[Sat Sep 10 09:35:10 2005] : Welcome to OpenRPG version 1.6.1...
[Sat Sep 10 09:35:10 2005] :
Emote commands:
[Sat Sep 10 09:35:10 2005] : /date - Display the local and GMT time and date.
[Sat Sep 10 09:35:10 2005] : /dieroller roller - Set your dieroller or list the available rollers.
[Sat Sep 10 09:35:10 2005] : /font - Sets the font.
[Sat Sep 10 09:35:10 2005] : /fontsize - Sets the size of your fonts. Recomended 8 or better for the size.
[Sat Sep 10 09:35:10 2005] : /help - Displays a list of emote commands.
[Sat Sep 10 09:35:10 2005] : /i or /i player_id_number - Ignore user associated with that player ID.
[Sat Sep 10 09:35:10 2005] : /lines [number] - View or set the maximum number of lines shown in chat.
[Sat Sep 10 09:35:10 2005] : /load - Loads settings from another ini file from the myfiles directory.
[Sat Sep 10 09:35:10 2005] : /log [ on | off | to filename ] - Check log state, additionally turn logging on, off, or set the log filename prefix.
[Sat Sep 10 09:35:10 2005] : /me - Alias for **yourname.
[Sat Sep 10 09:35:10 2005] : /moderate [ on | off ] - Show who can speak in a moderated room, or turn room moderation on or off.
[Sat Sep 10 09:35:10 2005] : /moderate player_id,...=on | off - Give people the ability to speak in a moderated room, or revoke it.
[Sat Sep 10 09:35:10 2005] : /name or /nick your_name - Change your name.
[Sat Sep 10 09:35:10 2005] : /ping - Ask for a response from the server.
[Sat Sep 10 09:35:10 2005] : /purge - Purge history older than your buffersize.
[Sat Sep 10 09:35:10 2005] : /role [player_id = GM | Player | Lurker] - Get player roles from ther server, or change the role of a player.
[Sat Sep 10 09:35:10 2005] : /set [setting[=value]] - Displays one or all settings, or sets a setting.
[Sat Sep 10 09:35:10 2005] : /status your_status - Set your online status (afk,away,etc..).
[Sat Sep 10 09:35:10 2005] : /time - See /date.
[Sat Sep 10 09:35:10 2005] : /update [get] - Get the latest version of OpenRPG.
[Sat Sep 10 09:35:10 2005] : /version - Displays current version of OpenRPG.
[Sat Sep 10 09:35:10 2005] : /w player_id_number, ... = message - Whisper to player(s). Can contain multiple IDs.
[Sat Sep 10 09:37:55 2005] : Locating server at 127.0.0.1:6774...
[Sat Sep 10 09:37:55 2005] : Game connected!
[Sat Sep 10 09:37:55 2005] : (1) Jack Simth (enter): 09:37
[Sat Sep 10 09:37:55 2005] : Server Administrator-> You have connected to an OpenRPG server, version '1.6.1'.
Welcome to Jack Simth's temporary server!
I put this up just for
a short gaming session on Saturday, and stop it after.
I've lost track of exactly when we are supposed to start. Oh well. Turned the server on a little bit before noon.
Oh, and Narf - come on in; we NPC'd Derrel temporarily so we could start earlier, based on your being ameniable to it when you needed to leave on the 8/20/2005 session - come on and join up, and if you object, well, mention it, and we won't do so again any time soon.
You can get the official current time for this timezone by visiting This Link
[Sat Sep 10 09:55:28 2005] : (2) Kibin (enter): 09:55
[Sat Sep 10 09:55:32 2005] : (2) Kibin: hey
[Sat Sep 10 09:55:42 2005] : (1) Jack Simth: That's what they say.
[Sat Sep 10 09:56:36 2005] : (2) Kibin: i got a new comfy chair to roleplay from
[Sat Sep 10 09:56:44 2005] : (1) Jack Simth: Handy.
[Sat Sep 10 09:56:59 2005] : (2) Kibin: so...
[Sat Sep 10 09:57:02 2005] : (2) Kibin: do we wait for narf?
[Sat Sep 10 09:57:13 2005] : (1) Jack Simth: Probably.
[Sat Sep 10 09:58:07 2005] : (2) Kibin: so...
[Sat Sep 10 09:58:14 2005] : (2) Kibin: i got 9 hours of roleplay time : )
[Sat Sep 10 09:58:32 2005] : (1) Jack Simth: So you need to be somewhere are 7 PM my time?
[Sat Sep 10 09:59:03 2005] : (2) Kibin: well, more like 9:#0
[Sat Sep 10 09:59:08 2005] : (2) Kibin: 9 and a half hours :P
[Sat Sep 10 09:59:16 2005] : (2) Kibin: and i need to sleep
[Sat Sep 10 09:59:40 2005] : (1) Jack Simth: SHift stuck?
[Sat Sep 10 09:59:56 2005] : (2) Kibin: lol
[Sat Sep 10 10:00:02 2005] : (2) Kibin: sometimes i mess up :P
[Sat Sep 10 10:01:52 2005] : (2) Kibin: comeon narf
[Sat Sep 10 10:01:55 2005] : (2) Kibin: wake up
[Sat Sep 10 10:03:37 2005] : (2) Kibin: mmm, chemical cocktail energy drink
[Sat Sep 10 10:04:10 2005] : (1) Jack Simth: You mean a Potion of Heroism?
[Sat Sep 10 10:05:03 2005] : (1) Jack Simth: +2 morale bonus on attack rolls, saves, and skill checks....
[Sat Sep 10 10:05:18 2005] : (2) Kibin: lol
[Sat Sep 10 10:05:18 2005] : (2) Kibin: no
[Sat Sep 10 10:05:21 2005] : (2) Kibin: sobe adrenaline
[Sat Sep 10 10:05:26 2005] : (2) Kibin: mmm chemical cocktail :P
[Sat Sep 10 10:06:05 2005] : (1) Jack Simth: Ah, so it just gives a bonus on reflex saves....
[Sat Sep 10 10:06:12 2005] : (2) Kibin: lol :P
[Sat Sep 10 10:06:23 2005] : (2) Kibin: and maybe increases dexterity, i dunno
[Sat Sep 10 10:06:39 2005] : (1) Jack Simth: Well, too many, and you get jittery....
[Sat Sep 10 10:07:34 2005] : (2) Kibin: tastes like mountain dew
[Sat Sep 10 10:07:43 2005] : (1) Jack Simth: Dew it?
[Sat Sep 10 10:08:28 2005] : (2) Kibin: drink it :P
[Sat Sep 10 10:11:07 2005] : (1) Jack Simth: I suppose that I could run a "kibin captured" section of the game - I've prepared this nifty CR 14 critter that should be able to, no sweat.... for the creature, anyway.... Blasphemy with a caster level of 19.... yum.
[Sat Sep 10 10:11:16 2005] : (2) Kibin: :P
[Sat Sep 10 10:11:21 2005] : (2) Kibin: CR 14?
[Sat Sep 10 10:11:24 2005] : (2) Kibin: isn't that a little high
[Sat Sep 10 10:12:34 2005] : (1) Jack Simth: Three ECL 13 characters makes for a party level of roughly 12.2; listed as "very difficult", not "impossible" - and he would be under orders to retrieve, not to kill....
[Sat Sep 10 10:12:45 2005] : (2) Kibin: meh
[Sat Sep 10 10:12:58 2005] : (2) Kibin: well, narf's character is off somewhere else...
[Sat Sep 10 10:13:04 2005] : (2) Kibin: me and jason are in the library...
[Sat Sep 10 10:13:08 2005] : (2) Kibin: (i think)
[Sat Sep 10 10:14:16 2005] : (1) Jack Simth: Yeah - he was off talking to the city watch.
[Sat Sep 10 10:14:34 2005] : (1) Jack Simth: And getting laughed at by people who were a tad overconfident....
[Sat Sep 10 10:14:39 2005] : (2) Kibin: so we could have a mini-adventure with me and jason
[Sat Sep 10 10:14:53 2005] : (1) Jack Simth: Could.
[Sat Sep 10 10:16:38 2005] : (2) Kibin: to the cheese room!
[Sat Sep 10 10:16:43 2005] : (2) Kibin (exit): 10:16
[Sat Sep 10 10:16:51 2005] : Moving to room 'D and D'..
[Sat Sep 10 10:16:51 2005] : (1) Jack Simth (enter): 10:16
[Sat Sep 10 10:16:51 2005] : Server Administrator->
[Sat Sep 10 10:16:51 2005] : (2) Kibin (enter): 10:16
[Sat Sep 10 10:17:33 2005] : Moving to room 'D and D'..
[Sat Sep 10 10:17:34 2005] : (1) Jack Simth (enter): 10:17
[Sat Sep 10 10:17:34 2005] : Server Administrator->
Welcome to Jack Simth's temporary server!
I put this up just for
a short gaming session on Saturday, and stop it after.
I've lost track of exactly when we are supposed to start. Oh well. Turned the server on a little bit before noon.
Oh, and Narf - come on in; as Derrel was separated from the rest of the party at the end of last session (talking to the guard while Jason and Kibin were checking books out of the library) started a quick side adventure. Feel free to have Derrel catch up whenever you arrive.
You can get the official current time for this timezone by visiting This Link
[Sat Sep 10 10:17:34 2005] : (2) Kibin (enter): 10:17
[Sat Sep 10 10:18:38 2005] : (1) GM: When we last left our Heros, Derrel was having a chat with the city guard, Jason and Kibin were looking into finding info from the library....
[Sat Sep 10 10:19:02 2005] : ** (2) Kibin takes out what seems to be an interesting book, about the history of the town. **
[Sat Sep 10 10:19:51 2005] : (1) GM: Reading, you find the history of this town is rather bloody - started as a wild town, populated by rogues that, for one reaons or another, were no longer permitted in their home town.
[Sat Sep 10 10:20:29 2005] : (1) GM: After a few years, the second and third generation denizens wanted something slightly more orderly, and set up a "respectable" system.
[Sat Sep 10 10:20:59 2005] : (1) GM: Every few years, some noble, wanting to impress his superiors, would stage a raid on the town
[Sat Sep 10 10:21:38 2005] : (1) GM: Very quickly, the town figured out various ways to defend against it... but ended up with an armed, dangerous, and eternally vigilant society.
[Sat Sep 10 10:22:20 2005] : (1) GM: They haven't been attacked in any orginized fasion in the last five years or so ... seems this generation of local nobles has learned it's lesson. The next set, however....
[Sat Sep 10 10:22:42 2005] : (1) GM: Jason: Hmm... perhaps we should be looking at anchient legends?
[Sat Sep 10 10:22:55 2005] : ** (2) Kibin places the book back. "Good idea." **
[Sat Sep 10 10:23:07 2005] : (1) GM: Search check?
[Sat Sep 10 10:23:27 2005] : (2) Kibin: [1d20+19] -> [10,19] = (29)
[Sat Sep 10 10:23:51 2005] : (1) GM: You find a book on anchient legends. Seems to be about how many of them are based on fact.
[Sat Sep 10 10:23:59 2005] : (2) Kibin: (it's ancient)
[Sat Sep 10 10:24:04 2005] : (2) Kibin: (not anchient)
[Sat Sep 10 10:24:24 2005] : (1) GM: (ay kant spel)
[Sat Sep 10 10:24:31 2005] : (2) Kibin: (lol)
[Sat Sep 10 10:24:58 2005] : (1) GM: (although hookd on fonics werked 4 mee)
[Sat Sep 10 10:25:06 2005] : (1) GM: (anyway....)
[Sat Sep 10 10:25:44 2005] : ** (2) Kibin takes out the book of legends, and shows it to Jason, opening it up and reading. **
[Sat Sep 10 10:26:21 2005] : (1) GM: There's even a note about an ancient battle, wherein a strange beast of iron and scales was taken down... by repeated shots of a balista, and the aid of a silver dragon.
[Sat Sep 10 10:27:00 2005] : (1) GM: There's even a note that one person spotted an unusually large lizard running away from the corpse, that hadn't been seen before the death of the beast.
[Sat Sep 10 10:28:19 2005] : (1) GM: The demon spewed smoke with every breath, and hit walls fit to shatter stone. Moved slowly, though, and couldn't manuver well.
[Sat Sep 10 10:28:57 2005] : (1) GM: You notice at the end of the section, a few pages seem to be torn out of the book....
[Sat Sep 10 10:29:22 2005] : ** (2) Kibin hmmms. **
[Sat Sep 10 10:30:11 2005] : (2) Kibin: Wonder who tore these pages out...
[Sat Sep 10 10:30:40 2005] : (1) GM: Jason: I'm slightly more curious as to whay they said.
[Sat Sep 10 10:31:01 2005] : (1) GM: Jason: And why they were removed, when the rest wasn't.
[Sat Sep 10 10:31:20 2005] : ** (2) Kibin flips through the rest of the book, seeing if theres any more clues to what the missing pages were about. **
[Sat Sep 10 10:32:50 2005] : (1) GM: You find a pattern in the chapters - the first section is on the legend, and many of the scattered facts and stories on the legends - the last few pages of each chapter, however, contain such things as analisis, the results from communing with dieties, and notes on how many of the phenomina could possibly be reproduced....
[Sat Sep 10 10:33:35 2005] : (2) Kibin: Someone needs to stop giving the villians recipies for evil plans.
[Sat Sep 10 10:33:52 2005] : (1) GM: GM: It's part of my job....
[Sat Sep 10 10:34:02 2005] : (2) Kibin: (lol, a joke :P)
[Sat Sep 10 10:35:02 2005] : (1) GM: Jason: Well... some scholars don't consider the consequences of the information they gather. Such a beast, if controlled, could be very useful for mining. Pretty nasty in wartime, however.
[Sat Sep 10 10:35:41 2005] : ** (2) Kibin nods. "Well, we now have a description of this creature. And possibly how to defeat it." **
[Sat Sep 10 10:36:07 2005] : (1) GM: Jason: Possibly. Well, I don't think we will find much more from these musty old tomes.....
[Sat Sep 10 10:36:36 2005] : ** (2) Kibin places the book back in the shelf, looking for any copies of the book. **
[Sat Sep 10 10:37:08 2005] : (1) GM: You notice that you are in the "Rare Books" section of the library, and there are no multiples of anything on these shelves.
[Sat Sep 10 10:37:30 2005] : (2) Kibin: Probally.
[Sat Sep 10 10:38:28 2005] : (1) GM: Stepping outside, you find a horse and cart waiting patiently. Oddly, the cart is empty at the moment - even of a driver.
[Sat Sep 10 10:38:32 2005] : (1) GM: Make a spot check.
[Sat Sep 10 10:38:48 2005] : (2) Kibin: (forgot to get out my character sheet, just a second)
[Sat Sep 10 10:39:04 2005] : (1) GM: Spot Skill Check: [1d20+10] -> [6,10] = (16)
[Sat Sep 10 10:39:24 2005] : (1) GM: (Jason's check)
[Sat Sep 10 10:39:24 2005] : (2) Kibin: [1d20+11] -> [16,11] = (27)
[Sat Sep 10 10:40:01 2005] : (1) GM: You don't notice anything particularly out of the ordinary about the horse and cart, other than that the cart is empty.
[Sat Sep 10 10:40:54 2005] : ** (2) Kibin notes the oddity of the cart without a driver, then tells Jason, "We better go find Derrel." **
[Sat Sep 10 10:41:02 2005] : (1) GM: Jason: Agreed.
[Sat Sep 10 10:41:30 2005] : (1) GM: As you turn away from the cart down the road, you hear the most awful, vile, evil statement of your life....
[Sat Sep 10 10:41:36 2005] : (1) GM: Blasphemy!
[Sat Sep 10 10:41:46 2005] : (1) GM: Let's see.. how many Hit Dice do you have?
[Sat Sep 10 10:41:56 2005] : (2) Kibin: (uh...)
[Sat Sep 10 10:42:06 2005] : (2) Kibin: (i think it's one per level)
[Sat Sep 10 10:42:24 2005] : (1) GM: Yep - so that's 13?
[Sat Sep 10 10:42:30 2005] : (2) Kibin: (1 d6 per level, for a total of 13 hit die)
[Sat Sep 10 10:42:38 2005] : (1) GM: Jason's down a bit though, for the LA - only 8.
[Sat Sep 10 10:44:16 2005] : (1) GM: Caster level 19.... so Kibin - you are Paralized [1d10] -> [2] = (2) minutes, Weakened [2d6] -> [3,5] = (8) str down for [2d4] -> [4,2] = (6) rounds, and Dazed (1 round); Jason - you're toast. Back in [2d4] -> [3,1] = (4) days, however, as you take 10 on your Rejuvination roll.
[Sat Sep 10 10:44:31 2005] : (2) Kibin: (ouch)
[Sat Sep 10 10:44:32 2005] : (1) GM: Nasty surprise round.
[Sat Sep 10 10:44:50 2005] : (1) GM: By the way - what is your strength?
[Sat Sep 10 10:44:58 2005] : (2) Kibin: (um, really really low)
[Sat Sep 10 10:45:00 2005] : (1) GM: Before the penalty, I mean.
[Sat Sep 10 10:45:01 2005] : (2) Kibin: (7)
[Sat Sep 10 10:45:11 2005] : (1) GM: Double helpless...
[Sat Sep 10 10:45:11 2005] : (2) Kibin: (oh)
[Sat Sep 10 10:45:24 2005] : (2) Kibin: (uh, that's before the penalty)
[Sat Sep 10 10:45:46 2005] : (2) Kibin: (after penalty, i have -1 strength O.o)
[Sat Sep 10 10:45:57 2005] : (1) GM: The "horse" spreads the wings it had been hiding under a simple illusion, and the illusion shatters.
[Sat Sep 10 10:46:41 2005] : (1) GM: In your paralized state, you see a coal-black dragon spread firey wings, stretch out it's neck, and try to grab you in it's jaws....
[Sat Sep 10 10:46:50 2005] : (2) Kibin: (so jason is down for 4 days? :P)
[Sat Sep 10 10:47:28 2005] : (1) GM: (Yep) Let's see... no dex to AC, initial touch is .... [1d20+24] -> [4,24] = (28)
[Sat Sep 10 10:47:57 2005] : (1) GM: A hit; you cannot oppose the grapple check at the moment, so it picks you up.
[Sat Sep 10 10:48:04 2005] : (1) GM: Then takes to the air.
[Sat Sep 10 10:48:30 2005] : (1) GM: Two minutes later, you find yourself flying about a thousand feet up, able to move, but in the jaws of the dragon.
[Sat Sep 10 10:48:55 2005] : (2) Kibin: (and completly recovered from... what exactly?)
[Sat Sep 10 10:49:28 2005] : (1) GM: (Blasphemy)
[Sat Sep 10 10:49:48 2005] : (1) GM: (at caster level 19th)
[Sat Sep 10 10:51:49 2005] : ** (2) Kibin groans. He quickly dismisses the idea of escaping from the dragon... Seeing how high he is. He takes out his shortsword, however, as a precaution. **
[Sat Sep 10 10:52:35 2005] : (1) GM: The dragon, noting that you are awake, opens it's jaws and drops you into it's claws.
[Sat Sep 10 10:53:08 2005] : (1) GM: Dragon: Ahh... good. I was worried I might have killed you. Can't collect my fee if you're dead.
[Sat Sep 10 10:53:19 2005] : (2) Kibin: (what language is that in? :P)
[Sat Sep 10 10:53:34 2005] : (2) Kibin: (draconic? :P)
[Sat Sep 10 10:53:42 2005] : (1) GM: (Common; feel free to address him in Draconic, though)
[Sat Sep 10 10:54:20 2005] : ** (2) Kibin replies to the dragon, in Draconic, "I guess you're working for a wizard?" **
[Sat Sep 10 10:55:32 2005] : (1) GM: Dragon: Nah; some sorceror, intent on bringing about the end of the ... something? I think it was "world" .... but I wasn't really paying attention. He wanted me to go snatch some lizard - you, specifically - and bring you back. Something about a spell component.
[Sat Sep 10 10:55:54 2005] : (2) Kibin: How much did he pay you?
[Sat Sep 10 10:56:26 2005] : (1) GM: Dragon: A magic shiney. Some boots. He's got a cloak for me when I bring you back to him.
[Sat Sep 10 10:57:25 2005] : (1) GM: Dragon: I'm not sure what he means when he says "racial memory of the originial" but hey - who understands mad sorcerors?
[Sat Sep 10 10:58:46 2005] : (1) GM: You look down, and notice you are passing over a very large body of water....
[Sat Sep 10 10:58:57 2005] : ** (2) Kibin looks down at the ground below him, considering what to ndo now. **
[Sat Sep 10 10:59:13 2005] : (1) GM: The waves look quite peaceful.
[Sat Sep 10 10:59:37 2005] : (1) GM: A few hours later, after there is no land in sight, the dragon slows down, and speaks to you again:
[Sat Sep 10 10:59:53 2005] : (1) GM: Dragon: I'm getting tired....
[Sat Sep 10 11:00:32 2005] : (1) GM: The dragon yawns, then heads down to the water, lands on it, pulls you out from under, and sets you on his back. He then promply goes to sleep.
[Sat Sep 10 11:01:41 2005] : ** (2) Kibin goes ahead and places his shortsword back on his hip. He then takes a brief survey of the dragon, seeing if there's any magical items on him. **
[Sat Sep 10 11:02:03 2005] : (1) GM: You don't find anything above the waterline, other than his scales.
[Sat Sep 10 11:03:23 2005] : ** (2) Kibin sighs. He MIGHT could kill the dragon, of course he'd have nowhere to go... Kibin decides to just lean back and enjoy the view for a while. **
[Sat Sep 10 11:03:30 2005] : (2) Kibin: (brb, you can go ahead and make another post)
[Sat Sep 10 11:03:44 2005] : (2) Kibin: (wait, nm, water is still off)
[Sat Sep 10 11:04:01 2005] : (1) GM: Will save - attempt, or forfit?
[Sat Sep 10 11:04:32 2005] : (2) Kibin: (uh)
[Sat Sep 10 11:04:38 2005] : (2) Kibin: (attempt?)
[Sat Sep 10 11:04:44 2005] : (1) GM: Roll vs. will.
[Sat Sep 10 11:04:46 2005] : (2) Kibin: [1d20+6] -> [6,6] = (12)
[Sat Sep 10 11:05:24 2005] : (1) GM: Failure. You see a man appear, floating a few inches above the dragon's back.
[Sat Sep 10 11:05:31 2005] : (1) GM:  |
Portrait |
[Sat Sep 10 11:06:05 2005] : (1) GM: Man: Care to come with me?
[Sat Sep 10 11:06:12 2005] : ** (2) Kibin stands up, reflexivly taking out his shortsword. "I suppose you're the sorcerer that we've been hunting?" **
[Sat Sep 10 11:06:39 2005] : (1) GM: Man: Does it matter? I don't see as how you have many choices.
[Sat Sep 10 11:07:07 2005] : ** (2) Kibin shrugs. "I could just drown myself." **
[Sat Sep 10 11:07:19 2005] : (2) Kibin: Or kill myself with my sword...
[Sat Sep 10 11:08:00 2005] : (1) GM: Man: You could. Would be quite a setback, too. You have no idea how long it took me to find someone with the right lineage. Of course, then you would be dead....
[Sat Sep 10 11:08:10 2005] : (2) Kibin: (btw, i'm thinking of having sorcerer for my next class level, in case that matters :P)
[Sat Sep 10 11:08:58 2005] : ** (2) Kibin sighs. "I guess you would probally stop me somehow, or find something else, so why not?" **
[Sat Sep 10 11:09:18 2005] : ** (2) Kibin places his sword back on his hip. **
[Sat Sep 10 11:09:21 2005] : (1) GM: Sorceror: Great - take hold of my hand....
[Sat Sep 10 11:10:04 2005] : (2) Kibin: What about paying this dragon for his services?
[Sat Sep 10 11:10:28 2005] : (1) GM: Sorceror: Bah! It's just a stupid dragon.
[Sat Sep 10 11:11:00 2005] : (1) GM: The dragon stirs. Everyone standing on his back, make a reflex save.
[Sat Sep 10 11:11:03 2005] : (2) Kibin: (i think the dragon may be entitled to a listen check :P)
[Sat Sep 10 11:11:18 2005] : (2) Kibin: [1d20+17] -> [19,17] = (36)
[Sat Sep 10 11:11:19 2005] : (1) GM: DC 20 or get dunked.
[Sat Sep 10 11:13:23 2005] : Welcome to OpenRPG version 1.6.1...
[Sat Sep 10 11:13:23 2005] :
Emote commands:
[Sat Sep 10 11:13:23 2005] : /date - Display the local and GMT time and date.
[Sat Sep 10 11:13:23 2005] : /dieroller roller - Set your dieroller or list the available rollers.
[Sat Sep 10 11:13:23 2005] : /font - Sets the font.
[Sat Sep 10 11:13:23 2005] : /fontsize - Sets the size of your fonts. Recomended 8 or better for the size.
[Sat Sep 10 11:13:23 2005] : /help - Displays a list of emote commands.
[Sat Sep 10 11:13:23 2005] : /i or /i player_id_number - Ignore user associated with that player ID.
[Sat Sep 10 11:13:23 2005] : /lines [number] - View or set the maximum number of lines shown in chat.
[Sat Sep 10 11:13:23 2005] : /load - Loads settings from another ini file from the myfiles directory.
[Sat Sep 10 11:13:23 2005] : /log [ on | off | to filename ] - Check log state, additionally turn logging on, off, or set the log filename prefix.
[Sat Sep 10 11:13:23 2005] : /me - Alias for **yourname.
[Sat Sep 10 11:13:23 2005] : /moderate [ on | off ] - Show who can speak in a moderated room, or turn room moderation on or off.
[Sat Sep 10 11:13:23 2005] : /moderate player_id,...=on | off - Give people the ability to speak in a moderated room, or revoke it.
[Sat Sep 10 11:13:23 2005] : /name or /nick your_name - Change your name.
[Sat Sep 10 11:13:23 2005] : /ping - Ask for a response from the server.
[Sat Sep 10 11:13:23 2005] : /purge - Purge history older than your buffersize.
[Sat Sep 10 11:13:23 2005] : /role [player_id = GM | Player | Lurker] - Get player roles from ther server, or change the role of a player.
[Sat Sep 10 11:13:23 2005] : /set [setting[=value]] - Displays one or all settings, or sets a setting.
[Sat Sep 10 11:13:24 2005] : /status your_status - Set your online status (afk,away,etc..).
[Sat Sep 10 11:13:24 2005] : /time - See /date.
[Sat Sep 10 11:13:24 2005] : /update [get] - Get the latest version of OpenRPG.
[Sat Sep 10 11:13:24 2005] : /version - Displays current version of OpenRPG.
[Sat Sep 10 11:13:24 2005] : /w player_id_number, ... = message - Whisper to player(s). Can contain multiple IDs.
[Sat Sep 10 11:13:42 2005] : Locating server at 127.0.0.1:6774...
[Sat Sep 10 11:13:43 2005] : Game connected!
[Sat Sep 10 11:13:43 2005] : (3) Jack Simth (enter): 11:13
[Sat Sep 10 11:13:43 2005] : Server Administrator-> You have connected to an OpenRPG server, version '1.6.1'.
Welcome to Jack Simth's temporary server!
I put this up just for
a short gaming session on Saturday, and stop it after.
I've lost track of exactly when we are supposed to start. Oh well. Turned the server on a little bit before noon.
Oh, and Narf - come on in; as Derrel was separated from the rest of the party at the end of last session (talking to the guard while Jason and Kibin were checking books out of the library) started a quick side adventure. Feel free to have Derrel catch up whenever you arrive.
You can get the official current time for this timezone by visiting This Link
[Sat Sep 10 11:13:48 2005] : Moving to room 'D and D'..
[Sat Sep 10 11:13:48 2005] : (3) Jack Simth (enter): 11:13
[Sat Sep 10 11:13:48 2005] : Server Administrator->
Welcome to Jack Simth's temporary server!
I put this up just for
a short gaming session on Saturday, and stop it after.
I've lost track of exactly when we are supposed to start. Oh well. Turned the server on a little bit before noon.
Oh, and Narf - come on in; as Derrel was separated from the rest of the party at the end of last session (talking to the guard while Jason and Kibin were checking books out of the library) started a quick side adventure. Feel free to have Derrel catch up whenever you arrive.
You can get the official current time for this timezone by visiting This Link
[Sat Sep 10 11:13:48 2005] : (2) Kibin (enter): 11:13
[Sat Sep 10 11:13:48 2005] : (1) GM (enter): 11:13
[Sat Sep 10 11:14:17 2005] : (3) GM: So... did you get the broadcast?
[Sat Sep 10 11:14:18 2005] : (1) GM (exit): 11:14
[Sat Sep 10 11:14:50 2005] : (3) GM: Ping?
[Sat Sep 10 11:15:00 2005] : Server Administrator-> Testing....
[Sat Sep 10 11:15:05 2005] : (3) GM: Hmm....
[Sat Sep 10 11:15:10 2005] : (4) Kibin (enter): 11:15
[Sat Sep 10 11:15:23 2005] : (4) Kibin: (anyway, i made a 36 on my reflex save :P)
[Sat Sep 10 11:15:38 2005] : (3) GM: All right... what were the last things I said that you saw?
[Sat Sep 10 11:15:44 2005] : (4) Kibin: (um
[Sat Sep 10 11:16:02 2005] : (2) Kibin (exit): 11:16
[Sat Sep 10 11:16:04 2005] : (4) Kibin: (saying for everyone to make a reflex save)
[Sat Sep 10 11:16:46 2005] : (3) GM: Feeling the dragon turn, you quickly scurry around and stay on him - now on his belly, rather than his back.
[Sat Sep 10 11:17:03 2005] : (3) GM: Dragon: Ah! Did you bring my cloak? I have your prey.
[Sat Sep 10 11:17:15 2005] : (4) Kibin: (did the sorcerer make the save?)
[Sat Sep 10 11:17:24 2005] : (3) GM: (He's still flying)
[Sat Sep 10 11:17:29 2005] : (4) Kibin: (oh yeah)
[Sat Sep 10 11:18:18 2005] : (3) GM: Sorceror: ... No... I just wanted to get a preview of the goods - have to make sure he isn't dead.
[Sat Sep 10 11:18:23 2005] : (3) GM: Bluff Skill Check: [1d20+6] -> [2,6] = (8)
[Sat Sep 10 11:18:42 2005] : (3) GM: [1d20+1] -> [18,1] = (19)
[Sat Sep 10 11:18:46 2005] : (4) Kibin: (can i assist the dragon in his opposed roll? : )
[Sat Sep 10 11:18:56 2005] : (4) Kibin: (not that he needs it... of course)
[Sat Sep 10 11:18:56 2005] : (3) GM: The dragon growls.
[Sat Sep 10 11:19:13 2005] : (3) GM: Everyone standing on his belly, make a DC 10 reflex save to maintain your footing.
[Sat Sep 10 11:19:26 2005] : (4) Kibin: (don't even have to make the save x.x)
[Sat Sep 10 11:19:34 2005] : (3) GM: (1 = auto fail; yes you do)
[Sat Sep 10 11:19:39 2005] : (4) Kibin: (meh)
[Sat Sep 10 11:19:42 2005] : (4) Kibin: [1d20+17] -> [4,17] = (21)
[Sat Sep 10 11:19:59 2005] : (3) GM: The dragon's chest vibrates mightily underneath you.
[Sat Sep 10 11:20:15 2005] : (3) GM: Sorceror: Wait ... we can work this out....
[Sat Sep 10 11:20:33 2005] : (3) GM: Dragon: You are planning on cheating me, and I haven't eaten in over a day.
[Sat Sep 10 11:20:55 2005] : (4) Kibin: (are they talking in draconic?)
[Sat Sep 10 11:21:00 2005] : (3) GM: The sorceror charges you, kibin, while mumbling under his breath - do you try to avoid?
[Sat Sep 10 11:21:05 2005] : (3) GM: (Yep)
[Sat Sep 10 11:21:09 2005] : (4) Kibin: (yes, lol :P)
[Sat Sep 10 11:21:54 2005] : (3) GM: Grapple attempt touch attack: [1d20+8] -> [19,8] = (27)
[Sat Sep 10 11:22:13 2005] : (3) GM: Touch attack successful. Opposed grapple checks: [1d20+8] -> [3,8] = (11)
[Sat Sep 10 11:22:22 2005] : (4) Kibin: [1d20+26] -> [18,26] = (44)
[Sat Sep 10 11:22:30 2005] : (4) Kibin: (hehe :P)
[Sat Sep 10 11:22:31 2005] : (3) GM: Unfortunately, he can't hang on.
[Sat Sep 10 11:22:36 2005] : (3) GM: Roll vs. Initiative.
[Sat Sep 10 11:22:41 2005] : (4) Kibin: [1d20+6] -> [6,6] = (12)
[Sat Sep 10 11:22:53 2005] : (3) GM: [1d20+2] -> [12,2] = (14)
[Sat Sep 10 11:22:59 2005] : (4) Kibin: (meh)
[Sat Sep 10 11:23:14 2005] : (3) GM: [Bad dice format] - [1d20+]
[Sat Sep 10 11:23:17 2005] : (3) GM: [1d20+2] -> [17,2] = (19)
[Sat Sep 10 11:23:25 2005] : (3) GM: Dragon, Sorceror, Kibin.
[Sat Sep 10 11:23:38 2005] : (3) GM: The dragon breaths....
[Sat Sep 10 11:23:43 2005] : (3) GM: Kibin, make a reflex save.
[Sat Sep 10 11:23:59 2005] : (4) Kibin: [1d20+17] -> [5,17] = (22)
[Sat Sep 10 11:24:09 2005] : (3) GM: Reflex save: [1d20+7] -> [4,7] = (11)
[Sat Sep 10 11:24:10 2005] : (4) Kibin: (please be enough...)
[Sat Sep 10 11:25:06 2005] : (3) GM: Failure - both of you. DC 24. A 10 foot wide line of acid gas springs from the dragon's mouth, encompasing you both. Kibin: [12d4] -> [4,3,1,3,1,1,1,4,1,4,3,1] = (27), Sorceror: [12d4] -> [1,2,3,4,4,4,1,1,3,3,3,4] = (33)
[Sat Sep 10 11:25:21 2005] : (3) GM: Let's see.. do you have Improved Evasion?
[Sat Sep 10 11:25:26 2005] : (4) Kibin: (i wish :P)
[Sat Sep 10 11:25:33 2005] : (3) GM: Take 27 damage.
[Sat Sep 10 11:26:13 2005] : (3) GM: The sorceror, seeing that this is not his day, raches over to grab you one last time.... resist?
[Sat Sep 10 11:26:30 2005] : (4) Kibin: (yes)
[Sat Sep 10 11:26:38 2005] : (3) GM: Grapple attempt touch attack: [1d20+8] -> [12,8] = (20)
[Sat Sep 10 11:26:42 2005] : (3) GM: Touch attack successful. Opposed grapple checks: [1d20+8] -> [11,8] = (19)
[Sat Sep 10 11:26:44 2005] : (4) Kibin: (i have 30 HP left, btw)
[Sat Sep 10 11:26:51 2005] : (4) Kibin: [1d20+26] -> [4,26] = (30)
[Sat Sep 10 11:27:04 2005] : (3) GM: The Sorceror, not being able to hold on, vanishes from sight.
[Sat Sep 10 11:27:23 2005] : (3) GM: The dragon, still hungry, decides you would make an excellent substitute snack....
[Sat Sep 10 11:27:45 2005] : (3) GM: But it's your turn....
[Sat Sep 10 11:28:28 2005] : (3) GM: [1d4] -> [3] = (3)
[Sat Sep 10 11:28:57 2005] : ** (4) Kibin takes out his sword, not wanting to be his snack. "Can't we help you find the sorcerer? We want him dead as much as you probally do..." **
[Sat Sep 10 11:29:12 2005] : (3) GM: Dragon: But I'm hungry.....
[Sat Sep 10 11:29:56 2005] : (3) GM: (any actions other than drawing your sword?)
[Sat Sep 10 11:30:14 2005] : (4) Kibin: (fighting defensivly for a +5 AC bonus)
[Sat Sep 10 11:30:14 2005] : (3) GM: (and talking, but that's a free action)
[Sat Sep 10 11:30:40 2005] : (3) GM: The dragon dives underwater. Make a swim check.
[Sat Sep 10 11:30:45 2005] : (4) Kibin: (meh)
[Sat Sep 10 11:30:51 2005] : (4) Kibin: [1d20-2] -> [16,-2] = (14)
[Sat Sep 10 11:31:04 2005] : (3) GM: You manage to stay on the surface.
[Sat Sep 10 11:31:20 2005] : (3) GM: The dragon surfaces 10 feet from you.
[Sat Sep 10 11:31:32 2005] : (3) GM: Your turn.
[Sat Sep 10 11:31:46 2005] : (4) Kibin: (about how far are we from land?)
[Sat Sep 10 11:32:24 2005] : (3) GM: You can't really tell, as there isn't any in sight. There wasn't any in sight when you were a thousand feet up, before the dragon landed. Very, very far from land.
[Sat Sep 10 11:33:31 2005] : (3) GM: Also, make another swim check.
[Sat Sep 10 11:33:37 2005] : (4) Kibin: [1d20-2] -> [3,-2] = (1)
[Sat Sep 10 11:33:38 2005] : (3) GM: Every round, on your round.
[Sat Sep 10 11:34:01 2005] : (3) GM: DC 10. Failure by more than five. You sink underwater.
[Sat Sep 10 11:34:10 2005] : (4) Kibin: (you know, there isn't really much of anything that i can do :P)
[Sat Sep 10 11:34:23 2005] : (3) GM: (except talk while above the waterline....)
[Sat Sep 10 11:34:52 2005] : (3) GM: Hold you breath - you can do so for as many rounds as you have points of constitution.
[Sat Sep 10 11:35:20 2005] : (4) Kibin: (i can sheathe my weapon, right?)
[Sat Sep 10 11:35:26 2005] : (3) GM: The dragon swings at you with his tail....
[Sat Sep 10 11:35:29 2005] : (3) GM: (sure...)
[Sat Sep 10 11:35:33 2005] : (4) Kibin: (can't really attack much while struggling to keep afloat)
[Sat Sep 10 11:35:36 2005] : (3) GM: [1d20+24] -> [1,24] = (25)
[Sat Sep 10 11:35:41 2005] : (3) GM: What's your AC?
[Sat Sep 10 11:35:43 2005] : (4) Kibin: (can i still use fighting defensivly?)
[Sat Sep 10 11:35:52 2005] : (4) Kibin: (um, 34)
[Sat Sep 10 11:35:54 2005] : (3) GM: (Sure....)
[Sat Sep 10 11:36:09 2005] : (3) GM: (And your touch ac? Note that Fighting Defensively is a dodge bonus...)
[Sat Sep 10 11:36:47 2005] : (4) Kibin: (touch AC, if dodge counts, is 23)
[Sat Sep 10 11:37:18 2005] : (3) GM: Dodge does - unfortunatley, the dragon can't seem to hit anything today, and his tail swishes by you in the water.
[Sat Sep 10 11:37:36 2005] : (3) GM: Your turn, make a swim check.
[Sat Sep 10 11:37:43 2005] : (4) Kibin: [1d20-2] -> [13,-2] = (11)
[Sat Sep 10 11:38:06 2005] : (4) Kibin: (i sheathed my weapon last turn, btw)
[Sat Sep 10 11:38:07 2005] : (3) GM: Success - you bob up to the surface.
[Sat Sep 10 11:38:29 2005] : (3) GM: ... and you can move up to 1/4 your speed as a move action, or 1/2 as a full-round.
[Sat Sep 10 11:39:31 2005] : (4) Kibin: (are field rations edible by dragons? :P)
[Sat Sep 10 11:39:54 2005] : (3) GM: (dragons can successfully digest very nearly anything - including adventurers in full plate)
[Sat Sep 10 11:40:53 2005] : ** (4) Kibin doesn't move any, as it would just allow the dragon to attack again... He replies to the dragon, in Draconic, "I have some field rations in my pack, to fill your hunger till we get to land." **
[Sat Sep 10 11:41:09 2005] : (3) GM: Dragon: Well... you are kinda small.... and he did cheat me....
[Sat Sep 10 11:41:15 2005] : (3) GM: [1d100] -> [97] = (97)
[Sat Sep 10 11:41:36 2005] : (3) GM: The dragon reaches sticks his snout at you, mouth agape.
[Sat Sep 10 11:41:36 2005] : (4) Kibin: (what was the 1d100 thingie for? :P)
[Sat Sep 10 11:41:41 2005] : (3) GM: Resist?
[Sat Sep 10 11:42:01 2005] : (4) Kibin: (uh)
[Sat Sep 10 11:42:24 2005] : (4) Kibin: (can i do a sense motive check to tell what he's trying to do? eat or carry me on his back)
[Sat Sep 10 11:42:31 2005] : (3) GM: Sure.
[Sat Sep 10 11:42:41 2005] : (4) Kibin: [1d20+1] -> [20,1] = (21)
[Sat Sep 10 11:42:42 2005] : (3) GM: [1d20+22] -> [9,22] = (31)
[Sat Sep 10 11:42:50 2005] : (3) GM: You can't tell what he's thinking.
[Sat Sep 10 11:42:55 2005] : (4) Kibin: (meh :P)
[Sat Sep 10 11:43:18 2005] : ** (4) Kibin goes ahead and doesn't resist, trusting the dragon. After all, it's not like he can do anything... **
[Sat Sep 10 11:43:35 2005] : (3) GM: The dragon bites you, then flings you onto his back, and takes off.
[Sat Sep 10 11:43:53 2005] : (3) GM: Take [2d6+8] -> [1,3,8] = (12) damage.
[Sat Sep 10 11:44:29 2005] : (4) Kibin: (can i do a reflex save to stop the damage but still end up on his back?)
[Sat Sep 10 11:44:43 2005] : (3) GM: (the damage was from the bite, not the fall)
[Sat Sep 10 11:44:47 2005] : (3) GM: (no)
[Sat Sep 10 11:45:12 2005] : (4) Kibin: (meh :P)
[Sat Sep 10 11:45:15 2005] : (3) GM: Any actions during the flight?
[Sat Sep 10 11:45:31 2005] : ** (4) Kibin winces at the pain again. He decides to rest a while, to regain some health. **
[Sat Sep 10 11:45:47 2005] : (3) GM: Eight hour flight - regain 1 HP per HD (13)
[Sat Sep 10 11:46:03 2005] : (4) Kibin: (back up to 31 HP)
[Sat Sep 10 11:46:36 2005] : (4) Kibin: (test)
[Sat Sep 10 11:46:51 2005] : (3) GM: At the end of that time, you see a sandy beach at the base of the cliff - and then dives underwater, 30 feet from shore. Make a swim check.
[Sat Sep 10 11:47:18 2005] : (4) Kibin: [1d20-2] -> [18,-2] = (16)
[Sat Sep 10 11:47:34 2005] : (3) GM: Success. You stay above water, while the dragon springs back out and flies away.
[Sat Sep 10 11:48:05 2005] : (3) GM: You are 30 feet from shore, in calm waters. This round, you can move up to 1/2 your speed as a full-round action.
[Sat Sep 10 11:48:22 2005] : (4) Kibin: (so i'm 15 feet away now)
[Sat Sep 10 11:48:29 2005] : (3) GM: Make another swim check.
[Sat Sep 10 11:48:45 2005] : (4) Kibin: [1d20-2] -> [2,-2] = (0)
[Sat Sep 10 11:48:59 2005] : (3) GM: You go underwater. 1 round. Make another swim check.
[Sat Sep 10 11:49:00 2005] : (4) Kibin: (can't we just assume i made it to shore?)
[Sat Sep 10 11:49:05 2005] : (4) Kibin: [1d20-2] -> [1,-2] = (-1)\
[Sat Sep 10 11:49:27 2005] : (3) GM: (life threatening situation. 2 rounds under. Make another swim check.)
[Sat Sep 10 11:49:37 2005] : (4) Kibin: [1d20-2] -> [12,-2] = (10)
[Sat Sep 10 11:49:56 2005] : (3) GM: You bob to the surface, and can move up to 1/2 your move as a full-round action.
[Sat Sep 10 11:50:08 2005] : (4) Kibin: (then i make it to shore i guess :P)
[Sat Sep 10 11:50:35 2005] : (3) GM: You findyourself exhaused and gasping on a thin, sandy shore at the base of a 100 foot sandstone cliff.
[Sat Sep 10 11:52:05 2005] : (3) GM: With no rations. The dragon ate them.
[Sat Sep 10 11:52:30 2005] : (3) GM: (he decided not to kill you, but he's still evil)
[Sat Sep 10 11:52:34 2005] : (4) Kibin: At least I'm alive...
[Sat Sep 10 11:53:19 2005] : (4) Kibin: (uh, i guess i survey the beach)
[Sat Sep 10 11:53:52 2005] : (3) GM: It's a very thin beach - about five feet from the cliffside to the waterline - occasionally, a wave laps at your toes. Make a spot check.
[Sat Sep 10 11:54:27 2005] : (4) Kibin: [1d20+11] -> [7,11] = (18)
[Sat Sep 10 11:55:18 2005] : (3) GM: You can tell you are just past the high-tide line, in no danger of going back underwater (unless there's a storm.....) and spy a small cave hidden behind a bend in the cliff face.
[Sat Sep 10 11:55:27 2005] : (3) GM: Also, make a listen check.
[Sat Sep 10 11:55:37 2005] : (4) Kibin: [1d20+16] -> [5,16] = (21)
[Sat Sep 10 11:55:41 2005] : (4) Kibin: (brb a second)
[Sat Sep 10 11:55:44 2005] : (3) GM: You hear some seagulls.
[Sat Sep 10 11:56:26 2005] : (3) GM: Me too.
[Sat Sep 10 11:57:15 2005] : (4) Kibin: (back)
[Sat Sep 10 11:57:33 2005] : (3) GM: Ditto.
[Sat Sep 10 11:57:54 2005] : ** (4) Kibin takes out his swordsword, making his way towards the small cave. **
[Sat Sep 10 11:58:09 2005] : (3) GM: At the entrance to the cave, you smell smoke.
[Sat Sep 10 11:58:41 2005] : (4) Kibin: (what's inside?)
[Sat Sep 10 11:59:09 2005] : (3) GM: The cave quickly turns around a bend, and all you can see inside is some sand, and a little seaweed. Make a spot check.
[Sat Sep 10 11:59:22 2005] : (4) Kibin: [1d20+11] -> [10,11] = (21)
[Sat Sep 10 11:59:32 2005] : (3) GM: Also some human-sized footprints.
[Sat Sep 10 12:00:13 2005] : ** (4) Kibin hmmms. He sneaks further into the cave. **
[Sat Sep 10 12:01:00 2005] : (3) GM: Around a bend, you find a young man in slightly tattered clothes tending a smokeless fire, with a large fish turning on a spit.
[Sat Sep 10 12:01:04 2005] : (3) GM: Attempting to hide?
[Sat Sep 10 12:01:10 2005] : (4) Kibin: (yeah)
[Sat Sep 10 12:01:20 2005] : (3) GM: Opposed rolls. [1d20+10] -> [10,10] = (20)
[Sat Sep 10 12:01:30 2005] : (4) Kibin: [1d20+21] -> [8,21] = (29)
[Sat Sep 10 12:01:38 2005] : (3) GM: He doesn't appear to see you.
[Sat Sep 10 12:01:50 2005] : (3) GM: However, he's in the center of the room, and there is no cover close to the fire.
[Sat Sep 10 12:01:51 2005] : (4) Kibin: [1d20+21] -> [15,21] = (36)
[Sat Sep 10 12:02:03 2005] : (4) Kibin: (that's the move silently check)
[Sat Sep 10 12:02:08 2005] : (3) GM: Opposed rolls. [1d20+10] -> [12,10] = (22)
[Sat Sep 10 12:02:16 2005] : (3) GM: He doesn't appear to hear you, either.
[Sat Sep 10 12:03:28 2005] : ** (4) Kibin places his sword away, placing it back at the hip. He walks forward, making sure to make just enough noise to be noticed. **
[Sat Sep 10 12:04:04 2005] : (3) GM: Man: Ah! A lizard! Hmm... it's dressed ... probably not good to eat. Oh well, I have a meal for today.
[Sat Sep 10 12:04:42 2005] : (4) Kibin: I don't think you want to try to eat me, I fight back...
[Sat Sep 10 12:04:58 2005] : (3) GM: The man continues to turn the spit.
[Sat Sep 10 12:05:23 2005] : (3) GM: Man: Yeah; I figured as much. But as I said - I already have a meal for today.
[Sat Sep 10 12:05:44 2005] : ** (4) Kibin briefly looks around. "How long have you been living here?" **
[Sat Sep 10 12:06:28 2005] : (3) GM: Man: Not too long. A long time. Off and on. I come here when I'm not speaking with my wife.
[Sat Sep 10 12:06:54 2005] : ** (4) Kibin nods. "Do you know where the closest town is?" **
[Sat Sep 10 12:07:12 2005] : (3) GM: Man: About a hundred feet, straight up.
[Sat Sep 10 12:07:38 2005] : (3) GM: Man: It's about a 30 mile walk, unless you can scale the cliff or know the caves.
[Sat Sep 10 12:07:50 2005] : ** (4) Kibin hmmms. Didn't notice it. "Do you know the way through the caves?" **
[Sat Sep 10 12:08:36 2005] : (3) GM: Man: No, but unfortunately, my wife does. I usually go around - don't have much but time when my wife's not speaking with me. She'll come find me when she's ready.
[Sat Sep 10 12:09:23 2005] : ** (4) Kibin sighs. "Do you know when your wife is coming?" **
[Sat Sep 10 12:10:01 2005] : (3) GM: Man: Normally it takes her two or three days to calm and come down. She threw me out yesterday, so she should be here by tomorrow.
[Sat Sep 10 12:11:09 2005] : (4) Kibin: Mind if I stay here till then?
[Sat Sep 10 12:11:19 2005] : (3) GM: Man: I suppose....
[Sat Sep 10 12:11:30 2005] : (3) GM: The man looks at the fish over the fire - it seems it's almost done.
[Sat Sep 10 12:12:17 2005] : (3) GM: A few minutes later, the man pulls out a knife.
[Sat Sep 10 12:12:34 2005] : ** (4) Kibin is busy setting up his bedroll. **
[Sat Sep 10 12:12:47 2005] : (3) GM: The man cuts a piece off the fish, and eats it.
[Sat Sep 10 12:12:52 2005] : (3) GM: Man: You hungry?
[Sat Sep 10 12:13:09 2005] : ** (4) Kibin shrugs. "I could use a bite to eat." **
[Sat Sep 10 12:14:02 2005] : (3) GM: The man nods, pulls out two clean tins, cuts the fish into pieces, fills both tins (still some fish left on the spit) and hands one to you.
[Sat Sep 10 12:14:37 2005] : ** (4) Kibin takes the tin, and nods in thanks. "Thank you." **
[Sat Sep 10 12:14:52 2005] : (3) GM: Man: Not a problem. More than I can eat in one sitting anyway.
[Sat Sep 10 12:15:17 2005] : ** (4) Kibin picks up a piece of the fish in one of his hands, and tosses it in his mouth, eating it. **
[Sat Sep 10 12:15:35 2005] : (3) GM: Oh - and you find that your bedroll, as well as everything else in your pack, is sopping wet from the dunking.
[Sat Sep 10 12:15:48 2005] : (3) GM: The fish is a little bland, but seems edible.
[Sat Sep 10 12:16:25 2005] : (3) GM: Any other actions before bed?
[Sat Sep 10 12:16:36 2005] : (4) Kibin: (i try to dry out my bedroll, i guess :P)
[Sat Sep 10 12:16:59 2005] : (3) GM: Fortunately, there's enough sunlight left before dark that you manage to dry out your equipment.
[Sat Sep 10 12:17:22 2005] : (3) GM: Around midnight... make a listen check.
[Sat Sep 10 12:17:28 2005] : (4) Kibin: [1d20+21] -> [12,21] = (33)
[Sat Sep 10 12:17:30 2005] : (3) GM: [1d20+23] -> [16,23] = (39)
[Sat Sep 10 12:18:09 2005] : (3) GM: You don't hear anything.... until a moment when a shrill voice shouts, practically right next to your ear: "Thaddious Maximillion Zuccini!"
[Sat Sep 10 12:18:24 2005] : (3) GM: Also, make a will save.
[Sat Sep 10 12:18:37 2005] : (4) Kibin: [1d20+6] -> [8,6] = (14)
[Sat Sep 10 12:19:25 2005] : (3) GM: Upon awakening at the noise, you see a woman, dressed in some sturdy traveling clothes, standing over the man who gave you fish.
[Sat Sep 10 12:19:37 2005] : (3) GM: She seems rather angry.
[Sat Sep 10 12:19:45 2005] : (4) Kibin: (do i regenerate any HP?)
[Sat Sep 10 12:19:55 2005] : (3) GM: Sure - 1 hp per HD; 13 HP.
[Sat Sep 10 12:20:07 2005] : (4) Kibin: (up to 44 now)
[Sat Sep 10 12:21:10 2005] : ** (4) Kibin turns over quickly, awaking quickly to the woman. He stands up, guessing that this woman is the man's wife... **
[Sat Sep 10 12:21:32 2005] : (3) GM: The man stirs a little.. and opens his eyes.
[Sat Sep 10 12:21:49 2005] : (3) GM: Thaddious: Ah, my dear; I see you are speaking to me again.
[Sat Sep 10 12:21:53 2005] : (4) Kibin: (man is that guy a strong sleeper :P)
[Sat Sep 10 12:22:25 2005] : (3) GM: The woman blinks a few times, and seems to calm down.
[Sat Sep 10 12:23:07 2005] : (3) GM: Woman: Well... yes. You know I can't stay mad at you for long....
[Sat Sep 10 12:23:44 2005] : (3) GM: Thaddious: Yes - although I do need to get away from you for you to do most of your calming....
[Sat Sep 10 12:24:00 2005] : (3) GM: The woman shakes her head in bewilderment.
[Sat Sep 10 12:24:12 2005] : (3) GM: Wife: You know me all too well.
[Sat Sep 10 12:25:03 2005] : ** (4) Kibin just stands there, not interfering. **
[Sat Sep 10 12:25:42 2005] : (3) GM: The woman helps the man up, then grabs him and runs quickly deeper into the cave, not taking time to retriev anything. The man follows quite willingly with a very big smile on his face....
[Sat Sep 10 12:26:05 2005] : ** (4) Kibin runs after them, not wanting to lose them and have to navigate the caves on his own... **
[Sat Sep 10 12:26:10 2005] : (3) GM: What's your move?
[Sat Sep 10 12:26:14 2005] : ** (4) Kibin takes his bedroll as well :P **
[Sat Sep 10 12:26:20 2005] : (4) Kibin: (30 feet, normal)
[Sat Sep 10 12:26:56 2005] : (3) GM: Let's see... if you take your bedroll, you will be a scoch behind.... 30 feet, or so.... what's your darkvision range?
[Sat Sep 10 12:27:13 2005] : (4) Kibin: (60 feet)
[Sat Sep 10 12:27:27 2005] : (3) GM: Good. Make three spot checks, DC 25.
[Sat Sep 10 12:27:34 2005] : (4) Kibin: [1d20+15] -> [18,15] = (33)
[Sat Sep 10 12:27:37 2005] : (4) Kibin: [1d20+15] -> [2,15] = (17)
[Sat Sep 10 12:27:42 2005] : (4) Kibin: [1d20+15] -> [6,15] = (21)
[Sat Sep 10 12:28:12 2005] : (3) GM: After a few twists and turns, you loose sight of them as they quickly dash around several corners in the maze-like cave in quick succession.
[Sat Sep 10 12:29:03 2005] : ** (4) Kibin takes the time to place his bedroll in his backpack. He then sighs. **
[Sat Sep 10 12:29:24 2005] : (3) GM: You find yourself in a dark, twisty, sandstone cave.
[Sat Sep 10 12:30:08 2005] : (3) GM: Make an Int check, DC 15.
[Sat Sep 10 12:30:20 2005] : (4) Kibin: [1d20+14] -> [19,14] = (33)
[Sat Sep 10 12:30:29 2005] : (4) Kibin: (oh wait, MODIFER)
[Sat Sep 10 12:30:30 2005] : (3) GM: Intelligence, not initiative.
[Sat Sep 10 12:30:31 2005] : (4) Kibin: (ooops)
[Sat Sep 10 12:30:39 2005] : (4) Kibin: (replace that with a 2 then :P)
[Sat Sep 10 12:30:46 2005] : (4) Kibin: (21)
[Sat Sep 10 12:30:59 2005] : (3) GM: You successfully manage to remember the path you took to get where you are.
[Sat Sep 10 12:31:30 2005] : (4) Kibin: (can i make an intelligence check to figure out a way out of the caves?)
[Sat Sep 10 12:31:38 2005] : (4) Kibin: (ah, nm)
[Sat Sep 10 12:31:56 2005] : ** (4) Kibin retraces his steps back, searching for anything of interest as he goes along. **
[Sat Sep 10 12:32:03 2005] : (3) GM: Search check?
[Sat Sep 10 12:32:17 2005] : (4) Kibin: [1d20+21] -> [5,21] = (26)
[Sat Sep 10 12:32:42 2005] : (3) GM: On the way, you find some odd markings on the side of the cave... seems to be an arrow pointing a different direction.
[Sat Sep 10 12:33:01 2005] : (3) GM: Different from either the way you came in, or the route you are taking back out.
[Sat Sep 10 12:33:38 2005] : (3) GM: Back in a few minutes...
[Sat Sep 10 12:33:43 2005] : ** (4) Kibin hmmms. He cautiously follows in the direction, searching for traps, making marks in the ground by arranging stones. **
[Sat Sep 10 12:33:58 2005] : (3) GM: Back...
[Sat Sep 10 12:34:02 2005] : (3) GM: Search check?
[Sat Sep 10 12:34:26 2005] : (4) Kibin: [1d20+21] -> [1,21] = (22)
[Sat Sep 10 12:34:29 2005] : (4) Kibin: (meh)
[Sat Sep 10 12:34:39 2005] : ** (4) Kibin makes mental note... TAKE FREAKING 10s next time.() **
[Sat Sep 10 12:34:52 2005] : (3) GM: Make a reflex save.
[Sat Sep 10 12:34:57 2005] : (3) GM: Vs. a trap.
[Sat Sep 10 12:35:11 2005] : (4) Kibin: [1d20+21] -> [7,21] = (28)
[Sat Sep 10 12:35:48 2005] : (3) GM: Flames flash out from under a rock, bathing the area you are in - fortunately, your rogue training allows you to escape the flames completely unharmed.
[Sat Sep 10 12:36:10 2005] : (4) Kibin: (is the trap still functional?)
[Sat Sep 10 12:36:55 2005] : (3) GM: You don't know yet. You stepped back in avoiding the flames.
[Sat Sep 10 12:37:16 2005] : ** (4) Kibin kicks a rock in the area the fire bathed, seeing if anything happens. **
[Sat Sep 10 12:37:22 2005] : (3) GM: Nothing happens.
[Sat Sep 10 12:38:07 2005] : ** (4) Kibin runs through quickly, trying to make it past the area the fire bathed if the trap is still functional **
[Sat Sep 10 12:38:10 2005] : (4) Kibin: .
[Sat Sep 10 12:38:14 2005] : (3) GM: Make another reflex save.
[Sat Sep 10 12:38:35 2005] : (4) Kibin: [1d20+21] -> [14,21] = (35)
[Sat Sep 10 12:38:58 2005] : (3) GM: The flames again bathe the area, and you again manage to avoid getting singed.
[Sat Sep 10 12:39:14 2005] : (3) GM: Also, you get past the point where it first went off.
[Sat Sep 10 12:39:18 2005] : ** (4) Kibin works on trying to disable the trap, as to not befall further adventurers. **
[Sat Sep 10 12:39:27 2005] : (3) GM: Disable Device?
[Sat Sep 10 12:39:33 2005] : (4) Kibin: [1d20+17+2] -> [18,17,2] = (37)
[Sat Sep 10 12:39:39 2005] : (4) Kibin: (the +2 is from the tools i have)
[Sat Sep 10 12:39:50 2005] : (3) GM: You find it's a magic trap, and manage to suppress it for a while....
[Sat Sep 10 12:41:02 2005] : ** (4) Kibin hmmms. That will have to do... He procedes on, searching carefully for traps. [10+21] -> 31 **
[Sat Sep 10 12:41:14 2005] : (4) Kibin: (took a 10 because i'm travelling cautiously)
[Sat Sep 10 12:41:18 2005] : (4) Kibin: (10 is average :P)
[Sat Sep 10 12:41:45 2005] : (3) GM: You don't find any more traps, but you do find a chest at the back of the cave. A solid, oak chest, with what looks like a very expensive lock.
[Sat Sep 10 12:42:00 2005] : ** (4) Kibin checks for traps first... **
[Sat Sep 10 12:42:03 2005] : (4) Kibin: [1d20+21] -> [6,21] = (27)
[Sat Sep 10 12:42:08 2005] : (4) Kibin: (on the chest, of course)
[Sat Sep 10 12:42:16 2005] : (3) GM: You are quire sure the chest is trapped.
[Sat Sep 10 12:42:59 2005] : ** (4) Kibin takes out some more tools, and gets to work disabling the traps. [1d20+19] -> [3,19] = (22) **
[Sat Sep 10 12:43:14 2005] : (3) GM: You are quite certain that the cest is still trapped.
[Sat Sep 10 12:43:25 2005] : ** (4) Kibin works on the trap some more... **
[Sat Sep 10 12:43:28 2005] : (4) Kibin: [1d20+19] -> [19,19] = (38)
[Sat Sep 10 12:43:41 2005] : (3) GM: You are 100% certain that the chest is still trapped.
[Sat Sep 10 12:44:50 2005] : ** (4) Kibin sets about to discover what exact trap it is. [1d20+21] -> [20,21] = (41) **
[Sat Sep 10 12:45:06 2005] : (3) GM: What kind of roll?
[Sat Sep 10 12:45:12 2005] : (4) Kibin: (search)
[Sat Sep 10 12:45:20 2005] : (4) Kibin: (i think that should work)
[Sat Sep 10 12:45:30 2005] : (3) GM: You can't figure out what kind of trap it is, but you are still 100% certain that the cest is trapped.
[Sat Sep 10 12:45:57 2005] : (4) Kibin: (how am i sure? :P)
[Sat Sep 10 12:46:28 2005] : (3) GM: Make a listen check.
[Sat Sep 10 12:46:37 2005] : (3) GM: At -5 for being distracted.
[Sat Sep 10 12:46:51 2005] : (4) Kibin: [1d20+11] -> [13,11] = (24)
[Sat Sep 10 12:47:15 2005] : (3) GM: You hear something stomping up behind you....
[Sat Sep 10 12:47:22 2005] : (3) GM: Roll vs. Initiative.
[Sat Sep 10 12:47:30 2005] : (4) Kibin: [1d20+6] -> [1,6] = (7)
[Sat Sep 10 12:47:36 2005] : (4) Kibin: (NOOOOOOOOOO the die hates me)
[Sat Sep 10 12:47:38 2005] : (3) GM: [1d20-1] -> [19,-1] = (18)
[Sat Sep 10 12:48:49 2005] : (3) GM: A big hunk of moblie clay walks up behind you, and attacks!
[Sat Sep 10 12:49:23 2005] : (3) GM: Attack Roll: [1d20+14] -> [6,14] = (20); damage: [2d10+7] -> [1,1,7] = (9)
[Sat Sep 10 12:49:29 2005] : (4) Kibin: (zip)
[Sat Sep 10 12:49:36 2005] : (3) GM: Fortunately, it bounces off your armor.
[Sat Sep 10 12:50:13 2005] : (4) Kibin: (i guess it's immune to critical hits? :P)
[Sat Sep 10 12:50:31 2005] : (3) GM: (Hmm... maybe I should have picked something else.....)
[Sat Sep 10 12:50:35 2005] : (3) GM: (yep)
[Sat Sep 10 12:50:49 2005] : (4) Kibin: (ah, i can think of a few ways to POSSIBLY defeat it :P)
[Sat Sep 10 12:51:00 2005] : (4) Kibin: (can i bluff it into the trap?)
[Sat Sep 10 12:51:10 2005] : (3) GM: You can try.
[Sat Sep 10 12:51:48 2005] : (3) GM: Also.... [1d100] -> [90] = (90)
[Sat Sep 10 12:52:13 2005] : ** (4) Kibin steps left while drawing his weapon, making sure not to step into the trapped chest area. He does this in an attempt to try and bluff the clay construct into triggering the trap, hopefully killing it. **
[Sat Sep 10 12:52:27 2005] : (3) GM: (The trap on the chest?)
[Sat Sep 10 12:52:40 2005] : (4) Kibin: (yeah)
[Sat Sep 10 12:52:50 2005] : (3) GM: Golem's Turn?
[Sat Sep 10 12:52:51 2005] : (4) Kibin: (hey, i get to know what kind of trap it is : )
[Sat Sep 10 12:53:00 2005] : (4) Kibin: [1d20+15] -> [3,15] = (18)
[Sat Sep 10 12:53:11 2005] : (4) Kibin: (well, once it makes a sense motive check :P)
[Sat Sep 10 12:53:25 2005] : (3) GM: [1d20] -> [5] = (5)
[Sat Sep 10 12:53:40 2005] : (3) GM: You bluff the golem.
[Sat Sep 10 12:53:52 2005] : (3) GM: And it full attacks again....
[Sat Sep 10 12:53:52 2005] : (4) Kibin: (oh yeah, i fight defensively, and target the golem as my dodge target)
[Sat Sep 10 12:53:59 2005] : (4) Kibin: (like usually : )
[Sat Sep 10 12:54:07 2005] : (3) GM: Full Attack: Roll: [1d20+14] -> [13,14] = (27); damage: [2d10+7] -> [3,1,7] = (11); Roll: [1d20+14] -> [13,14] = (27); damage: [2d10+7] -> [6,1,7] = (14)
[Sat Sep 10 12:54:36 2005] : (3) GM: It can't seem to actually hurt you, but it does bang on your armor something fierce. The cest doesn't react.
[Sat Sep 10 12:54:50 2005] : (3) GM: (why do I keep missing the h there?)
[Sat Sep 10 12:55:07 2005] : ** (4) Kibin briefly wonders if the chest trap was an illusion. **
[Sat Sep 10 12:55:12 2005] : (4) Kibin: (uh, anything i can do? :P)
[Sat Sep 10 12:55:16 2005] : (6) Lae'nial (enter): 12:55
[Sat Sep 10 12:55:20 2005] : (3) GM: There is another trap....
[Sat Sep 10 12:55:29 2005] : (4) Kibin: hmmm, true)
[Sat Sep 10 12:55:48 2005] : (4) Kibin: (can i fight defensively while moving away?)
[Sat Sep 10 12:56:21 2005] : (3) GM: Fortunately, Derrel, having been filled in by Jason as to what happened to you when he rejuvinated, managed to track you down into the cave, where you are fighting a large hunk of mobile clay.
[Sat Sep 10 12:56:22 2005] : (4) Kibin: (while withdrawing)
[Sat Sep 10 12:56:35 2005] : (3) GM: (sure)
[Sat Sep 10 12:56:35 2005] : (4) Kibin: (what about the trap? O.o)
[Sat Sep 10 12:56:56 2005] : (3) GM: (the one you successfully manage to supress for a while, or the one on the chest?)
[Sat Sep 10 12:57:10 2005] : (3) GM: Also... [1d100] -> [57] = (57)
[Sat Sep 10 12:57:11 2005] : (4) Kibin: (the one i supressed)
[Sat Sep 10 12:57:29 2005] : (3) GM: Down for Derrel and Jason, but it's back in operation now.
[Sat Sep 10 12:58:01 2005] : (3) GM: Also - Derrel - roll vs. Initiative - Jason too.
[Sat Sep 10 12:58:08 2005] : (3) GM: Dex check: [1d20+4] -> [11,4] = (15)
[Sat Sep 10 12:58:52 2005] : (3) GM: Derrel?
[Sat Sep 10 12:58:55 2005] : (3) GM: Narf?
[Sat Sep 10 12:58:57 2005] : (6) Derrel: Initiative: [1d20+1] -> [20,1] = (21)
[Sat Sep 10 12:59:07 2005] : (6) Derrel: (Just catching up)
[Sat Sep 10 12:59:15 2005] : (6) Derrel: (Not quite awake yet)
[Sat Sep 10 12:59:22 2005] : (3) GM: Derrel, Golem, Jason, Kibin.
[Sat Sep 10 12:59:42 2005] : (3) GM: Derrel, your turn. You run in on a mobile chunk of clay chasing Kibin around.
[Sat Sep 10 12:59:45 2005] : (4) Kibin: (jasons turn)
[Sat Sep 10 12:59:48 2005] : (3) GM: In some caves.
[Sat Sep 10 12:59:51 2005] : (4) Kibin: (no... the golem just moved)
[Sat Sep 10 13:00:05 2005] : (3) GM: Oh - right. Jason's turn, then....
[Sat Sep 10 13:00:21 2005] : (3) GM: Ghost Telekenesis: Manuvers: Standard Action, Concentration: Combat Manuvers (Disarm, Trip, Grapple (Pin), Bull Rush) 12 rounds; +12 for Base Attack, +10 for dex/str due to method), Wait: [1d4] -> [3] = (3)
[Sat Sep 10 13:00:24 2005] : (6) Derrel: (I Smite it)
[Sat Sep 10 13:00:29 2005] : (3) GM: Pinning clay....
[Sat Sep 10 13:00:47 2005] : (3) GM: Touch: [1d20+22] -> [6,22] = (28)
[Sat Sep 10 13:01:04 2005] : (3) GM: Succeeds; opposed grapple: [1d20+22] -> [4,22] = (26) vs [1d20+19] -> [3,19] = (22)
[Sat Sep 10 13:01:20 2005] : (3) GM: Grapple succeeds - the chunk of clay is no longer running around.
[Sat Sep 10 13:01:29 2005] : (3) GM: Roll your attack, Derrel, Smite doesn't apply.
[Sat Sep 10 13:01:45 2005] : (6) Derrel: (Yeah - But that's meta-game knowledge)
[Sat Sep 10 13:02:01 2005] : (3) GM: (quite true - smite attempt still used, but doesn't add anything.)
[Sat Sep 10 13:02:06 2005] : (6) Derrel: +4 Longsword Attack #1 Attack Roll: [1d20+20] -> [9,20] = (29)===> DMG: [1d8+17+2] -> [1,17,2] = (20)
[Sat Sep 10 13:02:07 2005] : (6) Derrel: +4 Longsword Attack #2 Attack Roll: [1d20+14] -> [5,14] = (19)===> DMG: [1d8+4+2] -> [8,4,2] = (14)
[Sat Sep 10 13:02:08 2005] : (6) Derrel: +4 Longsword Attack #3 Attack Roll: [1d20+9] -> [5,9] = (14)===> DMG: [1d8+4+2] -> [1,4,2] = (7)
[Sat Sep 10 13:02:21 2005] : (6) Derrel: (So -1 in the first attack and -13 damage)
[Sat Sep 10 13:02:48 2005] : (3) GM: AC 22 - one solid blow, but the clay just seems to shrug it off....
[Sat Sep 10 13:03:08 2005] : (3) GM: And you find out it has DR 10/something
[Sat Sep 10 13:03:25 2005] : (3) GM: Kibin?
[Sat Sep 10 13:03:54 2005] : (4) Kibin: (huh)
[Sat Sep 10 13:04:00 2005] : (4) Kibin: (i guess i don't bother attacking)
[Sat Sep 10 13:04:12 2005] : (4) Kibin: (i'd just do negative damage :P)
[Sat Sep 10 13:04:34 2005] : (3) GM: So you just stand around?
[Sat Sep 10 13:04:42 2005] : (4) Kibin: (oh wait, my move)
[Sat Sep 10 13:04:50 2005] : (4) Kibin: (uh, i withdraw from combat)
[Sat Sep 10 13:04:56 2005] : (3) GM: Golem grappling, and can't follow.
[Sat Sep 10 13:05:08 2005] : (3) GM: Derel?
[Sat Sep 10 13:05:11 2005] : (4) Kibin: Jason, move it further into the hallway!
[Sat Sep 10 13:05:34 2005] : (6) Derrel: +4 Longsword Attack #1 Attack Roll: [1d20+19] -> [5,19] = (24)===> DMG: [1d8+4+2] -> [8,4,2] = (14)
[Sat Sep 10 13:05:35 2005] : (6) Derrel: +4 Longsword Attack #2 Attack Roll: [1d20+14] -> [10,14] = (24)===> DMG: [1d8+4+2] -> [8,4,2] = (14)
[Sat Sep 10 13:05:36 2005] : (6) Derrel: +4 Longsword Attack #3 Attack Roll: [1d20+9] -> [5,9] = (14)===> DMG: [1d8+4+2] -> [8,4,2] = (14)
[Sat Sep 10 13:05:45 2005] : (6) Derrel: (8 damage)
[Sat Sep 10 13:06:16 2005] : (3) GM: Two hits, 8 damage. You inflict two seemingly minor cuts into the clay....
[Sat Sep 10 13:07:06 2005] : (3) GM: Golem: Attempt to leave grapple and chase first intruder, per standing orders.
[Sat Sep 10 13:07:09 2005] : (3) GM: [1d100] -> [19] = (19)
[Sat Sep 10 13:07:33 2005] : (3) GM: Opposed grapple check (to break it) [1d20+19] -> [5,19] = (24) vs. [1d20+22] -> [4,22] = (26)
[Sat Sep 10 13:07:50 2005] : (3) GM: Failure. Golem still grappling.
[Sat Sep 10 13:08:10 2005] : (3) GM: Jason: Attempt to manuever the golem towards Kibin....
[Sat Sep 10 13:08:22 2005] : (3) GM: Opposed grapple check [1d20+22] -> [18,22] = (40) vs. [1d20+19] -> [4,19] = (23)
[Sat Sep 10 13:08:43 2005] : (3) GM: Success by 17; the golem moves 15 feet towards Kibin, while grappled.
[Sat Sep 10 13:08:52 2005] : (3) GM: Kibin?
[Sat Sep 10 13:09:05 2005] : (4) Kibin: (how much farther to the trap?)
[Sat Sep 10 13:09:12 2005] : (3) GM: Another 20 feet.
[Sat Sep 10 13:09:28 2005] : (4) Kibin: (is it possible for me to get around the trap without triggering it?)
[Sat Sep 10 13:09:39 2005] : (3) GM: Only if you disable it again....
[Sat Sep 10 13:09:54 2005] : (3) GM: Or figure out what it reacts to, and rid yourself of it.
[Sat Sep 10 13:10:37 2005] : (4) Kibin: (what check do i make to do that?)
[Sat Sep 10 13:10:57 2005] : (3) GM: Spellcraft, or Disable Device -10.
[Sat Sep 10 13:11:15 2005] : (3) GM: DC 30.
[Sat Sep 10 13:11:21 2005] : (3) GM: (no aid for tools)
[Sat Sep 10 13:11:24 2005] : (4) Kibin: (uh)
[Sat Sep 10 13:11:40 2005] : (4) Kibin: (not possible...)
[Sat Sep 10 13:11:42 2005] : (3) GM: +2 circumstance for having disabled it already.
[Sat Sep 10 13:11:54 2005] : (4) Kibin: (still not possible :P)
[Sat Sep 10 13:12:14 2005] : ** (4) Kibin runs to the edge of the trap, letting Jason float it over some more. **
[Sat Sep 10 13:12:25 2005] : (3) GM: Make a reflex save.
[Sat Sep 10 13:12:46 2005] : (4) Kibin: [1d20+17] -> [10,17] = (27)
[Sat Sep 10 13:13:01 2005] : (3) GM: Success. The trap flashes flames at you, but you skillfully avoid all of them.
[Sat Sep 10 13:13:08 2005] : (3) GM: Derrel?
[Sat Sep 10 13:13:24 2005] : (6) Derrel: +4 Longsword Attack #1 Attack Roll: [1d20+19] -> [10,19] = (29)===> DMG: [1d8+4+2] -> [8,4,2] = (14)
[Sat Sep 10 13:13:27 2005] : (6) Derrel: +4 Longsword Attack #2 Attack Roll: [1d20+14] -> [6,14] = (20)===> DMG: [1d8+4+2] -> [8,4,2] = (14)
[Sat Sep 10 13:13:27 2005] : (6) Derrel: +4 Longsword Attack #3 Attack Roll: [1d20+9] -> [18,9] = (27)===> DMG: [1d8+4+2] -> [6,4,2] = (12)
[Sat Sep 10 13:14:01 2005] : (3) GM: Two hits, 6 damage taken. You swing mightily, and cut into the clay ... but there is still quite a lot to deal with.
[Sat Sep 10 13:14:02 2005] : (6) Derrel: (Avoiding the trap, of course)
[Sat Sep 10 13:14:26 2005] : (3) GM: Golem: Attempts to break free and continue on his way towards the intruder....
[Sat Sep 10 13:14:30 2005] : (3) GM: [1d100] -> [16] = (16)
[Sat Sep 10 13:14:37 2005] : (3) GM: Opposed grapple check [1d20+22] -> [4,22] = (26) vs. [1d20+19] -> [13,19] = (32)
[Sat Sep 10 13:14:57 2005] : (3) GM: Golem breaks free, and moves 20 feet towards Kibin ... and triggers the trap itself.
[Sat Sep 10 13:15:13 2005] : (3) GM: [1d20+2] -> [19,2] = (21)
[Sat Sep 10 13:15:25 2005] : (3) GM: [9d6] -> [4,3,1,1,6,5,5,5,3] = (33)
[Sat Sep 10 13:16:07 2005] : (3) GM: The golem doesn't quite get burned as much as it should... but it's outer layer does start to dry and crack.
[Sat Sep 10 13:16:23 2005] : (4) Kibin: (maybe jason will get the hint? : )
[Sat Sep 10 13:16:30 2005] : (3) GM: Jason: Grapple again...
[Sat Sep 10 13:16:47 2005] : (3) GM: Touch: [1d20+22] -> [17,22] = (39); Opposed grapple check [1d20+22] -> [20,22] = (42) vs. [1d20+19] -> [16,19] = (35)
[Sat Sep 10 13:17:09 2005] : (3) GM: Touch succeeds, golem can't resist grapple, and is stuck in place again.
[Sat Sep 10 13:17:16 2005] : (3) GM: Kibin?
[Sat Sep 10 13:17:50 2005] : (4) Kibin: (do i know what triggered the trap now? I've seen it in action 4 times now...)
[Sat Sep 10 13:18:47 2005] : (3) GM: Disable Device -5, DC 30 now; ... or just consider what has and has not triggered the trap while it was functioning, and work it out yourself.
[Sat Sep 10 13:19:44 2005] : ** (4) Kibin wonders something... He takes his sword, and tosses it over in Derrel's direction, letting it pass through the trapped section. "Derrel, catch!" **
[Sat Sep 10 13:19:45 2005] : (6) Derrel: BRB
[Sat Sep 10 13:19:57 2005] : (4) Kibin: (meh :P)
[Sat Sep 10 13:20:14 2005] : (3) GM: Let's see... what's the reflex save on a magic sword...
[Sat Sep 10 13:20:22 2005] : (6) Derrel: (Back)
[Sat Sep 10 13:20:23 2005] : (4) Kibin: (um O.o)
[Sat Sep 10 13:20:57 2005] : (4) Kibin: (2 plus half it's caster level)
[Sat Sep 10 13:21:29 2005] : (3) GM: Caster level 7th, so [1d20+5] -> [1,5] = (6)
[Sat Sep 10 13:21:38 2005] : (4) Kibin: (meh :P)
[Sat Sep 10 13:21:41 2005] : (3) GM: Sword fails save. [9d6] -> [6,2,1,3,2,4,3,6,2] = (29)
[Sat Sep 10 13:22:01 2005] : (3) GM: and takes 14 points of fire damage (half damage to objects); hardness does not apply.
[Sat Sep 10 13:22:22 2005] : (4) Kibin: (so, how much HP does it have?)
[Sat Sep 10 13:23:14 2005] : (3) GM: It's a +1 weapon, so it gets +10 HP, and it's a 1 handed blade, so it has 5 HP of it's own. It survives the blast... barely.
[Sat Sep 10 13:23:59 2005] : (4) Kibin: (and the golem? : )
[Sat Sep 10 13:24:10 2005] : (3) GM: Derrel: you don't have a free hand, and can't catch the sword.
[Sat Sep 10 13:24:21 2005] : (4) Kibin: (oh)
[Sat Sep 10 13:24:27 2005] : (3) GM: Oh, right: [1d20+2] -> [4,2] = (6)
[Sat Sep 10 13:24:28 2005] : (4) Kibin: (well, it just skitters on the floor then :P)
[Sat Sep 10 13:24:38 2005] : (3) GM: Golem fails reflex save.
[Sat Sep 10 13:24:42 2005] : (3) GM: [9d6] -> [1,2,4,5,1,3,1,1,5] = (23)
[Sat Sep 10 13:25:18 2005] : (3) GM: And takes damage from the flames. It's visible outer layers are now blistered and cracked.... but it's still active.
[Sat Sep 10 13:25:31 2005] : (4) Kibin: (do rings take damage?)
[Sat Sep 10 13:25:47 2005] : (3) GM: All unattended objects take damage.
[Sat Sep 10 13:26:11 2005] : (3) GM: Derrel?
[Sat Sep 10 13:26:23 2005] : (6) Derrel: +4 Longsword Attack #1 Attack Roll: [1d20+19] -> [3,19] = (22)===> DMG: [1d8+4+2] -> [6,4,2] = (12)
[Sat Sep 10 13:26:24 2005] : (6) Derrel: +4 Longsword Attack #2 Attack Roll: [1d20+14] -> [18,14] = (32)===> DMG: [1d8+4+2] -> [3,4,2] = (9)
[Sat Sep 10 13:26:25 2005] : (6) Derrel: +4 Longsword Attack #3 Attack Roll: [1d20+9] -> [16,9] = (25)===> DMG: [1d8+4+2] -> [3,4,2] = (9)
[Sat Sep 10 13:26:56 2005] : (3) GM: All your blows strike true ... but you can hardly seem to get past the rubbery texture of the clay at all....
[Sat Sep 10 13:27:02 2005] : (3) GM: (2 damage recieved)
[Sat Sep 10 13:27:22 2005] : (3) GM: Golem: Attempt to break, and attack first intruder....
[Sat Sep 10 13:27:32 2005] : (3) GM: Opposed grapple check [1d20+22] -> [12,22] = (34) vs. [1d20+19] -> [9,19] = (28)
[Sat Sep 10 13:27:55 2005] : (3) GM: Golem is still grappling, unable to break free of the Supernatural force holding it in place....
[Sat Sep 10 13:27:56 2005] : (4) Kibin: Move it in and out, again, Jason, it seems to react to magic items.
[Sat Sep 10 13:28:09 2005] : (3) GM: Jason: I see.....
[Sat Sep 10 13:28:19 2005] : (3) GM: Attempting to move golem....Opposed grapple check [1d20+22] -> [9,22] = (31) vs. [1d20+19] -> [13,19] = (32)
[Sat Sep 10 13:28:31 2005] : (3) GM: Failure. Golem stays where it is.
[Sat Sep 10 13:28:36 2005] : (3) GM: Kibin?
[Sat Sep 10 13:28:43 2005] : (3) GM: Also... [1d100] -> [36] = (36)
[Sat Sep 10 13:29:35 2005] : (4) Kibin: /me runs through the trap again, trying to avoid the flames again.
[Sat Sep 10 13:29:39 2005] : (4) Kibin: [1d20+21] -> [6,21] = (27)
[Sat Sep 10 13:29:54 2005] : ** (4) Kibin hmmms...() **
[Sat Sep 10 13:30:14 2005] : (3) GM: Successful reflex save - you remain completely unscorched. Derrel, however, having swung at the golem, also needs to make a reflex save, as does the golem, as the flames wash over the area.
[Sat Sep 10 13:30:21 2005] : (3) GM: [1d20+2] -> [17,2] = (19)
[Sat Sep 10 13:30:37 2005] : (6) Derrel: Reflex save: [1d20+7] -> [6,7] = (13)
[Sat Sep 10 13:30:47 2005] : (6) Derrel: (Uh-oh)
[Sat Sep 10 13:30:52 2005] : (3) GM: The golem manages to avoid the worst of the heat.... Derrel, however, finds he is way too toasty.
[Sat Sep 10 13:30:56 2005] : (3) GM: [9d6] -> [2,5,3,1,5,4,5,4,2] = (31)
[Sat Sep 10 13:31:00 2005] : (3) GM: [9d6] -> [2,3,2,1,1,1,4,5,1] = (20)
[Sat Sep 10 13:31:06 2005] : (4) Kibin: Sorry, Derrel...
[Sat Sep 10 13:31:14 2005] : (3) GM: Golem, Derrel - Derrel, take 20 fire damage. Golem takes 15.
[Sat Sep 10 13:31:25 2005] : (4) Kibin: (doesn't the golem get a penalty due to being grappled?)
[Sat Sep 10 13:31:47 2005] : (6) Derrel: (What's my HP?)
[Sat Sep 10 13:31:48 2005] : (4) Kibin: (oh wait, that was an opposed save to see who got more damage)
[Sat Sep 10 13:31:50 2005] : (4) Kibin: (huh)
[Sat Sep 10 13:32:06 2005] : (3) GM: (no, they were separate)
[Sat Sep 10 13:32:18 2005] : (3) GM: Derrel?
[Sat Sep 10 13:32:20 2005] : (4) Kibin: (oh...)
[Sat Sep 10 13:32:37 2005] : (3) GM: (and the penalty is no dex bonus - which for this creature, doesn't matter)
[Sat Sep 10 13:33:18 2005] : (8) Kibin (enter): 13:33
[Sat Sep 10 13:33:22 2005] : (9) Derrel (enter): 13:33
[Sat Sep 10 13:33:30 2005] : (9) Derrel: (Game disconnected)
[Sat Sep 10 13:33:40 2005] : (8) Kibin: (i got disconnected after you said Derrel?)
[Sat Sep 10 13:33:47 2005] : (3) GM: Apparently a glich from my end, as both of you came back simultaneously.
[Sat Sep 10 13:33:58 2005] : (3) GM: (and the penalty is no dex bonus - which for this creature, doesn't matter)
[Sat Sep 10 13:34:10 2005] : (3) GM: Derrel - your turn.
[Sat Sep 10 13:34:11 2005] : (9) Derrel: (What's my HP?)
[Sat Sep 10 13:34:12 2005] : (4) Kibin (exit): 13:34
[Sat Sep 10 13:34:13 2005] : (6) Derrel (exit): 13:34
[Sat Sep 10 13:34:25 2005] : (3) GM: Down 20 from full.
[Sat Sep 10 13:34:30 2005] : (8) Kibin: (can i have another speech action?)
[Sat Sep 10 13:34:41 2005] : (3) GM: Free action, regardless of who's turn it is.
[Sat Sep 10 13:34:54 2005] : (8) Kibin: Derrel, step back.
[Sat Sep 10 13:35:23 2005] : ** (9) Derrel steps back and very gently tosses his sword past the golem **
[Sat Sep 10 13:35:57 2005] : (3) GM: Let's see... you have a +4 sword, so caster level 12, reflex save [1d20+8] -> [7,8] = (15)
[Sat Sep 10 13:36:11 2005] : (3) GM: Failure. [9d6] -> [1,1,3,2,3,4,5,5,5] = (29)
[Sat Sep 10 13:36:18 2005] : (3) GM: Sword takes 14 damage.
[Sat Sep 10 13:36:25 2005] : (3) GM: Golem's reflex: [1d20+2] -> [11,2] = (13)
[Sat Sep 10 13:36:31 2005] : (3) GM: Failure. [9d6] -> [5,1,6,3,5,3,2,6,3] = (34)
[Sat Sep 10 13:36:54 2005] : (3) GM: The chunk of clay finally roasts into an inert chunk of rock.
[Sat Sep 10 13:37:05 2005] : (9) Derrel: (Did I get the previous damage repaired?)
[Sat Sep 10 13:37:15 2005] : ** (8) Kibin crouches, getting to work on disabling the trap again. **
[Sat Sep 10 13:37:23 2005] : (8) Kibin: [1d20+19] -> [19,19] = (38)
[Sat Sep 10 13:37:26 2005] : (3) GM: (not yet, no - your sword should be at 30/45)
[Sat Sep 10 13:37:38 2005] : (3) GM: Success - you permanently disable the trap this time.
[Sat Sep 10 13:38:00 2005] : ** (8) Kibin walks over to his sword, and inspects it. "Jason, do you have a spell to fix my sword?" **
[Sat Sep 10 13:38:47 2005] : (3) GM: Jason: Unfortunately, no, I don't. Looks like it's in pretty rough shape.
[Sat Sep 10 13:39:07 2005] : (3) GM: (a competent smith, however....)
[Sat Sep 10 13:39:26 2005] : (9) Derrel: (So...What's the story till now?)
[Sat Sep 10 13:39:33 2005] : ** (8) Kibin sighs, and places it in his pack. "There's a city above us that should be able to repair it. Can you at least nudge that chest a little to the left? It's trapped, and I can't seem to untrap it." **
[Sat Sep 10 13:39:39 2005] : (8) Kibin: (derrel, you wouldn't know ;)
[Sat Sep 10 13:40:08 2005] : (8) Kibin: (well, jason was paralyzed over at the city...)
[Sat Sep 10 13:40:16 2005] : (8) Kibin: (i no longer have any food rations)
[Sat Sep 10 13:40:21 2005] : (9) Derrel: (What did I see, then?)
[Sat Sep 10 13:40:27 2005] : (8) Kibin: (and i'm hurt, if you haven't noticed already)
[Sat Sep 10 13:40:41 2005] : ** (9) Derrel nudges the chest a little to the left **
[Sat Sep 10 13:40:44 2005] : (3) GM: Jason: Some dragon killed me. Second time....
[Sat Sep 10 13:40:48 2005] : (3) GM: Nothing happens.
[Sat Sep 10 13:41:04 2005] : (8) Kibin: (wait, jason died?)
[Sat Sep 10 13:41:10 2005] : (3) GM: Jason: Fortunately, that seer was able to tell us where he was.
[Sat Sep 10 13:41:23 2005] : (3) GM: (Yep - only 8 HD)
[Sat Sep 10 13:41:36 2005] : ** (8) Kibin sighs. He walks over to the chest, and works on opening the lock. "Probally just another illusion..." **
[Sat Sep 10 13:41:50 2005] : (8) Kibin: [1d20+16+2] -> [16,16,2] = (34)
[Sat Sep 10 13:41:51 2005] : (3) GM: Open lock roll?
[Sat Sep 10 13:41:57 2005] : (3) GM: Silly timing.....
[Sat Sep 10 13:42:03 2005] : (9) Derrel: (Now I'm even more confused)
[Sat Sep 10 13:42:21 2005] : (8) Kibin: (so if jason dies... he just pops up some time later?)
[Sat Sep 10 13:42:26 2005] : (3) GM: You successfully open the lock on the chest. Nothing hapens. Inside, you see a cloak.
[Sat Sep 10 13:42:30 2005] : (3) GM: (Yep.)
[Sat Sep 10 13:42:43 2005] : ** (8) Kibin takes out the cloak. "Another cloak..." **
[Sat Sep 10 13:43:08 2005] : (3) GM: It shrinks in your hands ... to a size that looks just perfect for you.
[Sat Sep 10 13:43:17 2005] : ** (9) Derrel detects evil **
[Sat Sep 10 13:43:26 2005] : (3) GM: You detect no evil in the room.
[Sat Sep 10 13:43:32 2005] : (3) GM: The sandstone cave.
[Sat Sep 10 13:44:04 2005] : (8) Kibin: Jason, can you use detect magic on this?
[Sat Sep 10 13:44:12 2005] : (9) Derrel: "Nothing in here is evil."
[Sat Sep 10 13:44:16 2005] : (3) GM: Jason: Seems rather pointless, but sure....
[Sat Sep 10 13:44:19 2005] : (3) GM: Detect Magic, level 0: Detects spells and magic items within 60 ft.
[Sat Sep 10 13:44:44 2005] : (3) GM: Jason: Yep, magic; but that much was obvious....
[Sat Sep 10 13:44:52 2005] : (3) GM: Spellcraft Skill Check: [1d20+16] -> [4,16] = (20)
[Sat Sep 10 13:46:13 2005] : (3) GM: Jason: Can't quite tell what school....
[Sat Sep 10 13:46:36 2005] : (8) Kibin: Guess we need to ID it then. Probally wouldn't hurt to wear it till then, huh?
[Sat Sep 10 13:46:43 2005] : (3) GM: Hard to say.
[Sat Sep 10 13:47:04 2005] : (3) GM: Jason: But as Derrel and I already have study cloaks, I suppose it's meant for you.
[Sat Sep 10 13:47:36 2005] : ** (8) Kibin shrugs. He places it in his backpack, for safty. "Jason, can you float us up that cliff when we get outside?" **
[Sat Sep 10 13:47:47 2005] : (3) GM: Jason: Probably.
[Sat Sep 10 13:48:36 2005] : ** (8) Kibin nods. "Lets go, then. Hopefully they'll have a smith, as well as something to identify it. I didn't see any traps between here and the exit, or trigger any." **
[Sat Sep 10 13:48:57 2005] : (3) GM: Jason: You mean any others than the one you just killed, right?
[Sat Sep 10 13:49:16 2005] : (8) Kibin: Uh, yeah. I think I killed them...
[Sat Sep 10 13:49:36 2005] : (3) GM: Jason: Let's be off, then.
[Sat Sep 10 13:49:56 2005] : (8) Kibin: (i guess we float on up to the city?)
[Sat Sep 10 13:50:50 2005] : (3) GM: At the exit of the cave, you find yourselves standing at the base of a 100 foot cliff. There is a thin stretch of beach, roughly 10 feet wide, between you and a calm ocean. The high-tide mark is ruoughly halfway between the cliff and the water.
[Sat Sep 10 13:51:17 2005] : (3) GM: Jason walks up to the top, then looks down and starts pulling on Kibin.
[Sat Sep 10 13:51:20 2005] : (3) GM: Will save?
[Sat Sep 10 13:51:37 2005] : (8) Kibin: (if it's from Jason, i forgo it)
[Sat Sep 10 13:51:40 2005] : (3) GM: Ghost Telekenesis: Lift Opponent: Standard Action, Concentration: Off Ground 12 rounds (if under 300 lbs, Will save DC 25), Wait: [1d4] -> [3] = (3)
[Sat Sep 10 13:52:16 2005] : (3) GM: You find yourself gently lifted upwards at 20 ft/round, and make it to the top of the cliff, where Jason gently sets you down, after about 36 seconds.
[Sat Sep 10 13:52:25 2005] : (3) GM: Jason then tugs on Derrel... Will save?
[Sat Sep 10 13:52:41 2005] : (8) Kibin: (do you REALLY have to keep saying that?)
[Sat Sep 10 13:52:49 2005] : (9) Derrel: (No)
[Sat Sep 10 13:52:57 2005] : (3) GM: (it's not harmless - you must choose to foregoe it)
[Sat Sep 10 13:53:05 2005] : (8) Kibin: (ah :P)
[Sat Sep 10 13:53:34 2005] : (8) Kibin: (by myself, i'm a party level of 9)
[Sat Sep 10 13:53:37 2005] : (8) Kibin: (interesting)
[Sat Sep 10 13:53:57 2005] : (3) GM: Derrel - you find yourself gently floated up, at about 20 ft/round, and make it to the top of the cliff, where Jason starts to set you down gently, but the duration of his ability expires, and you fall the last foot.
[Sat Sep 10 13:54:02 2005] : (3) GM: (no damage)
[Sat Sep 10 13:54:35 2005] : (3) GM: At the top of the cliff, you can make out a small town, set several feet back.
[Sat Sep 10 13:54:37 2005] : ** (9) Derrel lands **
[Sat Sep 10 13:54:51 2005] : (3) GM: Jason: Sorry about that....
[Sat Sep 10 13:54:55 2005] : (8) Kibin: I need to get some rations too...
[Sat Sep 10 13:55:10 2005] : (8) Kibin: All of my rations were consumed already.
[Sat Sep 10 13:55:20 2005] : (9) Derrel: "No problem."
[Sat Sep 10 13:55:42 2005] : (8) Kibin: By the way... It's a sorcerer we're looking for, not a wizard.
[Sat Sep 10 13:56:12 2005] : (3) GM: Proceeding to town?
[Sat Sep 10 13:56:19 2005] : (8) Kibin: (yup)
[Sat Sep 10 13:56:22 2005] : (8) Kibin: (why not)
[Sat Sep 10 13:56:37 2005] : (9) Derrel: (Yep)
[Sat Sep 10 13:57:29 2005] : (3) GM: You arrive in town - it's a rather small town, with a few people milling about. Houses seem to be small wattle and daub structures, with straw roofs. Nobody seems particularly wealthy, but you do hear the sound of a smith at work in the background.
[Sat Sep 10 13:57:56 2005] : ** (8) Kibin smiles. "I think this city has a smith. I can hear him working." **
[Sat Sep 10 13:58:21 2005] : (9) Derrel: "Well, let's see if he can repair our weapons."
[Sat Sep 10 13:59:10 2005] : (3) GM: You track down the sound, and find a burly looking woman, her face streaked with soot, pounding away on a plow over a steel anvil. The hammer she wields has an odd purple color to it.
[Sat Sep 10 13:59:41 2005] : (3) GM: Have to go - bit of a chore - not sure how long it will take - need to fix the tire on my dad's motorcycle.
[Sat Sep 10 13:59:59 2005] : (9) Derrel: (My mom wants me to peel potatos)
[Sat Sep 10 14:00:00 2005] : (8) Kibin: (meh)
[Sat Sep 10 14:00:10 2005] : (8) Kibin: (me go eat)
[Sat Sep 10 14:09:13 2005] : (8) Kibin: (hurry back)
[Sat Sep 10 14:13:43 2005] : (9) Derrel: (Back)
[Sat Sep 10 14:14:01 2005] : (8) Kibin: (you sure peeled those potatos quick)
[Sat Sep 10 14:15:08 2005] : (9) Derrel: (Practice - And there were only 8)
[Sat Sep 10 14:15:56 2005] : (8) Kibin: (wonder what my cloak is going to be )
[Sat Sep 10 14:24:01 2005] : (9) Derrel: (BRB)
[Sat Sep 10 14:24:08 2005] : (8) Kibin: (meh)
[Sat Sep 10 14:25:14 2005] : (9) Derrel: (Back - Cooking macaroni)
[Sat Sep 10 14:26:14 2005] : (8) Kibin: (:P)
[Sat Sep 10 14:26:17 2005] : (8) Kibin: (COMEON jack)
[Sat Sep 10 14:36:03 2005] : ** (8) Kibin laughs at the pingpong computer() **
[Sat Sep 10 14:39:00 2005] : (9) Derrel: ??
[Sat Sep 10 14:39:15 2005] : (8) Kibin: (hehe)
[Sat Sep 10 14:44:10 2005] : (8) Kibin: (comeon! :P)
[Sat Sep 10 14:52:20 2005] : (8) Kibin: (yay)
[Sat Sep 10 14:52:50 2005] : (3) GM: Back... but probablly only for a while - will need to pick the motorcycle up from the shop. Will be another time-out when they call.
[Sat Sep 10 14:52:58 2005] : (8) Kibin: (aw :(
[Sat Sep 10 14:53:01 2005] : (8) Kibin: (how long?)
[Sat Sep 10 14:53:15 2005] : (3) GM: Roughly an hour till then, and roughly the same gap.
[Sat Sep 10 14:53:24 2005] : (8) Kibin: (k :P)
[Sat Sep 10 14:53:29 2005] : ** (8) Kibin pokes Narf.() **
[Sat Sep 10 14:53:45 2005] : (3) GM: Meanwhile, you had just found a smith pounding on a plow with a purplish hammer.
[Sat Sep 10 14:54:42 2005] : (8) Kibin: Jason, you can go ahead and find someone to identify this cloak, you don't have anything to get repaired, do you?
[Sat Sep 10 14:55:28 2005] : (3) GM: Jason: No - nothings any more damaged that it usually is. Sure; it's usually a 110 gp fee for the identification....
[Sat Sep 10 14:55:52 2005] : (8) Kibin: Uh, can you lift the cloak?
[Sat Sep 10 14:57:26 2005] : (3) GM: Jason: For a time ... then a small amount of rest... would be better if you could find a small sack, though Jason momentarily gestures to a small elfin hand hanging on a chain around his neck as I can manipulate light, nonmagical objects pretty much indefinately.
[Sat Sep 10 14:58:20 2005] : (9) Derrel: (Back)
[Sat Sep 10 14:58:48 2005] : (3) GM: back in a minute.
[Sat Sep 10 14:59:01 2005] : ** (9) Derrel asks the smith "Can you fix this?", pointing to longsword **
[Sat Sep 10 14:59:09 2005] : ** (8) Kibin takes out his shortsword, then gives his non-magical backpack to Jason, with his bedroll and magical cloak in it. "Would that work? It's lighter without any food in it." He takes the money out, however, leaving 110 GP in it. **
[Sat Sep 10 15:00:17 2005] : (3) GM: Back
[Sat Sep 10 15:00:41 2005] : (3) GM: Jason looks at it for a moment, then tries - and, due to the very small size, succeeds.
[Sat Sep 10 15:00:45 2005] : (3) GM: Jason: Seems so.
[Sat Sep 10 15:01:00 2005] : (3) GM: Jason holds his amulet, and heads off....
[Sat Sep 10 15:01:30 2005] : (3) GM: The smith reaches over and examines the weapon closely....
[Sat Sep 10 15:02:07 2005] : (3) GM: Smith: Ay, I can fix it. What did you do - leave it in your cookfire all night?
[Sat Sep 10 15:02:30 2005] : (8) Kibin: Uh, no, used it to trigger a magical trap. I need some repairs on my sword as well.
[Sat Sep 10 15:02:47 2005] : (3) GM: The smith shakes her head.
[Sat Sep 10 15:02:56 2005] : (3) GM: Smith: Crazy man - let me see this sword of yours.
[Sat Sep 10 15:03:08 2005] : ** (9) Derrel gives the smith the sword **
[Sat Sep 10 15:03:23 2005] : (9) Derrel: "Well, we couldn't harm the golem much."
[Sat Sep 10 15:03:44 2005] : (3) GM: The smith sets Derrel's sword aside for a moment while evaluating Kibin's blade.
[Sat Sep 10 15:04:00 2005] : (3) GM: She whistles.
[Sat Sep 10 15:04:05 2005] : (8) Kibin: By the way, why is your hammer purple? Doesn't look like any metal I've seen.
[Sat Sep 10 15:04:41 2005] : (3) GM: Smith: This was very nearly a puddle on the ground. That was quite a risk you took. Don't abuse a blade so!
[Sat Sep 10 15:05:08 2005] : (3) GM: Smith: It's adamantium. Makes the work easier for my small little arms.
[Sat Sep 10 15:05:39 2005] : (8) Kibin: [1d8] -> [4] = (4)
[Sat Sep 10 15:06:05 2005] : (3) GM: (?)
[Sat Sep 10 15:06:15 2005] : (8) Kibin: (wrong button, lol)
[Sat Sep 10 15:07:00 2005] : (3) GM: The smith looks you both up and down, then says "200 gold for the both of them. I have the materials on hand, should take about two days."
[Sat Sep 10 15:07:22 2005] : ** (9) Derrel hands her 100gp for his sword **
[Sat Sep 10 15:08:04 2005] : ** (8) Kibin sighs, and takes out 10 platinum coins. "Have any weapons for us to use while these are being worked on?" **
[Sat Sep 10 15:08:41 2005] : (3) GM: Smith: Well, I do have an assortment of blades available....
[Sat Sep 10 15:08:54 2005] : (8) Kibin: A plain shortsword would be good.
[Sat Sep 10 15:09:28 2005] : (3) GM: She shows you a weapons rack, with several daggers, a longsword, a hammer, and a small shortsword made of adamantium. All are of masterwork quality.
[Sat Sep 10 15:09:53 2005] : ** (8) Kibin picks up the adamantium shortsword. "How much is this one?" **
[Sat Sep 10 15:10:40 2005] : (3) GM: Smith: To buy? 3,010 gp.
[Sat Sep 10 15:11:14 2005] : (8) Kibin: Ah, too much. What about to use when those blades are being repaired?
[Sat Sep 10 15:11:17 2005] : ** (9) Derrel points to the longsword. "How much is that one to rent?" **
[Sat Sep 10 15:12:27 2005] : (3) GM: Smith: Well, the longsword's not quite so good as the one I'm fixing for you, so we can call it a loaner. I suppose I can lend you the shortsword on a 300 gp deposit.
[Sat Sep 10 15:13:08 2005] : (8) Kibin: (by deposit, that means i get it back when i give it back? :P)
[Sat Sep 10 15:13:12 2005] : (3) GM: (Yep)
[Sat Sep 10 15:13:48 2005] : ** (8) Kibin takes out 30 more platinum pieces. "That should cover it. Not quite as good as the sword I have now, but it'll do." **
[Sat Sep 10 15:14:02 2005] : (9) Derrel: (BRB - Just fill in the blanks for my character.)
[Sat Sep 10 15:14:19 2005] : (3) GM: She takes the money, hands you the weapons, makes a few passes with her hand over the display, and then gets to work at the forge.
[Sat Sep 10 15:15:09 2005] : ** (8) Kibin places the loaned shortsword on his hip. "I guess we'll come back here in two days. Thanks." He waits outside for Jason to come back. **
[Sat Sep 10 15:15:31 2005] : (3) GM: Jason returns, backpack following him through the air.
[Sat Sep 10 15:15:50 2005] : (3) GM: He stops and chats with you....
[Sat Sep 10 15:15:57 2005] : ** (8) Kibin takes the backpack, placing it back on his back. **
[Sat Sep 10 15:16:11 2005] : (3) GM: Jason: Seems the smith in this town is also the mage. Unusual, no?
[Sat Sep 10 15:16:37 2005] : (8) Kibin: Interesting... Small town, huh?
[Sat Sep 10 15:17:12 2005] : (3) GM: Jason: Very. Did manage to find someone else to identify it for the standard fees - seems it's a good cloak of resistence.
[Sat Sep 10 15:17:18 2005] : (3) GM: (+4, specifically)
[Sat Sep 10 15:17:25 2005] : (3) GM: Jason: Worth roughly 16,000 gp.
[Sat Sep 10 15:17:46 2005] : (9) Derrel: (Back)
[Sat Sep 10 15:18:14 2005] : ** (8) Kibin places the cloak on his back. "Interesting. This will help me dodge all those traps." **
[Sat Sep 10 15:19:04 2005] : (8) Kibin: Anyway, our blades will be fixed in two days.
[Sat Sep 10 15:19:10 2005] : (8) Kibin: This blade is on loan.
[Sat Sep 10 15:19:24 2005] : (3) GM: Jason: So what all happened to you after the dragon killed me? I can't see much of what happens here while fighting my way back.
[Sat Sep 10 15:19:55 2005] : (8) Kibin: Had a little chat with our sorcerer, and he almost ended up being dragon food.
[Sat Sep 10 15:20:06 2005] : (8) Kibin: I almost did too...
[Sat Sep 10 15:20:09 2005] : (9) Derrel: "So...What's this about a dragon?"
[Sat Sep 10 15:20:15 2005] : (9) Derrel: (I don't remeber a dragon)
[Sat Sep 10 15:20:33 2005] : (3) GM: (surprised Jason and Kibin on the way out of the library)
[Sat Sep 10 15:20:41 2005] : ** (8) Kibin notes that he still has some acid burns on his skin.() **
[Sat Sep 10 15:21:24 2005] : (8) Kibin: (i also have some healing teeth marks...)
[Sat Sep 10 15:21:39 2005] : (9) Derrel: (...Library? Oh, the one in the last town we went too?)
[Sat Sep 10 15:21:53 2005] : (3) GM: (right - Gothway Garden)
[Sat Sep 10 15:23:16 2005] : (9) Derrel: (Ok, thanks)
[Sat Sep 10 15:23:42 2005] : ** (8) Kibin rubs some of his burns. "Derrel, could you heal these wounds?" **
[Sat Sep 10 15:23:48 2005] : (3) GM: Jason: Did you learn anything from the foul sorceror?
[Sat Sep 10 15:24:42 2005] : (9) Derrel: [4*13] -> 52
[Sat Sep 10 15:24:59 2005] : ** (9) Derrel heals Kibin **
[Sat Sep 10 15:25:01 2005] : (8) Kibin: Well, he convinced a black dragon to paralyze me, take me away to who knows where. He didn't even plan on paying the dragon.
[Sat Sep 10 15:25:51 2005] : ** (8) Kibin nods in thanks to Derrel. "Also, he needs me, and not just any kobold. I threatened to kill myself, and he said that it took forever to find a kobold like me, with the right lineage and everything." **
[Sat Sep 10 15:26:30 2005] : (8) Kibin: He's also a sorcerer, like Jason, so he probally doesn't have a wide selection of spells.
[Sat Sep 10 15:26:41 2005] : (8) Kibin: Oh yeah, he's male, if that makes a difference.
[Sat Sep 10 15:27:08 2005] : (3) GM: Jason: We've seen him once before... for all of about three seconds.
[Sat Sep 10 15:27:28 2005] : (9) Derrel: "Perhaps we could hire a wizard to counter his spells?"
[Sat Sep 10 15:28:00 2005] : (8) Kibin: Well, I saw him for a little longer. If we hire anyone, you'll have to pay for one. I'm down to about 200 gold pieces.
[Sat Sep 10 15:28:23 2005] : (9) Derrel: "I can manage that."
[Sat Sep 10 15:28:24 2005] : (8) Kibin: Hehe, this cloak of resistance should help me.
[Sat Sep 10 15:29:00 2005] : (3) GM: Jason: Well, I have some gold, myself, that I haven'
[Sat Sep 10 15:29:09 2005] : (3) GM: t been able to make much use of....
[Sat Sep 10 15:29:11 2005] : (8) Kibin: Oh yeah, I also learned that black dragons eat a lot.
[Sat Sep 10 15:29:58 2005] : (3) GM: Jason: That one, at least. Of course, with the small amount you take....
[Sat Sep 10 15:30:44 2005] : (9) Derrel: "Only for mutual expenses."
[Sat Sep 10 15:31:09 2005] : (8) Kibin: Maybe the smith here is a wizard?
[Sat Sep 10 15:31:25 2005] : (3) GM: Jason: Hiding is a bit of a mutual expense, no?
[Sat Sep 10 15:31:39 2005] : (9) Derrel: (OOC: Hiding?)
[Sat Sep 10 15:31:50 2005] : (3) GM: (from scrying....)
[Sat Sep 10 15:31:56 2005] : (8) Kibin: (some wizard spells can hide people from scrying, me thinks)
[Sat Sep 10 15:32:10 2005] : (3) GM: (a fair number of them)
[Sat Sep 10 15:32:14 2005] : (8) Kibin: (nondetection spell, mmm)
[Sat Sep 10 15:32:17 2005] : (9) Derrel: "Yep."
[Sat Sep 10 15:32:52 2005] : ** (8) Kibin motions towards the smith's shop. "After you..." **
[Sat Sep 10 15:33:03 2005] : (8) Kibin: "After all, it's your idea."
[Sat Sep 10 15:33:29 2005] : ** (9) Derrel goes to smith **
[Sat Sep 10 15:33:40 2005] : ** (8) Kibin follows. **
[Sat Sep 10 15:34:20 2005] : (3) GM: Smith: Back so soon?
[Sat Sep 10 15:34:28 2005] : (9) Derrel: (BRB)
[Sat Sep 10 15:34:33 2005] : (3) GM: Jason follows too, of course, fetching his wagon as well.
[Sat Sep 10 15:35:16 2005] : (8) Kibin: (you know... that sorcerer now has a -10 will save modifer to Derrel, since he has his blood...)
[Sat Sep 10 15:35:43 2005] : (3) GM: (I was wondering when someone else would think of that.... but it only applies to scrying...)
[Sat Sep 10 15:36:00 2005] : (8) Kibin: (yeah)
[Sat Sep 10 15:36:56 2005] : (8) Kibin: (anyway, i guess we go to the smithy)
[Sat Sep 10 15:37:10 2005] : ** (8) Kibin asks the smith, "Sorry to bother you again, but are you a wizard by any chance?" **
[Sat Sep 10 15:37:35 2005] : (3) GM: Smith: Yes. I retired here after the war. I so love the sea.
[Sat Sep 10 15:37:38 2005] : (9) Derrel: (Back)
[Sat Sep 10 15:38:28 2005] : (8) Kibin: (i would know that the sorcerer keeps using a scrying spell on us, right?)
[Sat Sep 10 15:38:46 2005] : (9) Derrel: "We''re chasing an evil sorcerer and are looking for some fire-power."
[Sat Sep 10 15:38:58 2005] : (3) GM: (There have been enough indicators that such info is in character, yes.)
[Sat Sep 10 15:39:16 2005] : (9) Derrel: "And non-detection power, and anti-summon power and anti-illusion power..."
[Sat Sep 10 15:39:33 2005] : (3) GM: Smith: I don't hunt anymore. I'm all done with killing.
[Sat Sep 10 15:40:02 2005] : (8) Kibin: Mostly he keeps scrying on us when we're sleeping, then summons a demon to try and kill us. Oh yeah, and capture me...
[Sat Sep 10 15:40:41 2005] : (9) Derrel: "Unfortunatly, he isn't done with killing."
[Sat Sep 10 15:41:14 2005] : (3) GM: Smith: But I am. If it's just avoiding detection you need, I may be able to help you out - it's pricy, but I can enchant something, say that wagon, so that nothing on it can be scryed. Has some odd effects, though.
[Sat Sep 10 15:42:01 2005] : (9) Derrel: "That would certainly help."
[Sat Sep 10 15:42:08 2005] : (9) Derrel: "What odd effects?"
[Sat Sep 10 15:42:43 2005] : (3) GM: Smith: Some fog - which you won't see from on the wagon, and nobody outside will be able to hear what you say, no matter how loud you get.
[Sat Sep 10 15:43:19 2005] : (8) Kibin: Can we still hear stuff outside the wagon?
[Sat Sep 10 15:43:27 2005] : (9) Derrel: "Could someone scry the fog?"
[Sat Sep 10 15:43:59 2005] : (3) GM: Smith: Aye, you could hear. Tis a strange spell. No - nothing can scry in that. It's even stopped a wish a time or two.
[Sat Sep 10 15:44:13 2005] : ** (8) Kibin nods. "How much? **
[Sat Sep 10 15:44:31 2005] : (3) GM: Smith: I still respect Guild price regulations - 13,930 gp.
[Sat Sep 10 15:44:55 2005] : (3) GM: Jason: I can make most of that - I have 11,931 in the wagon.
[Sat Sep 10 15:44:57 2005] : ** (8) Kibin looks to Jason. **
[Sat Sep 10 15:45:14 2005] : (8) Kibin: All I have is about 200 GP, hardly enough.
[Sat Sep 10 15:45:27 2005] : (3) GM: Jason: Still leaves another two grand, though. I have a few gems I could maybe sell...
[Sat Sep 10 15:45:45 2005] : (9) Derrel: "Between us we can make it."
[Sat Sep 10 15:46:09 2005] : (3) GM: Jason: Sounds like a plan.
[Sat Sep 10 15:46:30 2005] : (9) Derrel: "Not quite that much left. More like 9,000gp for each - A little more for you."
[Sat Sep 10 15:47:28 2005] : (3) GM: (To what does the 9,000 refer? Derrel's cash on hand?)
[Sat Sep 10 15:48:22 2005] : (9) Derrel: (Both our cash on hand - I havn't added all the treasure we've got yet, though)
[Sat Sep 10 15:48:49 2005] : ** (8) Kibin stays silent, hardly any money left after the repairing of his weapon. **
[Sat Sep 10 15:48:50 2005] : (9) Derrel: (A few thousand more in the misc. pile)
[Sat Sep 10 15:49:27 2005] : (9) Derrel: "How long will this spell last?"
[Sat Sep 10 15:49:42 2005] : (3) GM: Smith: At that price? Until someone breaks it.
[Sat Sep 10 15:49:51 2005] : ** (9) Derrel detects evil **
[Sat Sep 10 15:50:14 2005] : (3) GM: You do not detect evil.
[Sat Sep 10 15:50:29 2005] : (3) GM: The smith grins at you.
[Sat Sep 10 15:51:03 2005] : (3) GM: Smith: Trying to see what I look like under the skin, are you? T'wont work. I still maintain my defenses.
[Sat Sep 10 15:51:23 2005] : (9) Derrel: "Detect evil - I've gotten a little paranoid lately."
[Sat Sep 10 15:51:40 2005] : ** (9) Derrel shrugs and pays for the spell. **
[Sat Sep 10 15:52:07 2005] : (3) GM: Smith: Not quite yet - I must prepare - be here tomorrow morning with both the wagon and the money, and you'll have yourself a deal.
[Sat Sep 10 15:52:26 2005] : ** (8) Kibin nods. "We should probally find some way to make some money around here." **
[Sat Sep 10 15:52:59 2005] : (3) GM: Jason: Well, I have a few gems I can part with, I suppose. Black Onyx.
[Sat Sep 10 15:53:13 2005] : (3) GM: At that, the smith starts slightly.
[Sat Sep 10 15:53:15 2005] : (9) Derrel: "We could ask around about monsters and bandits and such."
[Sat Sep 10 15:53:28 2005] : ** (8) Kibin shrugs. "Go ahead." **
[Sat Sep 10 15:53:29 2005] : (3) GM: Smith: I can buy those from you - full market price, even.
[Sat Sep 10 15:53:48 2005] : (8) Kibin: (i guess me and derrel are talking while jason is negotiating)
[Sat Sep 10 15:54:21 2005] : (3) GM: Jason: Sure - I'll go get them - market price runs at about 500 gp.
[Sat Sep 10 15:54:34 2005] : (3) GM: The smith smiles: That would be grand.....
[Sat Sep 10 15:54:50 2005] : (3) GM: The smith and Jason exchange goods for gold.
[Sat Sep 10 15:55:04 2005] : (9) Derrel: (BRB)
[Sat Sep 10 15:56:07 2005] : (9) Derrel: (Back)
[Sat Sep 10 15:56:19 2005] : (3) GM: Jason: So - how should we split that spell?
[Sat Sep 10 15:56:44 2005] : ** (8) Kibin wanders off to find something to earn money with. **
[Sat Sep 10 15:57:18 2005] : (3) GM: Kibin: You find a large, ornate house, totally out of character with the rest of the town.
[Sat Sep 10 15:57:38 2005] : (9) Derrel: "Well, Kibin is kinda low on cash...We can cover it."
[Sat Sep 10 15:57:40 2005] : ** (8) Kibin asks a random passerby about what that house is. **
[Sat Sep 10 15:57:42 2005] : (9) Derrel: (Food time)
[Sat Sep 10 15:58:40 2005] : (3) GM: Random passerby: Them? Them's the houses of Lord Killmall. Stay away from thems. They's kill you if you comes to close.
[Sat Sep 10 15:59:01 2005] : (8) Kibin: Who's Lord Killmall?
[Sat Sep 10 15:59:16 2005] : (9) Derrel: (Back)
[Sat Sep 10 15:59:27 2005] : (9) Derrel: (Lord Killmall - LOL)
[Sat Sep 10 15:59:57 2005] : (3) GM: Jason: I get that - but how much should each of us put in? As it's my wagon, it's reasonable for me to pay the lion's share....
[Sat Sep 10 16:00:46 2005] : (9) Derrel: "Yes, but all of us will be able to take advantage of it. I say half each."
[Sat Sep 10 16:01:24 2005] : (3) GM: Random Passerby: Hees de baron what took over this place after Lord Miles died. Pity his airs all kicked it in the same accident.
[Sat Sep 10 16:02:02 2005] : (3) GM: Jason: So that would be, what, 6,965 each?
[Sat Sep 10 16:02:06 2005] : (8) Kibin: Thanks, I'll be off now...
[Sat Sep 10 16:02:18 2005] : ** (8) Kibin wanders back to the smith. "I miss anything?" **
[Sat Sep 10 16:02:28 2005] : (8) Kibin: (BRB in a minute or two)
[Sat Sep 10 16:02:50 2005] : (3) GM: Jason: Oh, just some haggling. Nothing vital.
[Sat Sep 10 16:03:25 2005] : (9) Derrel: "About 2,500gp left for you; 2,000gp left for me, plus the misc. pile."
[Sat Sep 10 16:04:13 2005] : (8) Kibin: (back)
[Sat Sep 10 16:05:02 2005] : (8) Kibin: There's a large house in this town, owned by a Lord 'Killmall'...
[Sat Sep 10 16:05:14 2005] : (9) Derrel: Int check: [1d20-1] -> [17,-1] = (16)
[Sat Sep 10 16:05:28 2005] : (9) Derrel: "I hope you're not planning what I think you're planning..."
[Sat Sep 10 16:05:51 2005] : (9) Derrel: (If you are, don't mention it to derrel - LG...)
[Sat Sep 10 16:06:16 2005] : (3) GM: (Oh... I think a decent gather information check could change his mind....)
[Sat Sep 10 16:06:34 2005] : ** (8) Kibin shrugs. "Kills anyone who comes close... probally killed all of his heirs just to get to be ruler of this place..." **
[Sat Sep 10 16:07:18 2005] : (9) Derrel: "Do you have proof?"
[Sat Sep 10 16:07:29 2005] : (8) Kibin: We could probally ask around...
[Sat Sep 10 16:07:42 2005] : (9) Derrel: Gather Information Skill Check: [1d20+4] -> [13,4] = (17)
[Sat Sep 10 16:08:09 2005] : (8) Kibin: (you could just use detect evil over there...)
[Sat Sep 10 16:08:31 2005] : (9) Derrel: (Just because someone is evil doesn't mean they are nessasarily murderers)
[Sat Sep 10 16:09:30 2005] : (3) GM: You find lots of things - nobody makes their residence within 100 yards of the walls of the mannor; every building built within that range has burned to the ground the night it was first occupied ... usually with no survivors, even when the land has been leagally purchased for construction.
[Sat Sep 10 16:09:34 2005] : (8) Kibin: (eh, guess we just let you make up your own mind then)
[Sat Sep 10 16:10:02 2005] : (9) Derrel: "Well, then, let's confront this 'lord Killmall'"
[Sat Sep 10 16:10:07 2005] : (3) GM: You also find that there are way, way, too many tombstones in the graveyard that say "killed while resisting arrest" relative to the number of tombstones.
[Sat Sep 10 16:11:10 2005] : (3) GM: You also find that the accident that killed the previous lord and all heirs was a fire....
[Sat Sep 10 16:11:32 2005] : (3) GM: How do you approach?
[Sat Sep 10 16:12:01 2005] : (9) Derrel: (Walk up to the front door and knock)
[Sat Sep 10 16:12:22 2005] : (8) Kibin: (while i'm hidden in the bushes, ooo)
[Sat Sep 10 16:12:28 2005] : (3) GM: On the way, you are met by several gaurds, who tell you that Lord Killmall has left instuctions not to be disturbed.
[Sat Sep 10 16:12:47 2005] : (8) Kibin: (well, maybe not)
[Sat Sep 10 16:13:12 2005] : ** (8) Kibin flexes his hands while he lets the other people talk. **
[Sat Sep 10 16:13:33 2005] : (3) GM: (You find there is no cover outside the walls of the manor - lots of piles of ash that look like they might once have been trees, though)
[Sat Sep 10 16:13:48 2005] : ** (9) Derrel detects evil **
[Sat Sep 10 16:14:03 2005] : (3) GM: The guards register.
[Sat Sep 10 16:14:05 2005] : ** (8) Kibin talks quietly to his party. "He really likes his fire, doesn't he..." **
[Sat Sep 10 16:14:10 2005] : (3) GM: Weakly.
[Sat Sep 10 16:14:37 2005] : (9) Derrel: "Tell him it's a matter of life and death."
[Sat Sep 10 16:14:40 2005] : ** (8) Kibin steps forward. "We were sent here to talk with him." **
[Sat Sep 10 16:14:43 2005] : (9) Derrel: (Quite literally true...)
[Sat Sep 10 16:14:55 2005] : (8) Kibin: (OR i just let derrel talk)
[Sat Sep 10 16:15:24 2005] : (3) GM: The more talkative of the four gaurds laughs at you, then says "You're under arrest."
[Sat Sep 10 16:15:51 2005] : (9) Derrel: "Indeed? For what?"
[Sat Sep 10 16:16:11 2005] : (3) GM: Guard: For resisting arrest. Now lay down your arms.
[Sat Sep 10 16:16:46 2005] : (8) Kibin: (do the guards have weapons of any kind?)
[Sat Sep 10 16:17:03 2005] : (9) Derrel: "I have not resisted arrest. The charge is unjust. It is my duty to resist that which is unjust. You - Are unjust. I am Derrel, Paladin. Surender or be killed."
[Sat Sep 10 16:17:08 2005] : ** (9) Derrel draws his sword. **
[Sat Sep 10 16:17:15 2005] : (9) Derrel: "This...Is resisting arrest."
[Sat Sep 10 16:17:26 2005] : (3) GM: Yep - one crossbowman, two halaberds, and one swordsman.
[Sat Sep 10 16:17:28 2005] : (8) Kibin: (and he's lawful good?)
[Sat Sep 10 16:17:51 2005] : (3) GM: The gaurds again laugh...
[Sat Sep 10 16:17:53 2005] : (9) Derrel: (Yes...That doesn't mean he can't fight an authority that says it's lawfull)
[Sat Sep 10 16:18:02 2005] : (3) GM: Roll vs. Initiative
[Sat Sep 10 16:18:04 2005] : (8) Kibin: (:P)
[Sat Sep 10 16:18:09 2005] : (9) Derrel: There's a difference between lawfull authority and stolen authority)
[Sat Sep 10 16:18:12 2005] : (8) Kibin: [1d20+6] -> [3,6] = (9)
[Sat Sep 10 16:18:19 2005] : (9) Derrel: Initiative: [1d20+1] -> [1,1] = (2)
[Sat Sep 10 16:18:22 2005] : (8) Kibin: (the die hates me today.)
[Sat Sep 10 16:18:35 2005] : (9) Derrel: (Really?)
[Sat Sep 10 16:18:40 2005] : (8) Kibin: (yup)
[Sat Sep 10 16:18:43 2005] : (3) GM: [1d20] -> [16] = (16)
[Sat Sep 10 16:18:47 2005] : (9) Derrel: (Hates me more)
[Sat Sep 10 16:18:52 2005] : (3) GM: Dex check: [1d20+4] -> [1,4] = (5)
[Sat Sep 10 16:19:09 2005] : (8) Kibin: (hates jason too? lol)
[Sat Sep 10 16:19:15 2005] : (3) GM: Let's see... Gaurds, Kibin, Jason, Derrel.
[Sat Sep 10 16:19:39 2005] : (8) Kibin: (i still get my full AC, though)
[Sat Sep 10 16:19:48 2005] : (8) Kibin: (yay for rogues)
[Sat Sep 10 16:19:50 2005] : (3) GM: The gaurds, having already had their weapons out, attack.
[Sat Sep 10 16:20:04 2005] : (9) Derrel: (Masterwork adamantium...Hmm)
[Sat Sep 10 16:20:22 2005] : (8) Kibin: (my weapon is adamantium, not yours)
[Sat Sep 10 16:20:32 2005] : (8) Kibin: (me think)
[Sat Sep 10 16:20:47 2005] : (3) GM: (yep - adamantium was the shortsword - rest were steel)
[Sat Sep 10 16:21:08 2005] : (3) GM: The halaberd gaurds step out of Derrel's weapon range, and try to strike him.
[Sat Sep 10 16:21:57 2005] : (3) GM: Halaberd 1: [1d20+14] -> [18,14] = (32), [1d20+9] -> [1,9] = (10) for [1d10+4] -> [8,4] = (12), [1d10+4] -> [4,4] = (8)
[Sat Sep 10 16:22:03 2005] : (3) GM: Halaberd 2: [1d20+14] -> [16,14] = (30), [1d20+9] -> [16,9] = (25) for [1d10+4] -> [3,4] = (7), [1d10+4] -> [7,4] = (11)
[Sat Sep 10 16:22:18 2005] : (3) GM: Derrel - what's your AC?
[Sat Sep 10 16:22:35 2005] : (3) GM: Flat-footed AC.
[Sat Sep 10 16:23:12 2005] : (9) Derrel: AC: [29-2] -> 27
[Sat Sep 10 16:23:23 2005] : (9) Derrel: (Why can't I get rid of that -2????)
[Sat Sep 10 16:23:50 2005] : (9) Derrel: (28)
[Sat Sep 10 16:24:06 2005] : (3) GM: Both hit on their first strike, but miss on their second, cutting into Derrel through his armor. Take 19 damage.
[Sat Sep 10 16:25:05 2005] : (3) GM: The swordsman steps up and lashes out.... [1d20+14] -> [5,14] = (19), [1d20+9] -> [2,9] = (11) for [1d8+4] -> [7,4] = (11), [1d8+4] -> [2,4] = (6)
[Sat Sep 10 16:25:20 2005] : (8) Kibin: (to derrel? :P)
[Sat Sep 10 16:25:23 2005] : (3) GM: And bounces his sword off of Derrels armor.
[Sat Sep 10 16:25:45 2005] : (9) Derrel: (How much lay on hands do I have left?)
[Sat Sep 10 16:25:57 2005] : (3) GM: The crossbowman lets loose a bolt he had already had prepared ... at the lizard-thing.
[Sat Sep 10 16:26:12 2005] : (8) Kibin: (yay i'm special
[Sat Sep 10 16:27:00 2005] : (3) GM: Crossbowman: [1d20+10] -> [16,10] = (26) for [1d10] -> [2] = (2)
[Sat Sep 10 16:27:11 2005] : (3) GM: What's your AC?
[Sat Sep 10 16:27:13 2005] : (8) Kibin: (zip :P)
[Sat Sep 10 16:27:17 2005] : (8) Kibin: (28)
[Sat Sep 10 16:27:30 2005] : (3) GM: The crossbow bolt glances off your breastplate.
[Sat Sep 10 16:27:34 2005] : (8) Kibin: (flatfooted AC, 28)
[Sat Sep 10 16:27:39 2005] : (3) GM: Kibin?
[Sat Sep 10 16:28:03 2005] : (8) Kibin: (okay, which guy is closest?)
[Sat Sep 10 16:28:11 2005] : (3) GM: Swordsman.
[Sat Sep 10 16:28:38 2005] : (3) GM: But to get to him, you will need to go through the threatened area from two of the Halaberd guys....
[Sat Sep 10 16:29:02 2005] : (8) Kibin: (wouldn't the halbered guys be closer then_
[Sat Sep 10 16:29:54 2005] : (8) Kibin: (oh...)
[Sat Sep 10 16:29:59 2005] : (8) Kibin: (can't i just 5 foot step?_
[Sat Sep 10 16:30:16 2005] : (3) GM: That, you can.
[Sat Sep 10 16:31:03 2005] : ** (8) Kibin steps to the swordsman, moving as if to strike his head. He then dives his blade towards the guards heart. **
[Sat Sep 10 16:31:10 2005] : (3) GM: Wait - you're right - you'd just have to enter, not leave, one of their threatened squares. You are white, Derrel is yellow, Sword is gray, Halaberds are brown, crossbowman is blue
[Sat Sep 10 16:31:11 2005] : (8) Kibin: [1d20+15] -> [11,15] = (26)
[Sat Sep 10 16:31:33 2005] : (3) GM: Sense motive: [1d20] -> [17] = (17)
[Sat Sep 10 16:31:41 2005] : (8) Kibin: (and we can flank the swordsman next turn)
[Sat Sep 10 16:31:43 2005] : (3) GM: (Failed - big time)
[Sat Sep 10 16:31:56 2005] : (3) GM: (the guard, that is...)
[Sat Sep 10 16:32:13 2005] : (3) GM: (sneak away...)
[Sat Sep 10 16:32:26 2005] : (8) Kibin: Hit: [1d20+17] -> [4,17] = (21) Attack: [1d4-1+7d6] -> [2,-1,6,6,3,5,5,3,1] = (30)
[Sat Sep 10 16:32:49 2005] : (8) Kibin: (and i select the swordsman as my dodge target)
[Sat Sep 10 16:33:30 2005] : (3) GM: Your blow just barely glances off his armor, and you learn that between the shield and the plate, he's running at AC 22.
[Sat Sep 10 16:34:11 2005] : ** (8) Kibin speaks to Jason in Draconic, hoping he can understand. "Try to take the weapons off of them." **
[Sat Sep 10 16:34:32 2005] : (8) Kibin: (he's a sorcerer, so I THINK he would know...)
[Sat Sep 10 16:34:47 2005] : (3) GM: Jason: (in Draconic): I'll see what I can do....
[Sat Sep 10 16:34:56 2005] : (3) GM: Ghost Telekenesis: Manuvers: Standard Action, Concentration: Combat Manuvers (Disarm, Trip, Grapple (Pin), Bull Rush) 12 rounds; +12 for Base Attack, +10 for dex/str due to method), Wait: [1d4] -> [4] = (4)
[Sat Sep 10 16:35:45 2005] : (3) GM: Opposed disarm vs. Swordsman: [1d20+22] -> [20,22] = (42) vs. [1d20+14] -> [13,14] = (27)
[Sat Sep 10 16:36:07 2005] : (3) GM: The swordsman's sword hits the ground.
[Sat Sep 10 16:36:15 2005] : (3) GM: Derrel?
[Sat Sep 10 16:36:21 2005] : (9) Derrel: +4 Longsword Attack #1 Attack Roll: [1d20+19] -> [7,19] = (26)===> DMG: [1d8+4+2] -> [8,4,2] = (14)
[Sat Sep 10 16:36:26 2005] : (9) Derrel: (Oops)
[Sat Sep 10 16:36:37 2005] : (8) Kibin: (not +4, only +1)
[Sat Sep 10 16:36:56 2005] : (9) Derrel: Masterwork Longsword Att #1 Attack Roll: [1d20+19] -> [3,19] = (22)===> DMG: [1d8+2] -> [1,2] = (3)
[Sat Sep 10 16:36:58 2005] : (9) Derrel: Masterwork Longsword Att #2 Attack Roll: [1d20+14] -> [6,14] = (20)===> DMG: [1d8+2] -> [7,2] = (9)
[Sat Sep 10 16:36:59 2005] : (9) Derrel: Longsword Attack Roll: [1d20+9] -> [1,9] = (10)===> DMG: [1d8+2] -> [7,2] = (9)
[Sat Sep 10 16:37:09 2005] : (9) Derrel: (Dice hate me!)
[Sat Sep 10 16:37:32 2005] : (3) GM: Masterwork quality - one hit, and you scrape the now-unarmed gardsman's shin.
[Sat Sep 10 16:38:14 2005] : (8) Kibin: (who's blue guy)
[Sat Sep 10 16:38:37 2005] : (3) GM: (Dark blue - Jason - he loves hanging back and harming from afar....)
[Sat Sep 10 16:38:48 2005] : (8) Kibin: (hehe)
[Sat Sep 10 16:38:58 2005] : (3) GM: The swordsman steps back, and draws a dagger.
[Sat Sep 10 16:39:02 2005] : (8) Kibin: (btw, i save my AOO for later)
[Sat Sep 10 16:39:24 2005] : (8) Kibin: (i save it for when i can do some damage :P)
[Sat Sep 10 16:39:30 2005] : (3) GM: (step, not move - no AoO) The two Halaberd wielders make full attacks....
[Sat Sep 10 16:39:41 2005] : (3) GM: Halaberd 1: [1d20+14] -> [13,14] = (27), [1d20+9] -> [1,9] = (10) for [1d10+4] -> [5,4] = (9), [1d10+4] -> [2,4] = (6)
[Sat Sep 10 16:39:43 2005] : (8) Kibin: (talking about oppertunist)
[Sat Sep 10 16:39:50 2005] : (3) GM: Halaberd 2: [1d20+14] -> [7,14] = (21), [1d20+9] -> [16,9] = (25) for [1d10+4] -> [4,4] = (8), [1d10+4] -> [7,4] = (11)
[Sat Sep 10 16:39:52 2005] : (8) Kibin: (to who? me or derrel)
[Sat Sep 10 16:40:34 2005] : (3) GM: Derrel - at this point, he looks the most dangerous of those in range. They haven't seen what your Sneak Attack can do ....
[Sat Sep 10 16:40:46 2005] : (8) Kibin: (hehe)
[Sat Sep 10 16:40:54 2005] : (3) GM: None of the blows land, however.
[Sat Sep 10 16:41:01 2005] : (8) Kibin: (sneak attack rules : )
[Sat Sep 10 16:41:10 2005] : (3) GM: The crossbowman really doesn't like the look of that lizard, though....
[Sat Sep 10 16:41:21 2005] : (3) GM: Crossbowman: [1d20+10] -> [11,10] = (21) for [1d10] -> [5] = (5)
[Sat Sep 10 16:41:37 2005] : (3) GM: Not that he can shoot straight....
[Sat Sep 10 16:41:50 2005] : (3) GM: Kibin?
[Sat Sep 10 16:41:53 2005] : (8) Kibin: (he can shoot straight, he just can't touch me :D)
[Sat Sep 10 16:42:10 2005] : (8) Kibin: (is the left halbered person a step away?)
[Sat Sep 10 16:42:30 2005] : (8) Kibin: (it looks so on there)
[Sat Sep 10 16:42:58 2005] : (3) GM: He's number 2 in my notes.
[Sat Sep 10 16:43:36 2005] : (8) Kibin: (is guy number two a step away or not?)
[Sat Sep 10 16:43:54 2005] : (3) GM: One step.
[Sat Sep 10 16:44:36 2005] : ** (8) Kibin steps forward towards the second halaberd wielder, faking to the leg, then bringing his sword in a slashing motion across the chest. **
[Sat Sep 10 16:44:40 2005] : (8) Kibin: [1d20+15] -> [19,15] = (34)
[Sat Sep 10 16:44:58 2005] : (3) GM: [1d20] -> [12] = (12) - these guys aren't very bright....
[Sat Sep 10 16:45:06 2005] : (8) Kibin: (lol)
[Sat Sep 10 16:45:15 2005] : (8) Kibin: [1d20+17] -> [6,17] = (23)
[Sat Sep 10 16:45:31 2005] : (3) GM: Hit. No dex bonus....
[Sat Sep 10 16:45:34 2005] : (8) Kibin: (and the person i'm attacking is my dodge target...)
[Sat Sep 10 16:45:47 2005] : (3) GM: SA away!
[Sat Sep 10 16:45:56 2005] : (8) Kibin: [1d4-1+7d6] -> [2,-1,4,2,2,1,3,4,6] = (23)
[Sat Sep 10 16:46:06 2005] : (8) Kibin: (weeeee strength decrease)
[Sat Sep 10 16:46:25 2005] : (3) GM: With a two-handed weapon, you find that the halaberd wielder's AC is only 19....
[Sat Sep 10 16:47:04 2005] : (3) GM: Jason:
[Sat Sep 10 16:48:02 2005] : (3) GM: Jason: (in Draconic) Can I have your axe?
[Sat Sep 10 16:48:20 2005] : (9) Derrel: (Gonna have to go soon)
[Sat Sep 10 16:48:24 2005] : (3) GM: Opposed disarm vs. Halaberd 2: [1d20+22] -> [3,22] = (25) vs. [1d20+18] -> [1,18] = (19)
[Sat Sep 10 16:48:34 2005] : (8) Kibin: (axe? :S)
[Sat Sep 10 16:48:47 2005] : (3) GM: Jason rips the halaberd away from the guard (Halaberd is a type of axe)
[Sat Sep 10 16:48:53 2005] : (8) Kibin: (ah)
[Sat Sep 10 16:48:55 2005] : (9) Derrel: (Halberds are long axe/spears)
[Sat Sep 10 16:49:08 2005] : (3) GM: Derrel?
[Sat Sep 10 16:49:10 2005] : (8) Kibin: (derrel, can we NPC you?)
[Sat Sep 10 16:49:18 2005] : (8) Kibin: (when you leave)
[Sat Sep 10 16:49:30 2005] : (9) Derrel: (Sure)
[Sat Sep 10 16:49:34 2005] : (8) Kibin: (yay)
[Sat Sep 10 16:49:45 2005] : (8) Kibin: (anyway, still your turn)
[Sat Sep 10 16:49:55 2005] : (9) Derrel: (Just remember he's a paladin)
[Sat Sep 10 16:50:12 2005] : ** (9) Derrel attacks the other halberd guy - five-foot step **
[Sat Sep 10 16:50:14 2005] : (9) Derrel: Masterwork Longsword Att #1 Attack Roll: [1d20+19] -> [15,19] = (34)===> DMG: [1d8+2] -> [5,2] = (7)
[Sat Sep 10 16:50:16 2005] : (9) Derrel: Masterwork Longsword Att #2 Attack Roll: [1d20+14] -> [9,14] = (23)===> DMG: [1d8+2] -> [3,2] = (5)
[Sat Sep 10 16:50:18 2005] : (8) Kibin: (a paladin that likes to kick evil butt)
[Sat Sep 10 16:50:20 2005] : (9) Derrel: Longsword Attack Roll: [1d20+9] -> [8,9] = (17)===> DMG: [1d8+2] -> [7,2] = (9)
[Sat Sep 10 16:50:37 2005] : (9) Derrel: (Bye for now - Don't forget the log)
[Sat Sep 10 16:50:43 2005] : (9) Derrel: Disconnecting from server...
[Sat Sep 10 16:50:45 2005] : (9) Derrel (exit): 16:50
[Sat Sep 10 16:50:47 2005] : (8) Kibin: (you know, it's interesting how much damage sneak attacks do)
[Sat Sep 10 16:51:03 2005] : (8) Kibin: (what's with the green?)
[Sat Sep 10 16:51:21 2005] : (8) Kibin: right click, remove()
[Sat Sep 10 16:51:39 2005] : (8) Kibin: (hmmm)
[Sat Sep 10 16:51:45 2005] : (3) GM: (been having trouble iwth it removing the wrong lines...)
[Sat Sep 10 16:51:50 2005] : (8) Kibin: (okay, i'll stop now :P)
[Sat Sep 10 16:52:04 2005] : (8) Kibin: (i see...)
[Sat Sep 10 16:52:45 2005] : (3) GM: Both blows hit, and Halaberd 1 guy takes 12 damage.
[Sat Sep 10 16:52:55 2005] : (8) Kibin: (hehe)
[Sat Sep 10 16:53:10 2005] : (8) Kibin: (non-sneak attacks are downright puny compared to sneak attacks)
[Sat Sep 10 16:53:11 2005] : (3) GM: Causing a nasty, bloody wound.
[Sat Sep 10 16:53:36 2005] : (3) GM: (Only because he hasn't figured out how much Power Attack is good for him)
[Sat Sep 10 16:53:45 2005] : (8) Kibin: (hehe)
[Sat Sep 10 16:54:16 2005] : (3) GM: gaurds again - the two lacking weapons glance at each other, and withdrawl as far as they can.
[Sat Sep 10 16:54:53 2005] : (3) GM: The remaining Halaberd gaurd steps back and swings at Derrel....
[Sat Sep 10 16:55:12 2005] : (3) GM: Halaberd 1: [1d20+14] -> [13,14] = (27), [1d20+9] -> [13,9] = (22) for [1d10+4] -> [9,4] = (13), [1d10+4] -> [10,4] = (14)
[Sat Sep 10 16:55:27 2005] : (3) GM: But the blade bounces off his armor.
[Sat Sep 10 16:55:46 2005] : (8) Kibin: (and crossbow man still hates me, i guess?)
[Sat Sep 10 16:55:58 2005] : (3) GM: The crossbowman, being slightly more intelligenct, shoots a quarrel at his quarry.
[Sat Sep 10 16:56:09 2005] : (3) GM: Crossbowman: [1d20+10] -> [15,10] = (25) for [1d10] -> [5] = (5)
[Sat Sep 10 16:56:32 2005] : (3) GM: Which again glances off the lizards remarkable armor.
[Sat Sep 10 16:56:50 2005] : (8) Kibin: (that is invisible, hehehe)
[Sat Sep 10 16:56:55 2005] : (3) GM: Kibin?
[Sat Sep 10 16:57:16 2005] : (8) Kibin: (i'd guess that the crossbow man is the only person i can attack within range?
[Sat Sep 10 16:57:21 2005] : (8) Kibin: (of a step)
[Sat Sep 10 16:57:32 2005] : (3) GM: (you can 5-ft diaganolly)
[Sat Sep 10 16:57:39 2005] : (8) Kibin: (hmmm)
[Sat Sep 10 16:58:19 2005] : ** (8) Kibin steps diagonally, within range of the first Halaberd guy. He acts like he's going to feint, but continues with it. (feint, still) **
[Sat Sep 10 16:58:40 2005] : (8) Kibin: [1d20+15] -> [14,15] = (29)
[Sat Sep 10 16:58:54 2005] : (8) Kibin: (and, of course, the idiot still doesn't know that i'm feinting :P)
[Sat Sep 10 16:58:59 2005] : (3) GM: [1d20] -> [10] = (10) not that it does him any good, no sense motive vs. a bluff master....
[Sat Sep 10 16:59:07 2005] : (8) Kibin: (or, rather, that i'm not feinting)
[Sat Sep 10 16:59:10 2005] : (8) Kibin: (hehe)
[Sat Sep 10 16:59:22 2005] : (8) Kibin: [1d20+17] -> [7,17] = (24)
[Sat Sep 10 16:59:33 2005] : (8) Kibin: [1d4-1+7d6] -> [3,-1,5,2,4,3,3,1,2] = (22)
[Sat Sep 10 16:59:48 2005] : (8) Kibin: (still does strength damage, so meh)
[Sat Sep 10 16:59:55 2005] : (3) GM: Hit, 22 damage, and 2 str damage. You rpip open a tendon in his arm.
[Sat Sep 10 17:00:21 2005] : (8) Kibin: (Draconic) Jason, I think it's best for you to grapple now.
[Sat Sep 10 17:00:41 2005] : (3) GM: Jason: (In Draconic) eeny meeny miny moe...
[Sat Sep 10 17:01:31 2005] : (3) GM: Touch: [1d20+22] -> [12,22] = (34), Opposed check (if touch succeeds) [1d20+22] -> [4,22] = (26) vs. [1d20+4] -> [6,4] = (10) (vs. Crossbowman)
[Sat Sep 10 17:01:53 2005] : (3) GM: The crossbowman struggles - but against what, no one can say.
[Sat Sep 10 17:02:09 2005] : (8) Kibin: (weee derrels turn)
[Sat Sep 10 17:02:23 2005] : (3) GM: Derrel steps over and smacks the halaberd guy around....
[Sat Sep 10 17:02:49 2005] : (3) GM: [1d20+1+13+2] -> [15,1,13,2] = (31)
[Sat Sep 10 17:02:57 2005] : (3) GM: [1d20+1+8+2] -> [6,1,8,2] = (17)
[Sat Sep 10 17:03:03 2005] : (3) GM: [1d20+1+3+2] -> [19,1,3,2] = (25)
[Sat Sep 10 17:03:11 2005] : (3) GM: Hits him all three times....
[Sat Sep 10 17:03:25 2005] : (8) Kibin: (i would get an AOO on them, but it won't do anything, so i skip)
[Sat Sep 10 17:04:01 2005] : (3) GM: One threat.... [1d20+1+3+2] -> [2,1,3,2] = (8)
[Sat Sep 10 17:04:17 2005] : (8) Kibin: (huh? what's that for)
[Sat Sep 10 17:04:19 2005] : (3) GM: Unconfirmed; [3d8+6] -> [7,7,7,6] = (27)
[Sat Sep 10 17:04:33 2005] : (3) GM: 27 damage dealt, and the halaberd man goes down.
[Sat Sep 10 17:04:35 2005] : (8) Kibin: (oh critical hit roll)
[Sat Sep 10 17:04:48 2005] : (8) Kibin: (it's the crosbow man turn)
[Sat Sep 10 17:05:32 2005] : (3) GM: The crossbowman, seeing he has no more allies, surrenders.
[Sat Sep 10 17:06:05 2005] : (3) GM: Derrel, Paladin that he is, accepts on behalf of the entire party.
[Sat Sep 10 17:06:42 2005] : (3) GM: Reactions?
[Sat Sep 10 17:07:08 2005] : (3) GM: [1d10] -> [4] = (4)
[Sat Sep 10 17:07:10 2005] : ** (8) Kibin stays near the crossbowman, sword out. **
[Sat Sep 10 17:07:19 2005] : (3) GM: The downed halaberdman bleeds....
[Sat Sep 10 17:07:54 2005] : (3) GM: Derrel reaches over and heals him for 1 point, stabalizing him.
[Sat Sep 10 17:08:51 2005] : (3) GM: Jason: So.... what's up with arresting us for resisting arrest before we've resisted arrest?
[Sat Sep 10 17:09:10 2005] : (3) GM: Cross bowman: Well you resisted, didn't you?
[Sat Sep 10 17:09:38 2005] : (3) GM: Jason attempts to finish a pin on the crossbowman...
[Sat Sep 10 17:09:51 2005] : (3) GM: [1d20+22] -> [6,22] = (28) vs. [1d20+4] -> [4,4] = (8) (vs. Crossbowman)
[Sat Sep 10 17:10:05 2005] : (3) GM: And does.
[Sat Sep 10 17:10:15 2005] : (3) GM: But lets him continue speaking.
[Sat Sep 10 17:10:29 2005] : (3) GM: Jason: Pity you didn't put up much resistence yourself...
[Sat Sep 10 17:10:53 2005] : (3) GM: (done talking to myself for a while ....)
[Sat Sep 10 17:11:13 2005] : (8) Kibin: Anything we should know about before we go inside?
[Sat Sep 10 17:11:53 2005] : (3) GM: The gaurd chuckles, then cringes in pain: Yeah - if you walk in the front door, you're dead.
[Sat Sep 10 17:12:09 2005] : (3) GM: (intimidate check?)
[Sat Sep 10 17:12:12 2005] : ** (8) Kibin sighs. "We got past you, didn't we?" **
[Sat Sep 10 17:12:24 2005] : (8) Kibin: [1d20+17] -> [6,17] = (23)
[Sat Sep 10 17:12:46 2005] : (3) GM: [1d20+10+3] -> [1,10,3] = (14)
[Sat Sep 10 17:13:21 2005] : (3) GM: The gaurd looks scared: Yeah - but the front door has ... the gaurd shudders things.
[Sat Sep 10 17:13:33 2005] : (8) Kibin: Such as?
[Sat Sep 10 17:14:13 2005] : (3) GM: The gaurd looks even more frightened, looks you straight in the eye, and says: I don't know but they .... egh.
[Sat Sep 10 17:14:34 2005] : (3) GM: Jason: Perhaps the front door isn't the best way in....
[Sat Sep 10 17:15:01 2005] : (8) Kibin: We have several choices. We could enter through a window, pick the back door open...
[Sat Sep 10 17:15:32 2005] : (3) GM: Guard: Windows and back door, too. You'd do better to go through the skylight....
[Sat Sep 10 17:15:45 2005] : (8) Kibin: Or, we could go through the skylight...
[Sat Sep 10 17:16:13 2005] : (3) GM: Guard: Nothings posted there, as nobody really believes anyone could sneak that far past the wall.
[Sat Sep 10 17:16:15 2005] : (8) Kibin: [1d6*10] -> 50
[Sat Sep 10 17:16:28 2005] : (8) Kibin: (after we leave, he stays intimidated for 50 minutes)
[Sat Sep 10 17:16:43 2005] : (3) GM: (and then he REALLY hates your guts....)
[Sat Sep 10 17:17:09 2005] : (8) Kibin: (yup)
[Sat Sep 10 17:17:11 2005] : (3) GM: You notice it's about two hours until nightfall, when you can use the darkness for cover...
[Sat Sep 10 17:18:12 2005] : ** (8) Kibin nods. "If we come back in two hours, we could enter without being detected easily." **
[Sat Sep 10 17:18:17 2005] : (8) Kibin: (directed towards Jason)
[Sat Sep 10 17:18:26 2005] : (8) Kibin: (he's the stealthy person ; )
[Sat Sep 10 17:18:39 2005] : (8) Kibin: (think we could finish this up in two hours? :P)
[Sat Sep 10 17:18:46 2005] : (3) GM: (in Draconic? Don't want Derrel hearing you say that....)
[Sat Sep 10 17:18:54 2005] : (8) Kibin: (yeah)
[Sat Sep 10 17:19:20 2005] : (3) GM: Derrel: Ah, code - he won't stay friendly forever. You'll need to fill me in later.
[Sat Sep 10 17:19:46 2005] : (3) GM: Jason: (In common) I think that can be arranged....
[Sat Sep 10 17:20:22 2005] : (8) Kibin: (Draconic)What are you planning?
[Sat Sep 10 17:21:03 2005] : (3) GM: Jason: (Draconic) Mostly makeing everyone who needs to not know think I'm agreeing to something other than a night raid.
[Sat Sep 10 17:21:45 2005] : (8) Kibin: (Draconic)What about this person? He'd probally warn the lord if we let him go.
[Sat Sep 10 17:22:49 2005] : (3) GM: Jason (Draconic): Of what? That two and a half people beat off four of his patrolmen? Sure, you've talked about going in, but other than suggesting the skylight, he doesn't know much.
[Sat Sep 10 17:23:35 2005] : ** (8) Kibin places the sword back on his hip. **
[Sat Sep 10 17:24:25 2005] : (3) GM: Jason: (In common): So, do you think we've learned enough?
[Sat Sep 10 17:24:59 2005] : (3) GM: Derrel: That an assault is likely useless? Sure. Now's as good a time as any to let him go.
[Sat Sep 10 17:25:54 2005] : ** (8) Kibin nods. "We better find a place to stay for the night." **
[Sat Sep 10 17:26:11 2005] : (3) GM: Gotta go - diner. Back in 30-60 minutes.
[Sat Sep 10 17:26:51 2005] : (8) Kibin: (aw)
[Sat Sep 10 17:26:59 2005] : (8) Kibin: (hurry up please :P)
[Sat Sep 10 17:53:20 2005] : (3) GM: back.
[Sat Sep 10 17:53:42 2005] : (3) GM: Not that you are watching all that closely, what with the time away...
[Sat Sep 10 17:56:01 2005] : (8) Kibin (exit): 17:56
[Sat Sep 10 17:57:24 2005] : (3) GM: Interesting....
[Sat Sep 10 18:02:05 2005] : (13) Derrel (enter): 18:02
[Sat Sep 10 18:02:13 2005] : (13) Derrel: (BRB)
[Sat Sep 10 18:05:33 2005] : (3) GM: Interesting....
[Sat Sep 10 18:06:44 2005] : (13) Derrel: (Back)
[Sat Sep 10 18:06:46 2005] : (13) Derrel: ??
[Sat Sep 10 18:07:51 2005] : (3) GM: You pop in, only to pop back out. And here I was getting all prepared to send Kibin in on a night raid of the manor without having to worry about how to sneak in a LG paladin through a skylight....
[Sat Sep 10 18:08:00 2005] : (14) Kibin (enter): 18:08
[Sat Sep 10 18:08:13 2005] : (3) GM: Welcome back.
[Sat Sep 10 18:08:15 2005] : (14) Kibin: (uh, why's derrel here?)
[Sat Sep 10 18:08:35 2005] : (3) GM: He logged back in, apparently.
[Sat Sep 10 18:08:43 2005] : (14) Kibin: (oh)
[Sat Sep 10 18:08:45 2005] : (3) GM: About 6 minutes ago.
[Sat Sep 10 18:08:57 2005] : (14) Kibin: (that's odd)
[Sat Sep 10 18:09:05 2005] : (3) GM: He's not been very talkative, though.
[Sat Sep 10 18:09:07 2005] : (14) Kibin: (i didn't hear anything after i said for you to hurry up)
[Sat Sep 10 18:09:21 2005] : (13) Derrel: (So...What happened?)
[Sat Sep 10 18:09:33 2005] : (14) Kibin: (uh, well)
[Sat Sep 10 18:09:43 2005] : (14) Kibin: (as far as we know, it's too dangerous to go inside the mansion)
[Sat Sep 10 18:09:58 2005] : (14) Kibin: (well, you know, anyway)
[Sat Sep 10 18:10:37 2005] : (3) GM: Kbin and Derrel talked to each other in draconic, you stabalized the halaberder who had been brought down to bleeding/dying, we pinned and interrogated the crossbowman, and the other two ran off.
[Sat Sep 10 18:11:20 2005] : (3) GM: (spent 1 point of Lay on of Hands - should bring that recource down to [52-14] -> 38)
[Sat Sep 10 18:12:09 2005] : (14) Kibin: (don't you mean jason? derrel doesn't know draconic)
[Sat Sep 10 18:12:11 2005] : (13) Derrel: (So...What did the crossbowman say?)
[Sat Sep 10 18:12:46 2005] : (3) GM: Also, we have it on good authority that there are "things" guarding the windows and doors, but that the skylight isn't watched quite so carefully. He shuddered, and wasn't very specific.
[Sat Sep 10 18:13:19 2005] : (14) Kibin: (hehe)
[Sat Sep 10 18:13:38 2005] : (13) Derrel: (Hmm...Some heal potions wouldn't go amiss)
[Sat Sep 10 18:14:25 2005] : (14) Kibin: (i got one hour left)
[Sat Sep 10 18:15:01 2005] : (3) GM: (by the way - what languages does Derrel speak?)
[Sat Sep 10 18:15:20 2005] : (13) Derrel: (Common?)
[Sat Sep 10 18:15:36 2005] : (3) GM: (Default - any Int bonus that would add more?)
[Sat Sep 10 18:15:38 2005] : (14) Kibin: (then you had no clue what we said)
[Sat Sep 10 18:16:02 2005] : (13) Derrel: (-1 int bonus)
[Sat Sep 10 18:16:20 2005] : (14) Kibin: (you're a bit on the daft side? lol)
[Sat Sep 10 18:16:38 2005] : (13) Derrel: (Why do you think he doesn't plan much?)
[Sat Sep 10 18:16:49 2005] : (3) GM: Well... Jason did say "That could be arranged" in common, after Derrel asked to be filled in later, but also after Kibin said something in Draconic.
[Sat Sep 10 18:17:27 2005] : (14) Kibin: (suspiiiiiiiiiicious)
[Sat Sep 10 18:17:30 2005] : (13) Derrel: (9 int is actually only a little slower than the average. D&D stat ranges provide a +20% to -20% success/failure chance on rolls)
[Sat Sep 10 18:17:32 2005] : (14) Kibin: (lol :P)
[Sat Sep 10 18:17:51 2005] : (13) Derrel: (Maximum)
[Sat Sep 10 18:17:58 2005] : (3) GM: Anyway - it's two hours until dark.....
[Sat Sep 10 18:18:03 2005] : (3) GM: Reactions?
[Sat Sep 10 18:18:21 2005] : (14) Kibin: (i said we should find someplace to spend the night)
[Sat Sep 10 18:18:33 2005] : (13) Derrel: (Find somewhere outside of town to rest, leave Jason on guard?
[Sat Sep 10 18:18:47 2005] : (14) Kibin: (yup)
[Sat Sep 10 18:18:58 2005] : (14) Kibin (whispering): and, of course, we go on our little mission, don't we?
[Sat Sep 10 18:19:27 2005] : ** (13) Derrel suggests that **
[Sat Sep 10 18:20:06 2005] : whispering to Kibin, no real need to whisper - Narf's pretty good at not knowing in character what he does know out of character.
[Sat Sep 10 18:20:16 2005] : (14) Kibin (whispering): meh :P
[Sat Sep 10 18:20:48 2005] : (14) Kibin (whispering): (okay, we all go outside of town, in our wagon, to rest)
[Sat Sep 10 18:20:51 2005] : whispering to Kibin, Besides - no way I'd be able to manage an entire night raid without letting him know OOC; and now that he's here, it'd be rude to run it that way anyway.
[Sat Sep 10 18:20:55 2005] : (14) Kibin: (okay, we all go outside of town, in our wagon, to rest)
[Sat Sep 10 18:21:18 2005] : (13) Derrel: * Oddly, Derrel thinks about painting the wagon red.
[Sat Sep 10 18:21:42 2005] : (3) GM: Jason: I can keep watch - haven't done much spellcasting today....
[Sat Sep 10 18:22:11 2005] : (3) GM: [1d2] -> [2] = (2)
[Sat Sep 10 18:23:26 2005] : (3) GM: Jason: Derrel - Earlier, when I mentioned I'd fill you in later - Kibin and I had been discussing a possible night raid on the manor. We didn't want the gaurdsmen to know what we were up to, and so masked it with another language.
[Sat Sep 10 18:23:57 2005] : (3) GM: Jason: It left you out of the loop, but that was difficult to avoid.
[Sat Sep 10 18:24:50 2005] : (13) Derrel: "We'll need healing potions, I think."
[Sat Sep 10 18:25:18 2005] : (14) Kibin: You people will have to buy them. I'm still short on cash.
[Sat Sep 10 18:25:30 2005] : (3) GM: Some method of healing, probably. But then again, with how readily we took down those guards, what makes them shudder might not be what makes us shudder.
[Sat Sep 10 18:26:00 2005] : (14) Kibin: We have Derrel's healing ability and spells.
[Sat Sep 10 18:26:08 2005] : (13) Derrel: "Yes...But I perfer not to come to close to dying. Healing potions can help."
[Sat Sep 10 18:27:00 2005] : (14) Kibin: Fine, but either you or Jason is buying them.
[Sat Sep 10 18:27:36 2005] : (3) GM: It's long term cheaper to go with a wand... if you can find a Cleric around here that sells them, anyway.
[Sat Sep 10 18:27:57 2005] : (3) GM: Shucks - scrolls are cheaper than wands, and you can read the cure variety yourself, Derrel.
[Sat Sep 10 18:28:10 2005] : (3) GM: (potions, not wands - grr!)
[Sat Sep 10 18:28:22 2005] : (3) GM: (on the second sentence only)
[Sat Sep 10 18:28:47 2005] : (14) Kibin: (please hurry, only an hour left :P)
[Sat Sep 10 18:28:50 2005] : (13) Derrel: "Drinking a potion is faster)
[Sat Sep 10 18:28:59 2005] : (3) GM: Jason: True.
[Sat Sep 10 18:29:15 2005] : (3) GM: You find a potion seller - how many?
[Sat Sep 10 18:29:44 2005] : (13) Derrel: (Checking prices)
[Sat Sep 10 18:30:16 2005] : (3) GM: 50 gp per CLW, 300 gp per CMW, 750 gp per CSW
[Sat Sep 10 18:31:47 2005] : (14) Kibin: [1d12] -> [1] = (1)
[Sat Sep 10 18:31:51 2005] : (14) Kibin: (oooops)
[Sat Sep 10 18:31:53 2005] : (13) Derrel: (So - 2, then)
[Sat Sep 10 18:32:04 2005] : (13) Derrel: "2 Cure Serious Wounds, please."
[Sat Sep 10 18:32:21 2005] : (3) GM: The cleric hands over the bottles, and takes the 1500 cash.
[Sat Sep 10 18:32:54 2005] : (3) GM: At the fortress.... how do you approach? Wait for nightfall?
[Sat Sep 10 18:33:12 2005] : (14) Kibin: (yup)
[Sat Sep 10 18:33:22 2005] : (13) Derrel: (Nightfall, and sneak in through the skylight)
[Sat Sep 10 18:33:32 2005] : (3) GM: Hide checks?
[Sat Sep 10 18:33:57 2005] : (3) GM: Jason travels etherially, and tries to be stealthy anyway.
[Sat Sep 10 18:34:01 2005] : (3) GM: Hide Skill Check: [1d20+12] -> [2,12] = (14)
[Sat Sep 10 18:34:15 2005] : (14) Kibin: [1d20+21] -> [14,21] = (35)
[Sat Sep 10 18:34:24 2005] : (14) Kibin: (oh yeah, i'm a hide master)
[Sat Sep 10 18:34:41 2005] : (3) GM: Derrel? Hide check? Or not hiding?
[Sat Sep 10 18:34:44 2005] : (13) Derrel: Hide Skill Check: [1d20+1-7] -> [18,1,-7] = (12) (includes Armor Penalty of -7)
[Sat Sep 10 18:34:51 2005] : (14) Kibin: (nice roll)
[Sat Sep 10 18:34:57 2005] : (14) Kibin: (sucky modifiers :P)
[Sat Sep 10 18:35:32 2005] : (3) GM: Seems the guards aren't particularly observant. You make it to the outer wall, Jason manifests, and lifts the two of you, one at a time, to the skylight.
[Sat Sep 10 18:35:57 2005] : (3) GM: At the skylight - you look down at a large plane of glass - there is a ballroom beneath, empty at the moment.
[Sat Sep 10 18:36:10 2005] : (3) GM: But lit sufficiently that you can see clearly.
[Sat Sep 10 18:36:53 2005] : ** (14) Kibin speaks quietly. "How do we enter? Breaking the glass seems kinda noisy.." **
[Sat Sep 10 18:37:08 2005] : (3) GM: You notice that the window has a lock on it.
[Sat Sep 10 18:37:25 2005] : (3) GM: The skylight, that is, so it can be raised for ventilation in the summer.
[Sat Sep 10 18:37:34 2005] : (14) Kibin: Well, the opening the window works...
[Sat Sep 10 18:37:40 2005] : ** (14) Kibin gets to work on picking the lock. **
[Sat Sep 10 18:37:48 2005] : (14) Kibin: [1d20+19] -> [2,19] = (21)
[Sat Sep 10 18:38:00 2005] : (14) Kibin: (meh, wrong modifer)
[Sat Sep 10 18:38:06 2005] : (3) GM: The lock snicks open. It's not a very good lock. Make a move silently check, as well.
[Sat Sep 10 18:38:10 2005] : (14) Kibin: (supposed to be an 18)
[Sat Sep 10 18:38:21 2005] : (14) Kibin: [1d20+21] -> [10,21] = (31)
[Sat Sep 10 18:38:54 2005] : (3) GM: The window opens very, very quietly, and Jason moves you both down.
[Sat Sep 10 18:39:00 2005] : (3) GM: Nice and gently.
[Sat Sep 10 18:39:20 2005] : (3) GM: You findyourselves in an open ballroom, with a display case full of something on the far wall.
[Sat Sep 10 18:39:43 2005] : (3) GM: (skipped asking for will saves as you said you were in a bit of a hurry)
[Sat Sep 10 18:39:58 2005] : (14) Kibin: (hehe)
[Sat Sep 10 18:40:28 2005] : ** (14) Kibin walks quietly over to the display case, searching for traps as he goes, and seeing what's inside. **
[Sat Sep 10 18:40:39 2005] : (3) GM: Search check?
[Sat Sep 10 18:40:48 2005] : (14) Kibin: [1d20+21] -> [20,21] = (41)
[Sat Sep 10 18:40:56 2005] : (14) Kibin: (wow, nice roll)
[Sat Sep 10 18:41:02 2005] : (3) GM: You are quite certain the display case is trapped.
[Sat Sep 10 18:41:16 2005] : (14) Kibin: (don't i even know what the trap is? :P)
[Sat Sep 10 18:41:40 2005] : (3) GM: Appears to be a trigger to something in the wall itself.
[Sat Sep 10 18:42:15 2005] : ** (14) Kibin takes out his tools, disabling the trap. **
[Sat Sep 10 18:42:23 2005] : (14) Kibin: [1d20+19] -> [8,19] = (27)
[Sat Sep 10 18:42:37 2005] : (3) GM: You find you weren't able to disable the trap.
[Sat Sep 10 18:42:47 2005] : (3) GM: Make a move silently check, derrel.
[Sat Sep 10 18:43:05 2005] : (13) Derrel: Move Silently Skill Check: [1d20+1-7] -> [9,1,-7] = (3) (includes Armor Penalty of -7)
[Sat Sep 10 18:43:11 2005] : (3) GM: [1d20+7] -> [19,7] = (26)
[Sat Sep 10 18:43:13 2005] : (13) Derrel: (Uh...I havn't moved)
[Sat Sep 10 18:43:29 2005] : (14) Kibin: (yeah, but they can hear your breathing)
[Sat Sep 10 18:43:35 2005] : (3) GM: So the roll is at +10. You breathed a little too loudly.
[Sat Sep 10 18:43:52 2005] : (3) GM: And your armor clanked because of it.
[Sat Sep 10 18:44:12 2005] : (3) GM: You don't see anything... but Jason shouts "Look out - It's coming!"
[Sat Sep 10 18:45:02 2005] : ** (13) Derrel brings my sword to bear. **
[Sat Sep 10 18:45:06 2005] : ** (14) Kibin looks around, and doesn't bother taking out his shortsword. "I think it's ethereal, we can't see anything, and our weapons won't do anything to it." **
[Sat Sep 10 18:45:25 2005] : (13) Derrel: Masterwork Longsword Att #1 Attack Roll: [1d20+19] -> [5,19] = (24)===> DMG: [1d8+2] -> [4,2] = (6)
[Sat Sep 10 18:45:34 2005] : (14) Kibin: (uh...)
[Sat Sep 10 18:45:39 2005] : (3) GM: A big, skeletal dog appears right behind Kibin. Roll vs. Initiative.
[Sat Sep 10 18:45:49 2005] : (14) Kibin: [1d20+6] -> [8,6] = (14)
[Sat Sep 10 18:46:04 2005] : (3) GM: [1d20+1] -> [1,1] = (2)
[Sat Sep 10 18:46:10 2005] : (3) GM: Dex check: [1d20+4] -> [8,4] = (12)
[Sat Sep 10 18:46:15 2005] : (14) Kibin: (O.o)
[Sat Sep 10 18:46:28 2005] : (3) GM: Derrel? Initiative?
[Sat Sep 10 18:46:35 2005] : (14) Kibin: (i guess since it's undead, it's immune to critical hits, yet again?)
[Sat Sep 10 18:46:45 2005] : (3) GM: Not saying.
[Sat Sep 10 18:46:47 2005] : (13) Derrel: Initiative: [1d20+1] -> [12,1] = (13)
[Sat Sep 10 18:46:59 2005] : (14) Kibin: (meh)
[Sat Sep 10 18:47:42 2005] : (3) GM: Kibin, Derrel, Jason, Critter
[Sat Sep 10 18:48:04 2005] : (3) GM: Sorry - Huge skeletal dog, not Large.
[Sat Sep 10 18:48:46 2005] : (3) GM: Kibin?
[Sat Sep 10 18:48:57 2005] : ** (14) Kibin takes out his shortsword quickly, delivering two blows in an attempt to strike vital areas. **
[Sat Sep 10 18:49:11 2005] : (3) GM: Did you take quick-draw?
[Sat Sep 10 18:49:13 2005] : (14) Kibin: (full attack, choose it as my dodge target)
[Sat Sep 10 18:49:21 2005] : (14) Kibin: (uh, i have a light weapon i thought)
[Sat Sep 10 18:49:41 2005] : (14) Kibin: (yeah, light weapon, so that's a free action)
[Sat Sep 10 18:50:15 2005] : (14) Kibin: (i have a BAB above +1)
[Sat Sep 10 18:50:17 2005] : (3) GM: Still a move action, but may be combined with a regular move as you have a BAB > 1.
[Sat Sep 10 18:50:43 2005] : (3) GM: One hit only, but at highest BAB.
[Sat Sep 10 18:50:51 2005] : (14) Kibin: (um)
[Sat Sep 10 18:50:57 2005] : (14) Kibin: (okay...)
[Sat Sep 10 18:51:06 2005] : (14) Kibin: [1d20+17] -> [13,17] = (30)
[Sat Sep 10 18:51:30 2005] : (3) GM: And you find that, despite appearences, it does indeed have a discernable anatomy....
[Sat Sep 10 18:51:42 2005] : (3) GM: And you hit.
[Sat Sep 10 18:51:44 2005] : (14) Kibin: [1d4-1+7d6] -> [3,-1,4,2,1,6,2,2,1] = (20)
[Sat Sep 10 18:51:46 2005] : (13) Derrel: (...)
[Sat Sep 10 18:51:49 2005] : (14) Kibin: (yay)
[Sat Sep 10 18:52:04 2005] : (3) GM: Full damage.
[Sat Sep 10 18:52:15 2005] : (3) GM: Derrel?
[Sat Sep 10 18:52:36 2005] : (13) Derrel: Masterwork Longsword Att #1 Attack Roll: [1d20+19] -> [11,19] = (30)===> DMG: [1d8+2] -> [4,2] = (6)
[Sat Sep 10 18:52:38 2005] : (13) Derrel: Masterwork Longsword Att #3 Attack Roll: [1d20+9] -> [12,9] = (21)===> DMG: [1d8+2] -> [1,2] = (3)
[Sat Sep 10 18:52:40 2005] : (13) Derrel: Masterwork Longsword Att #3 Attack Roll: [1d20+9] -> [3,9] = (12)===> DMG: [1d8+2] -> [6,2] = (8)
[Sat Sep 10 18:52:42 2005] : (13) Derrel: Masterwork Longsword Att #2 Attack Roll: [1d20+14] -> [3,14] = (17)===> DMG: [1d8+2] -> [8,2] = (10)
[Sat Sep 10 18:52:47 2005] : (13) Derrel: (So, 1, 3, 2 )
[Sat Sep 10 18:53:53 2005] : (14) Kibin: (and, i get an AOO)
[Sat Sep 10 18:53:59 2005] : (14) Kibin: [1d20+17] -> [10,17] = (27)
[Sat Sep 10 18:54:03 2005] : (3) GM: And you find out that it has a flat-footed AC of 22. One hit, 6 damage, and yes.
[Sat Sep 10 18:54:05 2005] : (14) Kibin: [1d4-1+7d6] -> [3,-1,4,1,5,1,2,1,3] = (19)
[Sat Sep 10 18:54:22 2005] : (14) Kibin: (so byebye 4 of it's strength)
[Sat Sep 10 18:54:41 2005] : (3) GM: Jason: Grapple!
[Sat Sep 10 18:54:53 2005] : (3) GM: Ghost Telekenesis: Manuvers: Standard Action, Concentration: Combat Manuvers (Disarm, Trip, Grapple (Pin), Bull Rush) 12 rounds; +12 for Base Attack, +10 for dex/str due to method), Wait: [1d4] -> [1] = (1)
[Sat Sep 10 18:55:20 2005] : (3) GM: Touch: [1d20+22] -> [6,22] = (28); Opposed: [1d20+22] -> [15,22] = (37) Vs. [1d20+26] -> [11,26] = (37)
[Sat Sep 10 18:55:30 2005] : (14) Kibin: (uh)
[Sat Sep 10 18:55:37 2005] : (3) GM: Touch succeeds - but grapple ties! Reroll!
[Sat Sep 10 18:55:40 2005] : (3) GM: Touch: [1d20+22] -> [7,22] = (29); Opposed: [1d20+22] -> [11,22] = (33) Vs. [1d20+26] -> [1,26] = (27)
[Sat Sep 10 18:55:49 2005] : (14) Kibin: (GO TEAM GO!)
[Sat Sep 10 18:55:52 2005] : (3) GM: Grapple succeeds.
[Sat Sep 10 18:56:03 2005] : (3) GM: Critter turn
[Sat Sep 10 18:56:29 2005] : (3) GM: The critter ignores the force attempting to pin it, and instead looks into the lizard's eyes.... save vs. will.
[Sat Sep 10 18:56:40 2005] : (3) GM: Sorry, that's Fort, not will.
[Sat Sep 10 18:56:46 2005] : (14) Kibin: [1d20+10] -> [5,10] = (15)
[Sat Sep 10 18:56:49 2005] : (14) Kibin: (oh)
[Sat Sep 10 18:56:52 2005] : (14) Kibin: (uh)
[Sat Sep 10 18:57:01 2005] : (14) Kibin: [1d20+9] -> [9,9] = (18)
[Sat Sep 10 18:57:34 2005] : (3) GM: Failure. Your mind is sucked out of your body, and you drop dead.
[Sat Sep 10 18:57:45 2005] : (14) Kibin: (o.o)
[Sat Sep 10 18:57:47 2005] : (13) Derrel: (Uh...)
[Sat Sep 10 18:58:01 2005] : (3) GM: What's really bad? It was DC 19.
[Sat Sep 10 18:58:25 2005] : (3) GM: Derrel?
[Sat Sep 10 18:58:37 2005] : (13) Derrel: Masterwork Longsword Att #1 Attack Roll: [1d20+19] -> [5,19] = (24)===> DMG: [1d8+2] -> [8,2] = (10)
[Sat Sep 10 18:58:39 2005] : (13) Derrel: Masterwork Longsword Att #2 Attack Roll: [1d20+14] -> [3,14] = (17)===> DMG: [1d8+2] -> [8,2] = (10)
[Sat Sep 10 18:58:41 2005] : (13) Derrel: Masterwork Longsword Att #3 Attack Roll: [1d20+9] -> [3,9] = (12)===> DMG: [1d8+2] -> [2,2] = (4)
[Sat Sep 10 18:59:02 2005] : (3) GM: AC 22 - one hit, 10 damage.
[Sat Sep 10 18:59:27 2005] : (3) GM: Jason: Attempt to pin....
[Sat Sep 10 18:59:35 2005] : (3) GM: Opposed: [1d20+22] -> [3,22] = (25) Vs. [1d20+26] -> [4,26] = (30)
[Sat Sep 10 18:59:44 2005] : (13) Derrel: (Keep on forgetting smite...)
[Sat Sep 10 18:59:48 2005] : (3) GM: Failure. Critter not pinned.
[Sat Sep 10 19:00:12 2005] : (3) GM: Critter not evil - just hungry....
[Sat Sep 10 19:00:29 2005] : (3) GM: Critter: break pin.
[Sat Sep 10 19:00:32 2005] : (3) GM: Opposed: [1d20+22] -> [5,22] = (27) Vs. [1d20+26] -> [8,26] = (34)
[Sat Sep 10 19:00:45 2005] : (3) GM: Sorry, that's break grapple - success.
[Sat Sep 10 19:01:05 2005] : (3) GM: Derrel?
[Sat Sep 10 19:01:12 2005] : (13) Derrel: Masterwork Longsword Att #1 Attack Roll: [1d20+19] -> [17,19] = (36)===> DMG: [1d8+2] -> [4,2] = (6)
[Sat Sep 10 19:01:14 2005] : (13) Derrel: Masterwork Longsword Att #2 Attack Roll: [1d20+14] -> [7,14] = (21)===> DMG: [1d8+2] -> [2,2] = (4)
[Sat Sep 10 19:01:16 2005] : (13) Derrel: Masterwork Longsword Att #3 Attack Roll: [1d20+9] -> [14,9] = (23)===> DMG: [1d8+2] -> [8,2] = (10)
[Sat Sep 10 19:01:37 2005] : (3) GM: You find it has a non-flat-footed AC of 23. Two hits, 16 damage.
[Sat Sep 10 19:01:57 2005] : (3) GM: Jason: Grapple again....
[Sat Sep 10 19:02:04 2005] : (3) GM: Touch: [1d20+22] -> [18,22] = (40); Opposed: [1d20+22] -> [18,22] = (40) Vs. [1d20+26] -> [15,26] = (41)
[Sat Sep 10 19:02:29 2005] : (3) GM: I keep forgetting - it's down 4 str.... it's opposed roll is 2 below that... so grapple succeeds.
[Sat Sep 10 19:02:38 2005] : (3) GM: Critter attempts to break grapple....
[Sat Sep 10 19:02:46 2005] : (3) GM: Opposed: [1d20+22] -> [19,22] = (41) Vs. [1d20+24] -> [4,24] = (28)
[Sat Sep 10 19:02:52 2005] : (3) GM: And fails.
[Sat Sep 10 19:02:56 2005] : (3) GM: Derrel?
[Sat Sep 10 19:03:07 2005] : (13) Derrel: Masterwork Longsword Att #1 Attack Roll: [1d20+19] -> [18,19] = (37)===> DMG: [1d8+2] -> [1,2] = (3)
[Sat Sep 10 19:03:09 2005] : (13) Derrel: Masterwork Longsword Att #2 Attack Roll: [1d20+14] -> [1,14] = (15)===> DMG: [1d8+2] -> [2,2] = (4)
[Sat Sep 10 19:03:11 2005] : (13) Derrel: Masterwork Longsword Att #3 Attack Roll: [1d20+9] -> [5,9] = (14)===> DMG: [1d8+2] -> [4,2] = (6)
[Sat Sep 10 19:03:28 2005] : (13) Derrel: (Count one smite down, since he doesn't know it's not evil untill he hits it)
[Sat Sep 10 19:03:30 2005] : (3) GM: One hit, 3 damage.
[Sat Sep 10 19:03:50 2005] : (3) GM: And he finds out it's not smite-(un?)friendly.
[Sat Sep 10 19:04:11 2005] : (3) GM: Jason: Attempting Pin....
[Sat Sep 10 19:04:15 2005] : (3) GM: Opposed: [1d20+22] -> [5,22] = (27) Vs. [1d20+24] -> [2,24] = (26)
[Sat Sep 10 19:04:29 2005] : (3) GM: Success - critter is pinned, and is helpless this round....
[Sat Sep 10 19:04:33 2005] : (3) GM: Derrel?
[Sat Sep 10 19:04:42 2005] : (3) GM: Jason: Kill it - FAST!
[Sat Sep 10 19:05:29 2005] : (3) GM: Narf?
[Sat Sep 10 19:05:42 2005] : (13) Derrel: Masterwork Longsword Att #1 Attack Roll: [1d20+19] -> [15,19] = (34)===> DMG: [1d8+2] -> [3,2] = (5)
[Sat Sep 10 19:05:44 2005] : (13) Derrel: Masterwork Longsword Att #2 Attack Roll: [1d20+14] -> [20,14] = (34)===> DMG: [1d8+2] -> [2,2] = (4)
[Sat Sep 10 19:05:46 2005] : (13) Derrel: Masterwork Longsword Att #3 Attack Roll: [1d20+9] -> [8,9] = (17)===> DMG: [1d8+2] -> [5,2] = (7)
[Sat Sep 10 19:05:51 2005] : (13) Derrel: (Just checking something)
[Sat Sep 10 19:05:56 2005] : (13) Derrel: Masterwork Longsword Att #2 Attack Roll: [1d20+14] -> [11,14] = (25)===> DMG: [1d8+2] -> [1,2] = (3)
[Sat Sep 10 19:06:40 2005] : (3) GM: So... should I treat that as your attack roll, or are you going to try the CDG on a momentarily helpless opponent?
[Sat Sep 10 19:07:00 2005] : (13) Derrel: (CDG, I guess)
[Sat Sep 10 19:07:17 2005] : (13) Derrel: (One critical in there)
[Sat Sep 10 19:07:51 2005] : (3) GM: True - use that roll - 4+3 = 7; save or die DC 17.
[Sat Sep 10 19:08:05 2005] : (3) GM: Critter fort save: [1d20+11] -> [11,11] = (22)
[Sat Sep 10 19:08:21 2005] : (3) GM: Critter does not drop dead. Jason?
[Sat Sep 10 19:08:29 2005] : (3) GM: Jason: Renew pin, if possible...
[Sat Sep 10 19:08:34 2005] : (3) GM: Opposed: [1d20+22] -> [5,22] = (27) Vs. [1d20+24] -> [11,24] = (35)
[Sat Sep 10 19:08:43 2005] : (3) GM: Failure. Critter not pinned.
[Sat Sep 10 19:09:01 2005] : (3) GM: Critter: break pin.
[Sat Sep 10 19:09:04 2005] : (3) GM: Opposed: [1d20+22] -> [8,22] = (30) Vs. [1d20+24] -> [10,24] = (34)
[Sat Sep 10 19:09:18 2005] : (3) GM: Break successful - critter no longer pinned. Derrel?
[Sat Sep 10 19:09:26 2005] : (13) Derrel: Masterwork Longsword Att #1 Attack Roll: [1d20+19] -> [13,19] = (32)===> DMG: [1d8+2] -> [1,2] = (3)
[Sat Sep 10 19:09:28 2005] : (13) Derrel: Masterwork Longsword Att #2 Attack Roll: [1d20+14] -> [1,14] = (15)===> DMG: [1d8+2] -> [2,2] = (4)
[Sat Sep 10 19:09:29 2005] : (13) Derrel: Masterwork Longsword Att #3 Attack Roll: [1d20+9] -> [8,9] = (17)===> DMG: [1d8+2] -> [2,2] = (4)
[Sat Sep 10 19:09:44 2005] : (3) GM: One hit, three damage.
[Sat Sep 10 19:09:59 2005] : (3) GM: Jason - attempt grapple....
[Sat Sep 10 19:10:11 2005] : (3) GM: Touch: [1d20+22] -> [13,22] = (35); Opposed: [1d20+22] -> [14,22] = (36) Vs. [1d20+24] -> [5,24] = (29)
[Sat Sep 10 19:10:23 2005] : (3) GM: Grapple succeeds.
[Sat Sep 10 19:10:29 2005] : (3) GM: Critter: Break grapple.
[Sat Sep 10 19:10:34 2005] : (3) GM: Opposed: [1d20+22] -> [1,22] = (23) Vs. [1d20+24] -> [12,24] = (36)
[Sat Sep 10 19:10:41 2005] : (3) GM: Critter loose. Derrel?
[Sat Sep 10 19:10:48 2005] : (13) Derrel: Masterwork Longsword Att #1 Attack Roll: [1d20+19] -> [1,19] = (20)===> DMG: [1d8+2] -> [7,2] = (9)
[Sat Sep 10 19:10:50 2005] : (13) Derrel: Masterwork Longsword Att #2 Attack Roll: [1d20+14] -> [13,14] = (27)===> DMG: [1d8+2] -> [2,2] = (4)
[Sat Sep 10 19:10:52 2005] : (13) Derrel: Masterwork Longsword Att #3 Attack Roll: [1d20+9] -> [12,9] = (21)===> DMG: [1d8+2] -> [3,2] = (5)
[Sat Sep 10 19:11:08 2005] : (3) GM: One hit, four damage.
[Sat Sep 10 19:11:31 2005] : (3) GM: Jason skips another grapple attempt, and tries for Enervation...
[Sat Sep 10 19:11:35 2005] : (3) GM: Evervation, Level 4: 1d4 neagative levels, close ranged touch attack, no save, SR. nagative levels: [1d4] -> [1] = (1)
[Sat Sep 10 19:12:27 2005] : (3) GM: Touch Attack, for use with spells (base): [1d20+4] -> [15,4] = (19) ===> Damage: [1d2+0] -> [2,0] = (2)
[Sat Sep 10 19:12:44 2005] : (3) GM: Touch succeeds. SR check?
[Sat Sep 10 19:12:49 2005] : (3) GM: [1d20+8] -> [9,8] = (17)
[Sat Sep 10 19:13:04 2005] : (3) GM: The spell shatters against the creature's reistance.
[Sat Sep 10 19:13:20 2005] : (3) GM: Creature gazes into Derrel's eyes... make a fort save.
[Sat Sep 10 19:13:30 2005] : (13) Derrel: Fortitude save: [1d20+11] -> [16,11] = (27)
[Sat Sep 10 19:13:51 2005] : (3) GM: Save successful - you feel something tugging at your very soul ... and failing.
[Sat Sep 10 19:13:55 2005] : (3) GM: Derrel?
[Sat Sep 10 19:14:02 2005] : (13) Derrel: Masterwork Longsword Att #1 Attack Roll: [1d20+19] -> [2,19] = (21)===> DMG: [1d8+2] -> [5,2] = (7)
[Sat Sep 10 19:14:04 2005] : (13) Derrel: Masterwork Longsword Att #2 Attack Roll: [1d20+14] -> [14,14] = (28)===> DMG: [1d8+2] -> [5,2] = (7)
[Sat Sep 10 19:14:06 2005] : (13) Derrel: Masterwork Longsword Att #3 Attack Roll: [1d20+9] -> [4,9] = (13)===> DMG: [1d8+2] -> [1,2] = (3)
[Sat Sep 10 19:14:20 2005] : (3) GM: One hit, 7 damage.
[Sat Sep 10 19:14:29 2005] : (13) Derrel: (Do do do do, dot do do do do do do do)
[Sat Sep 10 19:14:44 2005] : (13) Derrel: (The jepordy theme doesn't translate very well)
[Sat Sep 10 19:15:03 2005] : (3) GM: Jason: Let's see if it burns... Heads up, Derrel.
[Sat Sep 10 19:15:21 2005] : (3) GM: Fireball, level 3: 1d6 damage per level, 20-ft. radius. Roll: [8d6] -> [1,4,6,1,6,6,1,3] = (28), reflex half.
[Sat Sep 10 19:15:39 2005] : (13) Derrel: Reflex save: [1d20+7] -> [15,7] = (22)
[Sat Sep 10 19:15:44 2005] : (3) GM: Targetting the wall, so that it (hopefully) hits the critter and not Derrel.
[Sat Sep 10 19:15:47 2005] : (14) Kibin: (20 more minutes :P)
[Sat Sep 10 19:15:59 2005] : (3) GM: Fortunately, it's size makes it such that you can manage that, Jason.
[Sat Sep 10 19:16:11 2005] : (3) GM: Critter: [1d20+5] -> [13,5] = (18)
[Sat Sep 10 19:16:21 2005] : (3) GM: Critter fails save, and takes 28 damage.
[Sat Sep 10 19:16:50 2005] : (3) GM: The critter, seeing that this isn't going well, turns and runs, fading into nothingness as it goes... take an AoO, if you care to, Derrel.
[Sat Sep 10 19:17:00 2005] : (13) Derrel: Masterwork Longsword Att #1 Attack Roll: [1d20+19] -> [9,19] = (28)===> DMG: [1d8+2] -> [6,2] = (8)
[Sat Sep 10 19:17:12 2005] : (3) GM: Hit, 8 damage, and it gets away.
[Sat Sep 10 19:17:26 2005] : (3) GM: Fading into nothingness.
[Sat Sep 10 19:17:41 2005] : (13) Derrel: *Whisper*, although it probably doesn't matter - "Let's get out of here and get Kibin resurected!"
[Sat Sep 10 19:18:03 2005] : (3) GM: Jason: Sure.... but isn't it a little late to be whispering?
[Sat Sep 10 19:18:26 2005] : (3) GM: Jason quickly moves Derrel, Kibin's body, and the cabinet to the roof.
[Sat Sep 10 19:18:36 2005] : (13) Derrel: *Whisper* "Who knows...They might not know who we are."
[Sat Sep 10 19:18:47 2005] : (13) Derrel: Hide Skill Check: [1d20+1-7] -> [1,1,-7] = (-5) (includes Armor Penalty of -7)
[Sat Sep 10 19:19:12 2005] : (3) GM: Jason (from the roof): Good point.... and I probably ought to close the window....
[Sat Sep 10 19:19:43 2005] : (3) GM: After putting everyone on the roof (plus the cabinet), Jason closes the skylight.
[Sat Sep 10 19:20:08 2005] : (3) GM: Below, you see quite a few armed gaurds, alerted by the noise of combat, runn into the hall, finding only blood.
[Sat Sep 10 19:20:36 2005] : (3) GM: A few moments later, one man, dressed quite richly, walks in. Not seeing anyone dead, he quickly remedies the situation, and fireballs several guards.
[Sat Sep 10 19:21:00 2005] : (3) GM: Jason: Think that might be the baron?
[Sat Sep 10 19:21:19 2005] : (3) GM: Jason: You want him, paladin? I think I can fetch him....
[Sat Sep 10 19:21:47 2005] : (13) Derrel: (Me brain go plop)
[Sat Sep 10 19:22:14 2005] : (14) Kibin: (no, MY brain go plop)
[Sat Sep 10 19:22:40 2005] : (13) Derrel: "His guards would probably kill us. Plus whatever else is around."
[Sat Sep 10 19:23:08 2005] : (3) GM: Jason: Oh... I don't think he commands much loyalty ... and he'd be up here, with us, not down there, with them....
[Sat Sep 10 19:23:18 2005] : (13) Derrel: "Ok, sure."
[Sat Sep 10 19:23:26 2005] : (3) GM: Ghost Telekenesis: Violent Thrust: Standard Action: Attack rolls (one per creature or object thrown) to hit target with loose items. Wait: [1d4] -> [4] = (4) rounds; attack roll: [1d20+14] -> [2,14] = (16)
[Sat Sep 10 19:23:39 2005] : (3) GM: Jason tries to rip him up through the skylight....
[Sat Sep 10 19:23:52 2005] : (3) GM: Will save: [1d20+3] -> [9,3] = (12)
[Sat Sep 10 19:24:16 2005] : (3) GM: Failure. The baron flies up through the skylight, and lands, prone, at Derrel's feet.
[Sat Sep 10 19:24:23 2005] : (3) GM: Derrel?
[Sat Sep 10 19:24:34 2005] : (3) GM: [1d6] -> [4] = (4)
[Sat Sep 10 19:25:19 2005] : ** (13) Derrel knocks the baron out. **
[Sat Sep 10 19:25:51 2005] : (3) GM: Nonleathal attack roll? (-4, as you are using a sword....)
[Sat Sep 10 19:26:00 2005] : (13) Derrel: Masterwork Longsword Att #1 Attack Roll: [1d20+19] -> [12,19] = (31)===> DMG: [1d8+2] -> [5,2] = (7)
[Sat Sep 10 19:26:02 2005] : (13) Derrel: Masterwork Longsword Att #2 Attack Roll: [1d20+14] -> [5,14] = (19)===> DMG: [1d8+2] -> [3,2] = (5)
[Sat Sep 10 19:26:04 2005] : (13) Derrel: Masterwork Longsword Att #3 Attack Roll: [1d20+9] -> [18,9] = (27)===> DMG: [1d8+2] -> [6,2] = (8)
[Sat Sep 10 19:26:21 2005] : (13) Derrel: (Can a do a coup de knock-out?)
[Sat Sep 10 19:26:57 2005] : (3) GM: (he's prone, not helpless); all three blows land, and the baron collapses, unconscious.
[Sat Sep 10 19:27:24 2005] : (13) Derrel: "Let's go."
[Sat Sep 10 19:27:41 2005] : (3) GM: Jason queitly floats everyone back to the wagon ... including the cabinet.
[Sat Sep 10 19:28:03 2005] : (13) Derrel: (Let's break here. My brain is asleep)
[Sat Sep 10 19:28:24 2005] : (14) Kibin: (noooooooo)
[Sat Sep 10 19:28:34 2005] : (14) Kibin: (can't we at least see what's in the cabniet)
[Sat Sep 10 19:28:48 2005] : (13) Derrel: (Jack can post that in the thread)
[Sat Sep 10 19:29:31 2005] : (3) GM: (didn't you have to leave at 7:30 anyway?) Let's see... 1733 xp each for the guards, 1300 xp for the critter in the ballroom,
[Sat Sep 10 19:29:52 2005] : ** (14) Kibin sniffs.() **
[Sat Sep 10 19:30:17 2005] : (3) GM: 433 each for the clay golem.
[Sat Sep 10 19:30:41 2005] : (3) GM: And 1000 each for plot and traps....
[Sat Sep 10 19:30:56 2005] : (3) GM: [1733+433+1300+1000] -> 4466 each.
[Sat Sep 10 19:31:15 2005] : ** (14) Kibin bugs Jack to somehow get someone with a true ressurection spell in the plot.() **
[Sat Sep 10 19:31:26 2005] : (3) GM: [4466+82422] -> 86888
[Sat Sep 10 19:31:59 2005] : (3) GM: We shall see.....
[Sat Sep 10 19:32:23 2005] : (14) Kibin: (what about the cabniet)
[Sat Sep 10 19:32:40 2005] : (14) Kibin: (it probally would be easy to break it open and see whats in it :P)
[Sat Sep 10 19:32:45 2005] : (3) GM: Ummm... this was entirely impromptu. I haven't assigned the contents yet....
[Sat Sep 10 19:32:55 2005] : (14) Kibin: (: ()
[Sat Sep 10 19:33:32 2005] : (13) Derrel: Anything else?
[Sat Sep 10 19:33:46 2005] : (3) GM: Perhaps something unique ...
[Sat Sep 10 19:34:05 2005] : (3) GM: Well, unless you can figure out something else I missed....
[Sat Sep 10 19:34:48 2005] : (13) Derrel: (Nope)
[Sat Sep 10 19:35:02 2005] : (3) GM: Then I'll post the log....
[Sat Sep 10 19:35:14 2005] : ** (14) Kibin pokes the GM for a skin of proteus.() **
[Sat Sep 10 19:35:28 2005] : (13) Derrel: Bye
[Sat Sep 10 19:35:37 2005] : (3) GM: How about a potion of True Reincarnate?
[Sat Sep 10 19:35:45 2005] : (13) Derrel: Disconnecting from server...
[Sat Sep 10 19:35:47 2005] : (13) Derrel (exit): 19:35
[Sat Sep 10 19:35:49 2005] : (14) Kibin: (hmmm)
[Sat Sep 10 19:36:16 2005] : (3) GM: Anyway - saving log, and closing server....
[Sat Sep 10 19:36:33 2005] : (14) Kibin: (bye :P)