This readme file contains information on the EyeCandy files I created/changed.
I did not delete any of the items that came with the game, I just added to them.

none of these will change the game play in any way. 
They add new items for the human players to use.
They will work with any mod out there at this time.
 
Instructions:

Pick the ones you like,

	---for use with mod----
	   After downloading and installing which ever race mod you like. Install these files 
		in the Data folder of your mod dir.
	---Without any Mod----
	   Install in your Data folder. 

Ver: 1.01

1. ----DefaultColonyTypes.txt----
       add -> System World  ---This is the name I like to give the planet in each (colony) sytem that has a spaceport.
				That way I can fine it.
       add -> Prison Camp   ---This is were I like to stick new races that I capture until I am ready to use them.

       add -> Storage Compound 


2. ----DefaultDesignTypes.txt----
       add ->	 Small Fighter
		 Meduim Fighter
 		 large Fighter
      		 Mining Satellite
		 Defense Satellite
		 Satellite Layer
		 Scout Ship
                 Patrol Ship
                 Repair Ship
                 Supply Ship
                 Remote Mining Ship
                 Remote Mining Base
                 Medical Ship
                 Cargo Transport
                 Stellar Manipulation Ship
                 Stellar Manipulation Base

3. ----EmperorTitles.txt---
	Add -> a number of titles. 

4. ----EmpireTypes.txt----
       Add -> a number of Types

5. ----Formations.txt ----
      Add ->  Trap
              Stagger run (this is a staggered wall)

6. SystemNames.txt (over 400 Names)
      Add -> Real Star Names      

Ver: 1.02

1. ----DefaultDesignTypes.txt----

	Add--> Light Carrier, heavy Carrier, Small Mine, Med Mine, Large Mine, Recon Sat, Ram Ship, Explorer

2. ----Formations.txt ----

	Updated to include the New Formations from the TDM Mod. (See TDM Mod for work done.) 

3. ----Events.txt-------

	Includes the events that came with the game as they are.
	
	A. Add--> 20 new events (some of these are good events)
	B. Corrected some typos and changed a couple of messages. 
	c. Adjusted a few events effect Amounts to my added events.

Ver: 1.03
	Corrected the Formations.txt (had the wrong Dark Wing formation)

Ver: 1.20

  1. ---Events.txt---

      	Added 4 new events and corrected spelling errors. Made some minor adjustments to 
	a couple of events.

  2. ----DefaultColonyTypes.txt----
	
	Added---Training colony, Defense Compound (I use this for some of my moons.)
		Reclaim Compound, Government Center

Ver: 1.30
 
  1. ----Events.txt---

	Added a couple of more events
	Changed a couple of messages.

Ver: 2.00

  1. ----Formations.txt-----
	Adds 8 more custom formations. Still includes all formations from TDM mod.

  2. ----DefaultDesignTypes.txt----
	Added the Drone Designs from the gold.	

  3. ----EmpireTypes.txt---
	added Republic, Guild

  4. ----Events.txt---
	Added 4 more bad events and 1 more good event.


    
Dracus --Dec 15, 2001 


Special thanks To shrapnelgames for providing a place to share my ideas and to MM for allowing Me to edit and add to their files.






      





