Welcome to OpenRPG version 1.6.1...
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/log [ on | off | to filename ] - Check log state, additionally turn logging on, off, or set the log filename prefix.
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/status your_status - Set your online status (afk,away,etc..).
/time - See /date.
/update [get] - Get the latest version of OpenRPG.
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/w player_id_number, ... = message - Whisper to player(s). Can contain multiple IDs.
Locating server at 127.0.0.1:6774...
Game connected!
(8) Jake (enter): 12:41
Server Administrator-> You have connected to an OpenRPG server, version '1.6.1'.
Welcome to Jack Simth's temporary server!
I put this up just for
a short gaming session on Saturday, and stop it after.
I will likely not be able to participate today as I
will be involved in some construction over at my church. However,
as you can obviously see, I can leave the server running without any
real trouble. If by some chance we finish before the session
ends, I may join in later. Meanwhile, start without me.
Moving to room 'D&D'..
(8) Jake (enter): 12:41
Server Administrator->
Welcome to Jack Simth's temporary server!
I put this up just for
a short gaming session on Saturday, and stop it after.
I will likely not be able to participate today as I
will be involved in some construction over at my church. However,
as you can obviously see, I can leave the server running without any
real trouble. If by some chance we finish before the session
ends, I may join in later. Meanwhile, start without me.
(3) DM (enter): 12:41
(6) Stisnera (enter): 12:41
(6) Stisnera: Your humblest servant does not deserve such praise from your magnificence. *Makes a scornful bow*
(3) DM: * Dieger somehow manages to not say anything.
(3) DM: Hello
(6) Stisnera: (Hello Jake. *Glowers at Jake*)
(8) Jake: * Hi.
(3) DM: We have just rescued Rite the carter from the horrid clutches of mold.
(6) Stisnera: (Which might explain why Stis is in a worse mood than usual)
(8) Jake: Slips out of hiding
(8) Jake: So, what's the situation?
(3) DM: * Dieger: "All we have left to do is retrieve that spellbook."
(8) Jake: * By the way, did we get a good description before we left?
(6) Stisnera: As if that was a walk in the park. *Grumbles*
(6) Stisnera: Oh, here comes Pretty Face. We just rescued the carter. Well, I did, and we ran into a trap of some sort.
(6) Stisnera: In other words, nothing out of the ordinary. Our ordinary rather.
(8) Jake: It's good to see you too Stisnera.
(8) Jake: So, did you want to head north, east, or west next?
(6) Stisnera: You cannot know how delighted my heart is at the sight of you, most glamorous Elven prince. Truly, between your majesty and the magnificent Dieger, my basest person has nothing to do in such company. So, shall we courageously run into the next trap?
(8) Jake: By all means. You lead the way.
(3) DM: OOC: Description of the spellbook? Didn't think of that, either. *Smacks forehead* It's, uh, leather bound in gold with "Spellbook of Immediate Power" on it.
(6) Stisnera: Dieger takes the lead. He makes the perfect scout, and only misses two traps out of three, or so I am told.
(6) Stisnera: Oh, and for the direction, go where you would like. Chances are, we will head the wrong way, so.
(3) DM: OOC: You also got a map.
(8) Jake: Well, he clearly hasn't missed too many, or one of you would be dead by now.
(8) Jake: ooc: yeah, but I don't have the path history. I've got where we are (I think) posted in my window; what I don't have is where we've been.
(3) DM: Dieger: "Someone pick a direction."
(3) DM: OOC: Just in room 1.
(8) Jake: Let's try the secret of the maze - follow the left wall.
(3) DM: OOC: It was a trap, and aside from the final solution being a little too obscure, there was only one person to figure it out.
(3) DM: * Dieger: "Another stone door."
(3) DM: Search Skill Check: [1d20+6] -> [6,6] = (12)
(3) DM: This luxurious door is bound in gold. Faint snoring is heard.
(8) Jake: ooc by the way - what's the symbol difference for a door I can't see and one I can?
(3) DM: Dieger: "I think we found their leader."
(6) Stisnera: You recognise people by their snoring?
(3) DM: OOC: S for secret door...But you have a map.
(3) DM: Dieger: "No...But who else would have a door bound in gold?"
(3) DM: OOC: Gold leaf.
(3) DM: OOC :Still have to search for them, but you know approximitly where they are.
(6) Stisnera: Well, nothing says it isn't intended to mislead us.
(8) Jake: Dieger, would you like to slip in and take a quick look around? After checking the door, of course.
(3) DM: NPC Dieger True
(3) DM: Search Skill Check: [1d20+6] -> [4,6] = (10)
(3) DM: Dieger: "Doors locked...And I don't want to make a loud noise in the corridor."
(3) DM: Open Lock Skill Check: [1d20+7] -> [1,7] = (8)
(3) DM: Open Lock Skill Check: [1d20+7] -> [15,7] = (22)
(3) DM: Dieger takes a peek...
(8) Jake: ooc: don't forget the Move Silently check
(3) DM: Move Silently Skill Check: [1d20+7] -> [2,7] = (9)
(8) Jake: ooc: Me and my big mouth...
(3) DM: Dieger, whispering: "Someone's got a haul. Oops..."
(3) DM: Hide Skill Check: [1d20+7] -> [7,7] = (14)
(8) Jake: Hide Skill Check: [1d20+4] -> [10,4] = (14)
(3) DM: [1d20+6] -> [13,6] = (19)
(6) Stisnera: (Jake, we don't need a rogue. See how well he fails his checks? *Grumbles*)
(6) Stisnera: Hide Skill Check: [1d20+5] -> [17,5] = (22)
(3) DM: Ok, suprise round...Just a second, need mini.
(3) DM: You are confronting a female elf, who is smiling at you as if having the time of her life...About a minute into the future, when she plans to cut your throat.
(3) DM: OOC: When I said suprise round, I meant everybody's suprised.
(3) DM: [1d20+4] -> [4,4] = (8)
(8) Jake: ooc: her too?
(3) DM: OOC: Yep.
(8) Jake: ooc: so we all roll inititive - 1d20 + dex bonus, correct?
(6) Stisnera: *Grumbles* Do the talking Jake, I am keeping watch on her. If she moves... *Smirks*
(3) DM: OOC: Or just right-click on dex under classes and stats.
(3) DM: Dex check: [1d20+3] -> [4,3] = (7)
(8) Jake: Dex check: [1d20+0] -> [17,0] = (17)
(6) Stisnera: Unless you have foregone diplomacy for once.
(3) DM: Like so...Looks like Dieger goes last.
(6) Stisnera: Dex check: [1d20+3] -> [10,3] = (13)
(3) DM: Ok, Jake...Actions?
(8) Jake: Shortbow (base): [1d20+0] -> [5,0] = (5) ===> Damage: [1d6+0] -> [5,0] = (5)
(8) Jake: ooc: Stis, we just broke into her room, which was locked, while she was sleeping. A bluff check *might* work, but the penalties would be insane.
(6) Stisnera: (Heh. She was just making fun of you. Having to kill someone is closer to a familiar situation for Stis than being locked in a room)
(3) DM: OOC: Besides the fact that she's NE...And looks psychotic.
(3) DM: Jake missed...Stis?
(3) DM: OOC: Jack, I gave x2 on the HP.
(6) Stisnera: *Throws her mind against that woman* (Mind Thrust)
(6) Stisnera: Damage roll: [1d10] -> [5] = (5)
(6) Stisnera: (There is a Will save, but I don't recall if I have to throw something here myself)
(3) DM: OOC: It should be based on your class level.
(6) Stisnera: (I mean, Mind Thrust is countered by the Will Save.)
(8) Jake: ooc: Concentration roll is only necessary if she moves in with a blade, or if you are running, or you get injured or some such; it's up to the DM to roll the will save for NPC's.
(3) DM: OOC: I think spell DC is 15 + spells level, let's go with that. DC?)
(8) Jake: ooc: I thought the DC is the power level + manifester level + int bonus + 10 - but I could be wrong.
(6) Stisnera: (16 if your definition is correct Narf, otherwise 1+1+4+10... erh... 16 as well)
(8) Jake: ooc: well, roll to save; either way.
(3) DM: OOC: Can't find it in the PHB, so...)
(3) DM: [1d20+2] -> [20,2] = (22)
(3) DM: OOC: Uh-oh.
(3) DM: [1d20+4] -> [2,4] = (6)
(3) DM: OOC: Stis is missed.
(3) DM: Masterwork Rapier Attack Roll: [1d20+4] -> [2,4] = (6)===> DMG: [1d6+2] -> [1,2] = (3)
(3) DM: OOC: And Dieger misses.
(8) Jake: ooc: My turn again, isn't it?
(8) Jake: Shortbow (base): [1d20+0] -> [19,0] = (19) ===> Damage: [1d6+0] -> [3,0] = (3)
(6) Stisnera: (Narf, give us four times the health. It seems to be needed. *Grumbles* Incidentally, can I move without getting maimed in the process? Can someone get in the fray to allow me to get away from that Elf?)
(3) DM: OOC: You should be able to manage it. I reduced her AC...And you'd need a tumble check.
(3) DM: OOC: As it is, all three of you can attack her.
(3) DM: 3 damage on ms. Bandit.
(6) Stisnera: *Mind Thrust some more*
(6) Stisnera: Damage roll: [1d10] -> [10] = (10)
(3) DM: [1d20+2] -> [3,2] = (5)
(3) DM: The bandit staggers and nearly falls.
(8) Jake: ooc: Concentration roll - you were on the defensive, as she had attacked you.
(8) Jake: ooc: sorry.
(3) DM: OOC: No, by all means, make the roll, Stis. :D
(6) Stisnera: (Makes a glower skill on Jake)
(3) DM: OOC: DC 10, if I remember correctly.
(6) Stisnera: Concentration Skill Check: [1d20+6] -> [10,6] = (16)
(3) DM: OOC: And roll to glower...:D
(3) DM: Stis is not distracted.
(6) Stisnera: Glower Skill Check [1d20+5] -> [10,5] = (15)
(3) DM: And Jake is medium-rare.
(3) DM: :D
(8) Jake: Will save: [1d20+1] -> [8,1] = (9)
(3) DM: [1d20+4] -> [17,4] = (21)
(8) Jake: ooc: just being silly. What's the DC of saving vs. a glower?
(3) DM: OOC: The same as a Glower skill check.
(6) Stisnera: (My own Glower roll? By the way, what is the statistic for Glower?)
(8) Jake: ooc: pity.
(3) DM: [1d6+0] -> [4,0] = (4)
(3) DM: Stis is down 4hp.
(3) DM: OOC: Cha, I'd think...In this case, negative Cha would be positive.
(8) Jake: ooc: maybe I should be substituting a diplomacy roll for a will save....
(6) Stisnera: (Add +3 to my roll then. Hmm, a full bonus of +8, assuming I picked four ranks in this skill, and the +1 bonus you gave after the first session. Rather nice)
(8) Jake: ooc: anyway - Deiger's turn, If I remember correctly.
(3) DM: OOC: Diplomacy could convince Stis not to glare, but you'd still be glared at.
(3) DM: Yep.
(3) DM: Masterwork Rapier Attack Roll: [1d20+4] -> [11,4] = (15)===> DMG: [1d6+2] -> [6,2] = (8)
(3) DM: The bandit parries the blow with her buckler.
(3) DM: OOC: Which is too bad, because the damage roll was high.
(8) Jake: ooc: my turn again...
(8) Jake: Shortbow (base): [1d20+0] -> [14,0] = (14) ===> Damage: [1d6+0] -> [6,0] = (6)
(8) Jake: ooc: missed. Oh well.
(3) DM: The arrow embeds itself in the bedstand.
(3) DM: The bandit's face contorts in fury.
(6) Stisnera: *Mind Thrust!* Can't expect the warriors to do anything.
(6) Stisnera: Concentration Skill Check: [1d20+6] -> [3,6] = (9)
(6) Stisnera: (Grr.)
(3) DM: [1d8+0] -> [8,0] = (8)
(3) DM: Ms. Psycho the bandit drinks a healing potion and attacks Jake, for ruining her beds fancy carving.
(3) DM: Except Jake is too far away, so she attacks Stis.
(3) DM: [1d20+4] -> [9,4] = (13)
(3) DM: Jake?
(8) Jake: ooc: I fired the shot, and nobody attacked me this turn; am I missing something?
(3) DM: OOC: Oops. Dieger's turn. *Whaps forehead*
(3) DM: Masterwork Rapier Attack Roll: [1d20+4] -> [12,4] = (16)===> DMG: [1d6+2] -> [6,2] = (8)
(3) DM: OOC: Well, so much for the healing potion...
(8) Jake: ooc: miss on 15, hit on 16. Good to know.
(3) DM: Dieger slips past her sheild.
(8) Jake: Shortbow (base): [1d20+0] -> [19,0] = (19) ===> Damage: [1d6+0] -> [4,0] = (4)
(3) DM: The bandit is swaying on her feet, but still standing.
(3) DM: Correction: The bandit is staggering on her feet.
(6) Stisnera: Is that blood-lusting Elf not dead yet?
(3) DM: Not quite.
(3) DM: Stis?
(6) Stisnera: *Mind Thrust!*
(6) Stisnera: Concentration Skill Check: [1d20+6] -> [11,6] = (17)
(8) Jake: Us elves are surprisingly resillient.
(6) Stisnera: [1d10] -> [8] = (8)
(3) DM: [1d20+2] -> [4,2] = (6)
(3) DM: The bandit falls, deaad.
(6) Stisnera: And quite unable to hit anything at point blank range.
(8) Jake: Ah, nobody's perfect, except perhaps your lovely self.
(8) Jake: Diplomacy Skill Check: [1d20+9] -> [15,9] = (24)
(8) Jake: ooc: needed the diplomacy roll to say that with a straight face....
(6) Stisnera: That was a tiring fight, though fun. She even managed to block me once.
(6) Stisnera: Consider yourself free to praise me, Jake. You have my blessing.
(8) Jake: Dieger: Any traps we should know about before searching for the book?
(3) DM: Inside the room is a bed, bedside table and dresser, all luxurious. Any of them would fetch a high price in the furniture market. A mithril chain shirt lies on the bedside table.
(3) DM: Search Skill Check: [1d20+6] -> [8,6] = (14)
(8) Jake: ooc: Stis, you wearing any armor? You really need some...
(3) DM: No traps.
(3) DM: Search Skill Check: [1d20+6] -> [19,6] = (25)
(6) Stisnera: (I will wear some, once I have *some* feat giving me some. :))
(3) DM: Dieger: "Jackpot! 200gp for me, 200gp for Jake, 200gp for our resident sarcastic Tiefling."
Jake casts Detect Magic ( level 0, "Detects spells and magic items within 60 ft." )
Jake can cast Detect Magic 3 more times
(6) Stisnera: I should get more, being in the way of danger, while I am obviously not the one trained for close combat. Where were you, fighters?
(8) Jake: Me, I was shooting her. Even hit her a time or two.
(3) DM: The bandit leaders ankle is glowing, under the cuff of her pants.
(3) DM: I was on the front lines too. If you're really that nervous, take the chain shirt.
(8) Jake: Pulls up her pant leg
(6) Stisnera: True, but wouldn't it have been better if you, or even better, Dieger held her away from us? Last time I checked, us with mental powers had little to do in the melee.
(3) DM: You find an anklet.
(6) Stisnera: That chainmail wouldn't fit Dieger.
(8) Jake: quietly takes it>/i>
(3) DM: Dieger: "Well, you could always take your prized place in the back.
(6) Stisnera: (Chain shirt rarther)
(8) Jake: the anklet, that is
(6) Stisnera: Spot Skill Check: [1d20+1] -> [6,1] = (7)
(8) Jake: Stis, would you like the chain, or shall I try it out for size?
(8) Jake: Hide Skill Check: [1d20+4] -> [2,4] = (6)
(6) Stisnera: Help yourself to it.
(8) Jake: ooc: drat.
(6) Stisnera: And what were you doing with the Elf? Hmm... Somehow, it seemed like you were taking something.
(3) DM: Dieger finishes searching the room. "No book. But they would have had a wizard to decipher it."
(8) Jake: grabs chain shirt
(8) Jake: Just getting a little souveneir.
(3) DM: Dieger grabs the buckler.
(6) Stisnera: Her clothes, if I know you.
(8) Jake: They wouldn't fit me. Chain has a good amount of stretch to it, but it doesn't work well for clothing.
(3) DM (whispering): Jake: Your little souveneer has gems on it.
(6) Stisnera: I hope you won't mind if I take a nap? You wouldn't know, but destroying minds is tiring, especially when a blade happens to be attacking you.
(6) Stisnera: (In other words, I will have to leave the session. If you want to do some more exploration, feel free to do so. Stis will merely complain afterwards)
(3) DM: Dieger: If we lock the door, it is unlikely any bandits would disturb their leader.
(8) Jake: Take all the time you need. Your artillery is very hand to have.
(3) DM: OOC: Shall we end here?
(8) Jake: ooc: and you are out of Power Points anyway.
(6) Stisnera: (I have bought more than a few stones giving one power point, just for these emergencies)
(8) Jake: ooc: sure.
(8) Jake: I'll take first watch.
(6) Stisnera: And last watch.
(3) DM: Dieger: "Leaving me with the middle. Wonderfull."
(3) DM: OOC: Alneyan...Quit here?
(6) Stisnera: Of course, I meant Jake will take last watch. I will sleep for you.
(3) DM: OOC: Oh, right, you have to leave anyway...
(8) Jake: Nah, with three of us, we can have a decent rotating schedual. If anything, you take last watch, as you need your eight hours all in one segment.
(6) Stisnera: Give that watch to the carter then. My mind is tired, and, if you recall, my body has taken a nasty scar there.
(3) DM: Rite the carter seems to have claimed her rapier.
(8) Jake: Silly of you to get in the way of a blade.
(6) Stisnera: Thought Elves were renowned for being gallant. An underserved reputation, or so it seems.
(6) Stisnera: (Undeserved)
(8) Jake: Had any experience with a blade, Rite?
(6) Stisnera: Wouldn't have to if someone was here to hold your fellow Elf in her room.
(3) DM: Rite: "I used to use an axe."
(3) DM: He seems calmer and not quite so nuts now that he's out of the mold room.
(8) Jake: Stisnera, You handle artillery; you are supposed to back up if someone is pressing you in too close. If nothing else, it gives Dieger a good chance to flank your attacker.
(6) Stisnera: So have a fun watch, and don't wake me until twelve hours at least, unless you really want to meet the same fate as that Elf. *Heads for the bed* (Assuming there was a bed in the room, I no longer have the description at hand)
(3) DM: You can easily beleive he used an axe; even after the difficulty of his captivity, he looks somewhat less tough than an ox.
(6) Stisnera: Back out while a blade is dangling next to me? Is that humour?
(3) DM: OOC: Yep, bed. After four hours of sleep, you are no longer wounded, either.
(6) Stisnera: (Just don't say that to the rest of the team. :))
(8) Jake: ooc: I haven't actually taken any damage, as far as I'm aware.
(3) DM: OOC: Stis was the only one to. On hindsight, I shouldn't have dropped her attack by 2.
(3) DM: So...
(3) DM: ----End?----
(8) Jake: The healing properties of the bed (shouldn't they have shown up in the detect magic?) aren't an issue for Jake.
(8) Jake: End.
(3) DM: OOC: Oops.
(8) Jake: It's okay. Not portable anyway.
(6) Stisnera: (Stis would have been hit once more then I think (one attack roll at 13 from the Elf, which is about the AC of Stis)
(3) DM: Not easily, anyway.
(8) Jake: Oh, I'll want to do a search for arrows on my watch - two misses, 50-50 chance per arrow of surviving. Do you roll, or do I?
(6) Stisnera: Wasn't I supposed to leave the game fifteen minutes ago or so?
(8) Jake: Apparently.
(6) Stisnera: I will do so now. Good... erh... afternoon to you.
(3) DM: Bye.
(8) Jake: Depends on the time zone, doesn't it? Yeah, good afternoon.
(3) DM: Jake, you can roll. Doesn't matter.
(8) Jake: [1d2+0] -> [1,0] = (1) and [1d2+0] -> [1,0] = (1)
(6) Stisnera: Both of you are roughly in the same time zone (it would be night here).
(8) Jake: Niether survived. Oh well.
(6) Stisnera: *Glowers some more, and leaves*
(6) Stisnera: Disconnecting from server...
(6) Stisnera (exit): 13:52
(8) Jake: Down another four arrows.
(8) Jake: exp?
(3) DM: OOC: Looking it up...
(3) DM: 300 XP each. CR 3 Rogue.
(8) Jake: Brings me up to 450. Dieger and Stis will probably get a level raise about now.
(8) Jake: I've missed a fair number of sessions.
(3) DM: Quite possibly.