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AI MAIN DATA FILE
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*BEGIN*
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Is Empire Race                                := TRUE
Is Available For Player Selection             := TRUE
Is Neutral Race                               := FALSE
Image Empire Flag Set                         := Abbidon\Abbidon_Flag_Set.bmp
Image Empire Flag Main Texture                := Abbidon\Abbidon_Flag_Texture.bmp
Image Empire Flag Ship Texture                := Abbidon\Abbidon_Flag_Texture_Ship.bmp
Image Empire Flag Fleet Texture               := Abbidon\Abbidon_Flag_Texture_Fleet.bmp
Image Race Smaller Portraits                  := Abbidon\Abbidon_Race_SmallPortraits.bmp
Image Race Medium Portrait                    := Abbidon\Abbidon_Race_Portrait.bmp
Image Race Large Portrait                     := Abbidon\Abbidon_Race_LargePortrait.jpg
Image Vehicle Main Texture                    := Abbidon\Abbidon_Vehicle_Main_Texture.bmp
Image Unit Main Texture                       := Abbidon\Abbidon_Unit_Main_Texture.bmp
Image Unit Combat Texture                     := Abbidon\Abbidon_Unit_Combat_Texture.bmp
Image Topdown Shipset                         := Abbidon\Abbidon_ShipSet.bmp
AI Script File                                := Abbidon\Abbidon_Main_Script.csf
AI Script Empire Setup File                   := Abbidon\Abbidon_Setup_Script.csf
AI General File                               := Abbidon\Abbidon_AI_General.txt
AI Ministers File                             := Default\Default_AI_Ministers.txt
AI Speech File                                := Abbidon\Abbidon_AI_Speech.txt
AI Strategies File                            := Default\Default_AI_Strategies.txt
AI Warp Transit Types File                    := Default\Default_AI_WarpTransitTypes.txt
Inventory Configuration Slots File            := Abbidon\Abbidon_InvConfiguration_Slots.txt
Ship XFile Classes File                       := Abbidon\Abbidon_Ships_XFileClasses.txt
Design Name File                              := Abbidon\Abbidon_AI_DesignNames.txt

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*END*
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