Components
Bioelectric
Field I-X
Organic Space Yard I-III
Flux Pod I-V
Species 8472 'Troops'
Species 8472
Weapons
Biokinetic Ray
I-X
[Standard Damage Very Accurate]
Pulse Biokinetic Ray I-X [Higher Damage less Accurate]
Neural Disruptor I-V [Skips Armor]
Point Singularity Beam
I-X [Lv I-V Quarter Damage To Shields
/ Lv VI-X Half Damage To Shields]
Compressed Biokinetic Charge
I-V [Skips Shields]
Biokinetic Torpedo
I-V [Double Damage To Shields] Telokinetic Torpedo
I-III [Skips Armor & Shields] Biokinetic Discharge
I-III [Planets Only] Quantum Singularity Beam
I-III [Random Target Movement]
Facilities
Bio-reclamation
Complex I-V
Planetary Bioelectric
Field I-V
Terrasphere Complex I-III
|