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AI DESIGN TYPES DATA FILE - Normal
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New Design Created - 
  A design is created when a new Component or Vehicle Size has been researched 
  after the date the design was created. All Vehicle Sizes as fair game, and any 
  components which are part of the design type.

Vehicle Size Used Requirements - 
  Vehicle Type is correct for this Design Type.
  Have the necessary tech for this Vehicle Size.
  Vehicle Size discovery date is equal to or better than that of the last 
    design for this Design Type.
  Vehicle Size falls within the required Minimum and Maximum range of Tonnage.
  Can support the minimum and maximum required speeds.
    (enough spaces for engines to provide the minimum speed)
    (allows no movement for a Maximum Speed of zero) 
  Does not have any Min Percent requirements for a comp type different
    than the Majority Comp Type.
  Does not have any Max Percent requirements for the Majority Comp Type.

Strategies
  Optimal Firing Range, Don't Get Hurt, Capture Enemy Ships, Capture Planet, 
  Fighter Attack, Ram

Design Type -
  Ai Design Type:
    Attack Ship, Defense Ship, Attack Base, Defense Base, Base Space Yard, 
    Population Transport, Troop Transport, Carrier, Colony (Rock), Colony (Ice), 
    Colony (Gas), Mine Layer, Mine Sweeper, Boarding Ship, Open Warp Point, 
    Close Warp Point, Create Planet, Destroy Planet, Create Star, Destroy Star, 
    Create Storm, Destroy Storm, Space Yard Ship, Mine, Satellite, Weapon Platform,
    Troop, Fighter, Create Black Hole, Destroy Black Hole, Create Nebulae, 
    Destroy Nebulae, Satellite Layer, Kamikaze Attack Ship, Recon Satellite,
    Cargo Transport


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*BEGIN*
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Name                                            := Heavy Baseship
Design Type                                     := Attack Ship
Vehicle Type                                    := Ship
Default Strategy                                := Optimal Firing Range
Size Minimum Tonnage                            := 1995
Size Maximum Tonnage                            := 2005
Num Must Have At Least 1 Ability                := 2
Must Have Ability 1                             := Solar Supply Generation
Must Have Ability 2                             := Combat Modifier - System 
Minimum Speed                                   := 4
Desired Speed                                   := 4
Majority Weapon Family Pick 1                   := 51001
Majority Weapon Family Pick 2                   := 51002
Majority Weapon Family Pick 3                   := 51003
Majority Weapon Family Pick 4                   := 51004
Majority Weapon Family Pick 5                   := 51005
Secondary Weapon Family Pick 1                  := 31001
Secondary Weapon Family Pick 2                  := 31002
Secondary Weapon Family Pick 3                  := 31003
Secondary Weapon Family Pick 4                  := 31004
Secondary Weapon Family Pick 5                  := 31005
Shields Spaces Per One                          := 0
Armor Spaces Per One                            := 0
Majority Comp Spaces Per One                    := 1000
Majority Comp Ability                           := Weapon
Secondary Comp Spaces Per One                   := 400
Secondary Comp Ability                          := Launch/Recover Fighters
Num Misc Abilities                              := 11
Misc Ability 1 Name                             := Sensor Level
Misc Ability 1 Spaces Per One                   := 10000
Misc Ability 2 Name                             := Point-Defense
Misc Ability 2 Spaces Per One                   := 10000
Misc Ability 3 Name                             := Cloak Level
Misc Ability 3 Spaces Per One                   := 10000
Misc Ability 4 Name                             := Combat To Hit Defense Plus
Misc Ability 4 Spaces Per One                   := 10000
Misc Ability 5 Name                             := Combat To Hit Offense Plus
Misc Ability 5 Spaces Per One                   := 10000
Misc Ability 6 Name                             := Shield Regeneration
Misc Ability 6 Spaces Per One                   := 10000
Misc Ability 7 Name                             := Scanner Jammer
Misc Ability 7 Spaces Per One                   := 10000
Misc Ability 8 Name                             := Extra Movement Generation
Misc Ability 8 Spaces Per One                   := 10000
Misc Ability 9 Name                             := Resource Gen Modifier Planet - Minerals
Misc Ability 9 Spaces Per One                   := 50
Misc Ability 10 Name                            := Resource Gen Modifier Planet - Organics
Misc Ability 10 Spaces Per One                  := 50
Misc Ability 11 Name                            := Resource Gen Modifier Planet - Radioactives
Misc Ability 11 Spaces Per One                  := 50

Name                                            := Baseship
Design Type                                     := Attack Ship
Vehicle Type                                    := Ship
Default Strategy                                := Optimal Firing Range
Size Minimum Tonnage                            := 1495
Size Maximum Tonnage                            := 1505
Num Must Have At Least 1 Ability                := 2
Must Have Ability 1                             := Solar Supply Generation
Must Have Ability 2                             := Combat Modifier - System 
Minimum Speed                                   := 4
Desired Speed                                   := 4
Majority Weapon Family Pick 1                   := 51001
Majority Weapon Family Pick 2                   := 51002
Majority Weapon Family Pick 3                   := 51003
Majority Weapon Family Pick 4                   := 51004
Majority Weapon Family Pick 5                   := 51005
Secondary Weapon Family Pick 1                  := 31001
Secondary Weapon Family Pick 2                  := 31002
Secondary Weapon Family Pick 3                  := 31003
Secondary Weapon Family Pick 4                  := 31004
Secondary Weapon Family Pick 5                  := 31005
Shields Spaces Per One                          := 0
Armor Spaces Per One                            := 0
Majority Comp Spaces Per One                    := 750
Majority Comp Ability                           := Weapon
Secondary Comp Spaces Per One                   := 300
Secondary Comp Ability                          := Launch/Recover Fighters
Num Misc Abilities                              := 11
Misc Ability 1 Name                             := Sensor Level
Misc Ability 1 Spaces Per One                   := 10000
Misc Ability 2 Name                             := Point-Defense
Misc Ability 2 Spaces Per One                   := 10000
Misc Ability 3 Name                             := Cloak Level
Misc Ability 3 Spaces Per One                   := 10000
Misc Ability 4 Name                             := Combat To Hit Defense Plus
Misc Ability 4 Spaces Per One                   := 10000
Misc Ability 5 Name                             := Combat To Hit Offense Plus
Misc Ability 5 Spaces Per One                   := 10000
Misc Ability 6 Name                             := Shield Regeneration
Misc Ability 6 Spaces Per One                   := 10000
Misc Ability 7 Name                             := Scanner Jammer
Misc Ability 7 Spaces Per One                   := 10000
Misc Ability 8 Name                             := Extra Movement Generation
Misc Ability 8 Spaces Per One                   := 10000
Misc Ability 9 Name                             := Resource Gen Modifier Planet - Minerals
Misc Ability 9 Spaces Per One                   := 50
Misc Ability 10 Name                            := Resource Gen Modifier Planet - Organics
Misc Ability 10 Spaces Per One                  := 50
Misc Ability 11 Name                            := Resource Gen Modifier Planet - Radioactives
Misc Ability 11 Spaces Per One                  := 50

Name                                            := Super Dreadnought
Design Type                                     := Attack Ship
Vehicle Type                                    := Ship
Default Strategy                                := Optimal Firing Range
Size Minimum Tonnage                            := 1395
Size Maximum Tonnage                            := 1405
Num Must Have At Least 1 Ability                := 2
Must Have Ability 1                             := Solar Supply Generation
Must Have Ability 2                             := Combat Modifier - System
Minimum Speed                                   := 4
Desired Speed                                   := 4
Majority Weapon Family Pick 1                   := 51001
Majority Weapon Family Pick 2                   := 51002
Majority Weapon Family Pick 3                   := 51003
Majority Weapon Family Pick 4                   := 51004
Majority Weapon Family Pick 5                   := 51005
Secondary Weapon Family Pick 1                  := 31001
Secondary Weapon Family Pick 2                  := 31002
Secondary Weapon Family Pick 3                  := 31003
Secondary Weapon Family Pick 4                  := 31004
Secondary Weapon Family Pick 5                  := 31005
Shields Spaces Per One                          := 150
Armor Spaces Per One                            := 0
Majority Comp Spaces Per One                    := 1400
Majority Comp Ability                           := Weapon
Secondary Comp Spaces Per One                   := 700
Secondary Comp Ability                          := Launch/Recover Fighters
Num Misc Abilities                              := 11
Misc Ability 1 Name                             := Sensor Level
Misc Ability 1 Spaces Per One                   := 10000
Misc Ability 2 Name                             := Point-Defense
Misc Ability 2 Spaces Per One                   := 10000
Misc Ability 3 Name                             := Cloak Level
Misc Ability 3 Spaces Per One                   := 10000
Misc Ability 4 Name                             := Combat To Hit Defense Plus
Misc Ability 4 Spaces Per One                   := 10000
Misc Ability 5 Name                             := Combat To Hit Offense Plus
Misc Ability 5 Spaces Per One                   := 10000
Misc Ability 6 Name                             := Shield Regeneration
Misc Ability 6 Spaces Per One                   := 10000
Misc Ability 7 Name                             := Scanner Jammer
Misc Ability 7 Spaces Per One                   := 10000
Misc Ability 8 Name                             := Extra Movement Generation
Misc Ability 8 Spaces Per One                   := 10000
Misc Ability 9 Name                             := Resource Gen Modifier Planet - Minerals
Misc Ability 9 Spaces Per One                   := 50
Misc Ability 10 Name                            := Resource Gen Modifier Planet - Organics
Misc Ability 10 Spaces Per One                  := 50
Misc Ability 11 Name                            := Resource Gen Modifier Planet - Radioactives
Misc Ability 11 Spaces Per One                  := 50

Name                                            := Dreadnought
Design Type                                     := Attack Ship
Vehicle Type                                    := Ship
Default Strategy                                := Optimal Firing Range
Size Minimum Tonnage                            := 1195
Size Maximum Tonnage                            := 1205
Num Must Have At Least 1 Ability                := 2
Must Have Ability 1                             := Solar Supply Generation
Must Have Ability 2                             := Combat Modifier - System
Minimum Speed                                   := 4
Desired Speed                                   := 4
Majority Weapon Family Pick 1                   := 51001
Majority Weapon Family Pick 2                   := 51002
Majority Weapon Family Pick 3                   := 51003
Majority Weapon Family Pick 4                   := 51004
Majority Weapon Family Pick 5                   := 51005
Secondary Weapon Family Pick 1                  := 31001
Secondary Weapon Family Pick 2                  := 31002
Secondary Weapon Family Pick 3                  := 31003
Secondary Weapon Family Pick 4                  := 31004
Secondary Weapon Family Pick 5                  := 31005
Shields Spaces Per One                          := 150
Armor Spaces Per One                            := 0
Majority Comp Spaces Per One                    := 500
Majority Comp Ability                           := Weapon
Secondary Comp Spaces Per One                   := 300
Secondary Comp Ability                          := Launch/Recover Fighters
Num Misc Abilities                              := 11
Misc Ability 1 Name                             := Sensor Level
Misc Ability 1 Spaces Per One                   := 10000
Misc Ability 2 Name                             := Point-Defense
Misc Ability 2 Spaces Per One                   := 10000
Misc Ability 3 Name                             := Cloak Level
Misc Ability 3 Spaces Per One                   := 10000
Misc Ability 4 Name                             := Combat To Hit Defense Plus
Misc Ability 4 Spaces Per One                   := 10000
Misc Ability 5 Name                             := Combat To Hit Offense Plus
Misc Ability 5 Spaces Per One                   := 10000
Misc Ability 6 Name                             := Shield Regeneration
Misc Ability 6 Spaces Per One                   := 10000
Misc Ability 7 Name                             := Scanner Jammer
Misc Ability 7 Spaces Per One                   := 10000
Misc Ability 8 Name                             := Extra Movement Generation
Misc Ability 8 Spaces Per One                   := 10000
Misc Ability 9 Name                             := Resource Gen Modifier Planet - Minerals
Misc Ability 9 Spaces Per One                   := 50
Misc Ability 10 Name                            := Resource Gen Modifier Planet - Organics
Misc Ability 10 Spaces Per One                  := 50
Misc Ability 11 Name                            := Resource Gen Modifier Planet - Radioactives
Misc Ability 11 Spaces Per One                  := 50

Name                                            := Heavy Battleship
Design Type                                     := Attack Ship
Vehicle Type                                    := Ship
Default Strategy                                := Optimal Firing Range
Size Minimum Tonnage                            := 995
Size Maximum Tonnage                            := 1005
Num Must Have At Least 1 Ability                := 2
Must Have Ability 1                             := Solar Resource Generation - Radioactives
Must Have Ability 2                             := Combat Modifier - System 
Minimum Speed                                   := 4
Desired Speed                                   := 4
Majority Weapon Family Pick 1                   := 51001
Majority Weapon Family Pick 2                   := 51002
Majority Weapon Family Pick 3                   := 51003
Majority Weapon Family Pick 4                   := 51004
Majority Weapon Family Pick 5                   := 51005
Secondary Weapon Family Pick 1                  := 31001
Secondary Weapon Family Pick 2                  := 31002
Secondary Weapon Family Pick 3                  := 31003
Secondary Weapon Family Pick 4                  := 31004
Secondary Weapon Family Pick 5                  := 31005
Shields Spaces Per One                          := 0
Armor Spaces Per One                            := 0
Majority Comp Spaces Per One                    := 500
Majority Comp Ability                           := Weapon
Secondary Comp Spaces Per One                   := 500
Secondary Comp Ability                          := Launch/Recover Fighters
Num Misc Abilities                              := 11
Misc Ability 1 Name                             := Sensor Level
Misc Ability 1 Spaces Per One                   := 10000
Misc Ability 2 Name                             := Point-Defense
Misc Ability 2 Spaces Per One                   := 10000
Misc Ability 3 Name                             := Cloak Level
Misc Ability 3 Spaces Per One                   := 10000
Misc Ability 4 Name                             := Combat To Hit Defense Plus
Misc Ability 4 Spaces Per One                   := 10000
Misc Ability 5 Name                             := Combat To Hit Offense Plus
Misc Ability 5 Spaces Per One                   := 10000
Misc Ability 6 Name                             := Shield Regeneration
Misc Ability 6 Spaces Per One                   := 10000
Misc Ability 7 Name                             := Scanner Jammer
Misc Ability 7 Spaces Per One                   := 10000
Misc Ability 8 Name                             := Extra Movement Generation
Misc Ability 8 Spaces Per One                   := 10000
Misc Ability 9 Name                             := Resource Gen Modifier Planet - Minerals
Misc Ability 9 Spaces Per One                   := 50
Misc Ability 10 Name                            := Resource Gen Modifier Planet - Organics
Misc Ability 10 Spaces Per One                  := 50
Misc Ability 11 Name                            := Resource Gen Modifier Planet - Radioactives
Misc Ability 11 Spaces Per One                  := 50

Name                                            := Battleship
Design Type                                     := Attack Ship
Vehicle Type                                    := Ship
Default Strategy                                := Optimal Firing Range
Size Minimum Tonnage                            := 895
Size Maximum Tonnage                            := 905
Num Must Have At Least 1 Ability                := 2
Must Have Ability 1                             := Solar Resource Generation - Radioactives
Must Have Ability 2                             := Combat Modifier - System 
Minimum Speed                                   := 4
Desired Speed                                   := 4
Majority Weapon Family Pick 1                   := 51001
Majority Weapon Family Pick 2                   := 51002
Majority Weapon Family Pick 3                   := 51003
Majority Weapon Family Pick 4                   := 51004
Majority Weapon Family Pick 5                   := 51005
Secondary Weapon Family Pick 1                  := 31001
Secondary Weapon Family Pick 2                  := 31002
Secondary Weapon Family Pick 3                  := 31003
Secondary Weapon Family Pick 4                  := 31004
Secondary Weapon Family Pick 5                  := 31005
Shields Spaces Per One                          := 0
Armor Spaces Per One                            := 0
Majority Comp Spaces Per One                    := 450
Majority Comp Ability                           := Weapon
Secondary Comp Spaces Per One                   := 450
Secondary Comp Ability                          := Launch/Recover Fighters
Num Misc Abilities                              := 11
Misc Ability 1 Name                             := Sensor Level
Misc Ability 1 Spaces Per One                   := 10000
Misc Ability 2 Name                             := Point-Defense
Misc Ability 2 Spaces Per One                   := 10000
Misc Ability 3 Name                             := Cloak Level
Misc Ability 3 Spaces Per One                   := 10000
Misc Ability 4 Name                             := Combat To Hit Defense Plus
Misc Ability 4 Spaces Per One                   := 10000
Misc Ability 5 Name                             := Combat To Hit Offense Plus
Misc Ability 5 Spaces Per One                   := 10000
Misc Ability 6 Name                             := Shield Regeneration
Misc Ability 6 Spaces Per One                   := 10000
Misc Ability 7 Name                             := Scanner Jammer
Misc Ability 7 Spaces Per One                   := 10000
Misc Ability 8 Name                             := Extra Movement Generation
Misc Ability 8 Spaces Per One                   := 10000
Misc Ability 9 Name                             := Resource Gen Modifier Planet - Minerals
Misc Ability 9 Spaces Per One                   := 50
Misc Ability 10 Name                            := Resource Gen Modifier Planet - Organics
Misc Ability 10 Spaces Per One                  := 50
Misc Ability 11 Name                            := Resource Gen Modifier Planet - Radioactives
Misc Ability 11 Spaces Per One                  := 50

Name                                            := Battle Cruiser
Design Type                                     := Attack Ship
Vehicle Type                                    := Ship
Default Strategy                                := Optimal Firing Range
Size Minimum Tonnage                            := 795
Size Maximum Tonnage                            := 805
Num Must Have At Least 1 Ability                := 2
Must Have Ability 1                             := Solar Resource Generation - Radioactives
Must Have Ability 2                             := Combat Modifier - System 
Minimum Speed                                   := 4
Desired Speed                                   := 4
Majority Weapon Family Pick 1                   := 51001
Majority Weapon Family Pick 2                   := 51002
Majority Weapon Family Pick 3                   := 51003
Majority Weapon Family Pick 4                   := 51004
Majority Weapon Family Pick 5                   := 51005
Secondary Weapon Family Pick 1                  := 31001
Secondary Weapon Family Pick 2                  := 31002
Secondary Weapon Family Pick 3                  := 31003
Secondary Weapon Family Pick 4                  := 31004
Secondary Weapon Family Pick 5                  := 31005
Shields Spaces Per One                          := 0
Armor Spaces Per One                            := 0
Majority Comp Spaces Per One                    := 400
Majority Comp Ability                           := Weapon
Secondary Comp Spaces Per One                   := 0
Secondary Comp Ability                          := 
Num Misc Abilities                              := 11
Misc Ability 1 Name                             := Sensor Level
Misc Ability 1 Spaces Per One                   := 10000
Misc Ability 2 Name                             := Point-Defense
Misc Ability 2 Spaces Per One                   := 10000
Misc Ability 3 Name                             := Cloak Level
Misc Ability 3 Spaces Per One                   := 10000
Misc Ability 4 Name                             := Combat To Hit Defense Plus
Misc Ability 4 Spaces Per One                   := 10000
Misc Ability 5 Name                             := Combat To Hit Offense Plus
Misc Ability 5 Spaces Per One                   := 10000
Misc Ability 6 Name                             := Shield Regeneration
Misc Ability 6 Spaces Per One                   := 10000
Misc Ability 7 Name                             := Scanner Jammer
Misc Ability 7 Spaces Per One                   := 1000
Misc Ability 8 Name                             := Extra Movement Generation
Misc Ability 8 Spaces Per One                   := 10000
Misc Ability 9 Name                             := Resource Gen Modifier Planet - Minerals
Misc Ability 9 Spaces Per One                   := 50
Misc Ability 10 Name                            := Resource Gen Modifier Planet - Organics
Misc Ability 10 Spaces Per One                  := 50
Misc Ability 11 Name                            := Resource Gen Modifier Planet - Radioactives
Misc Ability 11 Spaces Per One                  := 50

Name                                            := Heavy Cruiser
Design Type                                     := Attack Ship
Vehicle Type                                    := Ship
Default Strategy                                := Optimal Firing Range
Size Minimum Tonnage                            := 695
Size Maximum Tonnage                            := 705
Num Must Have At Least 1 Ability                := 2
Must Have Ability 1                             := Solar Resource Generation - Organics
Must Have Ability 2                             := Combat Modifier - System 
Minimum Speed                                   := 4
Desired Speed                                   := 4
Majority Weapon Family Pick 1                   := 41001
Majority Weapon Family Pick 2                   := 41002
Majority Weapon Family Pick 3                   := 41003
Majority Weapon Family Pick 4                   := 41004
Majority Weapon Family Pick 5                   := 41005
Secondary Weapon Family Pick 1                  := 31001
Secondary Weapon Family Pick 2                  := 31002
Secondary Weapon Family Pick 3                  := 31003
Secondary Weapon Family Pick 4                  := 31004
Secondary Weapon Family Pick 5                  := 31005
Shields Spaces Per One                          := 0
Armor Spaces Per One                            := 0
Majority Comp Spaces Per One                    := 350
Majority Comp Ability                           := Weapon
Secondary Comp Spaces Per One                   := 0
Secondary Comp Ability                          := 
Num Misc Abilities                              := 11
Misc Ability 1 Name                             := Sensor Level
Misc Ability 1 Spaces Per One                   := 10000
Misc Ability 2 Name                             := Point-Defense
Misc Ability 2 Spaces Per One                   := 10000
Misc Ability 3 Name                             := Cloak Level
Misc Ability 3 Spaces Per One                   := 10000
Misc Ability 4 Name                             := Combat To Hit Defense Plus
Misc Ability 4 Spaces Per One                   := 10000
Misc Ability 5 Name                             := Combat To Hit Offense Plus
Misc Ability 5 Spaces Per One                   := 10000
Misc Ability 6 Name                             := Shield Regeneration
Misc Ability 6 Spaces Per One                   := 10000
Misc Ability 7 Name                             := Scanner Jammer
Misc Ability 7 Spaces Per One                   := 10000
Misc Ability 8 Name                             := Extra Movement Generation
Misc Ability 8 Spaces Per One                   := 10000
Misc Ability 9 Name                             := Resource Gen Modifier Planet - Minerals
Misc Ability 9 Spaces Per One                   := 50
Misc Ability 10 Name                            := Resource Gen Modifier Planet - Organics
Misc Ability 10 Spaces Per One                  := 50
Misc Ability 11 Name                            := Resource Gen Modifier Planet - Radioactives
Misc Ability 11 Spaces Per One                  := 50

Name                                            := Cruiser
Design Type                                     := Attack Ship
Vehicle Type                                    := Ship
Default Strategy                                := Optimal Firing Range
Size Minimum Tonnage                            := 595
Size Maximum Tonnage                            := 605
Num Must Have At Least 1 Ability                := 2
Must Have Ability 1                             := Solar Resource Generation - Organics
Must Have Ability 2                             := Combat Modifier - System 
Minimum Speed                                   := 4
Desired Speed                                   := 4
Majority Weapon Family Pick 1                   := 41001
Majority Weapon Family Pick 2                   := 41002
Majority Weapon Family Pick 3                   := 41003
Majority Weapon Family Pick 4                   := 41004
Majority Weapon Family Pick 5                   := 41005
Secondary Weapon Family Pick 1                  := 31001
Secondary Weapon Family Pick 2                  := 31002
Secondary Weapon Family Pick 3                  := 31003
Secondary Weapon Family Pick 4                  := 31004
Secondary Weapon Family Pick 5                  := 31005
Shields Spaces Per One                          := 150
Armor Spaces Per One                            := 0
Majority Comp Spaces Per One                    := 300
Majority Comp Ability                           := Weapon
Secondary Comp Spaces Per One                   := 0
Secondary Comp Ability                          := 
Num Misc Abilities                              := 11
Misc Ability 1 Name                             := Sensor Level
Misc Ability 1 Spaces Per One                   := 10000
Misc Ability 2 Name                             := Point-Defense
Misc Ability 2 Spaces Per One                   := 10000
Misc Ability 3 Name                             := Cloak Level
Misc Ability 3 Spaces Per One                   := 10000
Misc Ability 4 Name                             := Combat To Hit Defense Plus
Misc Ability 4 Spaces Per One                   := 10000
Misc Ability 5 Name                             := Combat To Hit Offense Plus
Misc Ability 5 Spaces Per One                   := 10000
Misc Ability 6 Name                             := Shield Regeneration
Misc Ability 6 Spaces Per One                   := 10000
Misc Ability 7 Name                             := Scanner Jammer
Misc Ability 7 Spaces Per One                   := 10000
Misc Ability 8 Name                             := Extra Movement Generation
Misc Ability 8 Spaces Per One                   := 10000
Misc Ability 9 Name                             := Resource Gen Modifier Planet - Minerals
Misc Ability 9 Spaces Per One                   := 50
Misc Ability 10 Name                            := Resource Gen Modifier Planet - Organics
Misc Ability 10 Spaces Per One                  := 50
Misc Ability 11 Name                            := Resource Gen Modifier Planet - Radioactives
Misc Ability 11 Spaces Per One                  := 50

Name                                            := Light Cruiser
Design Type                                     := Attack Ship
Vehicle Type                                    := Ship
Default Strategy                                := Optimal Firing Range
Size Minimum Tonnage                            := 495
Size Maximum Tonnage                            := 505
Num Must Have At Least 1 Ability                := 2
Must Have Ability 1                             := Solar Resource Generation - Organics
Must Have Ability 2                             := Combat Modifier - System
Minimum Speed                                   := 4
Desired Speed                                   := 4
Majority Weapon Family Pick 1                   := 41001
Majority Weapon Family Pick 2                   := 41002
Majority Weapon Family Pick 3                   := 41003
Majority Weapon Family Pick 4                   := 41004
Majority Weapon Family Pick 5                   := 41005
Secondary Weapon Family Pick 1                  := 31001
Secondary Weapon Family Pick 2                  := 31002
Secondary Weapon Family Pick 3                  := 31003
Secondary Weapon Family Pick 4                  := 31004
Secondary Weapon Family Pick 5                  := 31005
Shields Spaces Per One                          := 150
Armor Spaces Per One                            := 0
Majority Comp Spaces Per One                    := 400
Majority Comp Ability                           := Weapon
Secondary Comp Spaces Per One                   := 0
Secondary Comp Ability                          := 
Num Misc Abilities                              := 11
Misc Ability 1 Name                             := Sensor Level
Misc Ability 1 Spaces Per One                   := 10000
Misc Ability 2 Name                             := Point-Defense
Misc Ability 2 Spaces Per One                   := 10000
Misc Ability 3 Name                             := Cloak Level
Misc Ability 3 Spaces Per One                   := 10000
Misc Ability 4 Name                             := Combat To Hit Defense Plus
Misc Ability 4 Spaces Per One                   := 10000
Misc Ability 5 Name                             := Combat To Hit Offense Plus
Misc Ability 5 Spaces Per One                   := 10000
Misc Ability 6 Name                             := Shield Regeneration
Misc Ability 6 Spaces Per One                   := 10000
Misc Ability 7 Name                             := Scanner Jammer
Misc Ability 7 Spaces Per One                   := 10000
Misc Ability 8 Name                             := Extra Movement Generation
Misc Ability 8 Spaces Per One                   := 10000
Misc Ability 9 Name                             := Resource Gen Modifier Planet - Minerals
Misc Ability 9 Spaces Per One                   := 50
Misc Ability 10 Name                            := Resource Gen Modifier Planet - Organics
Misc Ability 10 Spaces Per One                  := 50
Misc Ability 11 Name                            := Resource Gen Modifier Planet - Radioactives
Misc Ability 11 Spaces Per One                  := 50

Name                                            := Heavy Destroyer
Design Type                                     := Attack Ship
Vehicle Type                                    := Ship
Default Strategy                                := Optimal Firing Range
Size Minimum Tonnage                            := 395
Size Maximum Tonnage                            := 405
Num Must Have At Least 1 Ability                := 2
Must Have Ability 1                             := Solar Resource Generation - Organics
Must Have Ability 2                             := Combat Modifier - System
Minimum Speed                                   := 4
Desired Speed                                   := 4
Majority Weapon Family Pick 1                   := 31001
Majority Weapon Family Pick 2                   := 31002
Majority Weapon Family Pick 3                   := 31003
Majority Weapon Family Pick 4                   := 31004
Majority Weapon Family Pick 5                   := 31005
Secondary Weapon Family Pick 1                  := 21001
Secondary Weapon Family Pick 2                  := 21002
Secondary Weapon Family Pick 3                  := 21003
Secondary Weapon Family Pick 4                  := 21004
Secondary Weapon Family Pick 5                  := 21005
Shields Spaces Per One                          := 150
Armor Spaces Per One                            := 0
Majority Comp Spaces Per One                    := 200
Majority Comp Ability                           := Weapon
Secondary Comp Spaces Per One                   := 0
Secondary Comp Ability                          := 
Num Misc Abilities                              := 10
Misc Ability 1 Name                             := Sensor Level
Misc Ability 1 Spaces Per One                   := 10000
Misc Ability 2 Name                             := Extra Movement Generation
Misc Ability 2 Spaces Per One                   := 10000
Misc Ability 3 Name                             := Cloak Level
Misc Ability 3 Spaces Per One                   := 10000
Misc Ability 4 Name                             := Combat To Hit Defense Plus
Misc Ability 4 Spaces Per One                   := 10000
Misc Ability 5 Name                             := Combat To Hit Offense Plus
Misc Ability 5 Spaces Per One                   := 10000
Misc Ability 6 Name                             := Shield Regeneration
Misc Ability 6 Spaces Per One                   := 10000
Misc Ability 7 Name                             := Scanner Jammer
Misc Ability 7 Spaces Per One                   := 10000
Misc Ability 8 Name                             := Resource Gen Modifier Planet - Minerals
Misc Ability 8 Spaces Per One                   := 50
Misc Ability 9 Name                             := Resource Gen Modifier Planet - Organics
Misc Ability 9 Spaces Per One                   := 50
Misc Ability 10 Name                            := Resource Gen Modifier Planet - Radioactives
Misc Ability 10 Spaces Per One                  := 50

Name                                            := Destroyer
Design Type                                     := Attack Ship
Vehicle Type                                    := Ship
Default Strategy                                := Optimal Firing Range
Size Minimum Tonnage                            := 345
Size Maximum Tonnage                            := 355
Num Must Have At Least 1 Ability                := 2
Must Have Ability 1                             := Solar Resource Generation - Minerals
Must Have Ability 2                             := Combat Modifier - System
Minimum Speed                                   := 4
Desired Speed                                   := 4
Majority Weapon Family Pick 1                   := 31001
Majority Weapon Family Pick 2                   := 31002
Majority Weapon Family Pick 3                   := 31003
Majority Weapon Family Pick 4                   := 31004
Majority Weapon Family Pick 5                   := 31005
Secondary Weapon Family Pick 1                  := 21001
Secondary Weapon Family Pick 2                  := 21002
Secondary Weapon Family Pick 3                  := 21003
Secondary Weapon Family Pick 4                  := 21004
Secondary Weapon Family Pick 5                  := 21005
Shields Spaces Per One                          := 150
Armor Spaces Per One                            := 0
Majority Comp Spaces Per One                    := 175
Majority Comp Ability                           := Weapon
Secondary Comp Spaces Per One                   := 0
Secondary Comp Ability                          := 
Num Misc Abilities                              := 10
Misc Ability 1 Name                             := Sensor Level
Misc Ability 1 Spaces Per One                   := 10000
Misc Ability 2 Name                             := Extra Movement Generation
Misc Ability 2 Spaces Per One                   := 10000
Misc Ability 3 Name                             := Cloak Level
Misc Ability 3 Spaces Per One                   := 10000
Misc Ability 4 Name                             := Combat To Hit Defense Plus
Misc Ability 4 Spaces Per One                   := 10000
Misc Ability 5 Name                             := Combat To Hit Offense Plus
Misc Ability 5 Spaces Per One                   := 10000
Misc Ability 6 Name                             := Shield Regeneration
Misc Ability 6 Spaces Per One                   := 10000
Misc Ability 7 Name                             := Scanner Jammer
Misc Ability 7 Spaces Per One                   := 10000
Misc Ability 8 Name                             := Resource Gen Modifier Planet - Minerals
Misc Ability 8 Spaces Per One                   := 50
Misc Ability 9 Name                             := Resource Gen Modifier Planet - Organics
Misc Ability 9 Spaces Per One                   := 50
Misc Ability 10 Name                            := Resource Gen Modifier Planet - Radioactives
Misc Ability 10 Spaces Per One                  := 50

Name                                            := Frigate
Design Type                                     := Attack Ship
Vehicle Type                                    := Ship
Default Strategy                                := Optimal Firing Range
Size Minimum Tonnage                            := 295
Size Maximum Tonnage                            := 305
Num Must Have At Least 1 Ability                := 2
Must Have Ability 1                             := Solar Resource Generation - Minerals
Must Have Ability 2                             := Combat Modifier - System
Minimum Speed                                   := 4
Desired Speed                                   := 4
Majority Weapon Family Pick 1                   := 31001
Majority Weapon Family Pick 2                   := 31002
Majority Weapon Family Pick 3                   := 31003
Majority Weapon Family Pick 4                   := 31004
Majority Weapon Family Pick 5                   := 31005
Secondary Weapon Family Pick 1                  := 21001
Secondary Weapon Family Pick 2                  := 21002
Secondary Weapon Family Pick 3                  := 21003
Secondary Weapon Family Pick 4                  := 21004
Secondary Weapon Family Pick 5                  := 21005
Shields Spaces Per One                          := 150
Armor Spaces Per One                            := 0
Majority Comp Spaces Per One                    := 150
Majority Comp Ability                           := Weapon
Secondary Comp Spaces Per One                   := 0
Secondary Comp Ability                          := 
Num Misc Abilities                              := 10
Misc Ability 1 Name                             := Sensor Level
Misc Ability 1 Spaces Per One                   := 10000
Misc Ability 2 Name                             := Extra Movement Generation
Misc Ability 2 Spaces Per One                   := 10000
Misc Ability 3 Name                             := Cloak Level
Misc Ability 3 Spaces Per One                   := 10000
Misc Ability 4 Name                             := Combat To Hit Defense Plus
Misc Ability 4 Spaces Per One                   := 10000
Misc Ability 5 Name                             := Combat To Hit Offense Plus
Misc Ability 5 Spaces Per One                   := 10000
Misc Ability 6 Name                             := Shield Regeneration
Misc Ability 6 Spaces Per One                   := 10000
Misc Ability 7 Name                             := Scanner Jammer
Misc Ability 7 Spaces Per One                   := 10000
Misc Ability 8 Name                             := Resource Gen Modifier Planet - Minerals
Misc Ability 8 Spaces Per One                   := 50
Misc Ability 9 Name                             := Resource Gen Modifier Planet - Organics
Misc Ability 9 Spaces Per One                   := 50
Misc Ability 10 Name                            := Resource Gen Modifier Planet - Radioactives
Misc Ability 10 Spaces Per One                  := 50

Name                                            := Corvette
Design Type                                     := Attack Ship
Vehicle Type                                    := Ship
Default Strategy                                := Optimal Firing Range
Size Minimum Tonnage                            := 195
Size Maximum Tonnage                            := 205
Num Must Have At Least 1 Ability                := 2
Must Have Ability 1                             := Solar Resource Generation - Minerals
Must Have Ability 2                             := Combat Modifier - System
Minimum Speed                                   := 4
Desired Speed                                   := 4
Majority Weapon Family Pick 1                   := 31001
Majority Weapon Family Pick 2                   := 31002
Majority Weapon Family Pick 3                   := 31003
Majority Weapon Family Pick 4                   := 31004
Majority Weapon Family Pick 5                   := 31005
Secondary Weapon Family Pick 1                  := 22001
Secondary Weapon Family Pick 2                  := 22002
Secondary Weapon Family Pick 3                  := 22003
Secondary Weapon Family Pick 4                  := 22004
Secondary Weapon Family Pick 5                  := 22005
Shields Spaces Per One                          := 150
Armor Spaces Per One                            := 0
Majority Comp Spaces Per One                    := 200
Majority Comp Ability                           := Weapon
Secondary Comp Spaces Per One                   := 0
Secondary Comp Ability                          := 
Num Misc Abilities                              := 8
Misc Ability 1 Name                             := Sensor Level
Misc Ability 1 Spaces Per One                   := 10000
Misc Ability 2 Name                             := Extra Movement Generation
Misc Ability 2 Spaces Per One                   := 10000
Misc Ability 3 Name                             := Cloak Level
Misc Ability 3 Spaces Per One                   := 10000
Misc Ability 4 Name                             := Shield Regeneration
Misc Ability 4 Spaces Per One                   := 10000
Misc Ability 5 Name                             := Scanner Jammer
Misc Ability 5 Spaces Per One                   := 10000
Misc Ability 6 Name                             := Resource Gen Modifier Planet - Minerals
Misc Ability 6 Spaces Per One                   := 50
Misc Ability 7 Name                             := Resource Gen Modifier Planet - Organics
Misc Ability 7 Spaces Per One                   := 50
Misc Ability 8 Name                             := Resource Gen Modifier Planet - Radioactives
Misc Ability 8 Spaces Per One                   := 50

Name                                            := Escort
Design Type                                     := Attack Ship
Vehicle Type                                    := Ship
Default Strategy                                := Optimal Firing Range
Size Minimum Tonnage                            := 145
Size Maximum Tonnage                            := 155
Num Must Have At Least 1 Ability                := 2
Must Have Ability 1                             := Solar Resource Generation - Minerals
Must Have Ability 2                             := Combat Modifier - System
Minimum Speed                                   := 4
Desired Speed                                   := 4
Majority Weapon Family Pick 1                   := 31001
Majority Weapon Family Pick 2                   := 31002
Majority Weapon Family Pick 3                   := 31003
Majority Weapon Family Pick 4                   := 31004
Majority Weapon Family Pick 5                   := 31005
Secondary Weapon Family Pick 1                  := 22001
Secondary Weapon Family Pick 2                  := 22002
Secondary Weapon Family Pick 3                  := 22003
Secondary Weapon Family Pick 4                  := 22004
Secondary Weapon Family Pick 5                  := 22005
Shields Spaces Per One                          := 0
Armor Spaces Per One                            := 0
Majority Comp Spaces Per One                    := 150
Majority Comp Ability                           := Weapon
Secondary Comp Spaces Per One                   := 0
Secondary Comp Ability                          := 
Num Misc Abilities                              := 8
Misc Ability 1 Name                             := Sensor Level
Misc Ability 1 Spaces Per One                   := 10000
Misc Ability 2 Name                             := Extra Movement Generation
Misc Ability 2 Spaces Per One                   := 10000
Misc Ability 3 Name                             := Cloak Level
Misc Ability 3 Spaces Per One                   := 10000
Misc Ability 4 Name                             := Shield Regeneration
Misc Ability 4 Spaces Per One                   := 10000
Misc Ability 5 Name                             := Scanner Jammer
Misc Ability 5 Spaces Per One                   := 10000
Misc Ability 6 Name                             := Resource Gen Modifier Planet - Minerals
Misc Ability 6 Spaces Per One                   := 50
Misc Ability 7 Name                             := Resource Gen Modifier Planet - Organics
Misc Ability 7 Spaces Per One                   := 50
Misc Ability 8 Name                             := Resource Gen Modifier Planet - Radioactives
Misc Ability 8 Spaces Per One                   := 50

Name                                            := Scout
Design Type                                     := Attack Ship
Vehicle Type                                    := Ship
Default Strategy                                := Optimal Firing Range
Size Minimum Tonnage                            := 95
Size Maximum Tonnage                            := 140
Num Must Have At Least 1 Ability                := 2
Must Have Ability 1                             := Solar Resource Generation - Minerals
Must Have Ability 2                             := Damage Modifier - System
Minimum Speed                                   := 4
Desired Speed                                   := 4
Majority Weapon Family Pick 1                   := 21001
Majority Weapon Family Pick 2                   := 21002
Majority Weapon Family Pick 3                   := 21003
Majority Weapon Family Pick 4                   := 21004
Majority Weapon Family Pick 5                   := 21005
Secondary Weapon Family Pick 1                  := 22001
Secondary Weapon Family Pick 2                  := 22002
Secondary Weapon Family Pick 3                  := 22003
Secondary Weapon Family Pick 4                  := 22004
Secondary Weapon Family Pick 5                  := 22005
Shields Spaces Per One                          := 0
Armor Spaces Per One                            := 0
Majority Comp Spaces Per One                    := 100
Majority Comp Ability                           := Weapon
Secondary Comp Spaces Per One                   := 0
Secondary Comp Ability                          := 
Num Misc Abilities                              := 10
Misc Ability 1 Name                             := Extra Movement Generation
Misc Ability 1 Spaces Per One                   := 50
Misc Ability 2 Name                             := Sensor Level
Misc Ability 2 Spaces Per One                   := 100
Misc Ability 3 Name                             := Point-Defense
Misc Ability 3 Spaces Per One                   := 100
Misc Ability 4 Name                             := Long Range Scanner
Misc Ability 4 Spaces Per One                   := 100
Misc Ability 5 Name                             := Combat To Hit Defense Plus
Misc Ability 5 Spaces Per One                   := 100
Misc Ability 6 Name                             := Combat To Hit Offense Plus
Misc Ability 6 Spaces Per One                   := 100
Misc Ability 7 Name                             := Scanner Jammer
Misc Ability 7 Spaces Per One                   := 100
Misc Ability 8 Name                             := Resource Gen Modifier Planet - Minerals
Misc Ability 8 Spaces Per One                   := 50
Misc Ability 9 Name                             := Resource Gen Modifier Planet - Organics
Misc Ability 9 Spaces Per One                   := 50
Misc Ability 10 Name                            := Resource Gen Modifier Planet - Radioactives
Misc Ability 10 Spaces Per One                  := 50

Name                                            := Defense Base
Design Type                                     := Defense Base
Vehicle Type                                    := Base
Default Strategy                                := Optimal Firing Range
Size Minimum Tonnage                            := 500
Size Maximum Tonnage                            := 5000
Num Must Have At Least 1 Ability                := 1
Must Have Ability 1                             := Weapon
Minimum Speed                                   := 0
Desired Speed                                   := 0
Majority Weapon Family Pick 1                   := 51001
Majority Weapon Family Pick 2                   := 51002
Majority Weapon Family Pick 3                   := 51003
Majority Weapon Family Pick 4                   := 0 
Majority Weapon Family Pick 5                   := 0 
Secondary Weapon Family Pick 1                  := 0
Secondary Weapon Family Pick 2                  := 0
Secondary Weapon Family Pick 3                  := 0
Secondary Weapon Family Pick 4                  := 0
Secondary Weapon Family Pick 5                  := 0
Shields Spaces Per One                          := 0
Armor Spaces Per One                            := 0
Majority Comp Spaces Per One                    := 600
Majority Comp Ability                           := Weapon
Secondary Comp Spaces Per One                   := 0
Secondary Comp Ability                          := 
Num Misc Abilities                              := 11
Misc Ability 1 Name                             := Point-Defense
Misc Ability 1 Spaces Per One                   := 400
Misc Ability 2 Name                             := Combat Movement
Misc Ability 2 Spaces Per One                   := 10000
Misc Ability 3 Name                             := Combat To Hit Defense Plus
Misc Ability 3 Spaces Per One                   := 10000
Misc Ability 4 Name                             := Combat To Hit Offense Plus
Misc Ability 4 Spaces Per One                   := 10000
Misc Ability 5 Name                             := Multiplex Tracking
Misc Ability 5 Spaces Per One                   := 10000
Misc Ability 6 Name                             := Shield Regeneration
Misc Ability 6 Spaces Per One                   := 10000
Misc Ability 7 Name                             := Self-Destruct
Misc Ability 7 Spaces Per One                   := 10000
Misc Ability 8 Name                             := Scanner Jammer
Misc Ability 8 Spaces Per One                   := 10000
Misc Ability 9 Name                             := Resource Gen Modifier Planet - Minerals
Misc Ability 9 Spaces Per One                   := 50
Misc Ability 10 Name                            := Resource Gen Modifier Planet - Organics
Misc Ability 10 Spaces Per One                  := 50
Misc Ability 11 Name                            := Resource Gen Modifier Planet - Radioactives
Misc Ability 11 Spaces Per One                  := 50

Name                                            := Colony (Rock)
Design Type                                     := Colony (Rock)
Vehicle Type                                    := Ship
Default Strategy                                := Don't Get Hurt
Size Minimum Tonnage                            := 10
Size Maximum Tonnage                            := 5000
Num Must Have At Least 1 Ability                := 3
Must Have Ability 1                             := Colonize Planet - Rock
Must Have Ability 2                             := Solar Resource Generation - Minerals
Must Have Ability 3                             := Planet Value Change - System
Minimum Speed                                   := 2
Desired Speed                                   := 4
Majority Weapon Family Pick 1                   := 0
Majority Weapon Family Pick 2                   := 0
Majority Weapon Family Pick 3                   := 0 
Majority Weapon Family Pick 4                   := 0 
Majority Weapon Family Pick 5                   := 0 
Secondary Weapon Family Pick 1                  := 0
Secondary Weapon Family Pick 2                  := 0
Secondary Weapon Family Pick 3                  := 0
Secondary Weapon Family Pick 4                  := 0
Secondary Weapon Family Pick 5                  := 0
Shields Spaces Per One                          := 0
Armor Spaces Per One                            := 0
Majority Comp Spaces Per One                    := 10000
Majority Comp Ability                           := Colonize Planet - Rock
Secondary Comp Spaces Per One                   := 0
Secondary Comp Ability                          := 
Num Misc Abilities                              := 8
Misc Ability 1 Name                             := Quantum Reactor
Misc Ability 1 Spaces Per One                   := 500
Misc Ability 2 Name                             := Colonize Planet - Rock
Misc Ability 2 Spaces Per One                   := 400
Misc Ability 3 Name                             := Cloak Level
Misc Ability 3 Spaces Per One                   := 10000
Misc Ability 4 Name                             := Phased Shield Generation
Misc Ability 4 Spaces Per One                   := 400
Misc Ability 5 Name                             := Shield Generation
Misc Ability 5 Spaces Per One                   := 400
Misc Ability 6 Name                             := Combat To Hit Defense Plus
Misc Ability 6 Spaces Per One                   := 10000
Misc Ability 7 Name                             := Shield Regeneration
Misc Ability 7 Spaces Per One                   := 800
Misc Ability 8 Name                             := Emergency Resupply
Misc Ability 8 Spaces Per One                   := 800

Name                                            := Colony (Ice)
Design Type                                     := Colony (Ice)
Vehicle Type                                    := Ship
Default Strategy                                := Don't Get Hurt
Size Minimum Tonnage                            := 10
Size Maximum Tonnage                            := 5000
Num Must Have At Least 1 Ability                := 2
Must Have Ability 1                             := Colonize Planet - Ice
Must Have Ability 2                             := Solar Resource Generation - Minerals
Must Have Ability 3                             := Planet Value Change - System
Minimum Speed                                   := 2
Desired Speed                                   := 4
Majority Weapon Family Pick 1                   := 0
Majority Weapon Family Pick 2                   := 0
Majority Weapon Family Pick 3                   := 0 
Majority Weapon Family Pick 4                   := 0 
Majority Weapon Family Pick 5                   := 0 
Secondary Weapon Family Pick 1                  := 0
Secondary Weapon Family Pick 2                  := 0
Secondary Weapon Family Pick 3                  := 0
Secondary Weapon Family Pick 4                  := 0
Secondary Weapon Family Pick 5                  := 0
Shields Spaces Per One                          := 0
Armor Spaces Per One                            := 0
Majority Comp Spaces Per One                    := 10000
Majority Comp Ability                           := Colonize Planet - Ice
Secondary Comp Spaces Per One                   := 0
Secondary Comp Ability                          := 
Num Misc Abilities                              := 8
Misc Ability 1 Name                             := Cloak Level
Misc Ability 1 Spaces Per One                   := 10000
Misc Ability 2 Name                             := Cargo Storage
Misc Ability 2 Spaces Per One                   := 400
Misc Ability 3 Name                             := Quantum Reactor
Misc Ability 3 Spaces Per One                   := 400
Misc Ability 4 Name                             := Phased Shield Generation
Misc Ability 4 Spaces Per One                   := 400
Misc Ability 5 Name                             := Shield Generation
Misc Ability 5 Spaces Per One                   := 400
Misc Ability 6 Name                             := Combat To Hit Defense Plus
Misc Ability 6 Spaces Per One                   := 10000
Misc Ability 7 Name                             := Shield Regeneration
Misc Ability 7 Spaces Per One                   := 800
Misc Ability 8 Name                             := Emergency Resupply
Misc Ability 8 Spaces Per One                   := 800

Name                                            := Colony (Gas)
Design Type                                     := Colony (Gas)
Vehicle Type                                    := Ship
Default Strategy                                := Don't Get Hurt
Size Minimum Tonnage                            := 10
Size Maximum Tonnage                            := 5000
Num Must Have At Least 1 Ability                := 3
Must Have Ability 1                             := Colonize Planet - Gas
Must Have Ability 2                             := Solar Resource Generation - Minerals
Must Have Ability 3                             := Planet Value Change - System
Minimum Speed                                   := 2
Desired Speed                                   := 4
Majority Weapon Family Pick 1                   := 0
Majority Weapon Family Pick 2                   := 0
Majority Weapon Family Pick 3                   := 0 
Majority Weapon Family Pick 4                   := 0 
Majority Weapon Family Pick 5                   := 0 
Secondary Weapon Family Pick 1                  := 0
Secondary Weapon Family Pick 2                  := 0
Secondary Weapon Family Pick 3                  := 0
Secondary Weapon Family Pick 4                  := 0
Secondary Weapon Family Pick 5                  := 0
Shields Spaces Per One                          := 0
Armor Spaces Per One                            := 0
Majority Comp Spaces Per One                    := 10000
Majority Comp Ability                           := Colonize Planet - Gas
Secondary Comp Spaces Per One                   := 0
Secondary Comp Ability                          := 
Num Misc Abilities                              := 8
Misc Ability 1 Name                             := Cloak Level
Misc Ability 1 Spaces Per One                   := 10000
Misc Ability 2 Name                             := Cargo Storage
Misc Ability 2 Spaces Per One                   := 400
Misc Ability 3 Name                             := Quantum Reactor
Misc Ability 3 Spaces Per One                   := 400
Misc Ability 4 Name                             := Phased Shield Generation
Misc Ability 4 Spaces Per One                   := 400
Misc Ability 5 Name                             := Shield Generation
Misc Ability 5 Spaces Per One                   := 400
Misc Ability 6 Name                             := Combat To Hit Defense Plus
Misc Ability 6 Spaces Per One                   := 10000
Misc Ability 7 Name                             := Shield Regeneration
Misc Ability 7 Spaces Per One                   := 800
Misc Ability 8 Name                             := Emergency Resupply
Misc Ability 8 Spaces Per One                   := 800

Name                                            := Base Space Yard
Design Type                                     := Base Space Yard
Vehicle Type                                    := Base
Default Strategy                                := Don't Get Hurt
Size Minimum Tonnage                            := 10
Size Maximum Tonnage                            := 5000
Num Must Have At Least 1 Ability                := 1
Must Have Ability 1                             := Space Yard
Minimum Speed                                   := 0
Desired Speed                                   := 0
Majority Weapon Family Pick 1                   := 0
Majority Weapon Family Pick 2                   := 0
Majority Weapon Family Pick 3                   := 0 
Majority Weapon Family Pick 4                   := 0 
Majority Weapon Family Pick 5                   := 0 
Secondary Weapon Family Pick 1                  := 0
Secondary Weapon Family Pick 2                  := 0
Secondary Weapon Family Pick 3                  := 0
Secondary Weapon Family Pick 4                  := 0
Secondary Weapon Family Pick 5                  := 0
Shields Spaces Per One                          := 300
Armor Spaces Per One                            := 0
Majority Comp Spaces Per One                    := 0
Majority Comp Ability                           := Space Yard
Secondary Comp Spaces Per One                   := 0
Secondary Comp Ability                          := 
Num Misc Abilities                              := 9
Misc Ability 1 Name                             := Point-Defense
Misc Ability 1 Spaces Per One                   := 400
Misc Ability 2 Name                             := Quantum Reactor
Misc Ability 2 Spaces Per One                   := 10000
Misc Ability 3 Name                             := Combat To Hit Defense Plus
Misc Ability 3 Spaces Per One                   := 10000
Misc Ability 4 Name                             := Combat To Hit Offense Plus
Misc Ability 4 Spaces Per One                   := 10000
Misc Ability 5 Name                             := Multiplex Tracking
Misc Ability 5 Spaces Per One                   := 10000
Misc Ability 6 Name                             := Shield Regeneration
Misc Ability 6 Spaces Per One                   := 800
Misc Ability 7 Name                             := Self-Destruct
Misc Ability 7 Spaces Per One                   := 10000
Misc Ability 8 Name                             := Scanner Jammer
Misc Ability 8 Spaces Per One                   := 10000
Misc Ability 9 Name                             := Component Repair
Misc Ability 9 Spaces Per One                   := 250

Name                                            := Escort Carrier
Design Type                                     := Carrier
Vehicle Type                                    := Ship
Default Strategy                                := Don't Get Hurt
Size Minimum Tonnage                            := 395
Size Maximum Tonnage                            := 405
Num Must Have At Least 1 Ability                := 2
Must Have Ability 1                             := Solar Resource Generation - Minerals
Must Have Ability 2                             := Combat Modifier - System
Minimum Speed                                   := 4
Desired Speed                                   := 4
Majority Weapon Family Pick 1                   := 0
Majority Weapon Family Pick 2                   := 0
Majority Weapon Family Pick 3                   := 0 
Majority Weapon Family Pick 4                   := 0 
Majority Weapon Family Pick 5                   := 0 
Secondary Weapon Family Pick 1                  := 0
Secondary Weapon Family Pick 2                  := 0
Secondary Weapon Family Pick 3                  := 0
Secondary Weapon Family Pick 4                  := 0
Secondary Weapon Family Pick 5                  := 0
Shields Spaces Per One                          := 0
Armor Spaces Per One                            := 0
Majority Comp Spaces Per One                    := 400
Majority Comp Ability                           := Launch/Recover Fighters
Secondary Comp Spaces Per One                   := 0
Secondary Comp Ability                          := 
Num Misc Abilities                              := 10
Misc Ability 1 Name                             := Sensor Level
Misc Ability 1 Spaces Per One                   := 10000
Misc Ability 2 Name                             := Cloak Level
Misc Ability 2 Spaces Per One                   := 10000
Misc Ability 3 Name                             := Point-Defense
Misc Ability 3 Spaces Per One                   := 10000
Misc Ability 4 Name                             := Shield Regeneration
Misc Ability 4 Spaces Per One                   := 10000
Misc Ability 5 Name                             := Combat To Hit Defense Plus
Misc Ability 5 Spaces Per One                   := 10000
Misc Ability 6 Name                             := Self-Destruct
Misc Ability 6 Spaces Per One                   := 10000
Misc Ability 7 Name                             := Extra Movement Generation
Misc Ability 7 Spaces Per One                   := 10000
Misc Ability 8 Name                             := Resource Gen Modifier Planet - Minerals
Misc Ability 8 Spaces Per One                   := 50
Misc Ability 9 Name                             := Resource Gen Modifier Planet - Organics
Misc Ability 9 Spaces Per One                   := 50
Misc Ability 10 Name                            := Resource Gen Modifier Planet - Radioactives
Misc Ability 10 Spaces Per One                  := 50

Name                                            := Light Carrier
Design Type                                     := Carrier
Vehicle Type                                    := Ship
Default Strategy                                := Don't Get Hurt
Size Minimum Tonnage                            := 795
Size Maximum Tonnage                            := 805
Num Must Have At Least 1 Ability                := 2
Must Have Ability 1                             := Solar Resource Generation - Organics
Must Have Ability 2                             := Combat Modifier - System
Minimum Speed                                   := 4
Desired Speed                                   := 4
Majority Weapon Family Pick 1                   := 0
Majority Weapon Family Pick 2                   := 0
Majority Weapon Family Pick 3                   := 0 
Majority Weapon Family Pick 4                   := 0 
Majority Weapon Family Pick 5                   := 0 
Secondary Weapon Family Pick 1                  := 0
Secondary Weapon Family Pick 2                  := 0
Secondary Weapon Family Pick 3                  := 0
Secondary Weapon Family Pick 4                  := 0
Secondary Weapon Family Pick 5                  := 0
Shields Spaces Per One                          := 0
Armor Spaces Per One                            := 0
Majority Comp Spaces Per One                    := 800
Majority Comp Ability                           := Launch/Recover Fighters
Secondary Comp Spaces Per One                   := 0
Secondary Comp Ability                          := 
Num Misc Abilities                              := 10
Misc Ability 1 Name                             := Sensor Level
Misc Ability 1 Spaces Per One                   := 10000
Misc Ability 2 Name                             := Cloak Level
Misc Ability 2 Spaces Per One                   := 10000
Misc Ability 3 Name                             := Point-Defense
Misc Ability 3 Spaces Per One                   := 10000
Misc Ability 4 Name                             := Shield Regeneration
Misc Ability 4 Spaces Per One                   := 10000
Misc Ability 5 Name                             := Combat To Hit Defense Plus
Misc Ability 5 Spaces Per One                   := 10000
Misc Ability 6 Name                             := Self-Destruct
Misc Ability 6 Spaces Per One                   := 10000
Misc Ability 7 Name                             := Extra Movement Generation
Misc Ability 7 Spaces Per One                   := 10000
Misc Ability 8 Name                             := Resource Gen Modifier Planet - Minerals
Misc Ability 8 Spaces Per One                   := 50
Misc Ability 9 Name                             := Resource Gen Modifier Planet - Organics
Misc Ability 9 Spaces Per One                   := 50
Misc Ability 10 Name                            := Resource Gen Modifier Planet - Radioactives
Misc Ability 10 Spaces Per One                  := 50

Name                                            := Carrier
Design Type                                     := Carrier
Vehicle Type                                    := Ship
Default Strategy                                := Don't Get Hurt
Size Minimum Tonnage                            := 995
Size Maximum Tonnage                            := 1005
Num Must Have At Least 1 Ability                := 2
Must Have Ability 1                             := Solar Resource Generation - Radioactives
Must Have Ability 2                             := Combat Modifier - System
Minimum Speed                                   := 4
Desired Speed                                   := 4
Majority Weapon Family Pick 1                   := 0
Majority Weapon Family Pick 2                   := 0
Majority Weapon Family Pick 3                   := 0 
Majority Weapon Family Pick 4                   := 0 
Majority Weapon Family Pick 5                   := 0 
Secondary Weapon Family Pick 1                  := 0
Secondary Weapon Family Pick 2                  := 0
Secondary Weapon Family Pick 3                  := 0
Secondary Weapon Family Pick 4                  := 0
Secondary Weapon Family Pick 5                  := 0
Shields Spaces Per One                          := 0
Armor Spaces Per One                            := 0
Majority Comp Spaces Per One                    := 1000
Majority Comp Ability                           := Launch/Recover Fighters
Secondary Comp Spaces Per One                   := 0
Secondary Comp Ability                          := 
Num Misc Abilities                              := 10
Misc Ability 1 Name                             := Sensor Level
Misc Ability 1 Spaces Per One                   := 10000
Misc Ability 2 Name                             := Cloak Level
Misc Ability 2 Spaces Per One                   := 10000
Misc Ability 3 Name                             := Point-Defense
Misc Ability 3 Spaces Per One                   := 10000
Misc Ability 4 Name                             := Shield Regeneration
Misc Ability 4 Spaces Per One                   := 10000
Misc Ability 5 Name                             := Combat To Hit Defense Plus
Misc Ability 5 Spaces Per One                   := 10000
Misc Ability 6 Name                             := Self-Destruct
Misc Ability 6 Spaces Per One                   := 10000
Misc Ability 7 Name                             := Extra Movement Generation
Misc Ability 7 Spaces Per One                   := 10000
Misc Ability 8 Name                             := Resource Gen Modifier Planet - Minerals
Misc Ability 8 Spaces Per One                   := 50
Misc Ability 9 Name                             := Resource Gen Modifier Planet - Organics
Misc Ability 9 Spaces Per One                   := 50
Misc Ability 10 Name                            := Resource Gen Modifier Planet - Radioactives
Misc Ability 10 Spaces Per One                  := 50

Name                                            := Supercarrier
Design Type                                     := Carrier
Vehicle Type                                    := Ship
Default Strategy                                := Don't Get Hurt
Size Minimum Tonnage                            := 1595
Size Maximum Tonnage                            := 1605
Num Must Have At Least 1 Ability                := 2
Must Have Ability 1                             := Solar Supply Generation
Must Have Ability 2                             := Combat Modifier - System
Minimum Speed                                   := 4
Desired Speed                                   := 4
Majority Weapon Family Pick 1                   := 0
Majority Weapon Family Pick 2                   := 0
Majority Weapon Family Pick 3                   := 0 
Majority Weapon Family Pick 4                   := 0 
Majority Weapon Family Pick 5                   := 0 
Secondary Weapon Family Pick 1                  := 0
Secondary Weapon Family Pick 2                  := 0
Secondary Weapon Family Pick 3                  := 0
Secondary Weapon Family Pick 4                  := 0
Secondary Weapon Family Pick 5                  := 0
Shields Spaces Per One                          := 0
Armor Spaces Per One                            := 0
Majority Comp Spaces Per One                    := 1600
Majority Comp Ability                           := Launch/Recover Fighters
Secondary Comp Spaces Per One                   := 0
Secondary Comp Ability                          := 
Num Misc Abilities                              := 10
Misc Ability 1 Name                             := Sensor Level
Misc Ability 1 Spaces Per One                   := 10000
Misc Ability 2 Name                             := Cloak Level
Misc Ability 2 Spaces Per One                   := 10000
Misc Ability 3 Name                             := Point-Defense
Misc Ability 3 Spaces Per One                   := 10000
Misc Ability 4 Name                             := Shield Regeneration
Misc Ability 4 Spaces Per One                   := 10000
Misc Ability 5 Name                             := Combat To Hit Defense Plus
Misc Ability 5 Spaces Per One                   := 10000
Misc Ability 6 Name                             := Self-Destruct
Misc Ability 6 Spaces Per One                   := 10000
Misc Ability 7 Name                             := Extra Movement Generation
Misc Ability 7 Spaces Per One                   := 10000
Misc Ability 8 Name                             := Resource Gen Modifier Planet - Minerals
Misc Ability 8 Spaces Per One                   := 50
Misc Ability 9 Name                             := Resource Gen Modifier Planet - Organics
Misc Ability 9 Spaces Per One                   := 50
Misc Ability 10 Name                            := Resource Gen Modifier Planet - Radioactives
Misc Ability 10 Spaces Per One                  := 50

Name                                            := Fighter
Design Type                                     := Fighter
Vehicle Type                                    := Fighter
Default Strategy                                := Fighter Attack
Size Minimum Tonnage                            := 10
Size Maximum Tonnage                            := 5000
Num Must Have At Least 1 Ability                := 1
Must Have Ability 1                             := Weapon
Minimum Speed                                   := 2
Desired Speed                                   := 2
Majority Weapon Family Pick 1                   := 71001
Majority Weapon Family Pick 2                   := 71002
Majority Weapon Family Pick 3                   := 71003 
Majority Weapon Family Pick 4                   := 71004 
Majority Weapon Family Pick 5                   := 71005 
Secondary Weapon Family Pick 1                  := 72001
Secondary Weapon Family Pick 2                  := 72002
Secondary Weapon Family Pick 3                  := 72003
Secondary Weapon Family Pick 4                  := 72004
Secondary Weapon Family Pick 5                  := 72005
Shields Spaces Per One                          := 0
Armor Spaces Per One                            := 0
Majority Comp Spaces Per One                    := 5
Majority Comp Ability                           := Weapon
Secondary Comp Spaces Per One                   := 0
Secondary Comp Ability                          := 
Num Misc Abilities                              := 3
Misc Ability 1 Name                             := Combat To Hit Defense Plus
Misc Ability 1 Spaces Per One                   := 10000
Misc Ability 2 Name                             := Combat To Hit Offense Plus
Misc Ability 2 Spaces Per One                   := 10000
Misc Ability 3 Name                             := Shield Regeneration
Misc Ability 3 Spaces Per One                   := 800

Name                                            := Mine
Design Type                                     := Mine
Vehicle Type                                    := Mine
Default Strategy                                := Optimal Firing Range
Size Minimum Tonnage                            := 10
Size Maximum Tonnage                            := 5000
Num Must Have At Least 1 Ability                := 1
Must Have Ability 1                             := Weapon
Minimum Speed                                   := 0
Desired Speed                                   := 0
Majority Weapon Family Pick 1                   := 2026
Majority Weapon Family Pick 2                   := 0
Majority Weapon Family Pick 3                   := 0 
Majority Weapon Family Pick 4                   := 0 
Majority Weapon Family Pick 5                   := 0 
Secondary Weapon Family Pick 1                  := 0
Secondary Weapon Family Pick 2                  := 0
Secondary Weapon Family Pick 3                  := 0
Secondary Weapon Family Pick 4                  := 0
Secondary Weapon Family Pick 5                  := 0
Shields Spaces Per One                          := 0
Armor Spaces Per One                            := 0
Majority Comp Spaces Per One                    := 5
Majority Comp Ability                           := Weapon
Secondary Comp Spaces Per One                   := 0
Secondary Comp Ability                          := 
Num Misc Abilities                              := 0

Name                                            := Small Satellite
Design Type                                     := Satellite
Vehicle Type                                    := Satellite
Default Strategy                                := Maximum Weapons Range
Size Minimum Tonnage                            := 10
Size Maximum Tonnage                            := 5000
Num Must Have At Least 1 Ability                := 1
Must Have Ability 1                             := Weapon
Minimum Speed                                   := 0
Desired Speed                                   := 0
Majority Weapon Family Pick 1                   := 31001
Majority Weapon Family Pick 2                   := 31002
Majority Weapon Family Pick 3                   := 31003 
Majority Weapon Family Pick 4                   := 31004 
Majority Weapon Family Pick 5                   := 31005
Secondary Weapon Family Pick 1                  := 0
Secondary Weapon Family Pick 2                  := 0
Secondary Weapon Family Pick 3                  := 0
Secondary Weapon Family Pick 4                  := 0
Secondary Weapon Family Pick 5                  := 0
Shields Spaces Per One                          := 200
Armor Spaces Per One                            := 0
Majority Comp Spaces Per One                    := 5
Majority Comp Ability                           := Weapon
Secondary Comp Spaces Per One                   := 0
Secondary Comp Ability                          := 
Num Misc Abilities                              := 3
Misc Ability 1 Name                             := Combat To Hit Defense Plus
Misc Ability 1 Spaces Per One                   := 10000
Misc Ability 2 Name                             := Combat To Hit Offense Plus
Misc Ability 2 Spaces Per One                   := 10000
Misc Ability 3 Name                             := Shield Regeneration
Misc Ability 3 Spaces Per One                   := 800

Name                                            := Satellite
Design Type                                     := Satellite
Vehicle Type                                    := Satellite
Default Strategy                                := Maximum Weapons Range
Size Minimum Tonnage                            := 5090
Size Maximum Tonnage                            := 5125
Num Must Have At Least 1 Ability                := 1
Must Have Ability 1                             := Weapon
Minimum Speed                                   := 0
Desired Speed                                   := 0
Majority Weapon Family Pick 1                   := 1504
Majority Weapon Family Pick 2                   := 1509
Majority Weapon Family Pick 3                   := 1502 
Majority Weapon Family Pick 4                   := 0 
Majority Weapon Family Pick 5                   := 0 
Secondary Weapon Family Pick 1                  := 0
Secondary Weapon Family Pick 2                  := 0
Secondary Weapon Family Pick 3                  := 0
Secondary Weapon Family Pick 4                  := 0
Secondary Weapon Family Pick 5                  := 0
Shields Spaces Per One                          := 200
Armor Spaces Per One                            := 0
Majority Comp Spaces Per One                    := 5
Majority Comp Ability                           := Weapon
Secondary Comp Spaces Per One                   := 0
Secondary Comp Ability                          := 
Num Misc Abilities                              := 3
Misc Ability 1 Name                             := Combat To Hit Defense Plus
Misc Ability 1 Spaces Per One                   := 10000
Misc Ability 2 Name                             := Combat To Hit Offense Plus
Misc Ability 2 Spaces Per One                   := 10000
Misc Ability 3 Name                             := Shield Regeneration
Misc Ability 3 Spaces Per One                   := 800

Name                                            := Satellite
Design Type                                     := Satellite
Vehicle Type                                    := Satellite
Default Strategy                                := Maximum Weapons Range
Size Minimum Tonnage                            := 5000
Size Maximum Tonnage                            := 5000
Num Must Have At Least 1 Ability                := 1
Must Have Ability 1                             := Weapon
Minimum Speed                                   := 0
Desired Speed                                   := 0
Majority Weapon Family Pick 1                   := 1504
Majority Weapon Family Pick 2                   := 1509
Majority Weapon Family Pick 3                   := 1502 
Majority Weapon Family Pick 4                   := 0 
Majority Weapon Family Pick 5                   := 0 
Secondary Weapon Family Pick 1                  := 0
Secondary Weapon Family Pick 2                  := 0
Secondary Weapon Family Pick 3                  := 0
Secondary Weapon Family Pick 4                  := 0
Secondary Weapon Family Pick 5                  := 0
Shields Spaces Per One                          := 200
Armor Spaces Per One                            := 0
Majority Comp Spaces Per One                    := 5
Majority Comp Ability                           := Weapon
Secondary Comp Spaces Per One                   := 0
Secondary Comp Ability                          := 
Num Misc Abilities                              := 3
Misc Ability 1 Name                             := Combat To Hit Defense Plus
Misc Ability 1 Spaces Per One                   := 10000
Misc Ability 2 Name                             := Combat To Hit Offense Plus
Misc Ability 2 Spaces Per One                   := 10000
Misc Ability 3 Name                             := Shield Regeneration
Misc Ability 3 Spaces Per One                   := 800

Name                                            := Satellite
Design Type                                     := Satellite
Vehicle Type                                    := Satellite
Default Strategy                                := Maximum Weapons Range
Size Minimum Tonnage                            := 5010
Size Maximum Tonnage                            := 5020
Num Must Have At Least 1 Ability                := 1
Must Have Ability 1                             := Weapon
Minimum Speed                                   := 0
Desired Speed                                   := 0
Majority Weapon Family Pick 1                   := 1504
Majority Weapon Family Pick 2                   := 1509
Majority Weapon Family Pick 3                   := 1502 
Majority Weapon Family Pick 4                   := 0 
Majority Weapon Family Pick 5                   := 0 
Secondary Weapon Family Pick 1                  := 0
Secondary Weapon Family Pick 2                  := 0
Secondary Weapon Family Pick 3                  := 0
Secondary Weapon Family Pick 4                  := 0
Secondary Weapon Family Pick 5                  := 0
Shields Spaces Per One                          := 200
Armor Spaces Per One                            := 0
Majority Comp Spaces Per One                    := 5
Majority Comp Ability                           := Weapon
Secondary Comp Spaces Per One                   := 0
Secondary Comp Ability                          := 
Num Misc Abilities                              := 3
Misc Ability 1 Name                             := Combat To Hit Defense Plus
Misc Ability 1 Spaces Per One                   := 10000
Misc Ability 2 Name                             := Combat To Hit Offense Plus
Misc Ability 2 Spaces Per One                   := 10000
Misc Ability 3 Name                             := Shield Regeneration
Misc Ability 3 Spaces Per One                   := 800

Name                                            := Weapon Platform
Design Type                                     := Weapon Platform
Vehicle Type                                    := Weapon Platform
Default Strategy                                := Maximum Weapons Range
Size Minimum Tonnage                            := 10
Size Maximum Tonnage                            := 5000
Num Must Have At Least 1 Ability                := 1
Must Have Ability 1                             := Weapon
Minimum Speed                                   := 0
Desired Speed                                   := 0
Majority Weapon Family Pick 1                   := 11001
Majority Weapon Family Pick 2                   := 11002
Majority Weapon Family Pick 3                   := 11003 
Majority Weapon Family Pick 4                   := 11004 
Majority Weapon Family Pick 5                   := 11005
Secondary Weapon Family Pick 1                  := 2
Secondary Weapon Family Pick 2                  := 0
Secondary Weapon Family Pick 3                  := 0
Secondary Weapon Family Pick 4                  := 0
Secondary Weapon Family Pick 5                  := 0
Shields Spaces Per One                          := 0
Armor Spaces Per One                            := 0
Majority Comp Spaces Per One                    := 5
Majority Comp Ability                           := Weapon
Secondary Comp Spaces Per One                   := 0
Secondary Comp Ability                          := 
Num Misc Abilities                              := 3
Misc Ability 1 Name                             := Point-Defense
Misc Ability 1 Spaces Per One                   := 800
Misc Ability 2 Name                             := Combat To Hit Offense Plus
Misc Ability 2 Spaces Per One                   := 10000
Misc Ability 3 Name                             := Shield Regeneration
Misc Ability 3 Spaces Per One                   := 800

Name                                            := Troop
Design Type                                     := Troop
Vehicle Type                                    := Troop
Default Strategy                                := Optimal Firing Range
Size Minimum Tonnage                            := 10
Size Maximum Tonnage                            := 5000
Num Must Have At Least 1 Ability                := 1
Must Have Ability 1                             := Weapon
Minimum Speed                                   := 0
Desired Speed                                   := 0
Majority Weapon Family Pick 1                   := 71001
Majority Weapon Family Pick 2                   := 71002
Majority Weapon Family Pick 3                   := 71003
Majority Weapon Family Pick 4                   := 71004 
Majority Weapon Family Pick 5                   := 71005
Secondary Weapon Family Pick 1                  := 0
Secondary Weapon Family Pick 2                  := 0
Secondary Weapon Family Pick 3                  := 0
Secondary Weapon Family Pick 4                  := 0
Secondary Weapon Family Pick 5                  := 0
Shields Spaces Per One                          := 0
Armor Spaces Per One                            := 0
Majority Comp Spaces Per One                    := 1
Majority Comp Ability                           := Weapon
Secondary Comp Spaces Per One                   := 0
Secondary Comp Ability                          := 
Num Misc Abilities                              := 0
Misc Ability 1 Name                             := Resource Gen Modifier Planet - Minerals
Misc Ability 1 Spaces Per One                   := 1
Misc Ability 2 Name                             := Resource Gen Modifier Planet - Organics
Misc Ability 2 Spaces Per One                   := 1
Misc Ability 3 Name                             := Resource Gen Modifier Planet - Radioactives
Misc Ability 3 Spaces Per One                   := 1

Name                                            := Open Warp Point
Design Type                                     := Open Warp Point
Vehicle Type                                    := Ship
Default Strategy                                := Don't Get Hurt
Size Minimum Tonnage                            := 5001
Size Maximum Tonnage                            := 5001
Num Must Have At Least 1 Ability                := 1
Must Have Ability 1                             := Open Warp Point Distance
Minimum Speed                                   := 2
Desired Speed                                   := 4
Majority Weapon Family Pick 1                   := 9
Majority Weapon Family Pick 2                   := 1
Majority Weapon Family Pick 3                   := 25 
Majority Weapon Family Pick 4                   := 0 
Majority Weapon Family Pick 5                   := 0 
Secondary Weapon Family Pick 1                  := 0
Secondary Weapon Family Pick 2                  := 0
Secondary Weapon Family Pick 3                  := 0
Secondary Weapon Family Pick 4                  := 0
Secondary Weapon Family Pick 5                  := 0
Shields Spaces Per One                          := 0
Armor Spaces Per One                            := 0
Majority Comp Spaces Per One                    := 200
Majority Comp Ability                           := Weapon
Secondary Comp Spaces Per One                   := 0
Secondary Comp Ability                          := 
Num Misc Abilities                              := 10
Misc Ability 1 Name                             := Point-Defense
Misc Ability 1 Spaces Per One                   := 800
Misc Ability 2 Name                             := Cloak Level
Misc Ability 2 Spaces Per One                   := 10000
Misc Ability 3 Name                             := Quantum Reactor
Misc Ability 3 Spaces Per One                   := 10000
Misc Ability 4 Name                             := Combat To Hit Defense Plus
Misc Ability 4 Spaces Per One                   := 10000
Misc Ability 5 Name                             := Combat To Hit Offense Plus
Misc Ability 5 Spaces Per One                   := 10000
Misc Ability 6 Name                             := Multiplex Tracking
Misc Ability 6 Spaces Per One                   := 10000
Misc Ability 7 Name                             := Shield Regeneration
Misc Ability 7 Spaces Per One                   := 800
Misc Ability 8 Name                             := Emergency Resupply
Misc Ability 8 Spaces Per One                   := 800
Misc Ability 9 Name                             := Self-Destruct
Misc Ability 9 Spaces Per One                   := 10000
Misc Ability 10 Name                            := Scanner Jammer
Misc Ability 10 Spaces Per One                  := 10000

Name                                            := Attack Base
Design Type                                     := Attack Base
Vehicle Type                                    := Ship
Default Strategy                                := Optimal Firing Range
Size Minimum Tonnage                            := 1500
Size Maximum Tonnage                            := 5000
Num Must Have At Least 1 Ability                := 1
Must Have Ability 1                             := Weapon
Minimum Speed                                   := 4
Desired Speed                                   := 4
Majority Weapon Family Pick 1                   := 9
Majority Weapon Family Pick 2                   := 1
Majority Weapon Family Pick 3                   := 25 
Majority Weapon Family Pick 4                   := 0 
Majority Weapon Family Pick 5                   := 0 
Secondary Weapon Family Pick 1                  := 0
Secondary Weapon Family Pick 2                  := 0
Secondary Weapon Family Pick 3                  := 0
Secondary Weapon Family Pick 4                  := 0
Secondary Weapon Family Pick 5                  := 0
Shields Spaces Per One                          := 0
Armor Spaces Per One                            := 0
Majority Comp Spaces Per One                    := 1200
Majority Comp Ability                           := Weapon
Secondary Comp Spaces Per One                   := 0
Secondary Comp Ability                          := 
Num Misc Abilities                              := 11
Misc Ability 1 Name                             := Point-Defense
Misc Ability 1 Spaces Per One                   := 400
Misc Ability 2 Name                             := Cloak Level
Misc Ability 2 Spaces Per One                   := 10000
Misc Ability 3 Name                             := Quantum Reactor
Misc Ability 3 Spaces Per One                   := 10000
Misc Ability 4 Name                             := Combat To Hit Defense Plus
Misc Ability 4 Spaces Per One                   := 10000
Misc Ability 5 Name                             := Combat To Hit Offense Plus
Misc Ability 5 Spaces Per One                   := 10000
Misc Ability 6 Name                             := Multiplex Tracking
Misc Ability 6 Spaces Per One                   := 10000
Misc Ability 7 Name                             := Shield Regeneration
Misc Ability 7 Spaces Per One                   := 800
Misc Ability 8 Name                             := Emergency Resupply
Misc Ability 8 Spaces Per One                   := 800
Misc Ability 9 Name                             := Self-Destruct
Misc Ability 9 Spaces Per One                   := 10000
Misc Ability 10 Name                            := Scanner Jammer
Misc Ability 10 Spaces Per One                  := 10000
Misc Ability 11 Name                            := Supply Storage
Misc Ability 11 Spaces Per One                  := 500

Name                                            := Troop Transport
Design Type                                     := Troop Transport
Vehicle Type                                    := Ship
Default Strategy                                := Capture Planet
Size Minimum Tonnage                            := 300
Size Maximum Tonnage                            := 1000
Num Must Have At Least 1 Ability                := 2
Must Have Ability 1                             := Drop Troops
Must Have Ability 2                             := Solar Resource Generation - Minerals
Minimum Speed                                   := 4
Desired Speed                                   := 4
Majority Weapon Family Pick 1                   := 0
Majority Weapon Family Pick 2                   := 0
Majority Weapon Family Pick 3                   := 0 
Majority Weapon Family Pick 4                   := 0 
Majority Weapon Family Pick 5                   := 0 
Secondary Weapon Family Pick 1                  := 0
Secondary Weapon Family Pick 2                  := 0
Secondary Weapon Family Pick 3                  := 0
Secondary Weapon Family Pick 4                  := 0
Secondary Weapon Family Pick 5                  := 0
Shields Spaces Per One                          := 0
Armor Spaces Per One                            := 0
Majority Comp Spaces Per One                    := 200
Majority Comp Ability                           := Drop Troops
Secondary Comp Spaces Per One                   := 0
Secondary Comp Ability                          := 
Num Misc Abilities                              := 7
Misc Ability 1 Name                             := Quantum Reactor
Misc Ability 1 Spaces Per One                   := 500
Misc Ability 2 Name                             := Drop Troops
Misc Ability 2 Spaces Per One                   := 300
Misc Ability 3 Name                             := Point-Defense
Misc Ability 3 Spaces Per One                   := 800
Misc Ability 4 Name                             := Shield Regeneration
Misc Ability 4 Spaces Per One                   := 800
Misc Ability 5 Name                             := Combat To Hit Defense Plus
Misc Ability 5 Spaces Per One                   := 10000
Misc Ability 6 Name                             := Emergency Resupply
Misc Ability 6 Spaces Per One                   := 800
Misc Ability 7 Name                             := Cloak Level
Misc Ability 7 Spaces Per One                   := 10000

Name                                            := Population Transport
Design Type                                     := Population Transport
Vehicle Type                                    := Ship
Default Strategy                                := Don't Get Hurt
Size Minimum Tonnage                            := 300
Size Maximum Tonnage                            := 600
Num Must Have At Least 1 Ability                := 2
Must Have Ability 1                             := Cargo Storage
Must Have Ability 2                             := Solar Resource Generation - Minerals
Minimum Speed                                   := 4
Desired Speed                                   := 4
Majority Weapon Family Pick 1                   := 0
Majority Weapon Family Pick 2                   := 0
Majority Weapon Family Pick 3                   := 0 
Majority Weapon Family Pick 4                   := 0 
Majority Weapon Family Pick 5                   := 0 
Secondary Weapon Family Pick 1                  := 0
Secondary Weapon Family Pick 2                  := 0
Secondary Weapon Family Pick 3                  := 0
Secondary Weapon Family Pick 4                  := 0
Secondary Weapon Family Pick 5                  := 0
Shields Spaces Per One                          := 0
Armor Spaces Per One                            := 0
Majority Comp Spaces Per One                    := 400
Majority Comp Ability                           := Cargo Storage
Secondary Comp Spaces Per One                   := 0
Secondary Comp Ability                          := 
Num Misc Abilities                              := 7
Misc Ability 1 Name                             := Quantum Reactor
Misc Ability 1 Spaces Per One                   := 500
Misc Ability 2 Name                             := Cloak Level
Misc Ability 2 Spaces Per One                   := 10000
Misc Ability 3 Name                             := Point-Defense
Misc Ability 3 Spaces Per One                   := 800
Misc Ability 4 Name                             := Shield Regeneration
Misc Ability 4 Spaces Per One                   := 800
Misc Ability 5 Name                             := Combat To Hit Defense Plus
Misc Ability 5 Spaces Per One                   := 10000
Misc Ability 6 Name                             := Emergency Resupply
Misc Ability 6 Spaces Per One                   := 800
Misc Ability 7 Name                             := Supply Storage
Misc Ability 7 Spaces Per One                   := 500

Name                                            := Satellite Layer
Design Type                                     := Satellite Layer
Vehicle Type                                    := Ship
Default Strategy                                := Don't Get Hurt
Size Minimum Tonnage                            := 300
Size Maximum Tonnage                            := 600
Num Must Have At Least 1 Ability                := 2
Must Have Ability 1                             := Launch/Recover Satellites
Must Have Ability 2                             := Solar Resource Generation - Minerals
Minimum Speed                                   := 4
Desired Speed                                   := 4
Majority Weapon Family Pick 1                   := 0
Majority Weapon Family Pick 2                   := 0
Majority Weapon Family Pick 3                   := 0 
Majority Weapon Family Pick 4                   := 0 
Majority Weapon Family Pick 5                   := 0 
Secondary Weapon Family Pick 1                  := 0
Secondary Weapon Family Pick 2                  := 0
Secondary Weapon Family Pick 3                  := 0
Secondary Weapon Family Pick 4                  := 0
Secondary Weapon Family Pick 5                  := 0
Shields Spaces Per One                          := 0
Armor Spaces Per One                            := 0
Majority Comp Spaces Per One                    := 300
Majority Comp Ability                           := Launch/Recover Satellites
Secondary Comp Spaces Per One                   := 0
Secondary Comp Ability                          := 
Num Misc Abilities                              := 6
Misc Ability 1 Name                             := Quantum Reactor
Misc Ability 1 Spaces Per One                   := 400
Misc Ability 2 Name                             := Cloak Level
Misc Ability 2 Spaces Per One                   := 10000
Misc Ability 3 Name                             := Point-Defense
Misc Ability 3 Spaces Per One                   := 800
Misc Ability 4 Name                             := Shield Regeneration
Misc Ability 4 Spaces Per One                   := 800
Misc Ability 5 Name                             := Combat To Hit Defense Plus
Misc Ability 5 Spaces Per One                   := 10000
Misc Ability 6 Name                             := Emergency Resupply
Misc Ability 6 Spaces Per One                   := 800
    
Name                                            := Mine Layer
Design Type                                     := Mine Layer
Vehicle Type                                    := Ship
Default Strategy                                := Don't Get Hurt
Size Minimum Tonnage                            := 300
Size Maximum Tonnage                            := 600
Num Must Have At Least 1 Ability                := 2
Must Have Ability 1                             := Lay Mines
Must Have Ability 2                             := Solar Resource Generation - Minerals
Minimum Speed                                   := 4
Desired Speed                                   := 4
Majority Weapon Family Pick 1                   := 0
Majority Weapon Family Pick 2                   := 0
Majority Weapon Family Pick 3                   := 0 
Majority Weapon Family Pick 4                   := 0 
Majority Weapon Family Pick 5                   := 0 
Secondary Weapon Family Pick 1                  := 0
Secondary Weapon Family Pick 2                  := 0
Secondary Weapon Family Pick 3                  := 0
Secondary Weapon Family Pick 4                  := 0
Secondary Weapon Family Pick 5                  := 0
Shields Spaces Per One                          := 0
Armor Spaces Per One                            := 0
Majority Comp Spaces Per One                    := 300
Majority Comp Ability                           := Lay Mines
Secondary Comp Spaces Per One                   := 0
Secondary Comp Ability                          := 
Num Misc Abilities                              := 6
Misc Ability 1 Name                             := Quantum Reactor
Misc Ability 1 Spaces Per One                   := 400
Misc Ability 2 Name                             := Cloak Level
Misc Ability 2 Spaces Per One                   := 10000
Misc Ability 3 Name                             := Point-Defense
Misc Ability 3 Spaces Per One                   := 800
Misc Ability 4 Name                             := Shield Regeneration
Misc Ability 4 Spaces Per One                   := 800
Misc Ability 5 Name                             := Combat To Hit Defense Plus
Misc Ability 5 Spaces Per One                   := 10000
Misc Ability 6 Name                             := Emergency Resupply
Misc Ability 6 Spaces Per One                   := 800

Name                                            := Recon Satellite
Design Type                                     := Recon Satellite
Vehicle Type                                    := Satellite
Default Strategy                                := Don't Get Hurt
Size Minimum Tonnage                            := 10
Size Maximum Tonnage                            := 5000
Num Must Have At Least 1 Ability                := 1
Must Have Ability 1                             := Sensor Level
Minimum Speed                                   := 0
Desired Speed                                   := 0
Majority Weapon Family Pick 1                   := 0
Majority Weapon Family Pick 2                   := 0
Majority Weapon Family Pick 3                   := 0 
Majority Weapon Family Pick 4                   := 0 
Majority Weapon Family Pick 5                   := 0 
Secondary Weapon Family Pick 1                  := 0
Secondary Weapon Family Pick 2                  := 0
Secondary Weapon Family Pick 3                  := 0
Secondary Weapon Family Pick 4                  := 0
Secondary Weapon Family Pick 5                  := 0
Shields Spaces Per One                          := 0
Armor Spaces Per One                            := 0
Majority Comp Spaces Per One                    := 0
Majority Comp Ability                           := 
Secondary Comp Spaces Per One                   := 0
Secondary Comp Ability                          := 
Num Misc Abilities                              := 6
Misc Ability 1 Name                             := Point-Defense
Misc Ability 1 Spaces Per One                   := 800
Misc Ability 2 Name                             := Cloak Level
Misc Ability 2 Spaces Per One                   := 10000
Misc Ability 3 Name                             := Quantum Reactor
Misc Ability 3 Spaces Per One                   := 10000
Misc Ability 4 Name                             := Combat To Hit Defense Plus
Misc Ability 4 Spaces Per One                   := 10000
Misc Ability 5 Name                             := Shield Regeneration
Misc Ability 5 Spaces Per One                   := 800
Misc Ability 6 Name                             := Scanner Jammer
Misc Ability 6 Spaces Per One                   := 10000

Name                                            := Space Yard Ship
Design Type                                     := Space Yard Ship
Vehicle Type                                    := Ship
Default Strategy                                := Don't Get Hurt
Size Minimum Tonnage                            := 1000
Size Maximum Tonnage                            := 1000
Num Must Have At Least 1 Ability                := 1
Must Have Ability 1                             := Space Yard
Minimum Speed                                   := 4
Desired Speed                                   := 4
Majority Weapon Family Pick 1                   := 0
Majority Weapon Family Pick 2                   := 0
Majority Weapon Family Pick 3                   := 0 
Majority Weapon Family Pick 4                   := 0 
Majority Weapon Family Pick 5                   := 0 
Secondary Weapon Family Pick 1                  := 0
Secondary Weapon Family Pick 2                  := 0
Secondary Weapon Family Pick 3                  := 0
Secondary Weapon Family Pick 4                  := 0
Secondary Weapon Family Pick 5                  := 0
Shields Spaces Per One                          := 0
Armor Spaces Per One                            := 0
Majority Comp Spaces Per One                    := 400
Majority Comp Ability                           := Space Yard
Secondary Comp Spaces Per One                   := 0
Secondary Comp Ability                          := 
Num Misc Abilities                              := 6
Misc Ability 1 Name                             := Solar Resource Generation - Organics
Misc Ability 1 Spaces Per One                   := 400
Misc Ability 2 Name                             := Cloak Level
Misc Ability 2 Spaces Per One                   := 10000
Misc Ability 3 Name                             := Point-Defense
Misc Ability 3 Spaces Per One                   := 800
Misc Ability 4 Name                             := Shield Regeneration
Misc Ability 4 Spaces Per One                   := 800
Misc Ability 5 Name                             := Combat To Hit Defense Plus
Misc Ability 5 Spaces Per One                   := 10000
Misc Ability 6 Name                             := Emergency Resupply
Misc Ability 6 Spaces Per One                   := 800
Misc Ability 7 Name                             := Supply Storage
Misc Ability 7 Spaces Per One                   := 500

Name                                            := Boarding Ship
Design Type                                     := Boarding Ship
Vehicle Type                                    := Ship
Default Strategy                                := Capture Enemy Ships
Size Minimum Tonnage                            := 300
Size Maximum Tonnage                            := 300
Num Must Have At Least 1 Ability                := 2
Must Have Ability 1                             := Boarding Attack
Must Have Ability 2                             := Solar Resource Generation - Minerals
Minimum Speed                                   := 4
Desired Speed                                   := 4
Majority Weapon Family Pick 1                   := 0
Majority Weapon Family Pick 2                   := 0
Majority Weapon Family Pick 3                   := 0 
Majority Weapon Family Pick 4                   := 0 
Majority Weapon Family Pick 5                   := 0 
Secondary Weapon Family Pick 1                  := 0
Secondary Weapon Family Pick 2                  := 0
Secondary Weapon Family Pick 3                  := 0
Secondary Weapon Family Pick 4                  := 0
Secondary Weapon Family Pick 5                  := 0
Shields Spaces Per One                          := 0
Armor Spaces Per One                            := 0
Majority Comp Spaces Per One                    := 200
Majority Comp Ability                           := Boarding Attack
Secondary Comp Spaces Per One                   := 0
Secondary Comp Ability                          := 
Num Misc Abilities                              := 14
Misc Ability 1 Name                             := Quantum Reactor
Misc Ability 1 Spaces Per One                   := 400
Misc Ability 2 Name                             := Point-Defense
Misc Ability 2 Spaces Per One                   := 800
Misc Ability 3 Name                             := Cloak Level
Misc Ability 3 Spaces Per One                   := 10000
Misc Ability 4 Name                             := Combat To Hit Defense Plus
Misc Ability 4 Spaces Per One                   := 10000
Misc Ability 5 Name                             := Combat To Hit Offense Plus
Misc Ability 5 Spaces Per One                   := 10000
Misc Ability 6 Name                             := Multiplex Tracking
Misc Ability 6 Spaces Per One                   := 10000
Misc Ability 7 Name                             := Shield Regeneration
Misc Ability 7 Spaces Per One                   := 800
Misc Ability 8 Name                             := Emergency Resupply
Misc Ability 8 Spaces Per One                   := 800
Misc Ability 9 Name                             := Self-Destruct
Misc Ability 9 Spaces Per One                   := 10000
Misc Ability 10 Name                            := Scanner Jammer
Misc Ability 10 Spaces Per One                  := 10000
Misc Ability 11 Name                            := Supply Storage
Misc Ability 11 Spaces Per One                  := 500
Misc Ability 12 Name                            := Resource Gen Modifier Planet - Minerals
Misc Ability 12 Spaces Per One                  := 50
Misc Ability 13 Name                            := Resource Gen Modifier Planet - Organics
Misc Ability 13 Spaces Per One                  := 50
Misc Ability 14 Name                            := Resource Gen Modifier Planet - Radioactives
Misc Ability 14 Spaces Per One                  := 50

Name                                            := Mine Sweeper
Design Type                                     := Mine Sweeper
Vehicle Type                                    := Ship
Default Strategy                                := Don't Get Hurt
Size Minimum Tonnage                            := 500
Size Maximum Tonnage                            := 500
Num Must Have At Least 1 Ability                := 2
Must Have Ability 1                             := Mine Sweeping
Must Have Ability 2                             := Solar Resource Generation - Minerals
Minimum Speed                                   := 4
Desired Speed                                   := 4
Majority Weapon Family Pick 1                   := 0
Majority Weapon Family Pick 2                   := 0
Majority Weapon Family Pick 3                   := 0 
Majority Weapon Family Pick 4                   := 0 
Majority Weapon Family Pick 5                   := 0 
Secondary Weapon Family Pick 1                  := 0
Secondary Weapon Family Pick 2                  := 0
Secondary Weapon Family Pick 3                  := 0
Secondary Weapon Family Pick 4                  := 0
Secondary Weapon Family Pick 5                  := 0
Shields Spaces Per One                          := 0
Armor Spaces Per One                            := 0
Majority Comp Spaces Per One                    := 200
Majority Comp Ability                           := Mine Sweeping
Secondary Comp Spaces Per One                   := 0
Secondary Comp Ability                          := 
Num Misc Abilities                              := 7
Misc Ability 1 Name                             := Quantum Reactor
Misc Ability 1 Spaces Per One                   := 400
Misc Ability 2 Name                             := Cloak Level
Misc Ability 2 Spaces Per One                   := 10000
Misc Ability 3 Name                             := Point-Defense
Misc Ability 3 Spaces Per One                   := 800
Misc Ability 4 Name                             := Shield Regeneration
Misc Ability 4 Spaces Per One                   := 800
Misc Ability 5 Name                             := Combat To Hit Defense Plus
Misc Ability 5 Spaces Per One                   := 10000
Misc Ability 6 Name                             := Emergency Resupply
Misc Ability 6 Spaces Per One                   := 800
Misc Ability 7 Name                             := Supply Storage
Misc Ability 7 Spaces Per One                   := 500

Name                                            := Close Warp Point
Design Type                                     := Close Warp Point
Vehicle Type                                    := Ship
Default Strategy                                := Don't Get Hurt
Size Minimum Tonnage                            := 200
Size Maximum Tonnage                            := 5000
Num Must Have At Least 1 Ability                := 1
Must Have Ability 1                             := Close Warp Point
Minimum Speed                                   := 4
Desired Speed                                   := 4
Majority Weapon Family Pick 1                   := 0
Majority Weapon Family Pick 2                   := 0
Majority Weapon Family Pick 3                   := 0 
Majority Weapon Family Pick 4                   := 0 
Majority Weapon Family Pick 5                   := 0 
Secondary Weapon Family Pick 1                  := 0
Secondary Weapon Family Pick 2                  := 0
Secondary Weapon Family Pick 3                  := 0
Secondary Weapon Family Pick 4                  := 0
Secondary Weapon Family Pick 5                  := 0
Shields Spaces Per One                          := 0
Armor Spaces Per One                            := 0
Majority Comp Spaces Per One                    := 0
Majority Comp Ability                           := 
Secondary Comp Spaces Per One                   := 0
Secondary Comp Ability                          := 
Num Misc Abilities                              := 6
Misc Ability 1 Name                             := Quantum Reactor
Misc Ability 1 Spaces Per One                   := 10000
Misc Ability 2 Name                             := Cloak Level
Misc Ability 2 Spaces Per One                   := 10000
Misc Ability 3 Name                             := Point-Defense
Misc Ability 3 Spaces Per One                   := 800
Misc Ability 4 Name                             := Shield Regeneration
Misc Ability 4 Spaces Per One                   := 800
Misc Ability 5 Name                             := Combat To Hit Defense Plus
Misc Ability 5 Spaces Per One                   := 10000
Misc Ability 6 Name                             := Emergency Resupply
Misc Ability 6 Spaces Per One                   := 800

Name                                            := Kamikaze Attack Ship
Design Type                                     := Kamikaze Attack Ship
Vehicle Type                                    := Ship
Default Strategy                                := Ram
Size Minimum Tonnage                            := 10
Size Maximum Tonnage                            := 5000
Num Must Have At Least 1 Ability                := 2
Must Have Ability 1                             := Weapon
Must Have Ability 2                             := Solar Resource Generation - Minerals
Minimum Speed                                   := 4
Desired Speed                                   := 4
Majority Weapon Family Pick 1                   := 36
Majority Weapon Family Pick 2                   := 9
Majority Weapon Family Pick 3                   := 1 
Majority Weapon Family Pick 4                   := 25 
Majority Weapon Family Pick 5                   := 0 
Secondary Weapon Family Pick 1                  := 0
Secondary Weapon Family Pick 2                  := 0
Secondary Weapon Family Pick 3                  := 0
Secondary Weapon Family Pick 4                  := 0
Secondary Weapon Family Pick 5                  := 0
Shields Spaces Per One                          := 0
Armor Spaces Per One                            := 0
Majority Comp Spaces Per One                    := 200
Majority Comp Ability                           := Weapon
Secondary Comp Spaces Per One                   := 0
Secondary Comp Ability                          := 
Num Misc Abilities                              := 13
Misc Ability 1 Name                             := Quantum Reactor
Misc Ability 1 Spaces Per One                   := 400
Misc Ability 2 Name                             := Cloak Level
Misc Ability 2 Spaces Per One                   := 10000
Misc Ability 3 Name                             := Point-Defense
Misc Ability 3 Spaces Per One                   := 800
Misc Ability 4 Name                             := Combat To Hit Defense Plus
Misc Ability 4 Spaces Per One                   := 10000
Misc Ability 5 Name                             := Combat To Hit Offense Plus
Misc Ability 5 Spaces Per One                   := 10000
Misc Ability 6 Name                             := Multiplex Tracking
Misc Ability 6 Spaces Per One                   := 10000
Misc Ability 7 Name                             := Shield Regeneration
Misc Ability 7 Spaces Per One                   := 800
Misc Ability 8 Name                             := Emergency Resupply
Misc Ability 8 Spaces Per One                   := 800
Misc Ability 9 Name                             := Self-Destruct
Misc Ability 9 Spaces Per One                   := 10000
Misc Ability 10 Name                            := Scanner Jammer
Misc Ability 10 Spaces Per One                  := 10000
Misc Ability 11 Name                            := Resource Gen Modifier Planet - Minerals
Misc Ability 11 Spaces Per One                  := 50
Misc Ability 12 Name                            := Resource Gen Modifier Planet - Organics
Misc Ability 12 Spaces Per One                  := 50
Misc Ability 13 Name                            := Resource Gen Modifier Planet - Radioactives
Misc Ability 13 Spaces Per One                  := 50

Name                                            := Cargo Transport
Design Type                                     := Cargo Transport
Vehicle Type                                    := Ship
Default Strategy                                := Don't Get Hurt
Size Minimum Tonnage                            := 300
Size Maximum Tonnage                            := 600
Num Must Have At Least 1 Ability                := 2
Must Have Ability 1                             := Cargo Storage
Must Have Ability 2                             := Solar Resource Generation - Minerals
Minimum Speed                                   := 4
Desired Speed                                   := 4
Majority Weapon Family Pick 1                   := 0
Majority Weapon Family Pick 2                   := 0
Majority Weapon Family Pick 3                   := 0 
Majority Weapon Family Pick 4                   := 0 
Majority Weapon Family Pick 5                   := 0 
Secondary Weapon Family Pick 1                  := 0
Secondary Weapon Family Pick 2                  := 0
Secondary Weapon Family Pick 3                  := 0
Secondary Weapon Family Pick 4                  := 0
Secondary Weapon Family Pick 5                  := 0
Shields Spaces Per One                          := 0
Armor Spaces Per One                            := 0
Majority Comp Spaces Per One                    := 10000
Majority Comp Ability                           := Cargo Storage
Secondary Comp Spaces Per One                   := 0
Secondary Comp Ability                          := 
Num Misc Abilities                              := 6
Misc Ability 1 Name                             := Quantum Reactor
Misc Ability 1 Spaces Per One                   := 300
Misc Ability 2 Name                             := Cloak Level
Misc Ability 2 Spaces Per One                   := 10000
Misc Ability 3 Name                             := Point-Defense
Misc Ability 3 Spaces Per One                   := 800
Misc Ability 4 Name                             := Shield Regeneration
Misc Ability 4 Spaces Per One                   := 800
Misc Ability 5 Name                             := Combat To Hit Defense Plus
Misc Ability 5 Spaces Per One                   := 10000
Misc Ability 6 Name                             := Emergency Resupply
Misc Ability 6 Spaces Per One                   := 800

=======================================================================================
*END*
=======================================================================================
