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AI CONSTRUCTION FACILITIES DATA FILE - Normal - XiChung
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Construction Queue Type:
  Homeworld, Mining Colony, Farming Colony, Refining Colony,
  Resupply Base, Research Compound, Intelligence Compound, Construction Yard,
  Military Installation

AI State:
  Exploration, Infrastructure, Prepare for Attack, Attack, 
  Secure Holdings After Attack, Incursion, Prepare for Defense, 
  Defend (Short Term), Defend (Long Term), Not Connected 


Rules:
  1. If there is no facility with the given ability type (have not achieved that
     technology), then facility is not built.
  2. Only queues that match the current AI State will be evaluated.
  3. When facility space on a planet runs out, no more facility entries will be
     evaluated (so put the facilities you must have on the planet first).
  4. If ability is used at a system level (Spaceport, Resupply Depot, etc), 
     then item will only be constructed if it doesn't already exist in the 
     system.
  
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*BEGIN*
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AI State                     := Exploration
Construction Queue Type      := Homeworld
Num Queue Entries            := 9
Facility 1 Ability           := Spaceport
Facility 1 Amount            := 1
Facility 2 Ability           := Supply Generation
Facility 2 Amount            := 1
Facility 3 Ability           := Resource Generation - Minerals
Facility 3 Amount            := 3
Facility 4 Ability           := Resource Generation - Radioactives
Facility 4 Amount            := 1
Facility 5 Ability           := Resource Generation - Organics
Facility 5 Amount            := 1
Facility 6 Ability           := Point Generation - Research
Facility 6 Amount            := 1
Facility 7 Ability           := Point Generation - Intelligence
Facility 7 Amount            := 1
Facility 8 Ability           := Space Yard
Facility 8 Amount            := 1
Facility 9 Ability           := Resource Generation - Minerals
Facility 9 Amount            := 250

AI State                     := Infrastructure, Not Connected
Construction Queue Type      := Homeworld
Num Queue Entries            := 9
Facility 1 Ability           := Spaceport
Facility 1 Amount            := 1
Facility 2 Ability           := Supply Generation
Facility 2 Amount            := 1
Facility 3 Ability           := Resource Generation - Minerals
Facility 3 Amount            := 2
Facility 4 Ability           := Point Generation - Research
Facility 4 Amount            := 2
Facility 5 Ability           := Space Yard
Facility 5 Amount            := 1
Facility 6 Ability           := Resource Generation - Radioactives
Facility 6 Amount            := 1
Facility 7 Ability           := Resource Generation - Organics
Facility 7 Amount            := 1
Facility 8 Ability           := Point Generation - Intelligence
Facility 8 Amount            := 1
Facility 9 Ability           := Resource Generation - Minerals
Facility 9 Amount            := 250

AI State                     := Prepare for Attack, Attack, Secure Holdings After Attack, Incursion
Construction Queue Type      := Homeworld
Num Queue Entries            := 6
Facility 1 Ability           := Spaceport
Facility 1 Amount            := 1
Facility 2 Ability           := Supply Generation
Facility 2 Amount            := 1
Facility 3 Ability           := Resource Generation - Minerals
Facility 3 Amount            := 2
Facility 4 Ability           := Point Generation - Research
Facility 4 Amount            := 2
Facility 5 Ability           := Point Generation - Intelligence
Facility 5 Amount            := 1
Facility 6 Ability           := Resource Generation - Minerals
Facility 6 Amount            := 250

AI State                     := Prepare for Defense, Defend (Short Term), Defend (Long Term)
Construction Queue Type      := Homeworld
Num Queue Entries            := 6
Facility 1 Ability           := Spaceport
Facility 1 Amount            := 1
Facility 2 Ability           := Supply Generation
Facility 2 Amount            := 1
Facility 3 Ability           := Resource Generation - Minerals
Facility 3 Amount            := 2
Facility 4 Ability           := Point Generation - Research
Facility 4 Amount            := 2
Facility 5 Ability           := Point Generation - Intelligence
Facility 5 Amount            := 1
Facility 6 Ability           := Resource Generation - Minerals
Facility 6 Amount            := 250

AI State                     := Exploration, Infrastructure, Prepare for Attack, Attack, Secure Holdings After Attack, Incursion, Prepare for Defense, Defend (Short Term), Defend (Long Term), Not Connected
Construction Queue Type      := Mining Colony
Num Queue Entries            := 17
Facility 1 Ability           := Planet - Change Atmosphere
Facility 1 Amount            := 1
Facility 2 Ability           := Spaceport
Facility 2 Amount            := 1
Facility 3 Ability           := Resource Generation - Minerals
Facility 3 Amount            := 3
Facility 4 Ability           := Supply Generation
Facility 4 Amount            := 1
Facility 5 Ability           := Planet - Shield Generation
Facility 5 Amount            := 1
Facility 6 Ability           := Planet - Change Minerals Value
Facility 6 Amount            := 1
Facility 7 Ability           := Resource Storage - Mineral
Facility 7 Amount            := 1
Facility 8 Ability           := Resource Gen Modifier System - Minerals
Facility 8 Amount            := 1
Facility 9 Ability           := Resource Gen Modifier Planet - Minerals
Facility 9 Amount            := 1
Facility 10 Ability          := Change Population Happiness - System
Facility 10 Amount           := 1
Facility 11 Ability          := Modify Reproduction - System
Facility 11 Amount           := 1
Facility 12 Ability          := Change Population - System
Facility 12 Amount           := 1
Facility 13 Ability          := Plague Prevention - System
Facility 13 Amount           := 1
Facility 14 Ability          := Point Generation - Research
Facility 14 Amount           := 1
Facility 15 Ability          := Resource Generation - Minerals
Facility 15 Amount           := 10
Facility 16 Ability          := Resource Storage - Mineral
Facility 16 Amount           := 3
Facility 17 Ability          := Resource Generation - Minerals
Facility 17 Amount           := 250

AI State                     := Exploration, Infrastructure, Prepare for Attack, Attack, Secure Holdings After Attack, Incursion, Prepare for Defense, Defend (Short Term), Defend (Long Term), Not Connected
Construction Queue Type      := Farming Colony
Num Queue Entries            := 17
Facility 1 Ability           := Planet - Change Atmosphere
Facility 1 Amount            := 1
Facility 2 Ability           := Spaceport
Facility 2 Amount            := 1
Facility 3 Ability           := Resource Generation - Organics
Facility 3 Amount            := 2
Facility 4 Ability           := Supply Generation
Facility 4 Amount            := 1
Facility 5 Ability           := Planet - Shield Generation
Facility 5 Amount            := 1
Facility 6 Ability           := Planet - Change Organics Value
Facility 6 Amount            := 1
Facility 7 Ability           := Resource Storage - Organics
Facility 7 Amount            := 1
Facility 8 Ability           := Resource Gen Modifier System - Minerals
Facility 8 Amount            := 1
Facility 9 Ability           := Resource Gen Modifier Planet - Minerals
Facility 9 Amount            := 1
Facility 10 Ability          := Change Population Happiness - System
Facility 10 Amount           := 1
Facility 11 Ability          := Modify Reproduction - System
Facility 11 Amount           := 1
Facility 12 Ability          := Change Population - System
Facility 12 Amount           := 1
Facility 13 Ability          := Plague Prevention - System
Facility 13 Amount           := 1
Facility 14 Ability          := Point Generation - Research
Facility 14 Amount           := 1
Facility 15 Ability          := Resource Generation - Organics
Facility 15 Amount           := 10
Facility 16 Ability          := Resource Storage - Organics
Facility 16 Amount           := 3
Facility 17 Ability          := Resource Generation - Organics
Facility 17 Amount           := 250

AI State                     := Exploration, Infrastructure, Prepare for Attack, Attack, Secure Holdings After Attack, Incursion, Prepare for Defense, Defend (Short Term), Defend (Long Term), Not Connected
Construction Queue Type      := Refining Colony
Num Queue Entries            := 17
Facility 1 Ability           := Planet - Change Atmosphere
Facility 1 Amount            := 1
Facility 2 Ability           := Spaceport
Facility 2 Amount            := 1
Facility 3 Ability           := Resource Generation - Radioactives
Facility 3 Amount            := 2
Facility 4 Ability           := Supply Generation
Facility 4 Amount            := 1
Facility 5 Ability           := Planet - Shield Generation
Facility 5 Amount            := 1
Facility 6 Ability           := Planet - Change Radioactives Value
Facility 6 Amount            := 1
Facility 7 Ability           := Resource Storage - Radioactives
Facility 7 Amount            := 1
Facility 8 Ability           := Resource Gen Modifier System - Minerals
Facility 8 Amount            := 1
Facility 9 Ability           := Resource Gen Modifier Planet - Minerals
Facility 9 Amount            := 1
Facility 10 Ability          := Change Population Happiness - System
Facility 10 Amount           := 1
Facility 11 Ability          := Modify Reproduction - System
Facility 11 Amount           := 1
Facility 12 Ability          := Change Population - System
Facility 12 Amount           := 1
Facility 13 Ability          := Plague Prevention - System
Facility 13 Amount           := 1
Facility 14 Ability          := Point Generation - Research
Facility 14 Amount           := 1
Facility 15 Ability          := Resource Generation - Radioactives
Facility 15 Amount           := 10
Facility 16 Ability          := Resource Storage - Radioactives
Facility 16 Amount           := 3
Facility 17 Ability          := Resource Generation - Radioactives
Facility 17 Amount           := 250

AI State                     := Exploration, Infrastructure, Prepare for Attack, Attack, Secure Holdings After Attack, Incursion, Prepare for Defense, Defend (Short Term), Defend (Long Term), Not Connected
Construction Queue Type      := Research Compound
Num Queue Entries            := 8
Facility 1 Ability           := Planet - Change Atmosphere
Facility 1 Amount            := 1
Facility 2 Ability           := Spaceport
Facility 2 Amount            := 1
Facility 3 Ability           := Point Generation - Research
Facility 3 Amount            := 2
Facility 4 Ability           := Supply Generation
Facility 4 Amount            := 1
Facility 5 Ability           := Planet - Shield Generation
Facility 5 Amount            := 1
Facility 6 Ability           := System Point Generation Modifier - Research
Facility 6 Amount            := 1
Facility 7 Ability           := Planet Point Generation Modifier - Research
Facility 7 Amount            := 1
Facility 8 Ability           := Point Generation - Research
Facility 8 Amount            := 250

AI State                     := Exploration, Infrastructure, Prepare for Attack, Attack, Secure Holdings After Attack, Incursion, Prepare for Defense, Defend (Short Term), Defend (Long Term), Not Connected
Construction Queue Type      := Intelligence Compound
Num Queue Entries            := 8
Facility 1 Ability           := Planet - Change Atmosphere
Facility 1 Amount            := 1
Facility 2 Ability           := Spaceport
Facility 2 Amount            := 1
Facility 3 Ability           := Point Generation - Intelligence
Facility 3 Amount            := 2
Facility 4 Ability           := Supply Generation
Facility 4 Amount            := 1
Facility 5 Ability           := Planet - Shield Generation
Facility 5 Amount            := 1
Facility 6 Ability           := System Point Generation Modifier - Intelligence
Facility 6 Amount            := 1
Facility 7 Ability           := Planet Point Generation Modifier - Intelligence
Facility 7 Amount            := 1
Facility 8 Ability           := Point Generation - Intelligence
Facility 8 Amount            := 250

AI State                     := Exploration, Infrastructure, Prepare for Attack, Attack, Secure Holdings After Attack, Incursion, Prepare for Defense, Defend (Short Term), Defend (Long Term), Not Connected
Construction Queue Type      := Resupply Base
Num Queue Entries            := 8
Facility 1 Ability           := Planet - Change Atmosphere
Facility 1 Amount            := 1
Facility 2 Ability           := Spaceport
Facility 2 Amount            := 1
Facility 3 Ability           := Supply Generation
Facility 3 Amount            := 1
Facility 4 Ability           := Space Yard
Facility 4 Amount            := 1
Facility 5 Ability           := Planet - Shield Generation
Facility 5 Amount            := 1
Facility 6 Ability           := Resource Storage - Mineral
Facility 6 Amount            := 1
Facility 7 Ability           := Resource Storage - Organics
Facility 7 Amount            := 3
Facility 8 Ability           := Point Generation - Research
Facility 8 Amount            := 250

AI State                     := Exploration, Infrastructure, Prepare for Attack, Attack, Secure Holdings After Attack, Incursion, Prepare for Defense, Defend (Short Term), Defend (Long Term), Not Connected
Construction Queue Type      := Construction Yard
Num Queue Entries            := 12
Facility 1 Ability           := Planet - Change Atmosphere
Facility 1 Amount            := 1
Facility 2 Ability           := Spaceport
Facility 2 Amount            := 1
Facility 3 Ability           := Supply Generation
Facility 3 Amount            := 1
Facility 4 Ability           := Space Yard
Facility 4 Amount            := 1
Facility 5 Ability           := Planet - Shield Generation
Facility 5 Amount            := 1
Facility 6 Ability           := Point Generation - Research
Facility 6 Amount            := 1
Facility 7 Ability           := Ship Training
Facility 7 Amount            := 1
Facility 8 Ability           := Fleet Training
Facility 8 Amount            := 1
Facility 9 Ability           := Resource Storage - Mineral
Facility 9 Amount            := 1
Facility 10 Ability          := Resource Storage - Organics
Facility 10 Amount           := 1
Facility 11 Ability          := Resource Storage - Radioactives
Facility 11 Amount           := 1
Facility 12 Ability          := Resource Generation - Minerals
Facility 12 Amount           := 250

AI State                     := Exploration, Infrastructure, Prepare for Attack, Attack, Secure Holdings After Attack, Incursion, Prepare for Defense, Defend (Short Term), Defend (Long Term), Not Connected
Construction Queue Type      := Military Installation
Num Queue Entries            := 14
Facility 1 Ability           := Planet - Change Atmosphere
Facility 1 Amount            := 1
Facility 2 Ability           := Spaceport
Facility 2 Amount            := 1
Facility 3 Ability           := Supply Generation
Facility 3 Amount            := 1
Facility 4 Ability           := Space Yard
Facility 4 Amount            := 1
Facility 5 Ability           := Planet - Shield Generation
Facility 5 Amount            := 1
Facility 6 Ability           := Point Generation - Research
Facility 6 Amount            := 1
Facility 7 Ability           := Ship Training
Facility 7 Amount            := 1
Facility 8 Ability           := Fleet Training
Facility 8 Amount            := 1
Facility 9 Ability           := Stop Planet Destroyer
Facility 9 Amount            := 1
Facility 10 Ability          := Stop Black Hole Creator
Facility 10 Amount           := 1
Facility 11 Ability          := Resource Storage - Mineral
Facility 11 Amount           := 3
Facility 12 Ability          := Resource Storage - Organics
Facility 12 Amount           := 3
Facility 13 Ability          := Resource Storage - Radioactives
Facility 13 Amount           := 3
Facility 14 Ability          := Point Generation - Research
Facility 14 Amount           := 250

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