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AI CONSTRUCTION FACILITIES DATA FILE - Fazrah
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Construction Queue Type:
  Homeworld, Mining Colony, Farming Colony, Refining Colony,
  Resupply Base, Research Compound, Intelligence Compound, Construction Yard,
  Military Installation

AI State:
  Exploration, Infrastructure, Prepare for Attack, Attack, 
  Secure Holdings After Attack, Incursion, Prepare for Defense, 
  Defend (Short Term), Defend (Long Term), Not Connected 


Rules:
  1. If there is no facility with the given ability type (have not achieved that
     technology), then facility is not built.
  2. Only queues that match the current AI State will be evaluated.
  3. When facility space on a planet runs out, no more facility entries will be
     evaluated (so put the facilities you must have on the planet first).
  4. If ability is used at a system level (Spaceport, Resupply Depot, etc), 
     then item will only be constructed if it doesn't already exist in the 
     system.
  
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AI State                     := Exploration
Construction Queue Type      := Homeworld
Num Queue Entries            := 10
Facility 1 Ability           := Spaceport
Facility 1 Amount            := 1
Facility 2 Ability           := Planet - Change Atmosphere
Facility 2 Amount            := 1
Facility 3 Ability           := Supply Generation
Facility 3 Amount            := 1
Facility 4 Ability           := Resource Generation - Minerals
Facility 4 Amount            := 3
Facility 5 Ability           := Resource Generation - Radioactives
Facility 5 Amount            := 1
Facility 6 Ability           := Resource Generation - Organics
Facility 6 Amount            := 1
Facility 7 Ability           := Point Generation - Research
Facility 7 Amount            := 1
Facility 8 Ability           := Point Generation - Intelligence
Facility 8 Amount            := 1
Facility 9 Ability           := Space Yard
Facility 9 Amount            := 1
Facility 10 Ability          := Resource Generation - Minerals
Facility 10 Amount           := 100

AI State                     := Infrastructure, Not Connected
Construction Queue Type      := Homeworld
Num Queue Entries            := 9
Facility 1 Ability           := Spaceport
Facility 1 Amount            := 1
Facility 2 Ability           := Supply Generation
Facility 2 Amount            := 1
Facility 3 Ability           := Resource Generation - Minerals
Facility 3 Amount            := 2
Facility 4 Ability           := Point Generation - Research
Facility 4 Amount            := 2
Facility 5 Ability           := Space Yard
Facility 5 Amount            := 1
Facility 6 Ability           := Resource Generation - Radioactives
Facility 6 Amount            := 1
Facility 7 Ability           := Resource Generation - Organics
Facility 7 Amount            := 1
Facility 8 Ability           := Point Generation - Intelligence
Facility 8 Amount            := 1
Facility 9 Ability           := Resource Generation - Minerals
Facility 9 Amount            := 100

AI State                     := Prepare for Attack, Attack, Secure Holdings After Attack, Incursion
Construction Queue Type      := Homeworld
Num Queue Entries            := 8
Facility 1 Ability           := Spaceport
Facility 1 Amount            := 1
Facility 2 Ability           := Planet - Change Atmosphere
Facility 2 Amount            := 1
Facility 3 Ability           := Supply Generation
Facility 3 Amount            := 1
Facility 4 Ability           := Resource Generation - Minerals
Facility 4 Amount            := 2
Facility 5 Ability           := Point Generation - Research
Facility 5 Amount            := 2
Facility 6 Ability           := Point Generation - Intelligence
Facility 6 Amount            := 1
Facility 7 Ability           := Space Yard
Facility 7 Amount            := 1
Facility 8 Ability           := Resource Generation - Minerals
Facility 8 Amount            := 100

AI State                     := Prepare for Defense, Defend (Short Term), Defend (Long Term)
Construction Queue Type      := Homeworld
Num Queue Entries            := 10
Facility 1 Ability           := Spaceport
Facility 1 Amount            := 1
Facility 2 Ability           := Planet - Change Atmosphere
Facility 2 Amount            := 1
Facility 3 Ability           := Supply Generation
Facility 3 Amount            := 1
Facility 4 Ability           := Ship Training
Facility 4 Amount            := 1
Facility 5 Ability           := Fleet Training
Facility 5 Amount            := 1
Facility 6 Ability           := Resource Generation - Minerals
Facility 6 Amount            := 2
Facility 7 Ability           := Point Generation - Research
Facility 7 Amount            := 2
Facility 8 Ability           := Point Generation - Intelligence
Facility 8 Amount            := 1
Facility 9 Ability           := Space Yard
Facility 9 Amount            := 1
Facility 10 Ability          := Resource Generation - Minerals
Facility 10 Amount           := 100

AI State                     := Exploration, Infrastructure, Prepare for Attack, Attack, Secure Holdings After Attack, Incursion, Prepare for Defense, Defend (Short Term), Defend (Long Term), Not Connected
Construction Queue Type      := Mining Colony
Num Queue Entries            := 20
Facility 1 Ability           := Supply Generation
Facility 1 Amount            := 1
Facility 2 Ability           := Spaceport
Facility 2 Amount            := 1
Facility 3 Ability           := Planet - Change Atmosphere
Facility 3 Amount            := 1
Facility 4 Ability           := Resource Generation - Minerals
Facility 4 Amount            := 5
Facility 5 Ability           := Resource Storage - Mineral
Facility 5 Amount            := 1
Facility 6 Ability           := Change Population Happiness - System
Facility 6 Amount            := 1
Facility 7 Ability           := Space Yard
Facility 7 Amount            := 1
Facility 8 Ability           := Resource Gen Modifier System - Minerals
Facility 8 Amount            := 1
Facility 9 Ability           := Resource Gen Modifier Planet - Minerals
Facility 9 Amount            := 1
Facility 10 Ability          := Planet Value Change - System
Facility 10 Amount           := 1
Facility 11 Ability          := Planet Conditions Change - System
Facility 11 Amount           := 1
Facility 12 Ability          := Modify Reproduction - System
Facility 12 Amount           := 1
Facility 13 Ability          := Change Population - System
Facility 13 Amount           := 1
Facility 14 Ability          := Plague Prevention - System
Facility 14 Amount           := 1
Facility 15 Ability          := Shield Modifier - System
Facility 15 Amount           := 1
Facility 16 Ability          := Reduced Maintenance Cost - System
Facility 16 Amount           := 1
Facility 17 Ability          := Fleet Training - System
Facility 17 Amount           := 1
Facility 18 Ability          := Ship Training - System
Facility 18 Amount           := 1
Facility 19 Ability          := Combat Modifier - System
Facility 19 Amount           := 1
Facility 20 Ability          := Resource Generation - Minerals
Facility 20 Amount           := 100

AI State                     := Exploration, Infrastructure, Prepare for Attack, Attack, Secure Holdings After Attack, Incursion, Prepare for Defense, Defend (Short Term), Defend (Long Term), Not Connected
Construction Queue Type      := Farming Colony
Num Queue Entries            := 21
Facility 1 Ability           := Supply Generation
Facility 1 Amount            := 1
Facility 2 Ability           := Spaceport
Facility 2 Amount            := 1
Facility 3 Ability           := Planet - Change Atmosphere
Facility 3 Amount            := 1
Facility 4 Ability           := Resource Generation - Organics
Facility 4 Amount            := 3
Facility 5 Ability           := Resource Storage - Organics
Facility 5 Amount            := 1
Facility 6 Ability           := Space Yard
Facility 6 Amount            := 1
Facility 7 Ability           := Change Population Happiness - System
Facility 7 Amount            := 1
Facility 8 Ability           := Point Generation - Intelligence
Facility 8 Amount            := 10
Facility 9 Ability           := Resource Gen Modifier System - Organics
Facility 9 Amount            := 1
Facility 10 Ability          := Resource Gen Modifier Planet - Organics
Facility 10 Amount           := 1
Facility 11 Ability          := Planet Value Change - System
Facility 11 Amount           := 1
Facility 12 Ability          := Planet Conditions Change - System
Facility 12 Amount           := 1
Facility 13 Ability          := Modify Reproduction - System
Facility 13 Amount           := 1
Facility 14 Ability          := Change Population - System
Facility 14 Amount           := 1
Facility 15 Ability          := Plague Prevention - System
Facility 15 Amount           := 1
Facility 16 Ability          := Shield Modifier - System
Facility 16 Amount           := 1
Facility 17 Ability          := Reduced Maintenance Cost - System
Facility 17 Amount           := 1
Facility 18 Ability          := Fleet Training - System
Facility 18 Amount           := 1
Facility 19 Ability          := Ship Training - System
Facility 19 Amount           := 1
Facility 20 Ability          := Combat Modifier - System
Facility 20 Amount           := 1
Facility 21 Ability          := Resource Generation - Organics
Facility 21 Amount           := 100

AI State                     := Exploration, Infrastructure, Prepare for Attack, Attack, Secure Holdings After Attack, Incursion, Prepare for Defense, Defend (Short Term), Defend (Long Term), Not Connected
Construction Queue Type      := Refining Colony
Num Queue Entries            := 21
Facility 1 Ability           := Supply Generation	
Facility 1 Amount            := 1
Facility 2 Ability           := Spaceport
Facility 2 Amount            := 1
Facility 3 Ability           := Planet - Change Atmosphere
Facility 3 Amount            := 1
Facility 4 Ability           := Resource Generation - Radioactives
Facility 4 Amount            := 5
Facility 5 Ability           := Resource Storage - Radioactives
Facility 5 Amount            := 1
Facility 6 Ability           := Change Population Happiness - System
Facility 6 Amount            := 1
Facility 7 Ability           := Space Yard
Facility 7 Amount            := 1
Facility 8 Ability           := Point Generation - Research
Facility 8 Amount            := 5
Facility 9 Ability           := Resource Gen Modifier System - Radioactives
Facility 9 Amount            := 1
Facility 10 Ability          := Resource Gen Modifier Planet - Radioactives
Facility 10 Amount           := 1
Facility 11 Ability          := Planet Value Change - System
Facility 11 Amount           := 1
Facility 12 Ability          := Planet Conditions Change - System
Facility 12 Amount           := 1
Facility 13 Ability          := Resource Storage - Radioactives
Facility 13 Amount           := 1
Facility 14 Ability          := Modify Reproduction - System
Facility 14 Amount           := 1
Facility 15 Ability          := Change Population - System
Facility 15 Amount           := 1
Facility 16 Ability          := Plague Prevention - System
Facility 16 Amount           := 1
Facility 17 Ability          := Shield Modifier - System
Facility 17 Amount           := 1
Facility 18 Ability          := Reduced Maintenance Cost - System
Facility 18 Amount           := 1
Facility 19 Ability          := Fleet Training - System
Facility 19 Amount           := 1
Facility 20 Ability          := Ship Training - System
Facility 20 Amount           := 1
Facility 21 Ability          := Combat Modifier - System
Facility 21 Amount           := 1
Facility 22 Ability          := Resource Generation - Radioactives
Facility 22 Amount           := 100

AI State                     := Exploration, Infrastructure, Prepare for Attack, Attack, Secure Holdings After Attack, Incursion, Prepare for Defense, Defend (Short Term), Defend (Long Term), Not Connected
Construction Queue Type      := Research Compound
Num Queue Entries            := 9
Facility 1 Ability           := Supply Generation
Facility 1 Amount            := 1
Facility 2 Ability           := Spaceport
Facility 2 Amount            := 1
Facility 3 Ability           := Planet - Change Atmosphere
Facility 3 Amount            := 1
Facility 4 Ability           := System Point Generation Modifier - Research
Facility 4 Amount            := 1
Facility 5 Ability           := Change Population Happiness - System
Facility 5 Amount            := 1
Facility 6 Ability           := Point Generation - Research
Facility 6 Amount            := 10
Facility 7 Ability           := Planet Point Generation Modifier - Research
Facility 7 Amount            := 1
Facility 8 Ability           := Space Yard
Facility 8 Amount            := 1
Facility 9 Ability           := Point Generation - Research
Facility 9 Amount            := 100

AI State                     := Exploration, Infrastructure, Prepare for Attack, Attack, Secure Holdings After Attack, Incursion, Prepare for Defense, Defend (Short Term), Defend (Long Term), Not Connected
Construction Queue Type      := Intelligence Compound
Num Queue Entries            := 9
Facility 1 Ability           := Supply Generation
Facility 1 Amount            := 1
Facility 2 Ability           := Spaceport
Facility 2 Amount            := 1
Facility 3 Ability           := Planet - Change Atmosphere
Facility 3 Amount            := 1
Facility 4 Ability           := System Point Generation Modifier - Intelligence
Facility 4 Amount            := 1
Facility 5 Ability           := Change Population Happiness - System
Facility 5 Amount            := 1
Facility 6 Ability           := Point Generation - Intelligence
Facility 6 Amount            := 10
Facility 7 Ability           := Planet Point Generation Modifier - Intelligence
Facility 7 Amount            := 1
Facility 8 Ability           := Space Yard
Facility 8 Amount            := 1
Facility 9 Ability           := Point Generation - Intelligence
Facility 9 Amount            := 100

AI State                     := Exploration, Infrastructure, Prepare for Attack, Attack, Secure Holdings After Attack, Incursion, Prepare for Defense, Defend (Short Term), Defend (Long Term), Not Connected
Construction Queue Type      := Resupply Base
Num Queue Entries            := 6
Facility 1 Ability           := Supply Generation
Facility 1 Amount            := 1
Facility 2 Ability           := Space Yard
Facility 2 Amount            := 1
Facility 3 Ability           := Spaceport
Facility 3 Amount            := 1
Facility 4 Ability           := Planet - Change Atmosphere
Facility 4 Amount            := 1
Facility 5 Ability           := Change Population Happiness - System
Facility 5 Amount            := 1
Facility 6 Ability           := Point Generation - Research
Facility 6 Amount            := 100

AI State                     := Exploration, Infrastructure, Prepare for Attack, Attack, Secure Holdings After Attack, Incursion, Prepare for Defense, Defend (Short Term), Defend (Long Term), Not Connected
Construction Queue Type      := Construction Yard
Num Queue Entries            := 11
Facility 1 Ability           := Supply Generation	
Facility 1 Amount            := 1
Facility 2 Ability           := Space Yard
Facility 2 Amount            := 1
Facility 3 Ability           := Spaceport
Facility 3 Amount            := 1
Facility 4 Ability           := Planet - Change Atmosphere
Facility 4 Amount            := 1
Facility 5 Ability           := Ship Training
Facility 5 Amount            := 1
Facility 6 Ability           := Fleet Training
Facility 6 Amount            := 1
Facility 7 Ability           := Resource Reclamation
Facility 7 Amount            := 1
Facility 8 Ability           := Change Population Happiness - System
Facility 8 Amount            := 1
Facility 9 Ability           := Resource Conversion
Facility 9 Amount            := 1
Facility 10 Ability          := Point Generation - Intelligence
Facility 10 Amount           := 10
Facility 11 Ability          := Point Generation - Research
Facility 11 Amount           := 100

AI State                     := Exploration, Infrastructure, Prepare for Attack, Attack, Secure Holdings After Attack, Incursion, Prepare for Defense, Defend (Short Term), Defend (Long Term), Not Connected
Construction Queue Type      := Military Installation
Num Queue Entries            := 12
Facility 1 Ability           := Supply Generation
Facility 1 Amount            := 1
Facility 2 Ability           := Space Yard
Facility 2 Amount            := 1
Facility 3 Ability           := Spaceport
Facility 3 Amount            := 1
Facility 4 Ability           := Planet - Change Atmosphere
Facility 4 Amount            := 1
Facility 5 Ability           := Combat Modifier - System
Facility 5 Amount            := 1
Facility 6 Ability           := Damage Modifier - System
Facility 6 Amount            := 1
Facility 7 Ability           := Ship Training
Facility 7 Amount            := 1
Facility 8 Ability           := Fleet Training
Facility 8 Amount            := 1
Facility 9 Ability           := Change Population Happiness - System
Facility 9 Amount            := 1
Facility 10 Ability          := Stop Planet Destroyer
Facility 10 Amount           := 1
Facility 11 Ability          := Stop Black Hole Creator
Facility 11 Amount           := 1
Facility 12 Ability          := Point Generation - Intelligence
Facility 12 Amount           := 100

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