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HAPPINESS DATA FILE
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Population Happiness Levels:
Pop Anger Pct      Description     Res Mod   
75 - 100           Rioting         0%        
60 - 74            Angry           60%       
45 - 59            Unhappy         80%       
30 - 44            Indifferent     100%      
15 - 29            Happy           120%      
0 - 14             Jubiliant       140%      


Population Happiness Effects:
- Riot prevents any point generation from that planet.
- If a planet riots for sufficient time, it may rebel.
- Rebellion changes the planet to a new owner.
- Happiness level modifies output of the planet.

All values are in 10ths of a percent.

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Name                             := Peaceful
Description                      := Populations enjoy the products of hard work.  Constructing things, building alliances and having patrol ships enforcing the peace all help to keep the populace happy.  Combat is never a good thing, but quick victories minimize the damage.  Enemy troops will quickly demoralize the local population.
Max Positive Anger Change        := 40
Max Negative Anger Change        := -200
Homeworld Lost                   := 100
Any Planet Lost                  := 50
Any Planet Colonized             := -10
Any Our Planet Captured          := 50
Any Enemy Planet Captured        := 20
Any Ship Lost                    := 1
Any Ship Constructed             := 0
New Treaty War                   := 100
New Treaty Non Intercourse       := 50 
New Treaty None                  := 0
New Treaty Non Aggression        := 0
New Treaty Subjugated (Sub)      := 200
New Treaty Protectorate (Sub)    := 150
New Treaty Subjugated (Dom)      := 0
New Treaty Protectorate (Dom)    := 0
New Treaty Trade                 := -20
New Treaty Trade and Research    := -30
New Treaty Military Alliance     := -50
New Treaty Partnership           := -100
Battle in System - Win           := 0
Battle in System - Loss          := 5
Battle in System - Stalemate     := 1
Battle in Sector - Win           := 0
Battle in Sector - Loss          := 10
Battle in Sector - Stalemate     := 1
Enemy Ship in System             := 0
Enemy Ship in Sector             := 1
Our Ship in Sector               := -10
Our Ship in System               := -3
Enemy Troops on Planet           := 1
Our Troops on Planet             := 0
1M Population Killed             := 0
Ship Lost in System              := 1
Ship Constructed                 := -5
Facility Constructed             := -25
Planet Plagued                   := 50
Natural Decrease                 := -30
Natural Decrease for Other Races := 0

Name                             := Bloodthirsty
Description                      := Populations love wars and the spectacle of combat.  They don't care if they win or not, they just like to fight.  Invading troops are nothing out of the ordinary, and are seen as just another opportunity to fight.  Extended periods of peace generate unhappiness, and local patrol ships are unwelcome.
Max Positive Anger Change        := 50
Max Negative Anger Change        := -50
Homeworld Lost                   := 0
Any Planet Lost                  := 0
Any Planet Colonized             := 0
Any Our Planet Captured          := -1
Any Enemy Planet Captured        := -50
Any Ship Lost                    := 1
Any Ship Constructed             := 0
New Treaty War                   := 0
New Treaty Non Intercourse       := 0 
New Treaty None                  := 0
New Treaty Non Aggression        := 0
New Treaty Subjugated (Sub)      := 200
New Treaty Protectorate (Sub)    := 150
New Treaty Subjugated (Dom)      := 0
New Treaty Protectorate (Dom)    := 0
New Treaty Trade                 := 50
New Treaty Trade and Research    := 50
New Treaty Military Alliance     := 100
New Treaty Partnership           := 150
Battle in System - Win           := -10
Battle in System - Loss          := -2
Battle in System - Stalemate     := -1
Battle in Sector - Win           := -20
Battle in Sector - Loss          := -5
Battle in Sector - Stalemate     := -1
Enemy Ship in System             := -1
Enemy Ship in Sector             := 0
Our Ship in Sector               := 1
Our Ship in System               := 0
Enemy Troops on Planet           := 0
Our Troops on Planet             := 0
1M Population Killed             := 1
Ship Lost in System              := -1
Ship Constructed                 := 0
Facility Constructed             := 0
Planet Plagued                   := 200
Natural Decrease                 := 30
Natural Decrease for Other Races := 30

Name                             := Provincial
Description                      := Populations prefer that their race is left alone but do not mind treaties as long as the others do not poke their noses into local business.  They respond poorly to any unusual events, and though they are very slow to anger, they are even slower to forgive.  They prefer their military to remain at arm's length.
Max Positive Anger Change        := 3
Max Negative Anger Change        := -2
Homeworld Lost                   := 20
Any Planet Lost                  := 20
Any Planet Colonized             := 20
Any Our Planet Captured          := 20
Any Enemy Planet Captured        := 20
Any Ship Lost                    := 0
Any Ship Constructed             := 0
New Treaty War                   := 100
New Treaty Non Intercourse       := -100 
New Treaty None                  := -100
New Treaty Non Aggression        := 0
New Treaty Subjugated (Sub)      := 100
New Treaty Protectorate (Sub)    := 100
New Treaty Subjugated (Dom)      := 0
New Treaty Protectorate (Dom)    := 0
New Treaty Trade                 := 0
New Treaty Trade and Research    := 0
New Treaty Military Alliance     := 0
New Treaty Partnership           := 0
Battle in System - Win           := 20
Battle in System - Loss          := 20
Battle in System - Stalemate     := 5
Battle in Sector - Win           := 20
Battle in Sector - Loss          := 20
Battle in Sector - Stalemate     := 5
Enemy Ship in System             := 1
Enemy Ship in Sector             := 1
Our Ship in Sector               := 0
Our Ship in System               := -1
Enemy Troops on Planet           := 1
Our Troops on Planet             := 0
1M Population Killed             := 1
Ship Lost in System              := 1
Ship Constructed                 := 0
Facility Constructed             := -1
Planet Plagued                   := 20
Natural Decrease                 := -1
Natural Decrease for Other Races := -1

Name                             := Masochistic
Description                      := Populations enjoy pain and suffering.  They thrive on combat losses, but get upset when they win too easily.
Max Positive Anger Change        := 50
Max Negative Anger Change        := -200
Homeworld Lost                   := -200
Any Planet Lost                  := -50
Any Planet Colonized             := 10
Any Our Planet Captured          := -50
Any Enemy Planet Captured        := 50
Any Ship Lost                    := -2
Any Ship Constructed             := 0
New Treaty War                   := -100
New Treaty Non Intercourse       := 0 
New Treaty None                  := 0
New Treaty Non Aggression        := 0
New Treaty Subjugated (Sub)      := -200
New Treaty Protectorate (Sub)    := -150
New Treaty Subjugated (Dom)      := 0
New Treaty Protectorate (Dom)    := 0
New Treaty Trade                 := 20
New Treaty Trade and Research    := 30
New Treaty Military Alliance     := 50
New Treaty Partnership           := 100
Battle in System - Win           := 20
Battle in System - Loss          := -20
Battle in System - Stalemate     := 0
Battle in Sector - Win           := 40
Battle in Sector - Loss          := -40
Battle in Sector - Stalemate     := 0
Enemy Ship in System             := -1
Enemy Ship in Sector             := -2
Our Ship in Sector               := 1
Our Ship in System               := 1
Enemy Troops on Planet           := -1
Our Troops on Planet             := 0
1M Population Killed             := -1
Ship Lost in System              := -2
Ship Constructed                 := 5
Facility Constructed             := 5
Planet Plagued                   := -50
Natural Decrease                 := 0
Natural Decrease for Other Races := 10

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