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Turn [9]:
List of provinces that need tax raise after unrest reduction:
Vepitre

Blood provinces

important provinces:
Kishia, lore masters and sages.


TODO:
-> kishia, recruit lore masters.
-> recruit arch theurg and make prophet.

Note:
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Turn [10]:
List of provinces that need tax raise after unrest reduction:
tenvir

Blood provinces

important provinces:
Kishia, lore masters and sages.


TODO:
-> kishia, recruit lore masters.
-> recruit arch theurg and make prophet.

Note:
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Turn [28]:
List of provinces that need tax raise after unrest reduction:

Blood provinces

important provinces:
Kishia, lore masters and sages.


TODO:
-> Olividus (muspel) pass spell focus.

Note:
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Turn [30]:
List of provinces that need tax raise after unrest reduction:

Blood provinces

important provinces:
Kishia, lore masters and sages.


TODO:
-> Build lab & temple at Solam
-> Build lab & temple at Halemyre (and recruit druids + witches)

Note:
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Turn [37]:
List of provinces that need tax raise after unrest reduction:

Blood provinces

important provinces:
Kishia, lore masters and sages.


TODO:
-> Build lab & temple at Solam
-> Build lab & temple at Halemyre (and recruit druids + witches)

Note:
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Turn [37]:
List of provinces that need tax raise after unrest reduction:

Blood provinces

important provinces:
Kishia, lore masters and sages.
Halemyre, druids.
Tomb peaks, Harab Seraph


TODO:


-> The second forest, GOR Astrologer. Add to GOR list the three heroes in Pythium (commanded by Oedre).
	The promised land, GOR two abominations.
-> save gems for two wishes for gold then one wish for gems then arcane nexus.

-> The second forest, take flying boots from all comanders. cont. extracting commanders from capital and cast astral dome on it.

-> harbringer, Save 200 gems for arcane nexus, angel, wish.

-> Tomb peaks, build lab, return flying boots and recruit harab seraphs.

-> Ermor, barke, take magic items.
-> Aendira, move xirath to ermor.
-> Pythium, Prophet GW army to Ermor.
-> Muspel, take flying boots from commanders.


Note:
-> Pythium, Horatius has cast astral dome and has ring of sorcery and starshine.

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