[Sat Jan 29 10:27:05 2005] : Welcome to OpenRPG version 1.6.1...
[Sat Jan 29 10:27:05 2005] :
Emote commands:
[Sat Jan 29 10:27:05 2005] : /date - Display the local and GMT time and date.
[Sat Jan 29 10:27:05 2005] : /dieroller roller - Set your dieroller or list the available rollers.
[Sat Jan 29 10:27:05 2005] : /font - Sets the font.
[Sat Jan 29 10:27:05 2005] : /fontsize - Sets the size of your fonts. Recomended 8 or better for the size.
[Sat Jan 29 10:27:05 2005] : /help - Displays a list of emote commands.
[Sat Jan 29 10:27:05 2005] : /i or /i player_id_number - Ignore user associated with that player ID.
[Sat Jan 29 10:27:05 2005] : /lines [number] - View or set the maximum number of lines shown in chat.
[Sat Jan 29 10:27:05 2005] : /load - Loads settings from another ini file from the myfiles directory.
[Sat Jan 29 10:27:05 2005] : /log [ on | off | to filename ] - Check log state, additionally turn logging on, off, or set the log filename prefix.
[Sat Jan 29 10:27:05 2005] : /me - Alias for **yourname.
[Sat Jan 29 10:27:05 2005] : /moderate [ on | off ] - Show who can speak in a moderated room, or turn room moderation on or off.
[Sat Jan 29 10:27:05 2005] : /moderate player_id,...=on | off - Give people the ability to speak in a moderated room, or revoke it.
[Sat Jan 29 10:27:05 2005] : /name or /nick your_name - Change your name.
[Sat Jan 29 10:27:05 2005] : /ping - Ask for a response from the server.
[Sat Jan 29 10:27:05 2005] : /purge - Purge history older than your buffersize.
[Sat Jan 29 10:27:05 2005] : /role [player_id = GM | Player | Lurker] - Get player roles from ther server, or change the role of a player.
[Sat Jan 29 10:27:05 2005] : /set [setting[=value]] - Displays one or all settings, or sets a setting.
[Sat Jan 29 10:27:05 2005] : /status your_status - Set your online status (afk,away,etc..).
[Sat Jan 29 10:27:05 2005] : /time - See /date.
[Sat Jan 29 10:27:05 2005] : /update [get] - Get the latest version of OpenRPG.
[Sat Jan 29 10:27:05 2005] : /version - Displays current version of OpenRPG.
[Sat Jan 29 10:27:05 2005] : /w player_id_number, ... = message - Whisper to player(s). Can contain multiple IDs.
[Sat Jan 29 10:27:33 2005] : Locating server at 127.0.0.1:6774...
[Sat Jan 29 10:27:34 2005] : Game connected!
[Sat Jan 29 10:27:34 2005] : (1) Jacob (enter): 10:27
[Sat Jan 29 10:27:34 2005] : Server Administrator-> You have connected to an OpenRPG server, version '1.6.1'.
Welcome to Jack Simth's temporary server!
I put this up just for
a short gaming session on Saturday, and stop it after.
[Sat Jan 29 10:27:40 2005] : Moving to room 'D and D'..
[Sat Jan 29 10:27:40 2005] : (1) Jacob (enter): 10:27
[Sat Jan 29 10:27:40 2005] : Server Administrator->
Welcome to Jack Simth's temporary server!
I put this up just for
a short gaming session on Saturday, and stop it after.
[Sat Jan 29 10:33:04 2005] : (1) Jacob: [10d10] -> [6,8,2,4,2,2,1,10,5,1] = (41)
[Sat Jan 29 10:44:35 2005] : (2) Stisnera (enter): 10:44
[Sat Jan 29 10:45:29 2005] : (2) Stisnera: *Waves at the Jacob, even though he is away* Since nobody is here, Stisnera shall be saying mean things.
[Sat Jan 29 10:45:45 2005] : (2) Stisnera: Waves at Jacob even.
[Sat Jan 29 10:46:50 2005] : (2) Stisnera: If I replace Druid by Jacob, I should also remove the article. I put all the blame on the Grammar Fairy.
[Sat Jan 29 11:08:07 2005] : (1) Jacob: What, and nobody else has shown up yet?
[Sat Jan 29 11:08:58 2005] : (1) Jacob: Hello?
[Sat Jan 29 11:10:33 2005] : (2) Stisnera: Oh, I was simply rambling. I haven't seen anybody yet (either here or on the forum).
[Sat Jan 29 11:11:02 2005] : (1) Jacob: Ah, I haven't seen anyone else online either.
[Sat Jan 29 11:12:14 2005] : (1) Jacob: By the way, have you met Jacob's wolf yet?
[Sat Jan 29 11:12:32 2005] : (3) Lae'nial (enter): 11:12
[Sat Jan 29 11:12:50 2005] : (2) Stisnera: I don't think I have, besides your post on the forum.
[Sat Jan 29 11:12:57 2005] : (3) DM: Sorry I'm late.
[Sat Jan 29 11:13:07 2005] : (2) Stisnera: Greetings Magnificent Elf. Erh, hello Narf.
[Sat Jan 29 11:13:29 2005] : ** Sorry, don't understand what a /? is...
[Sat Jan 29 11:13:32 2005] :
Emote commands:
[Sat Jan 29 11:13:32 2005] : /date - Display the local and GMT time and date.
[Sat Jan 29 11:13:32 2005] : /dieroller roller - Set your dieroller or list the available rollers.
[Sat Jan 29 11:13:32 2005] : /font - Sets the font.
[Sat Jan 29 11:13:32 2005] : /fontsize - Sets the size of your fonts. Recomended 8 or better for the size.
[Sat Jan 29 11:13:32 2005] : /help - Displays a list of emote commands.
[Sat Jan 29 11:13:32 2005] : /i or /i player_id_number - Ignore user associated with that player ID.
[Sat Jan 29 11:13:32 2005] : /lines [number] - View or set the maximum number of lines shown in chat.
[Sat Jan 29 11:13:32 2005] : /load - Loads settings from another ini file from the myfiles directory.
[Sat Jan 29 11:13:32 2005] : /log [ on | off | to filename ] - Check log state, additionally turn logging on, off, or set the log filename prefix.
[Sat Jan 29 11:13:33 2005] : /me - Alias for **yourname.
[Sat Jan 29 11:13:33 2005] : /moderate [ on | off ] - Show who can speak in a moderated room, or turn room moderation on or off.
[Sat Jan 29 11:13:33 2005] : /moderate player_id,...=on | off - Give people the ability to speak in a moderated room, or revoke it.
[Sat Jan 29 11:13:33 2005] : /name or /nick your_name - Change your name.
[Sat Jan 29 11:13:33 2005] : /ping - Ask for a response from the server.
[Sat Jan 29 11:13:33 2005] : /purge - Purge history older than your buffersize.
[Sat Jan 29 11:13:33 2005] : /role [player_id = GM | Player | Lurker] - Get player roles from ther server, or change the role of a player.
[Sat Jan 29 11:13:33 2005] : /set [setting[=value]] - Displays one or all settings, or sets a setting.
[Sat Jan 29 11:13:33 2005] : /status your_status - Set your online status (afk,away,etc..).
[Sat Jan 29 11:13:33 2005] : /time - See /date.
[Sat Jan 29 11:13:33 2005] : /update [get] - Get the latest version of OpenRPG.
[Sat Jan 29 11:13:33 2005] : /version - Displays current version of OpenRPG.
[Sat Jan 29 11:13:33 2005] : /w player_id_number, ... = message - Whisper to player(s). Can contain multiple IDs.
[Sat Jan 29 11:13:48 2005] : (1) Jacob: Hey, no problemo.
[Sat Jan 29 11:14:25 2005] : (2) Stisnera: We were just plotting in your back, nothing but the ordinary.
[Sat Jan 29 11:15:09 2005] : (1) Jacob: Narf - I just sent you the character sheets for Jacob and his new Animal Companion, Aphrysini.
[Sat Jan 29 11:15:19 2005] : (2) Stisnera: Standard warning, my connection has been fairly... volatile this afternoon. I hope I will be more awake than during our last session.
[Sat Jan 29 11:16:31 2005] : (3) DM: Ok.
[Sat Jan 29 11:18:33 2005] : (3) DM: So - How long do we wait for Brian?
[Sat Jan 29 11:18:50 2005] : (1) Jacob: I'd say until 11:15 - about 2 more minutes.
[Sat Jan 29 11:20:26 2005] : (3) DM: ----BEGIN----
[Sat Jan 29 11:20:50 2005] : (1) Jacob: Ah, Aphrysini, nice of you join us.
[Sat Jan 29 11:21:34 2005] : (1) Jacob: A medium grey wolf creeps out of the shadows.
[Sat Jan 29 11:21:35 2005] : (2) Stisnera: Who are you talking to Druid? Can't say that name ring any bell for me.
[Sat Jan 29 11:21:56 2005] : (1) Jacob: Why, my good friend over there. Isn't her coat lovely?
[Sat Jan 29 11:22:06 2005] : (3) DM: OOC: There's still one mark left on the paper.
[Sat Jan 29 11:22:43 2005] : (1) Jacob: Don't worry, she's unlike to hurt you unless you give her cause.
[Sat Jan 29 11:22:55 2005] : (2) Stisnera: Not half as pretty as myself, of course. Glad to meet her. I guess.
[Sat Jan 29 11:23:14 2005] : (1) Jacob: Up for checking out the final mark on the maps?
[Sat Jan 29 11:24:11 2005] : (2) Stisnera: As if you truly needed my opinion. Let's go there, for lack of something better to do.
[Sat Jan 29 11:24:22 2005] : (1) Jacob: Heel.
[Sat Jan 29 11:24:38 2005] : (1) Jacob: Leaves for the fourth mark, Aphrysini following closely.
[Sat Jan 29 11:25:32 2005] : (3) DM: I think in a couple hours it would be time to camp - Do you want to roleplay that? (We havn't yet)
[Sat Jan 29 11:25:51 2005] : (3) DM: OOC: Well, we have. Once.
[Sat Jan 29 11:26:00 2005] : (1) Jacob: ooc: Yes, camp, definately - still 3 hp down, need spells renewed.
[Sat Jan 29 11:26:47 2005] : (3) DM: After a few hours of walking, you find a small cave with a stream running through it and decide to camp
[Sat Jan 29 11:26:58 2005] : (3) DM: Survival check.
[Sat Jan 29 11:27:04 2005] : (1) Jacob: Wilderness Lore Skill Check: [1d20+9] -> [20,9] = (29)
[Sat Jan 29 11:27:21 2005] : (3) DM: The stream has fish. Many fish.
[Sat Jan 29 11:27:36 2005] : (3) DM: Feel free to use a fishing rod, if you have one. :)
[Sat Jan 29 11:27:48 2005] : (1) Jacob: ooc: No Wilderness Lore is included in the SRD, no Survival is included in the Skill list; they are based on the same Stat; I think it got renamed.
[Sat Jan 29 11:27:50 2005] : (2) Stisnera: Wilderness Lore Skill Check: [1d20+1] -> [14,1] = (15)
[Sat Jan 29 11:28:34 2005] : (3) DM: OOC: I think it's Knowledge:Nature now.
[Sat Jan 29 11:28:59 2005] : (1) Jacob: Prepares 2 detect magic, 1 cure minor wounds, one Create Water, 1 produce Flame, 2 Cure Light Wounds
[Sat Jan 29 11:29:36 2005] : (1) Jacob: ooc: except that Knoweledge: Nature is in the OpenRPG list.
[Sat Jan 29 11:29:54 2005] : (3) DM: OOC: I don't know, then.
[Sat Jan 29 11:30:24 2005] : (1) Jacob: ooc: I'm just planning on figuring that it was renamed such; it makes sense to me.
[Sat Jan 29 11:30:45 2005] : Jacob casts Cure Minor Wounds ( level 0, "Cures 1 point of damage" )
[Sat Jan 29 11:30:45 2005] : Jacob can cast Cure Minor Wounds 0 more times
[Sat Jan 29 11:30:52 2005] : (3) DM: OOC: Anything anyone wants to do before morning (Nominal morning, anyway)
[Sat Jan 29 11:30:57 2005] : (3) DM: * ?
[Sat Jan 29 11:31:01 2005] : (1) Jacob: On self - tops off HP
[Sat Jan 29 11:31:14 2005] : (2) Stisnera: (Wilderness Lore certainly makes sense as being Survival, and can be used without being trained, unlike the Knowledge skills. I guess Knowledge is more knowing specifics about the wildlife or some such)
[Sat Jan 29 11:31:30 2005] : (1) Jacob: ooc: had 15/18; +2 from camping, +1 from Cure Minor Wounds
[Sat Jan 29 11:31:35 2005] : (2) Stisnera: (Stisnera only needs to sleep)
[Sat Jan 29 11:31:53 2005] : (3) DM: Ok, you awaken the next morning.
[Sat Jan 29 11:31:58 2005] : (1) Jacob: Well, let's continue on.
[Sat Jan 29 11:32:20 2005] : (1) Jacob: Heel.
[Sat Jan 29 11:33:10 2005] : (3) DM: As you near the fourth mark, you hear chittering.
[Sat Jan 29 11:33:29 2005] : (1) Jacob: Stops
[Sat Jan 29 11:33:45 2005] : (1) Jacob: (whispering) Did you hear that?
[Sat Jan 29 11:33:55 2005] : (2) Stisnera: What's that sound?
[Sat Jan 29 11:34:09 2005] : (3) DM: It's a quite sound, but from a lot of mandibles.
[Sat Jan 29 11:35:23 2005] : (1) Jacob: (to Aphrysini) Would you kindly go scout out our noisy prey? I'd like to know how they stand.
[Sat Jan 29 11:35:40 2005] : (1) Jacob: Hide Skill Check: [1d20+4] -> [1,4] = (5)
[Sat Jan 29 11:35:56 2005] : (1) Jacob: ooc: Note that that was the Wolf's check
[Sat Jan 29 11:36:08 2005] : (1) Jacob: ooc: and ouch.
[Sat Jan 29 11:36:14 2005] : (3) DM: The wolf goes around the corner, then comes back with her tail between her legs.
[Sat Jan 29 11:36:29 2005] : (3) DM: OOC: This ones a puzzle.
[Sat Jan 29 11:36:43 2005] : (1) Jacob: Rubs her head It's okay.
[Sat Jan 29 11:37:01 2005] : (1) Jacob: peeks around the corner
[Sat Jan 29 11:37:43 2005] : (2) Stisnera: I gather the wolf is about as brave as the druid. Any idea what frightened her?
[Sat Jan 29 11:38:12 2005] : (3) DM: About forty feet down, you see a large cavern. From what you can see, large vines ancored in the rock stretch from side to side, looking almost like an enourmous web. Tiny spiders scuttle around the 'web'. A lot of tiny spiders.
[Sat Jan 29 11:38:26 2005] : (3) DM: OOC: Down the cooridor.
[Sat Jan 29 11:38:50 2005] : (1) Jacob: More that there wasn't any cover, so she couldn't do any scouting without alerting her prey.
[Sat Jan 29 11:39:05 2005] : (1) Jacob: However, the spiders are unlikely to leave the web.
[Sat Jan 29 11:39:20 2005] : (1) Jacob: Granted, it's a very big web.
[Sat Jan 29 11:39:39 2005] : (2) Stisnera: Is that me, or does that web look a bit... odd?
[Sat Jan 29 11:39:49 2005] : (1) Jacob: Yeah, it's made of vines.
[Sat Jan 29 11:39:51 2005] : (1) Jacob: Knowledge: Nature Skill Check: Untrained
[Sat Jan 29 11:40:08 2005] : (1) Jacob: Knowledge: Nature Skill Check: [1d20+7] -> [19,7] = (26)
[Sat Jan 29 11:40:22 2005] : (1) Jacob: ooc: oops, I'd grabed the Wolf's skill....
[Sat Jan 29 11:41:08 2005] : (3) DM: The vines are about six inches thick, only grow near water and are resistant to flame. However, only the wolf knows this.
[Sat Jan 29 11:41:31 2005] : (1) Jacob: ooc: The Untrained roll was the wolfs - the trained roll was Jacob's
[Sat Jan 29 11:42:21 2005] : (1) Jacob: ooc: that's how it got +7. Animals can't do Int rolls well (Int 2 (for the bitch) or 1)
[Sat Jan 29 11:42:33 2005] : (3) DM: OOC: Oh. Then I guess Jacob knows that.
[Sat Jan 29 11:42:57 2005] : (1) Jacob: Well, this particular type doesn't burn well. However, they also only grow near water.
[Sat Jan 29 11:43:24 2005] : (1) Jacob: I wonder....
[Sat Jan 29 11:43:36 2005] : (1) Jacob: drops a small rock into the "web"
[Sat Jan 29 11:44:01 2005] : (3) DM: Spiders start scuttling towards you. You hear a splash.
[Sat Jan 29 11:44:27 2005] : (1) Jacob: Backs away from the spiders
[Sat Jan 29 11:44:51 2005] : (1) Jacob: ooc: venomous spiders?
[Sat Jan 29 11:44:56 2005] : (3) DM: The spiders do, in fact, leave the web. They are clearly in 'hunting' mode.
[Sat Jan 29 11:45:01 2005] : (3) DM: OOC: Do a check. :)
[Sat Jan 29 11:45:03 2005] : (1) Jacob: Knowledge: Nature Skill Check: [1d20+7] -> [3,7] = (10)
[Sat Jan 29 11:45:26 2005] : Jacob casts Produce Flame ( level 1, "1d6 damage +1/level, touch or thrown" )
[Sat Jan 29 11:45:26 2005] : Jacob can cast Produce Flame 0 more times
[Sat Jan 29 11:45:49 2005] : (2) Stisnera: Don't have your magical rock? *Gets away, just in case they are hungry enough to eat steel*
[Sat Jan 29 11:45:56 2005] : (3) DM: OOC: Ok, roll.
[Sat Jan 29 11:46:16 2005] : (3) DM: OOC: They are small spiders...Small enough to slip through cracks in armor.
[Sat Jan 29 11:46:18 2005] : (1) Jacob: ooc: just holding it, at the moment - duration 2 minutes
[Sat Jan 29 11:47:07 2005] : (3) DM: Well, the spiders are still coming. Looks like a small(relatively) patch has broken away.
[Sat Jan 29 11:47:50 2005] : (1) Jacob: Well, as spider's probably don't speak forest....
[Sat Jan 29 11:48:08 2005] : (3) DM: OOC: They do live in vines...
[Sat Jan 29 11:48:53 2005] : (1) Jacob: (To Spiders) So, what are you doing, hunting Druid?
[Sat Jan 29 11:49:30 2005] : (3) DM: Spiders: Nice smell Eat smell Nice smell Eat smell Nice smell Eat smell Nice smell Eat smell Nice smell Eat smell Nice smell Eat smell...
[Sat Jan 29 11:49:56 2005] : (1) Jacob: Well, no reasoning with these.
[Sat Jan 29 11:49:58 2005] : (3) DM: They seem, um, singleminded.
[Sat Jan 29 11:50:13 2005] : (1) Jacob: Produce Flame, Ranged (base): [1d20+3] -> [7,3] = (10) ===> Damage: [1d6+2] -> [1,2] = (3)
[Sat Jan 29 11:50:23 2005] : (1) Jacob: (Note that it's a touch attack)
[Sat Jan 29 11:50:35 2005] : (1) Jacob: (And He still has one more use from it)
[Sat Jan 29 11:50:44 2005] : (3) DM: Some of the spiders are burned; the rest keep on coming.
[Sat Jan 29 11:51:02 2005] : (1) Jacob: Backs away
[Sat Jan 29 11:51:19 2005] : (3) DM: You take 1 point of damage as some of the spiders manage to climb on you.
[Sat Jan 29 11:52:10 2005] : (1) Jacob: Full WIthdrawl - small spiders can't be that fast...
[Sat Jan 29 11:53:04 2005] : (3) DM: As you loose sight of them, they are still following.
[Sat Jan 29 11:53:18 2005] : (3) DM: Hmm...Luck roll...
[Sat Jan 29 11:53:20 2005] : (3) DM: [1d20] -> [1] = (1)
[Sat Jan 29 11:53:30 2005] : (1) Jacob: Hmm, need a screen....
[Sat Jan 29 11:53:40 2005] : (1) Jacob: I haven't sold off those alchemist's fire potions yet....
[Sat Jan 29 11:53:42 2005] : (3) DM: Ouch. Well, at least I didn't include criticals in there.
[Sat Jan 29 11:54:00 2005] : (1) Jacob: Stisnera, any ideas?
[Sat Jan 29 11:54:33 2005] : (1) Jacob: ooc: Stis?
[Sat Jan 29 11:54:47 2005] : (3) DM: OOC: Disconnected?
[Sat Jan 29 11:55:09 2005] : (1) Jacob: ooc: Would seem so.
[Sat Jan 29 11:56:14 2005] : (1) Jacob: Waits for the spiders to start into the cave area I'm in, then keeps the entry burning with AF potions.
[Sat Jan 29 11:56:14 2005] : (2) Stisnera (exit): 11:56
[Sat Jan 29 11:56:23 2005] : (1) Jacob: ooc: Yep, disconnected.
[Sat Jan 29 11:56:43 2005] : (1) Jacob: Meanwhile, swats any that are clinging.
[Sat Jan 29 11:57:22 2005] : (3) DM: You burn up the entire front half of the horde.
[Sat Jan 29 11:57:26 2005] : (3) DM: [1d2] -> [2] = (2)
[Sat Jan 29 11:57:40 2005] : (3) DM: You take one point of damage before killing off the spiders on you.
[Sat Jan 29 11:57:54 2005] : (3) DM: The back half hesitates, then leaves.
[Sat Jan 29 11:58:42 2005] : (1) Jacob: So, how many potions did that take?
[Sat Jan 29 11:59:22 2005] : (3) DM: Two, I would think.
[Sat Jan 29 11:59:50 2005] : (1) Jacob: Heads back over to take a peek at the vine web again.
[Sat Jan 29 12:00:22 2005] : (3) DM: The spiders are slightly diminished.
[Sat Jan 29 12:00:38 2005] : (3) DM: Spot check.
[Sat Jan 29 12:00:45 2005] : (1) Jacob: Spot Skill Check: [1d20+9] -> [12,9] = (21)
[Sat Jan 29 12:01:43 2005] : (3) DM: You catch a glimpse of a small box tied to a vine. If you could get out onto the vines, you could reach it with relative safety(Not counting the spiders).
[Sat Jan 29 12:02:52 2005] : (4) Stisnera (enter): 12:02
[Sat Jan 29 12:03:08 2005] : (1) Jacob: ooc: So, how much did you miss?
[Sat Jan 29 12:03:09 2005] : (4) Stisnera: (Last message was: Well, the spiders are still coming [Bad dice format] - [...])
[Sat Jan 29 12:03:32 2005] : (3) DM: OOC: Jacob managed to discourage the spiders with a couple of AL potions.
[Sat Jan 29 12:03:59 2005] : (1) Jacob: ooc: Points out the box
[Sat Jan 29 12:04:04 2005] : (1) Jacob: Any ideas, Sitsnera?
[Sat Jan 29 12:04:13 2005] : (3) DM: OOC: Also, the spiders stated goal was 'Nice smell Eat smell Nice smell Eat smell'
[Sat Jan 29 12:04:36 2005] : (1) Jacob: Pulls out the mushroom from earlier.
[Sat Jan 29 12:04:39 2005] : (1) Jacob: Hmm.....
[Sat Jan 29 12:04:45 2005] : (3) DM: OOC: On the box: You catch a glimpse of a small box tied to a vine. If you could get out onto the vines, you could reach it with relative safety(Not counting the spiders).
[Sat Jan 29 12:05:03 2005] : (1) Jacob: Tosses the mushroom onto the far side of the web, as far from the box as possible.
[Sat Jan 29 12:05:11 2005] : (4) Stisnera: Why, it seems to be a box Jacob. Do you want something else?
[Sat Jan 29 12:05:35 2005] : (1) Jacob: Yeah, can you think of a way past these spiders?
[Sat Jan 29 12:05:51 2005] : (3) DM: Somehow, it lands on a vine and doesn't fall off. The spiders immediatly give it a foot-wide radius.
[Sat Jan 29 12:06:09 2005] : (1) Jacob: Well, I think we need a few more of those.
[Sat Jan 29 12:06:31 2005] : (4) Stisnera: Killing them would do the trick. Oh, besides that? They seemed quite interested in smell. You wouldn't know which sort of smell they liked?
[Sat Jan 29 12:06:41 2005] : (1) Jacob: Aphrysini - Fetch (points at mushroom)
[Sat Jan 29 12:06:59 2005] : (3) DM: OOC: Ah, you're sending your wolf onto the web?
[Sat Jan 29 12:07:26 2005] : (3) DM: OOC: As to killing them, they lost half a horde and barely noticed.
[Sat Jan 29 12:07:28 2005] : (1) Jacob: Ooc: Are the vines sticky enough to slow a wolf?
[Sat Jan 29 12:07:43 2005] : (3) DM: OOC: Nope. The're just covered in spiders.
[Sat Jan 29 12:07:53 2005] : (1) Jacob: ooc: Ah, nevermind then.
[Sat Jan 29 12:08:08 2005] : (1) Jacob: Well, let's go fetch a few more of those mushrooms.
[Sat Jan 29 12:08:16 2005] : (1) Jacob: The spiders seem to avoid them.
[Sat Jan 29 12:09:44 2005] : (4) Stisnera: I guess it might work out. If you can climb on the vines after that. Hmm.
[Sat Jan 29 12:10:03 2005] : (1) Jacob: Heads back to retrieve many mushrooms
[Sat Jan 29 12:10:09 2005] : (3) DM: The vines are navigatable.
[Sat Jan 29 12:10:22 2005] : (1) Jacob: Heel.
[Sat Jan 29 12:10:48 2005] : (4) Stisnera: I suppose you don't need an extra hand Jacob?
[Sat Jan 29 12:10:57 2005] : (1) Jacob: By all means, come along.
[Sat Jan 29 12:11:04 2005] : (3) DM: As you reach the field of mushrooms, you notice a rat dragging a large(for a rat) white pod while squeeking happily. When the rat sees you, it starts dragging faster.
[Sat Jan 29 12:11:23 2005] : (1) Jacob: How are you today, noble rat?
[Sat Jan 29 12:11:33 2005] : (3) DM: Rat: Mine! My yummy!
[Sat Jan 29 12:11:58 2005] : (4) Stisnera: Of course I can come. I am not sure I like carrying mushrooms to throw at spiders though.
[Sat Jan 29 12:12:08 2005] : (1) Jacob: ooc: any bite marks on the white pod?
[Sat Jan 29 12:12:16 2005] : (1) Jacob: Picks mushrooms
[Sat Jan 29 12:12:22 2005] : (3) DM: OOC: Just from dragging.
[Sat Jan 29 12:12:32 2005] : (1) Jacob: So have you tasted it yet?
[Sat Jan 29 12:12:47 2005] : (3) DM: Rat: Smells yummy.
[Sat Jan 29 12:12:57 2005] : (3) DM: The rat reaches the mushrooms and starts munching.
[Sat Jan 29 12:13:05 2005] : (1) Jacob: But does it tast yummy?
[Sat Jan 29 12:13:15 2005] : (3) DM: Rat: Yumgy!
[Sat Jan 29 12:13:48 2005] : (3) DM: OOC: Just a silly side episode of developing rat society. :)
[Sat Jan 29 12:13:52 2005] : (4) Stisnera: I guess you are philosophising with that rat Jacob? I envy you.
[Sat Jan 29 12:14:47 2005] : (1) Jacob: You'll probably want to carry your own protective mushrooms.
[Sat Jan 29 12:14:58 2005] : (1) Jacob: picks lots of mushrooms.
[Sat Jan 29 12:15:25 2005] : (3) DM: Jacob now stinks. Nauseated, no save.
[Sat Jan 29 12:15:40 2005] : (1) Jacob: ooc: Game effects of nauseated?
[Sat Jan 29 12:16:23 2005] : (1) Jacob: ooc: Nevermind - looked it up. Ugh.
[Sat Jan 29 12:16:36 2005] : (4) Stisnera: Couldn't you just walk with the mushrooms on the vines?
[Sat Jan 29 12:16:59 2005] : (1) Jacob: Yugh. Yeah, but then I'm keeping all the treasure, having done all the work for it.
[Sat Jan 29 12:17:06 2005] : (3) DM: OOC: Where? I need to know too. :)
[Sat Jan 29 12:17:23 2005] : (1) Jacob: ooc: Under "Special Abilities and Conditions"
[Sat Jan 29 12:17:32 2005] : (1) Jacob: ooc: It's not pretty.
[Sat Jan 29 12:17:42 2005] : (4) Stisnera: Very well. Oh, did I mention every time I use my powers to kill someone or something cost... one hundred gold coins shall we say.
[Sat Jan 29 12:18:05 2005] : (1) Jacob: Heads back (clutching stomack) Oh very well.
[Sat Jan 29 12:18:18 2005] : (1) Jacob: To the vine web, of course.
[Sat Jan 29 12:18:37 2005] : (1) Jacob: I'm in no mood to argue.
[Sat Jan 29 12:18:53 2005] : (4) Stisnera: I am glad we managed to reach an agreement. There is something to be said for diplomacy, after all.
[Sat Jan 29 12:19:03 2005] : (4) Stisnera: *Goes back to the vines, empty-handed. At least, without any mushroom in her hands*
[Sat Jan 29 12:19:09 2005] : (1) Jacob: So you did learn something from that odd bard.
[Sat Jan 29 12:19:25 2005] : (3) DM: OOC: Ouch. Not quite what I meant. Just take a -2 penalty to the listed things it says you couldn't do.
[Sat Jan 29 12:19:49 2005] : (1) Jacob: ooc: Oh good.
[Sat Jan 29 12:20:24 2005] : (1) Jacob: (on reaching the vines)Attempts descent to reach the chest
[Sat Jan 29 12:20:50 2005] : (1) Jacob: But watches spiders very carefully
[Sat Jan 29 12:20:53 2005] : (4) Stisnera: I have nothing against diplomacy, when I am the one doing it.
[Sat Jan 29 12:21:08 2005] : (3) DM: OOC: Well, that would be silly. The box is horizontal from you. The vines stretch from side to side. They range from vertical to horizontal.
[Sat Jan 29 12:21:11 2005] : (4) Stisnera: *Stands away and watches Jacob, a smirk on her face*
[Sat Jan 29 12:21:19 2005] : (3) DM: The spiders aviod Jacob.
[Sat Jan 29 12:21:30 2005] : (1) Jacob: ooc: So I don't have the area memorized....
[Sat Jan 29 12:21:41 2005] : (1) Jacob: Checks chest
[Sat Jan 29 12:21:49 2005] : (3) DM: OOC: I know. Just being pendantic. :)
[Sat Jan 29 12:22:14 2005] : (3) DM: It looks exactly like the one you found in the swamp. It also contains the other half of the key.
[Sat Jan 29 12:22:43 2005] : (1) Jacob: Takes it back up to the ledge.
[Sat Jan 29 12:22:59 2005] : (3) DM: The spiders avoid you.
[Sat Jan 29 12:23:21 2005] : (4) Stisnera: (That would be pedantic Narf. I am being pedantic here as well, but why should be the only one having fun doing that? ;))
[Sat Jan 29 12:23:29 2005] : (4) Stisnera: So, what wonders did you find Jacob?
[Sat Jan 29 12:23:31 2005] : (1) Jacob: Froms a perimiter with the mushrooms on reaching solid ground.
[Sat Jan 29 12:23:38 2005] : (1) Jacob: Just another half a key.
[Sat Jan 29 12:23:49 2005] : (1) Jacob: Checks to see if they fit together.
[Sat Jan 29 12:24:01 2005] : (4) Stisnera: I hope it was worth the argument.
[Sat Jan 29 12:24:09 2005] : (3) DM: A spider peeks under the cieling, while clinging to the rock.
[Sat Jan 29 12:24:28 2005] : (3) DM: The keys fit. Kind of like a puzzle, they stay together from friction.
[Sat Jan 29 12:24:44 2005] : (3) DM: A few more spiders peek out at you from the walls.
[Sat Jan 29 12:24:47 2005] : (1) Jacob: ooc: Oh, and I was worried I might need to rest up and Mend them.
[Sat Jan 29 12:24:58 2005] : (4) Stisnera: And the wonderful fragrance coming from those lovely mushrooms. But that was nothing less than a key, of course.
[Sat Jan 29 12:25:02 2005] : (1) Jacob: (to spiders)Looking for something?
[Sat Jan 29 12:25:35 2005] : (3) DM: Spiders: Bad smell there Good smell there Bad smell there Good smell there Bad smell there Good smell there
[Sat Jan 29 12:26:04 2005] : (1) Jacob: We might want to leave, before the spiders stop being confused.
[Sat Jan 29 12:26:19 2005] : (1) Jacob: ooc: any exits other than the one we came in?
[Sat Jan 29 12:26:24 2005] : (4) Stisnera: I think so. I have... Well let's leave.
[Sat Jan 29 12:27:49 2005] : (3) DM: The caves branch with regularity, just not frequently enough to be confusing given the map you have. However, the map details little aside from routes to and from the five locations detailed.
[Sat Jan 29 12:28:30 2005] : (1) Jacob: ooc: Five locations?
[Sat Jan 29 12:28:30 2005] : (3) DM: OOC: In other words, you can just head back to the city.
[Sat Jan 29 12:28:41 2005] : (1) Jacob: ooc: Ah, city marked - okay.
[Sat Jan 29 12:28:41 2005] : (3) DM: OOC: Four coloured marks and the city.
[Sat Jan 29 12:28:59 2005] : (1) Jacob: Heads back to city, taking some of the mushrooms until certain no spiders are following.
[Sat Jan 29 12:29:11 2005] : (3) DM: No spiders follow.
[Sat Jan 29 12:29:11 2005] : (1) Jacob: Well, first to the stream, to clean up
[Sat Jan 29 12:29:59 2005] : (3) DM: The fish don't like the smell either.
[Sat Jan 29 12:30:15 2005] : (3) DM: Unfortunatly for them, there's not much they can do.
[Sat Jan 29 12:30:19 2005] : (4) Stisnera: Mind if I take a stroll in town Jacob? Just hearing if there are any odd rumour.
[Sat Jan 29 12:30:49 2005] : (1) Jacob: Town is a good idea. I'm planning on heading there myself. I have a few things I really don't like carrying.
[Sat Jan 29 12:30:54 2005] : (4) Stisnera: Your cleaning might take a little while after all.
[Sat Jan 29 12:31:01 2005] : (1) Jacob: Drops off all mushrooms
[Sat Jan 29 12:31:38 2005] : (3) DM: OOC: Gather information check, Alneyan.
[Sat Jan 29 12:32:00 2005] : (1) Jacob: ooc: So, how much can I get for all 18 remaining AF potions?
[Sat Jan 29 12:32:00 2005] : (4) Stisnera: Gather Information Skill Check: [1d20-3] -> [14,-3] = (11)
[Sat Jan 29 12:32:48 2005] : (3) DM: According to marked gossip, the clerks are still dithering over what to do about the missing treasury.
[Sat Jan 29 12:33:21 2005] : (3) DM: At half-price, 90gp.
[Sat Jan 29 12:33:30 2005] : (1) Jacob: ooc: really do want to sell those off. Dangerous.
[Sat Jan 29 12:33:34 2005] : (3) DM: * Market gossip.
[Sat Jan 29 12:33:44 2005] : (1) Jacob: Sells off the 18 potions
[Sat Jan 29 12:34:02 2005] : (3) DM: Stis: 1d4+1 roll to see how long you took.
[Sat Jan 29 12:34:27 2005] : (4) Stisnera: [1d4+1] -> [2,1] = (3)
[Sat Jan 29 12:34:47 2005] : (1) Jacob: Buys a fishing rod, extra fishing line, some rope, and 4 rations.
[Sat Jan 29 12:35:10 2005] : (3) DM: That would about bring you both to the same time, I think.
[Sat Jan 29 12:35:28 2005] : (3) DM: Now all you have to do is find each other. :D
[Sat Jan 29 12:36:40 2005] : (3) DM: OOC: Hello?
[Sat Jan 29 12:36:53 2005] : (1) Jacob: ooc: sorry, just trying to look up the price of my purchases.
[Sat Jan 29 12:37:33 2005] : (3) DM: OOC: Ok. I think a 1d6/2 roll to see how many hours it takes for you to locate each other should do it.
[Sat Jan 29 12:37:35 2005] : (3) DM: [1d6] -> [2] = (2)
[Sat Jan 29 12:37:39 2005] : (3) DM: One hour.
[Sat Jan 29 12:38:09 2005] : (3) DM: I think with travel it's been about another days work.
[Sat Jan 29 12:38:42 2005] : (4) Stisnera: Who am I smelling? Or seeing? You didn't get lost Jacob? Little news here.
[Sat Jan 29 12:38:47 2005] : (1) Jacob: Let's see... 2 GP for the rations, 1 sp for the fishing pole, figure half that for extra line (5 cp), and rope costs... go with silk, 10 GP. Total comes to 12.15
[Sat Jan 29 12:38:57 2005] : (1) Jacob: 12 gp, 1 sp, 5 cp
[Sat Jan 29 12:39:15 2005] : (3) DM: Ok.
[Sat Jan 29 12:39:37 2005] : (1) Jacob: I just had to go on a bit of a shopping trip. Find any information?
[Sat Jan 29 12:40:04 2005] : (4) Stisnera: Someone got drunk yesterday in a tavern. Isn't that interesting?
[Sat Jan 29 12:40:20 2005] : (1) Jacob: Very. Do you think it was Mighty Eagle?
[Sat Jan 29 12:40:40 2005] : (4) Stisnera: Of course, they got drunk in a tavern. Where else? Oh, speaking of drunks, our good old friends are still... the same.
[Sat Jan 29 12:41:12 2005] : (1) Jacob: ooc: With a day's travel, I ought to refresh spells, no?
[Sat Jan 29 12:41:52 2005] : (4) Stisnera: I don't think so; there was no shouting involved in that particular tavern, while yelling seems to be an hallmark of Eagle... Well, the masters of paper and verbiage have still done nothing according to the locals.
[Sat Jan 29 12:41:59 2005] : (3) DM: OOC: After a nights rest, I would think. Let me check the entry for druids.
[Sat Jan 29 12:42:25 2005] : (1) Jacob: ooc: Druids have spell refresh on 1 hour prayer and meditation.
[Sat Jan 29 12:42:46 2005] : (1) Jacob: ooc: as a cleric.
[Sat Jan 29 12:44:20 2005] : (1) Jacob: Prepares 1 mending (to fix key - it's one break, right?) 2 Detect magic, 1 Create Water, 2 Cure Light Wounds, 1 Produce Flame
[Sat Jan 29 12:44:30 2005] : (3) DM: OOC: Heh. You're better at looking stuff up than me.
[Sat Jan 29 12:44:55 2005] : (3) DM: OOC: The key isn't broken; it was made as two pieces.
[Sat Jan 29 12:45:06 2005] : (1) Jacob: ooc: I made a local copy of the Web SRD to my hard drive, and use the windows Find function to look for text.
[Sat Jan 29 12:45:26 2005] : (1) Jacob: ooc: Oh. Two Create Waters, then.
[Sat Jan 29 12:45:29 2005] : (3) DM: The pieces interconnect to hold it together.
[Sat Jan 29 12:45:44 2005] : (3) DM: OOC: So did I. I've just been looking in the books. :)
[Sat Jan 29 12:45:46 2005] : (1) Jacob: ooc: no mending.
[Sat Jan 29 12:46:19 2005] : (1) Jacob: So, what do you think this key goes to?
[Sat Jan 29 12:46:38 2005] : (1) Jacob: ooc: Alynean? You online?
[Sat Jan 29 12:47:11 2005] : (1) Jacob: ooc: paging Stis.
[Sat Jan 29 12:47:20 2005] : (4) Stisnera: You ask me Jacob. How would I know?
[Sat Jan 29 12:47:38 2005] : (4) Stisnera: (I got your last IC message and your ping at the same moment. Hmm, there might have been some lag here)
[Sat Jan 29 12:47:57 2005] : (1) Jacob: Well, you are the most intelligent of my companions.
[Sat Jan 29 12:48:09 2005] : (1) Jacob: Of course, my other companion is a wolf.
[Sat Jan 29 12:48:19 2005] : (4) Stisnera: Was that a compliment?
[Sat Jan 29 12:48:33 2005] : (1) Jacob: I'm sure you will figure it out eventually.
[Sat Jan 29 12:49:04 2005] : (1) Jacob: Let's see, did we encounter any locks at the various locatoins?
[Sat Jan 29 12:49:21 2005] : (4) Stisnera: Looking into your mind would work very well. That might be just a bit painful for you though.
[Sat Jan 29 12:49:25 2005] : (3) DM: Nope. Not even at the hidout.
[Sat Jan 29 12:49:30 2005] : (4) Stisnera: Unless you are seeing things, we did not.
[Sat Jan 29 12:49:54 2005] : (3) DM: Well, there were locks on the doors. It's just that none of them were used.
[Sat Jan 29 12:49:58 2005] : (1) Jacob: Well, in that case, the key probably goes to something in town, doesn't it? After all, it's the only other place marked.
[Sat Jan 29 12:50:16 2005] : (1) Jacob: ooc: What was on that piece of paper we found again?
[Sat Jan 29 12:50:31 2005] : (1) Jacob: ooc: and has the nausia worn off?
[Sat Jan 29 12:50:57 2005] : (3) DM: OOC: Wore off long time ago.
[Sat Jan 29 12:51:28 2005] : (3) DM: OOC: You found a scrap marked 'Left off the Grate Road, to the horse, to the dagger, to the face, one hundred paces.'
[Sat Jan 29 12:51:35 2005] : (3) DM: OOC: scrap of paper.
[Sat Jan 29 12:51:53 2005] : (1) Jacob: Hmm, perhaps the paper holds a clue.
[Sat Jan 29 12:52:02 2005] : (4) Stisnera: That paper seems to be an invitation. And a likely trap.
[Sat Jan 29 12:52:09 2005] : (1) Jacob: Any idea where the Grate Road would be?
[Sat Jan 29 12:52:29 2005] : (1) Jacob: Well, one of the most common ways to disarm a trap is to spring it, no?
[Sat Jan 29 12:52:55 2005] : (4) Stisnera: Well, I would expect to find a road in town, or leading out of town. The other indications could refer to places in town: a stable, a blacksmith.
[Sat Jan 29 12:53:02 2005] : (4) Stisnera: I was thinking of a trap as in being ambushed.
[Sat Jan 29 12:53:29 2005] : (1) Jacob: Well, Aphrysini hasn't tried out her fangs yet.
[Sat Jan 29 12:53:45 2005] : (1) Jacob: At least, not in battle. Hunting, she's great at.
[Sat Jan 29 12:54:48 2005] : (4) Stisnera: Ah. So, I guess we will have to ask the villagers about that road.
[Sat Jan 29 12:55:12 2005] : (3) DM: OOC: BRB
[Sat Jan 29 12:55:33 2005] : (1) Jacob: ooc: I wonder what the DC on that Gather Information check is?
[Sat Jan 29 12:55:54 2005] : (1) Jacob: ooc: my no-modifier default is probably better than yours.
[Sat Jan 29 12:56:07 2005] : (3) DM: OOC: Back.
[Sat Jan 29 12:56:17 2005] : (1) Jacob: Gather Information Skill Check: [1d20+0] -> [1,0] = (1)
[Sat Jan 29 12:56:19 2005] : (4) Stisnera: (Unless you have less than 4 in Charisma, it is better. Much better.)
[Sat Jan 29 12:56:36 2005] : (1) Jacob: Looking to find the Grate Road
[Sat Jan 29 12:56:42 2005] : (1) Jacob: ooc: and not doing so well....
[Sat Jan 29 12:56:50 2005] : (4) Stisnera: (Of course, I usually have much higher rolls than you do. Would you like my rigged dice?)
[Sat Jan 29 12:56:51 2005] : (3) DM: Nobody seems to have heard of it.
[Sat Jan 29 12:57:01 2005] : (3) DM: OOC: Stis can roll to.
[Sat Jan 29 12:57:07 2005] : (4) Stisnera: Gather Information Skill Check: [1d20-3] -> [2,-3] = (-1)
[Sat Jan 29 12:57:37 2005] : (4) Stisnera: (I said "usually".)
[Sat Jan 29 12:57:48 2005] : (3) DM: Taking pity on you, a farmer tells you 'Don't know. Someone at the university might know.'
[Sat Jan 29 12:58:16 2005] : (1) Jacob: [1d4+1] -> [4,1] = (5)
[Sat Jan 29 12:58:18 2005] : (4) Stisnera: I wonder who is the more friendly of us Jacob. You when you bark at people to get information, or my own natural charm.
[Sat Jan 29 12:58:59 2005] : (1) Jacob: Well, we could check out the university that farmer mentioned.
[Sat Jan 29 12:59:10 2005] : (4) Stisnera: I think so.
[Sat Jan 29 12:59:24 2005] : (4) Stisnera: *Grudgingly thanks the farmer*
[Sat Jan 29 12:59:28 2005] : (1) Jacob: Checks university
[Sat Jan 29 12:59:46 2005] : (1) Jacob: after handing the farmer a silver for his trouble.
[Sat Jan 29 13:00:20 2005] : (1) Jacob: ooc: took forever, too.
[Sat Jan 29 13:00:28 2005] : (1) Jacob: ooc: well, 5 hours, at any rate.
[Sat Jan 29 13:00:40 2005] : (1) Jacob: ooc: ping?
[Sat Jan 29 13:01:18 2005] : (3) DM: OOC: Sorry, went an did something that took longer than I thought.
[Sat Jan 29 13:01:34 2005] : (3) DM: OOC: The university is not in the city.
[Sat Jan 29 13:01:55 2005] : (3) DM: It appears to be nearby, about a day or so away.
[Sat Jan 29 13:02:25 2005] : (1) Jacob: ooc: Well, Jacob has plenty of rations, and a good Survival roll.
[Sat Jan 29 13:03:01 2005] : (3) DM: Head out to the university?
[Sat Jan 29 13:03:06 2005] : (1) Jacob: heads off to university, taking stisnera (assuming she's still around)
[Sat Jan 29 13:03:09 2005] : (1) Jacob: Heel.
[Sat Jan 29 13:03:27 2005] : (4) Stisnera: (You cannot take Stisnera, but I am going there too)
[Sat Jan 29 13:03:32 2005] : (4) Stisnera: (She is going there rather)
[Sat Jan 29 13:05:23 2005] : (3) DM: On the morning of the second day, you pass under an arch into a cavern. A symbol at the top of the arch glows when you pass, but does nothing. The far wall of the cavern, about fifty feet away, is carved into the resemblance of the front of a surface building. Black-, grey-, and white-robed figures scurry around.
[Sat Jan 29 13:05:47 2005] : (3) DM: The black-robed figures seem to be the oldest, although the population density is sparse.
[Sat Jan 29 13:07:10 2005] : (1) Jacob: (To one of the white-robed figures) Greetings. Perhcance do you know where we might find Grate Road?
[Sat Jan 29 13:07:21 2005] : (4) Stisnera: A lively place to be sure. *Heads for the entrance*
[Sat Jan 29 13:07:51 2005] : Jacob casts Detect Magic ( level 0, "Detects spells and magic items within 60 ft" )
[Sat Jan 29 13:07:51 2005] : Jacob can cast Detect Magic 1 more time
[Sat Jan 29 13:08:06 2005] : (3) DM: Student: "Grate road? Hmm...Sound like a mechanii artifact. Professer Woolridge studies those."
[Sat Jan 29 13:08:17 2005] : (1) Jacob: Curious as to how much magic is about, glances around with Detect Magic
[Sat Jan 29 13:08:32 2005] : (3) DM: Various places, including the top of the arch, glow. Either nobody notices or nobody minds.
[Sat Jan 29 13:08:41 2005] : (1) Jacob: Professer Woolridge? Any Idea where I might find him?
[Sat Jan 29 13:09:51 2005] : (3) DM: "There's a map inside the entrance. I'd love to help more, but my professer hates tardyness and I'm nearly late. Sorry." He breaks into a jog.
[Sat Jan 29 13:10:09 2005] : (1) Jacob: Checks the map.
[Sat Jan 29 13:10:19 2005] : (4) Stisnera: Well, I think I will let you... explore the place Jacob. Doesn't look like my kind of place.
[Sat Jan 29 13:10:39 2005] : (4) Stisnera: (In other words, I will be leaving you now. Good day to you.)
[Sat Jan 29 13:10:48 2005] : (1) Jacob: ooc: See you next time.
[Sat Jan 29 13:10:50 2005] : (3) DM: A set of rooms is marked as belonging to P. Woolridge.
[Sat Jan 29 13:10:55 2005] : (3) DM: OOC: Bye, then.
[Sat Jan 29 13:11:02 2005] : ** (4) Stisnera found the F4 macro key **
[Sat Jan 29 13:11:06 2005] : (4) Stisnera: Disconnecting from server...
[Sat Jan 29 13:11:07 2005] : (4) Stisnera (exit): 13:11
[Sat Jan 29 13:11:16 2005] : (1) Jacob: Strange, I would have thought you would enjoy a place where you might find someone of matching intelligence.
[Sat Jan 29 13:11:46 2005] : (1) Jacob: Tracks down the Professor, and knocks on his office door.
[Sat Jan 29 13:12:46 2005] : (3) DM: A head with messy gray hair and a long nose pops out of the opposite door, that was marked as his study. "I'm in here. Do come in. Tea?"
[Sat Jan 29 13:13:41 2005] : (1) Jacob: Ah, thank you. I've recently stumbled across a reference to a "Grate Road" and was wondering if you might have any knoweledge on it to fill in my sad lack.
[Sat Jan 29 13:15:39 2005] : (3) DM: "The Grate road?" He pours you a cup of sweet-smelling tea, with a fruit tang. "Oh, yes. I've been trying to find that off and on for the past ten years. I've nearly tracked it down. There's just one problem. The last reference, well, it's in a pretty bad place."
[Sat Jan 29 13:15:55 2005] : (1) Jacob: How so?
[Sat Jan 29 13:16:01 2005] : (3) DM: OOC: Sorry, was getting myself a little breakfast.
[Sat Jan 29 13:16:24 2005] : (1) Jacob: ooc: we all must eat.
[Sat Jan 29 13:16:43 2005] : (1) Jacob: ooc: even plants eat, after a fasion, although their diet tends to consist of soil.
[Sat Jan 29 13:18:08 2005] : (3) DM: "Well, the references I've found say it's in the library of Azerhira. Unfortunatly, it was taken over by some sort of malevolent entity about two hundred years ago. Since then, all sorts of unpleasant things have moved in."
[Sat Jan 29 13:20:22 2005] : (3) DM: "One of the other professors here calls it a Sinkhole. She studies the lingering effects of actions. As you may know" Here, he goes into lecturing mode "Certain actions may be detected past the time at which they happened. It is Ellisia's theory that certain emotions could in fact create a pool of that sort of emotion to which like-minded individuals would be drawn. I don't know enough to say one way or another, though."
[Sat Jan 29 13:21:17 2005] : (1) Jacob: It makes for a good theory. Perhaps I might visit the area. What kinds of unpleasant things am I likely to encounter?
[Sat Jan 29 13:21:25 2005] : (1) Jacob: ooc: always good to have advance intel.
[Sat Jan 29 13:22:57 2005] : (3) DM: "I have no idea. Anyone and anything drawn to malevolence, I would guess. There have been periodice visits by adventurers and about the only common thread seems to be malevolence."
[Sat Jan 29 13:23:37 2005] : (3) DM: "What do you know about the Mechanii?"
[Sat Jan 29 13:24:27 2005] : (1) Jacob: Myself, very little. I think I might have seen one of their artifacts, but it blew up on me before I could examine it closely.
[Sat Jan 29 13:24:48 2005] : (1) Jacob: I tend to study nature more than machines.
[Sat Jan 29 13:25:55 2005] : (3) DM: "Ah. Nature, I think, is more complex than any machine. But machines are my passion and the Mechanii were machines. Very complex machines, such that the debate still rages over wether they were in fact sentient."
[Sat Jan 29 13:27:04 2005] : (3) DM: "Whatever the case, about two thousand years ago, they all dissapeared, leaving nearly imperishable artifacts, some made of common gears, pulleys and levers and others who's principles are utterly confusing."
[Sat Jan 29 13:28:10 2005] : (3) DM: "Here" he says, pulling out a small gray box. He pushes a button on the side and the top begins to deform. Within seconds, a whole city is shown in releif.
[Sat Jan 29 13:28:26 2005] : (1) Jacob: Wow. If this is an example of their work, I may be looking to visit library of Azerhira in the near future. Perhaps you could provide me with directions, and a listing of two or three of good references to look for on the subject?
[Sat Jan 29 13:28:42 2005] : (3) DM: "I have looked inside, using spells. I see nothing recognizalbe."
[Sat Jan 29 13:29:35 2005] : (3) DM: "And what makes you think I am not eager to go, if sufficient help can be found?" He says with a smile.
[Sat Jan 29 13:29:55 2005] : (3) DM: "I assure you, I am not frail, and I will be usefull."
[Sat Jan 29 13:30:25 2005] : (3) DM: He pushes the button on the box again and it resumes it's flat appearance.
[Sat Jan 29 13:30:46 2005] : (1) Jacob: Even better. Be warned, though, one of my sometime travelling companions is rather... un-polite.
[Sat Jan 29 13:31:54 2005] : (1) Jacob: There is, however, a rather strong mind behind her facade.
[Sat Jan 29 13:32:01 2005] : (3) DM: He laughs. "Obviously, you have never seen an academic debate. I tell you, even I have sometimes forgot dignaty when some fool insists that Markenon was a mountain and not a city."
[Sat Jan 29 13:32:41 2005] : (1) Jacob: Well, as a student of nature, I spend little time in organized institutions.
[Sat Jan 29 13:33:29 2005] : (3) DM: He seems to grin a lot. "Well, some of my colleages may look down on field study, but I do not."
[Sat Jan 29 13:33:52 2005] : (1) Jacob: It does have it's benifits. Finishes his tea.
[Sat Jan 29 13:33:54 2005] : Jacob casts Create Water ( level 0, "Creates 2 gallons/level of pure water" )
[Sat Jan 29 13:33:55 2005] : Jacob can cast Create Water 1 more time
[Sat Jan 29 13:34:01 2005] : (1) Jacob: And refils the glass.
[Sat Jan 29 13:34:21 2005] : (1) Jacob: ooc: ah, that was supposed to be in italics. Oh well.
[Sat Jan 29 13:34:27 2005] : (3) DM: "That's a usefull ability."
[Sat Jan 29 13:34:36 2005] : (1) Jacob: On occasion.
[Sat Jan 29 13:34:55 2005] : (1) Jacob: So, how much time do you need to prepare?
[Sat Jan 29 13:35:34 2005] : (3) DM: "I can be gone in a few hours. I have made most of the arrangements already."
[Sat Jan 29 13:36:05 2005] : (1) Jacob: Fair enough. Meet you at the glowing gate first thing in the morning, then?
[Sat Jan 29 13:36:06 2005] : (3) DM: OOC: Unless you have more questions, there's really not much we can do without a full party - Azerhira is rather dangerous.
[Sat Jan 29 13:36:21 2005] : (1) Jacob: ooc: nah, I'm done.
[Sat Jan 29 13:36:57 2005] : (3) DM: "I don't suppose we could go earlier? Or do you have other friends who aren't here yet?"
[Sat Jan 29 13:37:20 2005] : (1) Jacob: I have a few traveling companions that are out on the town. It will probably take that long to gather them all.
[Sat Jan 29 13:37:34 2005] : (3) DM: "Well, I guess it can't be helped."
[Sat Jan 29 13:37:53 2005] : (3) DM: ----END----
[Sat Jan 29 13:38:02 2005] : (1) Jacob: So, any EXP this session?
[Sat Jan 29 13:39:05 2005] : (3) DM: I think a story reward for solving the puzzle plus...hmm...100XP for dead spiders.
[Sat Jan 29 13:39:27 2005] : (3) DM: OOC: 150XP for dead spiders, rather.
[Sat Jan 29 13:39:53 2005] : (1) Jacob: What did story rewards run, again?
[Sat Jan 29 13:40:24 2005] : (3) DM: OOC: At second level, 100XP or a plot point.
[Sat Jan 29 13:40:48 2005] : (1) Jacob: I'll take the EXP - I hope to eventually reach level 12, and swap out for a rather different character.
[Sat Jan 29 13:41:21 2005] : (1) Jacob: Well, thanks for the session. Anything else we need to take care of today?
[Sat Jan 29 13:41:43 2005] : (3) DM: Don't think so.
[Sat Jan 29 13:41:52 2005] : (1) Jacob: I'll shut things down, then.
[Sat Jan 29 13:42:04 2005] : (3) DM: Disconnecting from server...
[Sat Jan 29 13:42:06 2005] : (3) DM (exit): 13:42
[Sat Jan 29 13:42:07 2005] : Server Administrator-> Closing Server
[Sat Jan 29 13:42:16 2005] : Game disconnected!