How to patch Weird Worlds in Mac OS X
-------------------------------------

* Move both the ww-osx-patch-122 folder and the Weird Worlds folder
  that you want to patch to the desktop.

* Double click on patchme and the patching will start.

* You can now move back the Weird Worlds application and delete the 
  ww_osx_patch folder.


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       Changes in Version 1.22
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- fix: Primordius Necrodrone now makes sound when fired

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       Changes in Version 1.21
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- fix: Horloge of Primordius displays wrong star name

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       Changes in Version 1.2
------------------------------------

- new: another "main quest" with a new race added
- new: randomize Tan Ru speech
- new: tweaked alien fleet settings
- new: a new Urluquai ship
- new: cleaner mission selection buttons
- new: better nebula/starfield background
- new: prettier missile trails
- new: fanfare when Kawangi destroyed in combat
- new: big throbbing indicator when passing time
- new: command line option to skip launcher (-skiplauncher)
- new: command line option to enable debug messages (-verbose)
- new: command line option to select OpenAL audio driver (-audiodriver)

- fix: passing time is dangerous (doesn't stop on some popups)
- fix: hire button makes no sound
- fix: Kawangi destroy Glory, game ends before we see it blow up
- fix: non-stardrive fighters slow down flotilla
- fix: hit space on "incoming aliens", cause a crash
- fix: radar screen inits twice on "incoming aliens"
- fix: enemies "escape" too quickly when disabled by long range fire
- fix: weaponless enemies don't always flee
- fix: fighters stop to fire at cap ships, very dangerous!
- fix: quit popup should toggle when hit ESC again
- fix: cloak/decloak button doesn't update on hotkey
- fix: ESCing out of F1 screen or timer breaks Engage
- fix: Esmerelda spelled inconsistently
- fix: combat sim doesn't end on quit if paused
- fix: can use Klak beacon as payment and cancel with no penalty
- fix: ships leap forward in intro combat
- fix: gong attacks own ship if enemy is burning
- fix: gong a spacehulk, can see it heal in top right screen
- fix: unfriendly to multi-tasking (uses 100% CPU)
- fix: sitting on collapser when it goes off breaks interface
- fix: should wait when killed by collapser, until effect is done
- fix: after getting damocles, can't mirror into system
- fix: can swap out a structural system (just not "uninstall")
- fix: low-resolution scrolling cargo window gets stuck
- fix: can get stuck at a black hole by using an item-giving device
- fix: slow ships being dragged in formation

MOD-related changes:

- new: reintroduce strings.ini (no more hardcoded strings)
- new: introduce numbers.ini to modify global numbers
- new: allow modifying GUI colors (tacked on strings.ini)
- new: allow pushing game time limit further by quest command (ADDT)
- new: way to set explosion/burn effects and sounds per hull
- new: allow changing fighter launch sound (SOND in system ini)
- new: increase max number of weapon stages?
- new: increase max number of planet types!!!
- new: increase max number of quests!!!!
- new: charge-up effects (see nova cannon in "superpirate")
- new: make it possible to create new alien fleets while ingame?
- new: a way to make fighterbays launch "squads"
- new: can prevent a star type from being random-generated (FLAG nogen)
- new: alternative x y a speeds for weapon stages with randomizing
- new: define planet name in quest, or use typename if set to "norename"
- new: remove installed systems in quest (REMI/REMA commands)
- new: remove player/ally ships (REMS command). handle with extreme caution!

- fix: if no "FLAG mainquest" quests the game will crash.
- fix: crash on guided missiles targeting other missiles
- fix: hangs if not enough random races (should be more gentle!)
- fix: TPOS quest command fails badly if not on first page
- fix: slow-firing fighter bays wait too long before first launch
- fix: guns the same way.. should start combat in "ready" state?
- fix: saboteur doesn't work in popup quests
- fix: large maps hang if not enough random items (untested)
- fix: can't remove passengers with REMV command (untested)

