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AI CONSTRUCTION VEHICLES DATA FILE - Vikings [Revised for the Pulps]
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AI State:
  Exploration, Infrastructure, Prepare for Attack, Attack, 
  Secure Holdings After Attack, Incursion, Prepare for Defense, 
  Defend (Short Term), Defend (Long Term), Not Connected 


Num Queue Entries:
  Num Entries

Entry X Type:
  AI Design Type - 
    Scout Ship, Attack Ship, Dreadnought, Base Ship, Attack Base, Defense Base,
    Base Space Yard, Cargo Transport, Troop Transport, Carrier, Colony (Rock), Colony (Ice), 
    Colony (Gas), Mine Layer, Mine Sweeper, Boarding Ship, Open Warp Point, 
    Close Warp Point, Create Planet, Destroy Planet, Create Star, Destroy Star, 
    Create Storm, Destroy Storm, Space Yard Ship, Mine, Satellite, Weapon Platform,
    Troop, Fighter, Create Black Hole, Destroy Black Hole, Create Nebulae, 
    Destroy Nebulae, Satellite Layer, Kamikaze Attack Ship, Recon Satellite


Entry X Planet Per Item:
  Number of planets per each item in 10ths. 
  (20 = 2.0: We want 1 item for every 2 planets we have.)

Entry X Must Have At Least:
  Must have this many of this type in existance, or being built. 
  If not, then build more.  
  This comes before Planet Per Item.

Rules:
  1. The game picks a selection based on the AI State. There cannot be duplicate
     AI states.
  2. Item will be placed at whichever spaceyard is available and can get it done the fastest.
  3. First item in the queue is selected, and evaluated. We construct if:
     a. There are less than X planets per each item, (if there are 13 planets and we already
        have 4 ships of this design type, and the Planet Per Item value = 3, 
        then we buy another one). If PPI < (Num Planets / Num Ships of Type), construct. 
  4. If the Build at Least value is greater than 0, we check if the Planet Per Item condition
     is still true. If it is, then we purchase another one, if not, we move to the next 
     queue item. If we do purchase another one, we continue in this loop until the
     condition is false, or we have purchased the number in Build At Least.
  5. When the last item is reached, it restarts at the beginning.


  
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*BEGIN*
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AI State                     := Exploration
Num Queue Entries            := 11
Entry 1 Type                 := Attack Ship
Entry 1 Planet Per Item      := 35
Entry 1 Must Have At Least   := 3
Entry 2 Type                 := Mine Layer
Entry 2 Planet Per Item      := 100
Entry 2 Must Have At Least   := 2
Entry 3 Type                 := Scout Ship
Entry 3 Planet Per Item      := 100
Entry 3 Must Have At Least   := 1
Entry 4 Type                 := Base Space Yard
Entry 4 Planet Per Item      := 66
Entry 4 Must Have At Least   := 2
Entry 5 Type                 := Colonizer
Entry 5 Planet Per Item      := 1
Entry 5 Must Have At Least   := 6
Entry 6 Type                 := Scout Ship
Entry 6 Planet Per Item      := 100
Entry 6 Must Have At Least   := 2
Entry 7 Type                 := Colonizer
Entry 7 Planet Per Item      := 7
Entry 7 Must Have At Least   := 7
Entry 8 Type                 := Base Space Yard
Entry 8 Planet Per Item      := 90
Entry 8 Must Have At Least   := 6
Entry 9 Type                 := Colonizer
Entry 9 Planet Per Item      := 20
Entry 9 Must Have At Least   := 12
Entry 10 Type                := Population Transport
Entry 10 Planet Per Item     := 120
Entry 10 Must Have At Least  := 6
Entry 11 Type                := Space Yard Ship
Entry 11 Planet Per Item     := 300
Entry 11 Must Have At Least  := 1

AI State                     := Infrastructure, Defend (Short Term)
Num Queue Entries            := 11
Entry 1 Type                 := Attack Ship
Entry 1 Planet Per Item      := 6
Entry 1 Must Have At Least   := 6
Entry 2 Type                 := Mine Layer
Entry 2 Planet Per Item      := 150
Entry 2 Must Have At Least   := 2
Entry 3 Type                 := Mine Sweeper
Entry 3 Planet Per Item      := 175
Entry 3 Must Have At Least   := 2
Entry 4 Type                 := Troop Transport
Entry 4 Planet Per Item      := 200
Entry 4 Must Have At Least   := 1
Entry 5 Type                 := Create Planet
Entry 5 Planet Per Item      := 300
Entry 5 Must Have At Least   := 4
Entry 6 Type                 := Colonizer
Entry 6 Planet Per Item      := 26
Entry 6 Must Have At Least   := 35
Entry 7 Type                 := Base Space Yard
Entry 7 Planet Per Item      := 110
Entry 7 Must Have At Least   := 10
Entry 8 Type                 := Scout Ship
Entry 8 Planet Per Item      := 170
Entry 8 Must Have At Least   := 4
Entry 9 Type                 := Close Warp Point
Entry 9 Planet Per Item      := 500
Entry 9 Must Have At Least   := 2
Entry 10 Type                := Kamikaze Attack Ship
Entry 10 Planet Per Item     := 80
Entry 10 Must Have At Least  := 4
Entry 11 Type                := Space Yard Ship
Entry 11 Planet Per Item     := 300
Entry 11 Must Have At Least  := 3

AI State                     := Prepare for Attack
Num Queue Entries            := 10
Entry 1 Type                 := Troop Transport
Entry 1 Planet Per Item      := 100
Entry 1 Must Have At Least   := 2
Entry 2 Type                 := Mine Sweeper
Entry 2 Planet Per Item      := 70
Entry 2 Must Have At Least   := 3
Entry 3 Type                 := Fighter
Entry 3 Planet Per Item      := 1
Entry 3 Must Have At Least   := 3500
Entry 4 Type                 := Attack Ship
Entry 4 Planet Per Item      := 6
Entry 4 Must Have At Least   := 6
Entry 5 Type                 := Colonizer
Entry 5 Planet Per Item      := 25
Entry 5 Must Have At Least   := 40
Entry 6 Type                 := Scout Ship
Entry 6 Planet Per Item      := 180
Entry 6 Must Have At Least   := 6
Entry 7 Type                 := Kamikaze Attack Ship
Entry 7 Planet Per Item      := 80
Entry 7 Must Have At Least   := 6
Entry 8 Type                 := Troop
Entry 8 Planet Per Item      := 2
Entry 8 Must Have At Least   := 1500
Entry 9 Type                 := Space Yard Ship
Entry 9 Planet Per Item      := 300
Entry 9 Must Have At Least   := 3
Entry 10 Type                := Open Warp Point
Entry 10 Planet Per Item     := 0
Entry 10 Must Have At Least  := 3

AI State                     := Attack
Num Queue Entries            := 11
Entry 1 Type                 := Troop Transport
Entry 1 Planet Per Item      := 100
Entry 1 Must Have At Least   := 2
Entry 2 Type                 := Mine Sweeper
Entry 2 Planet Per Item      := 70
Entry 2 Must Have At Least   := 3
Entry 3 Type                 := Fighter
Entry 3 Planet Per Item      := 1
Entry 3 Must Have At Least   := 3500
Entry 4 Type                 := Attack Ship
Entry 4 Planet Per Item      := 5
Entry 4 Must Have At Least   := 6
Entry 5 Type                 := Colonizer
Entry 5 Planet Per Item      := 25
Entry 5 Must Have At Least   := 12
Entry 6 Type                 := Scout Ship
Entry 6 Planet Per Item      := 180
Entry 6 Must Have At Least   := 6
Entry 7 Type                 := Kamikaze Attack Ship
Entry 7 Planet Per Item      := 80
Entry 7 Must Have At Least   := 6
Entry 8 Type                 := Mine Layer
Entry 8 Planet Per Item      := 220
Entry 8 Must Have At Least   := 2
Entry 9 Type                 := Space Yard Ship
Entry 9 Planet Per Item      := 300
Entry 9 Must Have At Least   := 3
Entry 10 Type                := Open Warp Point
Entry 10 Planet Per Item     := 0
Entry 10 Must Have At Least  := 3
Entry 11 Type                := Boarding Ship
Entry 11 Planet Per Item     := 80
Entry 11 Must Have At Least  := 6

AI State                     := Secure Holdings After Attack, Incursion
Num Queue Entries            := 11
Entry 1 Type                 := Mine Layer
Entry 1 Planet Per Item      := 100
Entry 1 Must Have At Least   := 2
Entry 2 Type                 := Mine Sweeper
Entry 2 Planet Per Item      := 100
Entry 2 Must Have At Least   := 2
Entry 3 Type                 := Troop Transport
Entry 3 Planet Per Item      := 150
Entry 3 Must Have At Least   := 2
Entry 4 Type                 := Colonizer
Entry 4 Planet Per Item      := 25
Entry 4 Must Have At Least   := 12
Entry 5 Type                 := Create Planet
Entry 5 Planet Per Item      := 200
Entry 5 Must Have At Least   := 4
Entry 6 Type                 := Attack Ship
Entry 6 Planet Per Item      := 6
Entry 6 Must Have At Least   := 6
Entry 7 Type                 := Scout Ship
Entry 7 Planet Per Item      := 180
Entry 7 Must Have At Least   := 4
Entry 8 Type                 := Kamikaze Attack Ship
Entry 8 Planet Per Item      := 80
Entry 8 Must Have At Least   := 6
Entry 9 Type                 := Population Transport
Entry 9 Planet Per Item      := 100
Entry 9 Must Have At Least   := 4
Entry 10 Type                := Space Yard Ship
Entry 10 Planet Per Item     := 300
Entry 10 Must Have At Least  := 3
Entry 11 Type                := Boarding Ship
Entry 11 Planet Per Item     := 80
Entry 11 Must Have At Least  := 6

AI State                     := Prepare for Defense, Defend (Long Term)
Num Queue Entries            := 11
Entry 1 Type                 := Mine Layer
Entry 1 Planet Per Item      := 100
Entry 1 Must Have At Least   := 4
Entry 2 Type                 := Create Planet
Entry 2 Planet Per Item      := 500
Entry 2 Must Have At Least   := 4
Entry 3 Type                 := Scout Ship
Entry 3 Planet Per Item      := 180
Entry 3 Must Have At Least   := 4
Entry 4 Type                 := Attack Ship
Entry 4 Planet Per Item      := 6
Entry 4 Must Have At Least   := 6
Entry 5 Type                 := Colonizer
Entry 5 Planet Per Item      := 40
Entry 5 Must Have At Least   := 12
Entry 6 Type                 := Boarding Ship
Entry 6 Planet Per Item      := 130
Entry 6 Must Have At Least   := 6
Entry 7 Type                 := Mine
Entry 7 Planet Per Item      := 1
Entry 7 Must Have At Least   := 1000
Entry 8 Type                 := Base Space Yard
Entry 8 Planet Per Item      := 88
Entry 8 Must Have At Least   := 2
Entry 9 Type                 := Troop Transport
Entry 9 Planet Per Item      := 100
Entry 9 Must Have At Least   := 0
Entry 10 Type                := Kamikaze Attack Ship
Entry 10 Planet Per Item     := 180
Entry 10 Must Have At Least  := 2
Entry 11 Type                := Population Transport
Entry 11 Planet Per Item     := 200
Entry 11 Must Have At Least  := 6

AI State                     := Not Connected
Num Queue Entries            := 11
Entry 1 Type                 := Colonizer
Entry 1 Planet Per Item      := 50
Entry 1 Must Have At Least   := 3
Entry 2 Type                 := Population Transport
Entry 2 Planet Per Item      := 100
Entry 2 Must Have At Least   := 1
Entry 3 Type                 := Open Warp Point
Entry 3 Planet Per Item      := 500
Entry 3 Must Have At Least   := 1
Entry 4 Type                 := Create Planet
Entry 4 Planet Per Item      := 500
Entry 4 Must Have At Least   := 1
Entry 5 Type                 := Weapon Platform
Entry 5 Planet Per Item      := 10
Entry 5 Must Have At Least   := 1
Entry 6 Type                 := Scout Ship
Entry 6 Planet Per Item      := 11
Entry 6 Must Have At Least   := 2
Entry 7 Type                 := Attack Ship
Entry 7 Planet Per Item      := 6
Entry 7 Must Have At Least   := 2
Entry 8 Type                 := Mine Layer
Entry 8 Planet Per Item      := 500
Entry 8 Must Have At Least   := 1
Entry 9 Type                 := Mine
Entry 9 Planet Per Item      := 1
Entry 9 Must Have At Least   := 50
Entry 10 Type                := Satellite
Entry 10 Planet Per Item     := 2
Entry 10 Must Have At Least  := 1
Entry 11 Type                := Defense Base
Entry 11 Planet Per Item     := 100
Entry 11 Must Have At Least  := 1

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*END*
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