Kaylin Violist Jack Smith
CHARACTER NAME PLAYER CAMPAIGN
13 Wizard Grey Elf Chaotic Good 86888
CLASS AND LEVEL RACE ALIGNMENT EXPERIENCE POINTS
 

ABILITY NAME

ABILITY SCORE ABILITY MODIFIER   TOTAL WOUNDS/CURRENT HP NONLETHAL DAMAGE SPEED

STR
strength

8 -1

HP
hit points

49     30ft.

DEX
dexterity

14 +2

AC
armor class

17 = 10 + 5 + 0 + 2 + 0 + 0 + 0 + 0

CON
constitution

12 +1 TOTAL BASE ARMOR BONUS SHIELD BONUS DEX MODIFIER SIZE MODIFIER NATURAL ARMOR DEFLECT MODIFIER MISC MODIFIER
DAMAGE REDUCTION

INT
intelligence

24 +7

TOUCH
armor class

12

FLAT-FOOTED
armor class

15
SKILLS
  SKILL NAME KEY ABILITY SKILL MODIFIER ABILITY MODIFIER RANKS MISC MODIFIER
  (cc)Appraise¤ int 7 = 7 + 0 + 0
  (cc)Balance¤ dex 2 = 2 + 0 + 0
  (cc)Bluff¤ cha 2 = 2 + 0 + 0
  (cc)Climb¤ str -1 = -1 + 0 + 0
  Concentration¤ con 17 = 1 + 16 + 0
  Craft¤ int 7 = 7 + 0 + 0
  Decipher Script int 23 = 7 + 16 + 0
  (cc)Diplomacy¤ cha 4 = 2 + 0 + 2
  (cc)Disable Device int 7 = 7 + 0 + 0
  (cc)Disguise¤ cha 2 = 2 + 0 + 0
  (cc)Escape Artist¤ dex 2 = 2 + 0 + 0
  (cc)Forgery¤ int 7 = 7 + 0 + 0
  (cc)Gather Information¤ cha 8 = 2 + 4 + 2
  (cc)Handle Animal cha 2 = 2 + 0 + 0
  (cc)Heal¤ wis 2 = 2 + 0 + 0
  (cc)Hide¤ dex 2 = 2 + 0 + 0
  (cc)Intimidate¤ cha 2 = 2 + 0 + 0
  (cc)Jump¤ str -1 = -1 + 0 + 0
  Knowledge (arcana) int 12 = 7 + 5 + 0
  Knowledge (architecture & engineering) int 12 = 7 + 5 + 0
  Knowledge (dungeoneering) int 12 = 7 + 5 + 0
  Knowledge (geography) int 12 = 7 + 5 + 0
  Knowledge (history) int 12 = 7 + 5 + 0
  Knowledge (local) int 12 = 7 + 5 + 0
  Knowledge (nature) int 12 = 7 + 5 + 0
  Knowledge (nobility and royalty) int 12 = 7 + 5 + 0
  Knowledge (religion) int 12 = 7 + 5 + 0
  Knowledge (the planes) int 12 = 7 + 5 + 0

WIS
wisdom

14 +2         TOTAL DEX MODIFIER MISC MODIFIER

CHA
charisma

14 +2

INITIATIVE
modifier

+6 = 2 + 4
SAVING THROWS TOTAL   BASE SAVE   ABILITY MODIFIER   MAGIC MODIFIER   MISC MODIFIER   TEMP. MODIFIER

FORT
constitution

9 = 8 + 1 + 0 + 0 +

REFLEX
dexterity

10 = 8 + 2 + 0 + 0 +

WILL
wisdom

16 = 12 + 2 + 0 + 2 +
BASE ATTACK BONUS 6/1 SPELL RESISTANCE 18

GRAPPLE
modifier

5 = 6 + -1 + 0 + 0
TOTAL BASE ATT BONUS STRENGTH MODIFIER SIZE MODIFIER MISC MODIFIER
ATTACK ATTACK DAMAGE CRITICAL
Strike, unarmed 5/0 1d3-1 20/x2
RANGE TYPE NOTES
-   0lb, Med,
ATTACK ATTACK DAMAGE CRITICAL
       
RANGE TYPE NOTES
        (cc) crossclass skill
¤ can be used untrained
                                   
POSSESSIONS   SKILLS
ITEM PG. LB. ITEM PG. LB.
Bag of holding type 1 15 0 Blessed book   0
Entertainer's outfit   4 3 x Pink ink (1 oz. vial)   0
Inkpen   0 Robe of the archmagi   0
Rope, silk (50 ft.)   5 Spell component pouch   3
Headband of Intellect +4   0 Gold comb with Elbaite stone set   0
Silver necklace with black opal set   0  
   
   
   
   
   
   
   
   
   
 
  SKILL NAME KEY ABILITY SKILL MODIFIER ABILITY MODIFIER RANKS MISC MODIFIER
  (cc)Listen¤ wis 4 = 2 + 2 + 0
  (cc)Move Silently¤ dex 5 = 2 + 3 + 0
  (cc)Open Lock dex 2 = 2 + 0 + 0
  (cc)Perform¤ cha 2 = 2 + 0 + 0
  Profession wis 2 = 2 + 0 + 0
  (cc)Ride¤ dex 2 = 2 + 0 + 0
  (cc)Search¤ int 7 = 5 + 2 + 0
  (cc)Sense Motive¤ wis 2 = 2 + 0 + 0
  (cc)Sleight of Hand dex 2 = 2 + 0 + 0
  (cc)Speak Language int 7 = 7 + 0 + 0
  Spellcraft int 27 = 7 + 16 + 4
  (cc)Spot¤ wis 4 = 2 + 2 + 0
  (cc)Survival¤ wis 2 = 2 + 0 + 0
  (cc)Swim¤ str -1 = -1 + 0 + 0
  (cc)Tumble dex 2 = 2 + 0 + 0
  (cc)Use Magic Device cha 4 = 2 + 2 + 0
        =   +   +  
        =   +   +  
        =   +   +  
        =   +   +  
        =   +   +  
1-26lb. 27-53lb. 54-80lb. 80lb. 160lb. 160lb.   PLATINUM 0
  GOLD 565
LIGHT
LOAD
MEDIUM
LOAD
HEAVY
LOAD

LIFT OVER HEAD
EQUALS MAX LOAD

LIFT OFF GROUND
2x MAX LOAD

PUSH OR DRAG
5x MAX LOAD

SILVER 0
COPPER 5
FEATS, LANGUAGES & ABILITIES
  Goblin Grey Elf abilities  
Feats Gnome  
Magical Aptitude Gnoll Immunity to sleep spells  
Iron Will Draconic +2 save bonus vs Enchantment spells  
Improved Initiative Sylvan Lowlight vision  
Spell Focus - Tran Common Proficiency with longsword, rapier  
Improved Counterspell Elven Proficiency with most bows  
Scribe Scroll      
Enlarge Spell Wizard abilities    
Extend Spell Summon Familiar    
  Scribe Scroll    
Languages      
Wizard spells Level 2    
Spell Save DC LEVEL SPELLS PER DAY BONUS SPELLS Acid Arrow    
17 0 4 0 Glitterdust    
18 1st 4 +2 See Invisible    
19 2nd 4 +1 Fox's Cunning    
20 3rd 4 +1 Cat's Grace    
21 4th 4 +1      
22 5th 3 +1      
23 6th 2 0 Level 3    
24 7th 1 0 Dispel Magic    
- 8th - - Explosive Runes    
- 9th - - Fireball    
- 10th - - Lightning Bolt    
Displacement    
Level 0 Haste    
Resistance Slow    
Acid Splash    
Detect Poison    
Detect Magic Level 4    
Read Magic Dimensional Anchor    
Daze Remove Curse    
Dancing Lights Black Tentacles    
Flare Secure Shelter    
Light Phantasmal Killer    
Ray of Frost Polymorph    
Ghost Sound      
Disrupt Undead      
Touch of Fatigue Level 5    
Mage Hand Cone of Cold    
Mending Wall of Force    
Message Baleful Polymorph    
Open/Close Overland Flight    
Arcane Mark      
Prestiditation      
Level 6    
Level 1 Analyze Dweomer    
Endure Elements Chain Lightning    
Protection from Evil Disintegrate    
Shield Flesh to Stone    
Identify Stone to Flesh    
Burning Hands      
Magic Missile      
Animate Rope Level 7    
Grease Prismatic Spray    
Magic Weapon Finger of Death    
Feather Fall