Kaylin Violist Jack Smith
CHARACTER NAME PLAYER CAMPAIGN
13 Wizard Grey Elf Chaotic Good
CLASS AND LEVEL RACE ALIGNMENT EXPERIENCE POINTS
 

ABILITY NAME

ABILITY SCORE ABILITY MODIFIER   TOTAL WOUNDS/CURRENT HP NONLETHAL DAMAGE SPEED

STR
strength

8 -1

HP
hit points

49     30ft.

DEX
dexterity

14 +2

AC
armor class

17 = 10 + 5 + 0 + 2 + 0 + 0 + 0 + 0

CON
constitution

12 +1 TOTAL BASE ARMOR BONUS SHIELD BONUS DEX MODIFIER SIZE MODIFIER NATURAL ARMOR DEFLECT MODIFIER MISC MODIFIER
DAMAGE REDUCTION

INT
intelligence

20 +5

TOUCH
armor class

12

FLAT-FOOTED
armor class

15
SKILLS
  SKILL NAME KEY ABILITY SKILL MODIFIER ABILITY MODIFIER RANKS MISC MODIFIER
  (cc)Appraise¤ int 5 = 5 + 0 + 0
  (cc)Balance¤ dex 2 = 2 + 0 + 0
  (cc)Bluff¤ cha 2 = 2 + 0 + 0
  (cc)Climb¤ str -1 = -1 + 0 + 0
  Concentration¤ con 17 = 1 + 16 + 0
  Craft¤ int 5 = 5 + 0 + 0
  Decipher Script int 21 = 5 + 16 + 0
  (cc)Diplomacy¤ cha 4 = 2 + 0 + 2
  (cc)Disable Device int 5 = 5 + 0 + 0
  (cc)Disguise¤ cha 2 = 2 + 0 + 0
  (cc)Escape Artist¤ dex 2 = 2 + 0 + 0
  (cc)Forgery¤ int 5 = 5 + 0 + 0
  (cc)Gather Information¤ cha 8 = 2 + 4 + 2
  (cc)Handle Animal cha 2 = 2 + 0 + 0
  (cc)Heal¤ wis 2 = 2 + 0 + 0
  (cc)Hide¤ dex 2 = 2 + 0 + 0
  (cc)Intimidate¤ cha 2 = 2 + 0 + 0
  (cc)Jump¤ str -1 = -1 + 0 + 0
  Knowledge (arcana) int 10 = 5 + 5 + 0
  Knowledge (architecture & engineering) int 10 = 5 + 5 + 0
  Knowledge (dungeoneering) int 10 = 5 + 5 + 0
  Knowledge (geography) int 10 = 5 + 5 + 0
  Knowledge (history) int 10 = 5 + 5 + 0
  Knowledge (local) int 10 = 5 + 5 + 0
  Knowledge (nature) int 10 = 5 + 5 + 0
  Knowledge (nobility and royalty) int 10 = 5 + 5 + 0
  Knowledge (religion) int 10 = 5 + 5 + 0
  Knowledge (the planes) int 10 = 5 + 5 + 0

WIS
wisdom

14 +2         TOTAL DEX MODIFIER MISC MODIFIER

CHA
charisma

14 +2

INITIATIVE
modifier

+6 = 2 + 4
SAVING THROWS TOTAL   BASE SAVE   ABILITY MODIFIER   MAGIC MODIFIER   MISC MODIFIER   TEMP. MODIFIER

FORT
constitution

9 = 8 + 1 + 0 + 0 +

REFLEX
dexterity

10 = 8 + 2 + 0 + 0 +

WILL
wisdom

16 = 12 + 2 + 0 + 2 +
BASE ATTACK BONUS 6/1 SPELL RESISTANCE 18

GRAPPLE
modifier

5 = 6 + -1 + 0 + 0
TOTAL BASE ATT BONUS STRENGTH MODIFIER SIZE MODIFIER MISC MODIFIER
ATTACK ATTACK DAMAGE CRITICAL
Strike, unarmed 5/0 1d3-1 20/x2
RANGE TYPE NOTES
-   0lb, Med,
ATTACK ATTACK DAMAGE CRITICAL
       
RANGE TYPE NOTES
        (cc) crossclass skill
¤ can be used untrained
                                   
POSSESSIONS   SKILLS
ITEM PG. LB. ITEM PG. LB.
Bag of holding type 1   0 Blessed book   0
Entertainer's outfit   4 3 x Pink ink (1 oz. vial)   0
Inkpen   0 Robe of the archmagi   0
Rope, silk (50 ft.)   5 Spell component pouch   3
   
   
   
   
   
   
   
   
   
   
   
 
  SKILL NAME KEY ABILITY SKILL MODIFIER ABILITY MODIFIER RANKS MISC MODIFIER
  (cc)Listen¤ wis 4 = 2 + 2 + 0
  (cc)Move Silently¤ dex 5 = 2 + 3 + 0
  (cc)Open Lock dex 2 = 2 + 0 + 0
  (cc)Perform¤ cha 2 = 2 + 0 + 0
  Profession wis 2 = 2 + 0 + 0
  (cc)Ride¤ dex 2 = 2 + 0 + 0
  (cc)Search¤ int 7 = 5 + 2 + 0
  (cc)Sense Motive¤ wis 2 = 2 + 0 + 0
  (cc)Sleight of Hand dex 2 = 2 + 0 + 0
  (cc)Speak Language int 5 = 5 + 0 + 0
  Spellcraft int 25 = 5 + 18 + 2
  (cc)Spot¤ wis 4 = 2 + 2 + 0
  (cc)Survival¤ wis 2 = 2 + 0 + 0
  (cc)Swim¤ str -1 = -1 + 0 + 0
  (cc)Tumble dex 2 = 2 + 0 + 0
  (cc)Use Magic Device cha 4 = 2 + 2 + 0
        =   +   +  
        =   +   +  
        =   +   +  
        =   +   +  
        =   +   +  
1-26lb. 27-53lb. 54-80lb. 80lb. 160lb. 160lb.   PLATINUM 1993
  GOLD 3
LIGHT
LOAD
MEDIUM
LOAD
HEAVY
LOAD

LIFT OVER HEAD
EQUALS MAX LOAD

LIFT OFF GROUND
2x MAX LOAD

PUSH OR DRAG
5x MAX LOAD

SILVER 9
COPPER 0
FEATS, LANGUAGES & ABILITIES
  Goblin Grey Elf abilities  
Feats Gnome  
Magical Aptitude Gnoll Immunity to sleep spells  
Iron Will Draconic +2 save bonus vs Enchantment spells  
Improved Initiative Sylvan Lowlight vision  
Run Common Proficiency with longsword, rapier  
Improved Counterspell Elven Proficiency with most bows  
Scribe Scroll      
Enlarge Spell Wizard abilities    
Extend Spell Summon Familiar    
  Scribe Scroll    
Languages      
Wizard spells Level 3    
Spell Save DC LEVEL SPELLS PER DAY BONUS SPELLS Daylight    
15 0 4 0 Dispel Magic    
16 1st 4 +2 Fly    
17 2nd 4 +1 Shrink Item    
18 3rd 4 +1 Water Breathing    
19 4th 4 +1      
20 5th 3 +1 Level 4    
21 6th 2 0 Wall of Ice    
22 7th 1 0 Polymorph    
- 8th - - Mnemonic Enhancer    
- 9th - -      
  Level 5    
Acid Splash Baleful Polymorph    
Arcane Mark Summon Monster V    
Daze Dismissal    
Detect Magic Cone of Cold    
Detect Poison Telekinesis    
Flare Wall of Force    
Light      
Mage Hand Level 6    
Mending Repulsion    
Message Chain Lightning    
Open/Close Disintergrate    
Prestidigitation Flesh to Stone    
Ray of Frost Move Earth    
Read Magic      
Resistance Level 7    
  Prismatic Spray    
Level 1 Forcecage    
Animate Rope Ethereal Jaunt    
Burning Hands Statue    
Charm Person      
Endure Elements      
Identify      
Jump      
Magic Missile      
Shocking Grasp      
       
Level 2      
Scorching Ray