OOC: Ok, one less than the bandits...)
[Sat Dec 25 14:36:18 2004] : (7) Baelhar Haruil: ooc okay game is on
[Sat Dec 25 14:36:32 2004] : (10) DM: OOC: Then I said the doorway wasn't that high. The guards all missed, too. Don't ask me how. :)
[Sat Dec 25 14:36:38 2004] : (10) DM: Ogre...
[Sat Dec 25 14:36:41 2004] : (10) DM: [1d20+3] -> [18,3] = (21)
[Sat Dec 25 14:36:53 2004] : (10) DM: OOC: And attacking...
[Sat Dec 25 14:36:57 2004] : (10) DM: [1d2] -> [1] = (1)
[Sat Dec 25 14:37:00 2004] : (10) DM: Stis.
[Sat Dec 25 14:37:12 2004] : (10) DM: OOC: AC?
[Sat Dec 25 14:37:13 2004] : (2) Stisnera: *Psychic stone and Mind Thrust on the Ogre*
[Sat Dec 25 14:37:15 2004] : (2) Stisnera: [1d10] -> [3] = (3)
[Sat Dec 25 14:37:17 2004] : (2) Stisnera: (21)
[Sat Dec 25 14:37:26 2004] : (10) DM: OOC: Not your turn. You're being attacked.
[Sat Dec 25 14:37:34 2004] : (10) DM: OOC: That's a hit, then.
[Sat Dec 25 14:37:35 2004] : (2) Stisnera: (My mistake)
[Sat Dec 25 14:37:52 2004] : (10) DM: [1d8+2] -> [2,2] = (4)
[Sat Dec 25 14:38:20 2004] : (10) DM: OOC: Whoops. 2d8. 8HP damage.
[Sat Dec 25 14:39:17 2004] : (2) Stisnera: (Hmm, that would be annoying. I hope Jacob is around with his healing spells...)
[Sat Dec 25 14:39:20 2004] : (10) DM: A whistle sounds from up the hidden passage. The ogre throws something to the ground and smoke billows out. Reflex check.
[Sat Dec 25 14:39:31 2004] : (7) Baelhar Haruil: [1d20+3] -> [18,3] = (21)
[Sat Dec 25 14:39:57 2004] : (2) Stisnera: (I have exactly 8 HP)
[Sat Dec 25 14:40:10 2004] : (10) DM: BH Does not breath the smoke. However, he still can't see past five feet. He does, however, see the ogre leave his range of vision.
[Sat Dec 25 14:40:25 2004] : (10) DM: Dieger pours one of Stis's healing potions down her throat.
[Sat Dec 25 14:40:34 2004] : (10) DM: Reflex save: [1d20+6] -> [2,6] = (8)
[Sat Dec 25 14:40:36 2004] : (7) Baelhar Haruil: ooc sure I can I have low-light vision
[Sat Dec 25 14:40:43 2004] : (7) Baelhar Haruil: ooc lol unless the smoke is really thick
[Sat Dec 25 14:40:44 2004] : (2) Stisnera: Reflex save: [1d20+3] -> [7,3] = (10)
[Sat Dec 25 14:40:57 2004] : (10) DM: OOC: Or, um, Dieger starts coughing.
[Sat Dec 25 14:41:06 2004] : (7) Baelhar Haruil: ooc is that really a reflex save or more like a fort save lol
[Sat Dec 25 14:41:22 2004] : (10) DM: OOC: Well, ten feet. Any other bandits you can see are also leaving.
[Sat Dec 25 14:41:49 2004] : (10) DM: OOC: It's not really damaging, so...
[Sat Dec 25 14:41:57 2004] : (2) Stisnera: (You mean I got badly hurt on their very last attack because of two narrow rolls? *Glowers*)
[Sat Dec 25 14:42:01 2004] : (2) Stisnera: (That was my luck)
[Sat Dec 25 14:42:06 2004] : (10) DM: OOC: Stis is not breathing much and isn't really affected.
[Sat Dec 25 14:42:26 2004] : (10) DM: You hear the hidden door close.
[Sat Dec 25 14:42:56 2004] : (10) DM: Dieger shuts the door to the room and pulls Stis back some, then pours one of her healing potions down her throat.
[Sat Dec 25 14:43:07 2004] : (10) DM: [1d8+0] -> [8,0] = (8)
[Sat Dec 25 14:43:21 2004] : (7) Baelhar Haruil: (shouts) They're getting away!
[Sat Dec 25 14:43:27 2004] : (2) Stisnera: That Ogre sure hurt. Thanks Dieger.
[Sat Dec 25 14:43:29 2004] : (10) DM: OOC: And Stis's earlier lack of luck is entirely made up.
[Sat Dec 25 14:43:47 2004] : (7) Baelhar Haruil: ooc lol I'm growing more and more unelfish all the time
[Sat Dec 25 14:44:11 2004] : (2) Stisnera: (Ironically, my other question was about whether I could get one more AC point. It looks like it was more important than I thought.)
[Sat Dec 25 14:44:22 2004] : (2) Stisnera: About time you showed up, the guard.
[Sat Dec 25 14:45:39 2004] : (2) Stisnera: Now, if someone would help me remove my darn armour? My arm feels hurt. That Ogre didn't kid when it hit me.
[Sat Dec 25 14:45:41 2004] : (7) Baelhar Haruil: (moves through the smoke looking for survivors)
[Sat Dec 25 14:45:48 2004] : (10) DM: OOC: Just a moment, getting my thoughts together.
[Sat Dec 25 14:46:10 2004] : (10) DM: OOC: No survivers, no dead.
[Sat Dec 25 14:47:01 2004] : (7) Baelhar Haruil: (shouts) Hurry Stisnera, perhaps we can go after the beast!
[Sat Dec 25 14:47:09 2004] : (10) DM: OOC: Ok, together.
[Sat Dec 25 14:47:31 2004] : (10) DM: Fussy clerk "This is most irregular! Most irregular! Yes, we must pursue them at once!"
[Sat Dec 25 14:47:32 2004] : (2) Stisnera: *You* will.
[Sat Dec 25 14:47:48 2004] : (2) Stisnera: I stay here. Tired. Hurt.
[Sat Dec 25 14:47:55 2004] : (7) Baelhar Haruil: (looks back) Yes, you are wise. Perhaps it is best to let the heavily armed guard go after the Ogre.
[Sat Dec 25 14:48:01 2004] : (10) DM: Dieger leans against a wall.
[Sat Dec 25 14:48:29 2004] : (7) Baelhar Haruil: Where is Jacob? His healing magik would be useful.
[Sat Dec 25 14:48:39 2004] : (7) Baelhar Haruil: I am sorry friends, this is the best I can do.
[Sat Dec 25 14:48:43 2004] : (10) DM: The guards pull masks over their faces and pursue the M/C.
[Sat Dec 25 14:49:00 2004] : (10) DM: Jacob heals Dieger.
[Sat Dec 25 14:49:02 2004] : (10) DM: [1d8+0] -> [2,0] = (2)
[Sat Dec 25 14:49:08 2004] : (10) DM: Slightly.
[Sat Dec 25 14:49:21 2004] : (10) DM: OOC: Forgot about him.
[Sat Dec 25 14:49:49 2004] : (7) Baelhar Haruil: [1d20+3] -> [13,3] = (16)
[Sat Dec 25 14:49:56 2004] : (2) Stisnera: Did you see the dead?
[Sat Dec 25 14:50:01 2004] : (10) DM: The fussy clerk puffs after them, robe held over his face.
[Sat Dec 25 14:50:04 2004] : (7) Baelhar Haruil: attempts to perform first aid.
[Sat Dec 25 14:50:27 2004] : (2) Stisnera: A few of'em got killed.
[Sat Dec 25 14:50:37 2004] : (7) Baelhar Haruil: No. They are no dead, or at least they do not leave their dead behind. When the smoke clears we may examine the area more closely perhaps.
[Sat Dec 25 14:50:43 2004] : (10) DM: ATG says "I fear it will be futile. They could only have been robbing the treasury, somehow."
[Sat Dec 25 14:50:58 2004] : (10) DM: OOC: In regards to the pursuit.
[Sat Dec 25 14:51:07 2004] : (7) Baelhar Haruil: They may simply have been and pulled out by their comrades.
[Sat Dec 25 14:51:11 2004] : (10) DM: ATG looks composed now, although sorrowfull.
[Sat Dec 25 14:51:17 2004] : (10) DM: OOC: Huh?
[Sat Dec 25 14:51:18 2004] : (2) Stisnera: There will be fewer of them anyway.
[Sat Dec 25 14:51:38 2004] : (7) Baelhar Haruil: ooc isn't there a lot of smoke. lol.
[Sat Dec 25 14:51:39 2004] : (2) Stisnera: Why would they bother to bring their dead with them, while running away? Looks fishy.
[Sat Dec 25 14:51:48 2004] : (10) DM: Dieger "Not really. A city this size would need more than a few too rob it's treasury.
[Sat Dec 25 14:51:56 2004] : (7) Baelhar Haruil: I have heard of magiks that allow a mage to teleport his minions away from battle.
[Sat Dec 25 14:52:20 2004] : (10) DM: Startled yells come up the passageway.
[Sat Dec 25 14:52:26 2004] : (7) Baelhar Haruil: The lightning bolt is a mark of a powerful clan. This is not beyond their abilities.
[Sat Dec 25 14:52:45 2004] : (7) Baelhar Haruil: ooc the mark rather
[Sat Dec 25 14:52:46 2004] : (2) Stisnera: I don't know about you, but I am getting out of here fast for now.
[Sat Dec 25 14:52:55 2004] : (10) DM: OOC: Ok, I think you've pulled enough out of that knowledge check. :)
[Sat Dec 25 14:53:01 2004] : (7) Baelhar Haruil: ooc lol
[Sat Dec 25 14:53:22 2004] : (2) Stisnera: If you want to fight their ogre and half their throng, be my guest though.
[Sat Dec 25 14:53:47 2004] : (7) Baelhar Haruil: No, it is time to leave. What about the guard though?
[Sat Dec 25 14:53:51 2004] : (10) DM: No sounds of battle comes up the passegeway, although a guard does.
[Sat Dec 25 14:54:06 2004] : (7) Baelhar Haruil: Look here comes one now.
[Sat Dec 25 14:54:08 2004] : (2) Stisnera: They are trained, paid and expected to do that sort of things.
[Sat Dec 25 14:54:18 2004] : (2) Stisnera: Stand on your guard. Could be a trap.
[Sat Dec 25 14:54:47 2004] : (10) DM: Guard "Clerk said to tell you you'd get 100gp each for anything you know about those guys."
[Sat Dec 25 14:55:09 2004] : (10) DM: OOC: The guard does not have any lightning-bolt scars.
[Sat Dec 25 14:55:09 2004] : (2) Stisnera: And nothing for having saved the clerk, and helped you, and...?
[Sat Dec 25 14:55:29 2004] : (7) Baelhar Haruil: (to guard) I recognized the mark on one of their faces. It is the mark of a powerful clan, or what you humens call "mafia". I know no more.
[Sat Dec 25 14:55:45 2004] : (10) DM: Guard "There's only 350gp left. fifty's coming out of his savings."
[Sat Dec 25 14:56:01 2004] : (2) Stisnera: Don't call on us to help you next time.
[Sat Dec 25 14:56:04 2004] : (10) DM: The guard hands BH 100gp.
[Sat Dec 25 14:56:07 2004] : (7) Baelhar Haruil: (to guard) as well, they seem highly organized, coordinated with purpose, and not mere bandits interested in gold.
[Sat Dec 25 14:56:31 2004] : (7) Baelhar Haruil: (to guard) We discovered a duplicate of Albert, one of his brothers, who was aiding the bandits in their misdeed.
[Sat Dec 25 14:56:50 2004] : (10) DM: Guard "Oh yeah." Hands you a letter of credit worth 800gp. "I'm afraid it's not worth much now, but the taxes will be in in a few months."
[Sat Dec 25 14:57:06 2004] : (10) DM: Guard "He told me to give you that, too."
[Sat Dec 25 14:57:07 2004] : (7) Baelhar Haruil: (to guard) What if we recover the stolen gold?
[Sat Dec 25 14:57:14 2004] : (7) Baelhar Haruil: (takes letter)
[Sat Dec 25 14:57:19 2004] : (2) Stisnera: Just tell your craftsmen to offer us *something* of our choice worth that amount of gold.
[Sat Dec 25 14:57:41 2004] : (10) DM: OOC: Must collect thoughts.
[Sat Dec 25 14:58:22 2004] : (10) DM: Guard "All the valuable items were in the vault, too. Albert has a brother?"
[Sat Dec 25 14:58:45 2004] : (10) DM: Guard "There might be some stuff in store-rooms. Albert, you keep track of that, don't you?"
[Sat Dec 25 14:59:00 2004] : (2) Stisnera: *Nods to Dieger* Recall about our stroll?
[Sat Dec 25 14:59:10 2004] : (10) DM: ATG "Yes, we may be able to find something suitable."
[Sat Dec 25 14:59:17 2004] : (10) DM: Dieger "Yes"."
[Sat Dec 25 14:59:26 2004] : (2) Stisnera: Do you share my thought?
[Sat Dec 25 14:59:44 2004] : (10) DM: Dieger "Yes. Later, though."
[Sat Dec 25 14:59:52 2004] : (7) Baelhar Haruil: (to guard) Yes, there is a man who looks like Albert. We can all vouch for him, this is the true Albert the dwarf. You can tell by checking the marks on his neck... my apologies.
[Sat Dec 25 14:59:59 2004] : (2) Stisnera: Of course.
[Sat Dec 25 15:00:13 2004] : (10) DM: OOC: That would be lack of marks on neck.
[Sat Dec 25 15:00:16 2004] : (7) Baelhar Haruil: (to guard) The other Albert, the one with the neck marks, was responsible for aiding the bandits.
[Sat Dec 25 15:00:18 2004] : (2) Stisnera: Nothing tells you it is the true Dwarf. He could be a third one.
[Sat Dec 25 15:00:34 2004] : (10) DM: Guard "He said he'd been attacked by a dog."
[Sat Dec 25 15:00:34 2004] : (2) Stisnera: We know of *two* Alberts, but cannot say for sure he is the good one.
[Sat Dec 25 15:00:53 2004] : (2) Stisnera: (He is *a* good one, or the genuine one instead)
[Sat Dec 25 15:00:53 2004] : (10) DM: Guard "I don't know about that. I just do what I'm told."
[Sat Dec 25 15:01:14 2004] : (7) Baelhar Haruil: How about you follow us then?
[Sat Dec 25 15:01:18 2004] : (2) Stisnera: If I were you, I would keep a very close watch on this Alfred, and any other Alfred-Dwarf I can put my hands on.
[Sat Dec 25 15:01:29 2004] : (10) DM: OOC: Albert.
[Sat Dec 25 15:01:33 2004] : (7) Baelhar Haruil: I know that you guards are not too well paid. If you follow us, we shall split the treasure when we recover it from the bandits.
[Sat Dec 25 15:01:42 2004] : (10) DM: The guard nods dubiously.
[Sat Dec 25 15:01:44 2004] : (7) Baelhar Haruil: Give us ten men and supplies, and we shall chase the bandits down.
[Sat Dec 25 15:01:53 2004] : (10) DM: The fussy clerk puffs up the passage.
[Sat Dec 25 15:01:59 2004] : (2) Stisnera: You. You. And you. Speak for you Elf, or else.
[Sat Dec 25 15:02:24 2004] : (7) Baelhar Haruil: (looks at Stisnera) But what about the coin Tiefling?
[Sat Dec 25 15:02:31 2004] : (2) Stisnera: (Albert indeed)
[Sat Dec 25 15:02:47 2004] : (10) DM: FS "Supplies? Men? Certainly. The treasury must be recovered at all costs. And I shall accompany you. Albert, you shall come too."
[Sat Dec 25 15:03:09 2004] : (7) Baelhar Haruil: Of course... we will need to go heavily armed. And we shall need to see the town cleric to mend our wounds.
[Sat Dec 25 15:03:16 2004] : (10) DM: FS "One-eighth of the treasury shall be yours when we recover it."
[Sat Dec 25 15:03:26 2004] : (2) Stisnera: Forget it then.
[Sat Dec 25 15:03:30 2004] : (7) Baelhar Haruil: Perhaps we can have a look at the town armory after we see the medicine-man.
[Sat Dec 25 15:03:43 2004] : (10) DM: FS "One-eighth is certainly more than you could ever spend."
[Sat Dec 25 15:03:53 2004] : (10) DM: OOC: FS is getting down to haggling.
[Sat Dec 25 15:04:04 2004] : (2) Stisnera: And how much is one eighth anyway?
[Sat Dec 25 15:04:16 2004] : (7) Baelhar Haruil: Sense Motive.
[Sat Dec 25 15:04:27 2004] : (7) Baelhar Haruil: [1d20+6] -> [8,6] = (14)
[Sat Dec 25 15:04:40 2004] : (2) Stisnera: (Well, the motive is quite clear: money, for both sides)
[Sat Dec 25 15:04:49 2004] : (10) DM: ATG"There was twenty thousand, five hundred and twenty-three gold in the treasure at last count."
[Sat Dec 25 15:05:15 2004] : (2) Stisnera: So that gives... Barely four thousand.
[Sat Dec 25 15:05:18 2004] : (10) DM: OOC: Yep. No hidden motives detected.
[Sat Dec 25 15:05:30 2004] : (7) Baelhar Haruil: Two Thousand coin certainly sounds more than enough. Perhaps we could do this as a service to the town.
[Sat Dec 25 15:05:35 2004] : (7) Baelhar Haruil: For free.
[Sat Dec 25 15:05:39 2004] : (10) DM: OOC: 2,500.
[Sat Dec 25 15:05:57 2004] : (2) Stisnera: Of course, for free. What else?
[Sat Dec 25 15:06:08 2004] : (10) DM: FS "Oh, we must pay you something. Two thousand, five hundred is more than enough."
[Sat Dec 25 15:06:09 2004] : (7) Baelhar Haruil: ooc lol 25 / 8 is around 4 lol guess elf boy is bad at math too
[Sat Dec 25 15:06:25 2004] : (2) Stisnera: (20, not 25. 20/8 is indeed 2.5)
[Sat Dec 25 15:06:28 2004] : (7) Baelhar Haruil: But why. We could parade ourselves around town. Why, we would be saviours.
[Sat Dec 25 15:06:32 2004] : (10) DM: OOC: twenty thousand, five hundred. Not 25,000.
[Sat Dec 25 15:06:49 2004] : (10) DM: Dieger "I have no use for a parade."
[Sat Dec 25 15:06:52 2004] : (7) Baelhar Haruil: Stisnera could even run for the mayoralty after such a feat. Ridding the town of the scourge of the lightning men.
[Sat Dec 25 15:06:52 2004] : (2) Stisnera: If you call being in a coffin and headed for your mortuary to be a saviour, then sure.
[Sat Dec 25 15:07:24 2004] : (7) Baelhar Haruil: We would go door to door, telling the common folk how we were paid nothing to accomplish this deed!
[Sat Dec 25 15:07:28 2004] : (2) Stisnera: Ten thousand gold. Or five, and equipement.
[Sat Dec 25 15:07:32 2004] : (2) Stisnera: (Equipment)
[Sat Dec 25 15:08:09 2004] : (10) DM: FS "One sixth. And 300gp in equipment, for all of you.""
[Sat Dec 25 15:08:12 2004] : (7) Baelhar Haruil: Equipment would be little use to us once we are the town's heroes. Of course... if there was incentive... we could leave the town early.
[Sat Dec 25 15:08:31 2004] : (2) Stisnera: 300 gold? Are you kidding? I would barely afford a bow for that price, let alone decent armour.
[Sat Dec 25 15:08:47 2004] : (5) Jacob: ooc: What'd I miss?
[Sat Dec 25 15:08:49 2004] : (10) DM: FS "One seventh. And 500gp in equipment."
[Sat Dec 25 15:09:06 2004] : (2) Stisnera: See, I could take down five of them without breaking a sweat in inadequate armour. Had it been a true masterwork, I would have killed that Ogre too.
[Sat Dec 25 15:09:22 2004] : (10) DM: OOC: Lot's...Lightning-bolt mafia, evil Albert, good Albert...
[Sat Dec 25 15:09:25 2004] : (2) Stisnera: You know, you are supposed to improve your offer when haggling, not the other way around.
[Sat Dec 25 15:09:44 2004] : (2) Stisnera: One seventh is worse than one sixth, and 200 more gold pieces simply don't cut it.
[Sat Dec 25 15:09:57 2004] : (10) DM: FS "One seventh. And 400gp in equipment each."
[Sat Dec 25 15:10:14 2004] : (7) Baelhar Haruil: Perhaps we should go to the Mayor.
[Sat Dec 25 15:10:20 2004] : (2) Stisnera: I have something better to offer. Our Elf doesn't want any gold. Is that fine with you?
[Sat Dec 25 15:10:25 2004] : (10) DM: FS "That is 1600 more in equipment."
[Sat Dec 25 15:10:35 2004] : (7) Baelhar Haruil: We would tell him about how incompetent the guards are.
[Sat Dec 25 15:11:03 2004] : (7) Baelhar Haruil: Do not prejudge me Stisnera. I require lodging and rations the same as any other being.
[Sat Dec 25 15:11:09 2004] : (7) Baelhar Haruil: Perhaps we should all reject the gold
[Sat Dec 25 15:11:13 2004] : (7) Baelhar Haruil: and do the task for free
[Sat Dec 25 15:11:16 2004] : (2) Stisnera: Fine. 100 gold then for you, the rest for us.
[Sat Dec 25 15:11:27 2004] : (7) Baelhar Haruil: and have the citizenry worship us.
[Sat Dec 25 15:11:40 2004] : (2) Stisnera: And fetch the moon.
[Sat Dec 25 15:11:40 2004] : (7) Baelhar Haruil: Are you haggling with me or the guard Stisnera?
[Sat Dec 25 15:11:59 2004] : (7) Baelhar Haruil: Yes, well they would love us. And you would not want that, would you Clerk?
[Sat Dec 25 15:12:02 2004] : (2) Stisnera: With the clerk, but I was checking if you did have no interest in money. You do.
[Sat Dec 25 15:12:17 2004] : (2) Stisnera: They would throw a party, and forget us two days later.
[Sat Dec 25 15:12:29 2004] : (10) DM: FS "One-seventh, 500gp in equiptment each."
[Sat Dec 25 15:12:30 2004] : (7) Baelhar Haruil: Perhaps. Perhaps not. There are ways.
[Sat Dec 25 15:12:45 2004] : (2) Stisnera: I spent two hundred gold on miscelleanous equipment while defeating a mere handful of bandits. Do you think 500 gold will get me anywhere?
[Sat Dec 25 15:12:59 2004] : (10) DM: FS "Ok." *Shrugs*
[Sat Dec 25 15:13:07 2004] : (7) Baelhar Haruil: How about this Clerk. Spare us fifty men and horses, and we shall bring the bandits to you in charity.
[Sat Dec 25 15:13:12 2004] : (10) DM: FS "I guess you don't want to go."
[Sat Dec 25 15:13:19 2004] : (2) Stisnera: At the very least, more money before we go, and that might work.
[Sat Dec 25 15:13:35 2004] : (2) Stisnera: What use would be gold *after* we have defeated them?
[Sat Dec 25 15:13:37 2004] : (7) Baelhar Haruil: Give us fifty men, and we shall join the fight for food and lodging.
[Sat Dec 25 15:13:52 2004] : (5) Jacob: Stis, has it occured to you that he might have limited funds available for hiring those such as ourselves?
[Sat Dec 25 15:13:53 2004] : (2) Stisnera: An army while you are at it.
[Sat Dec 25 15:14:04 2004] : (7) Baelhar Haruil: The less men you are able to spare, the less it will cost.
[Sat Dec 25 15:14:12 2004] : (7) Baelhar Haruil: ooc the more it will cost rather
[Sat Dec 25 15:14:13 2004] : (7) Baelhar Haruil: ooc lol
[Sat Dec 25 15:14:21 2004] : (2) Stisnera: He has more than twenty thousand gold pieces stolen, so that isn't exactly "limited funds" to me.
[Sat Dec 25 15:14:27 2004] : (2) Stisnera: And craftsmen can always work for free.
[Sat Dec 25 15:14:30 2004] : (5) Jacob: ooc: I'm telling you - it's transmission error.
[Sat Dec 25 15:14:37 2004] : (10) DM: FS "Guards, give these the rest of this" Hands over a limp bag, all that's left of the treasury "And escort them out."
[Sat Dec 25 15:14:48 2004] : (7) Baelhar Haruil: And why not? This town is rather prosperous to have a treasury of twenty five thousand coin.
[Sat Dec 25 15:15:04 2004] : (10) DM: OOC: And the fussy clerk told you that there was only 350gp left.
[Sat Dec 25 15:15:11 2004] : (7) Baelhar Haruil: Fine. Take us to the Mayor guard.
[Sat Dec 25 15:15:21 2004] : (10) DM: Guards "Come with us, please."
[Sat Dec 25 15:15:25 2004] : (7) Baelhar Haruil: Perhaps we will tell him about your failure to guard the treasury.
[Sat Dec 25 15:15:31 2004] : (10) DM: You are lead to the mayors office.
[Sat Dec 25 15:15:46 2004] : (2) Stisnera: *Looks at the window, just in case*
[Sat Dec 25 15:15:47 2004] : (5) Jacob: follows to mayor's office
[Sat Dec 25 15:15:48 2004] : (10) DM: Guard in lead "These people claim we're incompotent."
[Sat Dec 25 15:15:58 2004] : (10) DM: Mayor "Well, throw them out, then."
[Sat Dec 25 15:16:00 2004] : (7) Baelhar Haruil: Mayor, we need fifty men and horses to reclaim the town's fortune.
[Sat Dec 25 15:16:06 2004] : (10) DM: Guard "Ok."
[Sat Dec 25 15:16:13 2004] : (7) Baelhar Haruil: There were at least ten bandits that broke into the treasury along with an ogre.
[Sat Dec 25 15:16:20 2004] : (10) DM: Mayor "Rediculous. Why are these people still here?"
[Sat Dec 25 15:16:21 2004] : (7) Baelhar Haruil: Their base may have many, many more perils.
[Sat Dec 25 15:16:37 2004] : (2) Stisnera: *Leaves on her own*
[Sat Dec 25 15:16:52 2004] : (10) DM: OOC: You guys just want everything, don't you. :P
[Sat Dec 25 15:17:05 2004] : (7) Baelhar Haruil: ooc lol
[Sat Dec 25 15:17:07 2004] : (10) DM: Guards "Come with us, please."
[Sat Dec 25 15:17:13 2004] : (7) Baelhar Haruil: ooc if there's fifty bandits at the base...
[Sat Dec 25 15:17:16 2004] : (10) DM: The guards lead you outside.
[Sat Dec 25 15:17:26 2004] : (5) Jacob: Follows gaurd outside.
[Sat Dec 25 15:17:33 2004] : (10) DM: OOC: Oh, please. It would have required several adventure arcs.
[Sat Dec 25 15:17:36 2004] : (2) Stisnera: (How many guards?)
[Sat Dec 25 15:17:46 2004] : (7) Baelhar Haruil: (to Stisnera) We will recover the treasure on our own then friend.
[Sat Dec 25 15:17:53 2004] : (10) DM: OOC: Lots.
[Sat Dec 25 15:17:55 2004] : (2) Stisnera: Don't insult me.
[Sat Dec 25 15:18:10 2004] : (2) Stisnera: (Ah.)
[Sat Dec 25 15:18:34 2004] : (5) Jacob: Consider - If we take the gold from the bandits, we do the town a favor (as there are no more bandits) and can quietly keep the gold ourselves
[Sat Dec 25 15:18:34 2004] : (10) DM: OOC: Personally, I thought the offer was reasonable.
[Sat Dec 25 15:18:36 2004] : (7) Baelhar Haruil: ooc I don't see why not. the town should be pissed.
[Sat Dec 25 15:18:54 2004] : (7) Baelhar Haruil: ooc the entire town should be going out with torches to the bandit's lair right now, its their tax dollars stolen lol
[Sat Dec 25 15:18:59 2004] : (5) Jacob: After all, they didn't hire us to retrieve the gold.
[Sat Dec 25 15:19:00 2004] : (2) Stisnera: My thought Jacob.
[Sat Dec 25 15:19:22 2004] : (2) Stisnera: That was why I turned down their offer. And ther's more to it. But hush.
[Sat Dec 25 15:19:27 2004] : (7) Baelhar Haruil: We will not have the assistance of the guard however.
[Sat Dec 25 15:19:28 2004] : (5) Jacob: ooc: by the way - have we had a nights rest (so I can refresh Jacob's spells)
[Sat Dec 25 15:19:46 2004] : (10) DM: OOC: Not yet. And I have to go, so...
[Sat Dec 25 15:19:46 2004] : (2) Stisnera: Hush.
[Sat Dec 25 15:19:49 2004] : (7) Baelhar Haruil: We could have had at least a dozen men heavily armed with horses accompany us.
[Sat Dec 25 15:19:50 2004] : (10) DM: ----END----
[Sat Dec 25 15:20:08 2004] : (2) Stisnera: (Hmm, out of curiosity... Any future trouble with the guard?)
[Sat Dec 25 15:20:20 2004] : (10) DM: OOC: That depends.
[Sat Dec 25 15:20:24 2004] : (7) Baelhar Haruil: ooc obviously. They will try and get gold themselves.
[Sat Dec 25 15:20:26 2004] : (5) Jacob: You can skip the () now, as Narf did the ---END--- thing.
[Sat Dec 25 15:20:29 2004] : (2) Stisnera: (Are they still with us?)
[Sat Dec 25 15:20:38 2004] : (7) Baelhar Haruil: ooc yeah, and if they had 50 men they wouldn't need us. lol
[Sat Dec 25 15:20:42 2004] : (2) Stisnera: (It's an habit settling in Jacob, I think)
[Sat Dec 25 15:20:47 2004] : (10) DM: Some of them are watching you, the rest went inside.
[Sat Dec 25 15:20:48 2004] : (7) Baelhar Haruil: didn't we try and bribe the guard
[Sat Dec 25 15:20:59 2004] : (2) Stisnera: With your seven gold pieces?
[Sat Dec 25 15:20:59 2004] : (2) Stisnera: :)
[Sat Dec 25 15:21:02 2004] : (10) DM: Not that I noticed.
[Sat Dec 25 15:21:04 2004] : (2) Stisnera: Coins.
[Sat Dec 25 15:21:24 2004] : (10) DM: I was trying to get you guys into the plot. :/
[Sat Dec 25 15:21:31 2004] : (7) Baelhar Haruil: lets hrie a lot of meatshields for the next fight
[Sat Dec 25 15:21:45 2004] : (7) Baelhar Haruil: we'll go to the tavern, hire some musclemen, and rent horses and kick arse
[Sat Dec 25 15:21:58 2004] : (5) Jacob: Do you happen to know what competent muscle costs?
[Sat Dec 25 15:22:06 2004] : (7) Baelhar Haruil: no. how much?
[Sat Dec 25 15:22:09 2004] : (2) Stisnera: Hmm... where are the bandits on a sidenote?
[Sat Dec 25 15:22:13 2004] : (2) Stisnera: Side note.
[Sat Dec 25 15:22:31 2004] : (10) DM: You don't know yet.
[Sat Dec 25 15:22:32 2004] : (2) Stisnera: In other words, do we know it? I think we don't.
[Sat Dec 25 15:22:34 2004] : (7) Baelhar Haruil: we should have taken the guard's offer
[Sat Dec 25 15:22:39 2004] : (7) Baelhar Haruil: it would have been a piece of cake
[Sat Dec 25 15:22:46 2004] : (7) Baelhar Haruil: with a dozen NPC's following us
[Sat Dec 25 15:23:07 2004] : (2) Stisnera: Do you think any adventure would have been a piece of cake? Barring too much luck that is.
[Sat Dec 25 15:23:08 2004] : (10) DM: Have to look up the cohort section. In the meantime, must go.
[Sat Dec 25 15:23:14 2004] : (10) DM: Disconnecting from server...
[Sat Dec 25 15:23:14 2004] : (10) DM (exit): 15:23
[Sat Dec 25 15:23:18 2004] : (7) Baelhar Haruil: ok later
[Sat Dec 25 15:23:28 2004] : (7) Baelhar Haruil: well it all is a piece of cake
[Sat Dec 25 15:23:32 2004] : (2) Stisnera: Hmm, looks like the session lasted twice as long as usual.
[Sat Dec 25 15:23:33 2004] : (7) Baelhar Haruil: this is more casual than anything
[Sat Dec 25 15:23:40 2004] : (7) Baelhar Haruil: narf is never going to let us die
[Sat Dec 25 15:23:46 2004] : (2) Stisnera: (And I am supposed to have an unreliable connection and things)
[Sat Dec 25 15:23:54 2004] : (2) Stisnera: Don't best your life on it. ;)
[Sat Dec 25 15:23:55 2004] : (2) Stisnera: Don't bet.
[Sat Dec 25 15:24:11 2004] : (7) Baelhar Haruil: if Baelhar dies, I can make my 20 strength half-orc barbarian lol
[Sat Dec 25 15:24:17 2004] : (5) Jacob: Hey now, you almost did, Baelhar. In combat, you can't really hand someone else a potion.
[Sat Dec 25 15:24:37 2004] : (2) Stisnera: I almost did myself Jacob. Two unlucky rolls that barely made it.
[Sat Dec 25 15:24:54 2004] : (7) Baelhar Haruil: stis asked GM, GM ruling I guess.
[Sat Dec 25 15:24:56 2004] : (2) Stisnera: (Attack roll of 21 against my AC 21, and 8 damage point for my 8 hitpoints. Grr.)
[Sat Dec 25 15:25:14 2004] : (5) Jacob: Umm, Baelhar: What's your character's HP?
[Sat Dec 25 15:25:19 2004] : (7) Baelhar Haruil: 6.
[Sat Dec 25 15:25:21 2004] : (7) Baelhar Haruil: lol
[Sat Dec 25 15:25:38 2004] : (7) Baelhar Haruil: well look, a monk gets 8 hp max, -2 since I'm elfy.
[Sat Dec 25 15:25:44 2004] : (7) Baelhar Haruil: I only have 15 ac
[Sat Dec 25 15:25:55 2004] : (5) Jacob: Is your constitution that low?
[Sat Dec 25 15:25:57 2004] : (7) Baelhar Haruil: I wasn't expecting to have plate mail available at level 1 lol
[Sat Dec 25 15:26:04 2004] : (7) Baelhar Haruil: yeah, 6 con.
[Sat Dec 25 15:26:12 2004] : (7) Baelhar Haruil: I get floored with one lucky hit
[Sat Dec 25 15:26:12 2004] : (5) Jacob: Yikes.
[Sat Dec 25 15:26:44 2004] : (5) Jacob: Well, I suppose I ought to turn the server off now.
[Sat Dec 25 15:26:46 2004] : (2) Stisnera: Awful indeed.
[Sat Dec 25 15:26:47 2004] : (7) Baelhar Haruil: I will just have to stay behind with a bow until I level
[Sat Dec 25 15:26:57 2004] : (2) Stisnera: Well, one last question: what do we do now? Hmm...
[Sat Dec 25 15:27:01 2004] : (5) Jacob: That's about what Jake did.
[Sat Dec 25 15:27:20 2004] : (7) Baelhar Haruil: Tactical Mastery: (move action, +6 to attack or defense of allies, move action, DC = 15 + number of allies affected) Knowledge Tactics Check : [1d20 + 16 + 3 + 1] -> [14,16,3,1] = (34)
[Sat Dec 25 15:27:21 2004] : (5) Jacob: Well, storyline wise, we could ask around town and investigate where the bandits hole up.
[Sat Dec 25 15:27:30 2004] : (7) Baelhar Haruil: Yes
[Sat Dec 25 15:27:33 2004] : (7) Baelhar Haruil: we also need
[Sat Dec 25 15:27:35 2004] : (7) Baelhar Haruil: to hire muscle
[Sat Dec 25 15:27:42 2004] : (7) Baelhar Haruil: even stupid muscle
[Sat Dec 25 15:27:51 2004] : (7) Baelhar Haruil: I have 6 hp, its just not going to cut it.
[Sat Dec 25 15:28:11 2004] : (7) Baelhar Haruil: how much gold do you guys have?
[Sat Dec 25 15:28:17 2004] : (2) Stisnera: Well, AC would be better here. If they don't hit you, you are fine. (I can give Concealment 20%)
[Sat Dec 25 15:28:29 2004] : (7) Baelhar Haruil: how the hell do you do that lol
[Sat Dec 25 15:28:32 2004] : (7) Baelhar Haruil: invisibility?
[Sat Dec 25 15:28:43 2004] : (5) Jacob: He's a Psion. It's more of a blurr effect.
[Sat Dec 25 15:28:56 2004] : (7) Baelhar Haruil: where is the spell improved invisibility btw
[Sat Dec 25 15:28:56 2004] : (5) Jacob: Jacob has around 100 GP available.
[Sat Dec 25 15:28:57 2004] : (2) Stisnera: I haven't quite made up the maths, but a few hundred gold coins. I need a lot of these for potions/psionic stones though.
[Sat Dec 25 15:29:01 2004] : (2) Stisnera: It is the Darkness racial ability of Tieflings.
[Sat Dec 25 15:29:22 2004] : (7) Baelhar Haruil: Well here's my plan.
[Sat Dec 25 15:29:36 2004] : (7) Baelhar Haruil: We go to the local tavern, start spreading rumors about how incompetent the mayor and guards are
[Sat Dec 25 15:29:40 2004] : (7) Baelhar Haruil: people start getting pissed off
[Sat Dec 25 15:29:45 2004] : (2) Stisnera: At us.
[Sat Dec 25 15:29:51 2004] : (5) Jacob: And then chase us to the bandits?
[Sat Dec 25 15:29:52 2004] : (7) Baelhar Haruil: then we go with the mob to town hall and run the mayor out of town
[Sat Dec 25 15:30:03 2004] : (7) Baelhar Haruil: and become lords of the land
[Sat Dec 25 15:30:19 2004] : (5) Jacob: Yeah, anyone have a good Charisma score? Bluff skill? Diplomacy?
[Sat Dec 25 15:30:19 2004] : (7) Baelhar Haruil: then we get our 100 level 1 guys in plate armor to chase after the bandits
[Sat Dec 25 15:30:28 2004] : (7) Baelhar Haruil: no maybe no
[Sat Dec 25 15:30:33 2004] : (2) Stisnera: Bluff and diplomacy here (trained, but poor Charisma).
[Sat Dec 25 15:30:35 2004] : (7) Baelhar Haruil: maybe I should make a sorcerer just for that
[Sat Dec 25 15:30:41 2004] : (7) Baelhar Haruil: lol
[Sat Dec 25 15:30:54 2004] : (7) Baelhar Haruil: here's what we can do
[Sat Dec 25 15:31:05 2004] : (7) Baelhar Haruil: we can get rid of all the eternal flame spells in town
[Sat Dec 25 15:31:11 2004] : (2) Stisnera: Well, we could take the clerk's offer as well, if only to get information. If we are alone, nothing prevents us from not getting back there. Well, besides ethics and the like.
[Sat Dec 25 15:31:16 2004] : (7) Baelhar Haruil: then they won't have food and will have to come begging to use for our one torch
[Sat Dec 25 15:31:24 2004] : (2) Stisnera: (I wouldn't dare that scheme though)
[Sat Dec 25 15:31:29 2004] : (5) Jacob: True Neutral this time round.
[Sat Dec 25 15:31:55 2004] : (2) Stisnera: I have +2 on Bluff by the way (+3 in total).
[Sat Dec 25 15:32:07 2004] : (7) Baelhar Haruil: well bluff is wisdom right
[Sat Dec 25 15:32:13 2004] : (7) Baelhar Haruil: so I would have 4 + 3 bluff
[Sat Dec 25 15:32:14 2004] : (5) Jacob: Stealing all the light is a bad idea. Think about it - if we are the only ones with a long-term light source, we are the most visible, and obviously the culprits.
[Sat Dec 25 15:32:16 2004] : (2) Stisnera: Charisma.
[Sat Dec 25 15:32:31 2004] : (7) Baelhar Haruil: okay 4 - 1 (are you sure lol)
[Sat Dec 25 15:32:39 2004] : (2) Stisnera: Bluff Skill Check: [1d20+3] -> [14,3] = (17)
[Sat Dec 25 15:32:44 2004] : (7) Baelhar Haruil: okay one more half-baked plan
[Sat Dec 25 15:33:16 2004] : (7) Baelhar Haruil: we go macho ourselves hope narf's cave of bandits is full of pushovers and get 25k gold all to ourselves!
[Sat Dec 25 15:33:18 2004] : (2) Stisnera: I think getting their support might be better. You can always argue about hysteria from Stis.
[Sat Dec 25 15:33:43 2004] : (7) Baelhar Haruil: lets test out whether narf is willing to kill us
[Sat Dec 25 15:33:51 2004] : (5) Jacob: *sigh* better to find the place, then pick off the gaurds one night at a time in surprise attacks.
[Sat Dec 25 15:34:18 2004] : (2) Stisnera: A Tiefling going hysteric after having overloaded her mind, being nearly killed, and killed a few people would be fairly believable.
[Sat Dec 25 15:34:19 2004] : (7) Baelhar Haruil: sure, but how many can go like that? we could all use bows and shoot from high up positions
[Sat Dec 25 15:34:22 2004] : (5) Jacob: That is, if a bandit camp bothers to post gaurds. If not, sneak in and assasinate them one at a time.
[Sat Dec 25 15:34:30 2004] : (7) Baelhar Haruil: yes. we should do that.
[Sat Dec 25 15:34:35 2004] : (7) Baelhar Haruil: we're getting all 25k gold
[Sat Dec 25 15:34:37 2004] : (7) Baelhar Haruil: lol
[Sat Dec 25 15:35:02 2004] : (7) Baelhar Haruil: after that we'll be able to hire all the muscle we want
[Sat Dec 25 15:35:10 2004] : (7) Baelhar Haruil: and put into place our master plan
[Sat Dec 25 15:35:13 2004] : (2) Stisnera: Don't forget about the rest of the guard, however. That, and we would be obvious culprits.
[Sat Dec 25 15:35:27 2004] : (7) Baelhar Haruil: we'll change our alignments to chaotic evil and enslave the town
[Sat Dec 25 15:35:35 2004] : (5) Jacob: Don't hire muscle - especially not lots of muscle. It's hard for the GM to manage 10 NPC's at a time.
[Sat Dec 25 15:35:39 2004] : (7) Baelhar Haruil: with 25k gold we'll be able to hire a ton of muscle and take over the town
[Sat Dec 25 15:35:48 2004] : (2) Stisnera: And I am the Tiefling arguing to respect the law. Odd.
[Sat Dec 25 15:35:54 2004] : (7) Baelhar Haruil: we could treat them as one entity.
[Sat Dec 25 15:36:02 2004] : (7) Baelhar Haruil: [100d20+6] -> [11,11,2,13,10,17,11,4,13,7,10,19,17,8,19,10,3,1,4,14,14,18,12,11,10,19,18,19,7,8,7,8,8,18,6,19,10,18,9,6,5,19,6,18,19,1,14,16,11,8,11,12,15,9,4,18,1,4,9,20,11,5,18,5,7,14,3,18,7,1,14,18,7,8,12,17,12,14,12,12,20,5,20,8,12,5,6,15,18,3,10,16,17,12,5,10,17,4,13,17,6] = (1123)
[Sat Dec 25 15:36:07 2004] : (5) Jacob: There's a catch to that - you can only hire what's available. And the GM sets availability.
[Sat Dec 25 15:36:29 2004] : (7) Baelhar Haruil: We'll hire disgruntled townsfolk who are mad that the town's leaders are so incompetent.
[Sat Dec 25 15:36:31 2004] : (5) Jacob: Which means there are probably less than 5 people willing to hire themselves out as soldiers. No taking over the town.
[Sat Dec 25 15:36:38 2004] : (7) Baelhar Haruil: half the town must be in an uproar.
[Sat Dec 25 15:36:50 2004] : (5) Jacob: Uproar and revolt are very different things.
[Sat Dec 25 15:36:51 2004] : (7) Baelhar Haruil: we'll try anyway and fight and die
[Sat Dec 25 15:36:58 2004] : (2) Stisnera: The guard seems competent. The mayor isn't.
[Sat Dec 25 15:37:22 2004] : (5) Jacob: Jacob is a little wiser than that. (18 wisdom) and would likely not go along with such a hairbrained scheme.
[Sat Dec 25 15:37:31 2004] : (7) Baelhar Haruil: so is Baelhar but hey
[Sat Dec 25 15:37:36 2004] : (5) Jacob: Which means you would be lacking a renewable source of healing.
[Sat Dec 25 15:37:41 2004] : (7) Baelhar Haruil: we got the glowing red dagger right?
[Sat Dec 25 15:38:00 2004] : (7) Baelhar Haruil: maybe it made us possessed by demon from the hell depths of the underworld
[Sat Dec 25 15:38:05 2004] : (5) Jacob: Would that be Jacob's?
[Sat Dec 25 15:38:08 2004] : (2) Stisnera: And the clerks could be up to something; we aren't rid of the guard either.
[Sat Dec 25 15:38:20 2004] : (7) Baelhar Haruil: anyway I'm not serious
[Sat Dec 25 15:38:28 2004] : (7) Baelhar Haruil: but I am serious about hiring a half-orc with 18 con.
[Sat Dec 25 15:38:32 2004] : (7) Baelhar Haruil: there has to be one around.
[Sat Dec 25 15:38:34 2004] : (5) Jacob: If so, it's a flaming dagger, from continual flame, in an area where such a spell is very, very common.
[Sat Dec 25 15:38:52 2004] : (2) Stisnera: (There are still some of us following us, and I think the guard would not like seeing us steal their treasure. Well, not technically steal)
[Sat Dec 25 15:39:00 2004] : (7) Baelhar Haruil: better yet, a dwarf with 20 con
[Sat Dec 25 15:39:12 2004] : (7) Baelhar Haruil: well lets turn around and try nad bribe them next time
[Sat Dec 25 15:39:17 2004] : (7) Baelhar Haruil: lol
[Sat Dec 25 15:39:29 2004] : (2) Stisnera: With your seven gold coins again?
[Sat Dec 25 15:39:35 2004] : (7) Baelhar Haruil: don't worry I won't do any of this in charater, that's not what lawful good characters do.
[Sat Dec 25 15:39:42 2004] : (7) Baelhar Haruil: its actually not seven
[Sat Dec 25 15:39:46 2004] : (7) Baelhar Haruil: its 0 gold 3 sp 1 cp
[Sat Dec 25 15:39:59 2004] : (2) Stisnera: Ah.
[Sat Dec 25 15:40:07 2004] : (7) Baelhar Haruil: I thought that
[Sat Dec 25 15:40:12 2004] : (7) Baelhar Haruil: Albert's dagger was special
[Sat Dec 25 15:40:18 2004] : (7) Baelhar Haruil: was it just a dagger with continual flame cast on it?
[Sat Dec 25 15:40:31 2004] : (2) Stisnera: It was, I think. Not sure what sort of spell it is though.
[Sat Dec 25 15:40:44 2004] : (7) Baelhar Haruil: anyway
[Sat Dec 25 15:40:47 2004] : (5) Jacob: Jacob's was. Useful for lighting the way - put it into a belt shieth and have both hands free.
[Sat Dec 25 15:40:56 2004] : (2) Stisnera: (Probably nothing too dangerous given the good it did to him)
[Sat Dec 25 15:40:58 2004] : (7) Baelhar Haruil: so
[Sat Dec 25 15:41:09 2004] : (7) Baelhar Haruil: think about the 20 con dwarf
[Sat Dec 25 15:41:34 2004] : (5) Jacob: Jacob has a flame spell available - 1d6+1 ranged touch attack. However, it takes up one of the same slots as the Cure Light Wounds.
[Sat Dec 25 15:41:58 2004] : (5) Jacob: And it takes two turns - one to summon, one to throw.
[Sat Dec 25 15:42:19 2004] : (7) Baelhar Haruil: baelhar seems not cut out for the task. to get 20 ac I have to take -5 on my attack roll.
[Sat Dec 25 15:42:33 2004] : (2) Stisnera: *Boasts about the 1d10 spell, not requiring any hit roll, though negated by Will* (It can increase by 1d10 every level)
[Sat Dec 25 15:42:41 2004] : (7) Baelhar Haruil: I will have to either become a long range specialist, or get Baelhar killed and make a more reasonable char.
[Sat Dec 25 15:42:53 2004] : (7) Baelhar Haruil: automatic hit?
[Sat Dec 25 15:42:58 2004] : (5) Jacob: Actually, that's fine - stick out in front, dodging, and let those in the rear handle artilary.
[Sat Dec 25 15:43:15 2004] : (2) Stisnera: It is mental, so yes. The DC (Will) is 16 for now.
[Sat Dec 25 15:43:32 2004] : (7) Baelhar Haruil: that's a load of horse dung lol
[Sat Dec 25 15:43:42 2004] : (7) Baelhar Haruil: how high of a level do you need to get +6 will save bonus
[Sat Dec 25 15:43:46 2004] : (5) Jacob: Yeah, but if Stis gets hurt, she's in deep trouble, unless she wishes to spend good golds on temporary stuff.
[Sat Dec 25 15:44:15 2004] : (5) Jacob: Depends on class. With 18 wisdom, a cleric or Druid starts with +6 will save.
[Sat Dec 25 15:44:16 2004] : (7) Baelhar Haruil: avg roll would be 10
[Sat Dec 25 15:44:49 2004] : (5) Jacob: A dwarf gets an extra +1 (or was it +2) save to any spell or spell-like effect.
[Sat Dec 25 15:44:50 2004] : (2) Stisnera: Well, I am investing in AC for that purpose (currently 21, perhaps 22 with a change in armour, and 23 with the best armour money can buy. Then I will have to use that nice power to increase a bit more). She is not a fighter, however, and still vulnerable. A shame.
[Sat Dec 25 15:45:39 2004] : (5) Jacob: Welll, noones said anything, so I'm turning off the server.
[Sat Dec 25 15:45:49 2004] : (7) Baelhar Haruil: how can a fighter get more AC than what you guys are getting?
[Sat Dec 25 15:45:57 2004] : (2) Stisnera: Good... afternoon (I think) to you then.
[Sat Dec 25 15:46:05 2004] : (7) Baelhar Haruil: you guys are basically wearing all the equipment that a fighter would have... and then using magic to get even more AC lol
[Sat Dec 25 15:46:18 2004] : Game disconnected!
[Sat Dec 25 21:08:20 2004] : Welcome to OpenRPG version 1.6.1...
[Sat Dec 25 21:08:20 2004] :
Emote commands:

[Sat Dec 25 21:08:20 2004] : /date - Display the local and GMT time and date.
[Sat Dec 25 21:08:20 2004] : /dieroller roller - Set your dieroller or list the available rollers.
[Sat Dec 25 21:08:20 2004] : /font - Sets the font.
[Sat Dec 25 21:08:20 2004] : /fontsize - Sets the size of your fonts. Recomended 8 or better for the size.
[Sat Dec 25 21:08:20 2004] : /help - Displays a list of emote commands.
[Sat Dec 25 21:08:20 2004] : /i or /i player_id_number - Ignore user associated with that player ID.
[Sat Dec 25 21:08:20 2004] : /lines [number] - View or set the maximum number of lines shown in chat.
[Sat Dec 25 21:08:20 2004] : /load - Loads settings from another ini file from the myfiles directory.
[Sat Dec 25 21:08:20 2004] : /log [ on | off | to filename ] - Check log state, additionally turn logging on, off, or set the log filename prefix.
[Sat Dec 25 21:08:20 2004] : /me - Alias for **yourname.
[Sat Dec 25 21:08:20 2004] : /moderate [ on | off ] - Show who can speak in a moderated room, or turn room moderation on or off.
[Sat Dec 25 21:08:20 2004] : /moderate player_id,...=on | off - Give people the ability to speak in a moderated room, or revoke it.
[Sat Dec 25 21:08:20 2004] : /name or /nick your_name - Change your name.
[Sat Dec 25 21:08:20 2004] : /ping - Ask for a response from the server.
[Sat Dec 25 21:08:20 2004] : /purge - Purge history older than your buffersize.
[Sat Dec 25 21:08:20 2004] : /role [player_id = GM | Player | Lurker] - Get player roles from ther server, or change the role of a player.
[Sat Dec 25 21:08:20 2004] : /set [setting[=value]] - Displays one or all settings, or sets a setting.
[Sat Dec 25 21:08:21 2004] : /status your_status - Set your online status (afk,away,etc..).
[Sat Dec 25 21:08:21 2004] : /time - See /date.
[Sat Dec 25 21:08:21 2004] : /update [get] - Get the latest version of OpenRPG.
[Sat Dec 25 21:08:21 2004] : /version - Displays current version of OpenRPG.
[Sat Dec 25 21:08:21 2004] : /w player_id_number, ... = message - Whisper to player(s). Can contain multiple IDs.
[Sat Dec 25 22:02:37 2004] : Welcome to OpenRPG version 1.6.1...
[Sat Dec 25 22:02:38 2004] :
Emote commands:

[Sat Dec 25 22:02:38 2004] : /date - Display the local and GMT time and date.
[Sat Dec 25 22:02:38 2004] : /dieroller roller - Set your dieroller or list the available rollers.
[Sat Dec 25 22:02:38 2004] : /font - Sets the font.
[Sat Dec 25 22:02:38 2004] : /fontsize - Sets the size of your fonts. Recomended 8 or better for the size.
[Sat Dec 25 22:02:38 2004] : /help - Displays a list of emote commands.
[Sat Dec 25 22:02:38 2004] : /i or /i player_id_number - Ignore user associated with that player ID.
[Sat Dec 25 22:02:38 2004] : /lines [number] - View or set the maximum number of lines shown in chat.
[Sat Dec 25 22:02:38 2004] : /load - Loads settings from another ini file from the myfiles directory.
[Sat Dec 25 22:02:38 2004] : /log [ on | off | to filename ] - Check log state, additionally turn logging on, off, or set the log filename prefix.
[Sat Dec 25 22:02:38 2004] : /me - Alias for **yourname.
[Sat Dec 25 22:02:38 2004] : /moderate [ on | off ] - Show who can speak in a moderated room, or turn room moderation on or off.
[Sat Dec 25 22:02:38 2004] : /moderate player_id,...=on | off - Give people the ability to speak in a moderated room, or revoke it.
[Sat Dec 25 22:02:38 2004] : /name or /nick your_name - Change your name.
[Sat Dec 25 22:02:38 2004] : /ping - Ask for a response from the server.
[Sat Dec 25 22:02:38 2004] : /purge - Purge history older than your buffersize.
[Sat Dec 25 22:02:38 2004] : /role [player_id = GM | Player | Lurker] - Get player roles from ther server, or change the role of a player.
[Sat Dec 25 22:02:38 2004] : /set [setting[=value]] - Displays one or all settings, or sets a setting.
[Sat Dec 25 22:02:38 2004] : /status your_status - Set your online status (afk,away,etc..).
[Sat Dec 25 22:02:38 2004] : /time - See /date.
[Sat Dec 25 22:02:38 2004] : /update [get] - Get the latest version of OpenRPG.
[Sat Dec 25 22:02:38 2004] : /version - Displays current version of OpenRPG.
[Sat Dec 25 22:02:38 2004] : /w player_id_number, ... = message - Whisper to player(s). Can contain multiple IDs.
[Sat Dec 25 22:05:31 2004] : Welcome to OpenRPG version 1.6.1...
[Sat Dec 25 22:05:31 2004] :
Emote commands:

[Sat Dec 25 22:05:31 2004] : /date - Display the local and GMT time and date.
[Sat Dec 25 22:05:31 2004] : /dieroller roller - Set your dieroller or list the available rollers.
[Sat Dec 25 22:05:31 2004] : /font - Sets the font.
[Sat Dec 25 22:05:31 2004] : /fontsize - Sets the size of your fonts. Recomended 8 or better for the size.
[Sat Dec 25 22:05:31 2004] : /help - Displays a list of emote commands.
[Sat Dec 25 22:05:31 2004] : /i or /i player_id_number - Ignore user associated with that player ID.
[Sat Dec 25 22:05:31 2004] : /lines [number] - View or set the maximum number of lines shown in chat.
[Sat Dec 25 22:05:31 2004] : /load - Loads settings from another ini file from the myfiles directory.
[Sat Dec 25 22:05:31 2004] : /log [ on | off | to filename ] - Check log state, additionally turn logging on, off, or set the log filename prefix.
[Sat Dec 25 22:05:31 2004] : /me - Alias for **yourname.
[Sat Dec 25 22:05:31 2004] : /moderate [ on | off ] - Show who can speak in a moderated room, or turn room moderation on or off.
[Sat Dec 25 22:05:31 2004] : /moderate player_id,...=on | off - Give people the ability to speak in a moderated room, or revoke it.
[Sat Dec 25 22:05:31 2004] : /name or /nick your_name - Change your name.
[Sat Dec 25 22:05:31 2004] : /ping - Ask for a response from the server.
[Sat Dec 25 22:05:31 2004] : /purge - Purge history older than your buffersize.
[Sat Dec 25 22:05:31 2004] : /role [player_id = GM | Player | Lurker] - Get player roles from ther server, or change the role of a player.
[Sat Dec 25 22:05:31 2004] : /set [setting[=value]] - Displays one or all settings, or sets a setting.
[Sat Dec 25 22:05:31 2004] : /status your_status - Set your online status (afk,away,etc..).
[Sat Dec 25 22:05:31 2004] : /time - See /date.
[Sat Dec 25 22:05:32 2004] : /update [get] - Get the latest version of OpenRPG.
[Sat Dec 25 22:05:32 2004] : /version - Displays current version of OpenRPG.
[Sat Dec 25 22:05:32 2004] : /w player_id_number, ... = message - Whisper to player(s). Can contain multiple IDs.
[Sat Dec 25 22:06:14 2004] : Welcome to OpenRPG version 1.6.1...
[Sat Dec 25 22:06:14 2004] :
Emote commands:

[Sat Dec 25 22:06:14 2004] : /date - Display the local and GMT time and date.
[Sat Dec 25 22:06:14 2004] : /dieroller roller - Set your dieroller or list the available rollers.
[Sat Dec 25 22:06:14 2004] : /font - Sets the font.
[Sat Dec 25 22:06:14 2004] : /fontsize - Sets the size of your fonts. Recomended 8 or better for the size.
[Sat Dec 25 22:06:14 2004] : /help - Displays a list of emote commands.
[Sat Dec 25 22:06:14 2004] : /i or /i player_id_number - Ignore user associated with that player ID.
[Sat Dec 25 22:06:14 2004] : /lines [number] - View or set the maximum number of lines shown in chat.
[Sat Dec 25 22:06:14 2004] : /load - Loads settings from another ini file from the myfiles directory.
[Sat Dec 25 22:06:14 2004] : /log [ on | off | to filename ] - Check log state, additionally turn logging on, off, or set the log filename prefix.
[Sat Dec 25 22:06:14 2004] : /me - Alias for **yourname.
[Sat Dec 25 22:06:14 2004] : /moderate [ on | off ] - Show who can speak in a moderated room, or turn room moderation on or off.
[Sat Dec 25 22:06:14 2004] : /moderate player_id,...=on | off - Give people the ability to speak in a moderated room, or revoke it.
[Sat Dec 25 22:06:14 2004] : /name or /nick your_name - Change your name.
[Sat Dec 25 22:06:14 2004] : /ping - Ask for a response from the server.
[Sat Dec 25 22:06:14 2004] : /purge - Purge history older than your buffersize.
[Sat Dec 25 22:06:14 2004] : /role [player_id = GM | Player | Lurker] - Get player roles from ther server, or change the role of a player.
[Sat Dec 25 22:06:14 2004] : /set [setting[=value]] - Displays one or all settings, or sets a setting.
[Sat Dec 25 22:06:14 2004] : /status your_status - Set your online status (afk,away,etc..).
[Sat Dec 25 22:06:14 2004] : /time - See /date.
[Sat Dec 25 22:06:14 2004] : /update [get] - Get the latest version of OpenRPG.
[Sat Dec 25 22:06:14 2004] : /version - Displays current version of OpenRPG.
[Sat Dec 25 22:06:14 2004] : /w player_id_number, ... = message - Whisper to player(s). Can contain multiple IDs.
[Sat Dec 25 22:14:23 2004] : Welcome to OpenRPG version 1.6.1...
[Sat Dec 25 22:14:23 2004] :
Emote commands:

[Sat Dec 25 22:14:23 2004] : /date - Display the local and GMT time and date.
[Sat Dec 25 22:14:23 2004] : /dieroller roller - Set your dieroller or list the available rollers.
[Sat Dec 25 22:14:23 2004] : /font - Sets the font.
[Sat Dec 25 22:14:23 2004] : /fontsize - Sets the size of your fonts. Recomended 8 or better for the size.
[Sat Dec 25 22:14:23 2004] : /help - Displays a list of emote commands.
[Sat Dec 25 22:14:23 2004] : /i or /i player_id_number - Ignore user associated with that player ID.
[Sat Dec 25 22:14:23 2004] : /lines [number] - View or set the maximum number of lines shown in chat.
[Sat Dec 25 22:14:23 2004] : /load - Loads settings from another ini file from the myfiles directory.
[Sat Dec 25 22:14:23 2004] : /log [ on | off | to filename ] - Check log state, additionally turn logging on, off, or set the log filename prefix.
[Sat Dec 25 22:14:23 2004] : /me - Alias for **yourname.
[Sat Dec 25 22:14:23 2004] : /moderate [ on | off ] - Show who can speak in a moderated room, or turn room moderation on or off.
[Sat Dec 25 22:14:23 2004] : /moderate player_id,...=on | off - Give people the ability to speak in a moderated room, or revoke it.
[Sat Dec 25 22:14:23 2004] : /name or /nick your_name - Change your name.
[Sat Dec 25 22:14:23 2004] : /ping - Ask for a response from the server.
[Sat Dec 25 22:14:23 2004] : /purge - Purge history older than your buffersize.
[Sat Dec 25 22:14:23 2004] : /role [player_id = GM | Player | Lurker] - Get player roles from ther server, or change the role of a player.
[Sat Dec 25 22:14:23 2004] : /set [setting[=value]] - Displays one or all settings, or sets a setting.
[Sat Dec 25 22:14:23 2004] : /status your_status - Set your online status (afk,away,etc..).
[Sat Dec 25 22:14:23 2004] : /time - See /date.
[Sat Dec 25 22:14:23 2004] : /update [get] - Get the latest version of OpenRPG.
[Sat Dec 25 22:14:23 2004] : /version - Displays current version of OpenRPG.
[Sat Dec 25 22:14:23 2004] : /w player_id_number, ... = message - Whisper to player(s). Can contain multiple IDs.