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COMPONENT ENHANCEMENT DATA FILE
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Long Name                      
  Long descriptive name for this mount.

Short Name
  Short descriptive name for this mount.

Description
  General description for this mount.

Code
  Code letter displayed on a component to show the mount being used. 

Cost Percent
  Percentage modifier to the cost of the component (in all resource types).

Tonnage Percent
  Percentage modifier to the tonnage size of the component.

Tonnage Structure Percent      
  Percentage modifier to the tonnage structure of the component.

Damage Percent
  Percentage modifier to the damage that this weapon component does at all ranges.

Shield Percent (Optional)
  Percentage modifier to the shields generated by this component.

Supply Percent
  Percentage modifier to the amount of supplies that this component uses.

Range Modifier
  + or - modifier to the range of this weapon. For example, if this is 4, then the
  damage the weapon does at range will be extended by 4. So at a range of 4,
  this weapon will do as much damage as the weapon normally does at range 0. 

Weapon To Hit Modifier
  + or - modifier to the to hit chance of this weapon. 

Vehicle Size Minimum
  The minimum tonnage size the vehicle must have to allow this mount. 

Vehicle Size Maximum (Optional)
  The maximum tonnage size the vehicle can have to allow this mount. 

Comp Family Requirement (Optional)
  A comma separated list of the component families which can use this mount. 
  If this field is not present, then all families can use this mount. 

Weapon Type Requirement
  The component must be of this weapon type.
  Any - Any Weapon Type
  None - Non Weapon Types Only
  Direct Fire, Seeking, Point-Defense, Warhead

Vehicle Type
  The mount can only be used on this vehicle type. 
  Any, Ship, Base, Fighter, Satellite, Mine, Troop, Weapon Platform, Drone

Number of Tech Req: (Optional)
  The number of Tech Requirements that are for this enhancement. The Tech requirement
  determines the technology level an empire must have before this enhancement
  becomes visible to be used in designs.

Tech Area Req X:    (Optional)
  For each of the Tech Requirements, this is the tech area of the requirement.
  The X is the number of the requirement.
  Allowable values for Tech Area Req:
    A name from the TechArea.txt file.

Tech Level Req X:   (Optional)
  For each of the Tech Requirements, this is the tech level in the given area
  that must be reached.
  The X is the number of the requirement.
  Allowable values for Tech Level Req:
    A value from 1 to the Maximum Level for this Tech Area as defined in the
    TechArea.txt file.


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*BEGIN*
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Long Name                      := Hero
Short Name                     := Hero
Description                    := An extraordinary warrior who surpasses the efforts of regular warriors.
Code                           := H
Cost Percent                   := 500
Tonnage Percent                := 100
Tonnage Structure Percent      := 200
Damage Percent                 := 200
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 10
Vehicle Size Minimum           := 10
Weapon Type Requirement        := Any
Vehicle Type                   := Any
Number of Tech Req             := 1
Tech Area Req 1                := Heroism
Tech Level Req 1               := 1

Long Name                      := Legend
Short Name                     := Legend
Description                    := An incredible warrior whose deeds are the stuff of legends.
Code                           := L
Cost Percent                   := 2500
Tonnage Percent                := 100
Tonnage Structure Percent      := 400
Damage Percent                 := 400
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 20
Vehicle Size Minimum           := 10
Weapon Type Requirement        := Any
Vehicle Type                   := Any
Number of Tech Req             := 1
Tech Area Req 1                := Heroism
Tech Level Req 1               := 2

Long Name                      := Myth
Short Name                     := Myth
Description                    := A warrior whose calibur and deeds go beyond mortal imagining.
Code                           := M
Cost Percent                   := 12500
Tonnage Percent                := 100
Tonnage Structure Percent      := 800
Damage Percent                 := 800
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 30
Vehicle Size Minimum           := 10
Weapon Type Requirement        := Any
Vehicle Type                   := Any
Number of Tech Req             := 1
Tech Area Req 1                := Heroism
Tech Level Req 1               := 3

Long Name                      := Deity
Short Name                     := Deity
Description                    := A transcendant being.
Code                           := D
Cost Percent                   := 62500
Tonnage Percent                := 500
Tonnage Structure Percent      := 2000
Damage Percent                 := 2000
Supply Percent                 := 100
Range Modifier                 := 0
Weapon To Hit Modifier         := 100
Vehicle Size Minimum           := 10
Weapon Type Requirement        := Any
Vehicle Type                   := Any
Number of Tech Req             := 1
Tech Area Req 1                := Heroism
Tech Level Req 1               := 10

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*END*
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