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Re: New PBEM/PBW Game: Adamant 011
If I remember right all arrays in PHP are dynamic. The sorting isn't difficult, just save the filenames to arrays instead of printing them. Then sort the array, there's lots of build-in sorting functions in PHP.
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Re: New PBEM/PBW Game: Adamant 011
That is not the problem... I need to keep track of 5 variables for each file, and then sort that according to the filename or title (and possibly even be able to sort according to any of them). I have been trying to use a class, but can not get anything to work. http://forum.shrapnelgames.com/images/icons/icon9.gif And I don't want to use a database; all this data comes from reading in files from a directory.
[ December 05, 2003, 22:18: Message edited by: Imperator Fyron ] |
Re: New PBEM/PBW Game: Adamant 011
Oh, and PBW is back, so join the game. http://forum.shrapnelgames.com/images/icons/icon12.gif
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Re: New PBEM/PBW Game: Adamant 011
yea quick! before geo's telco cuts his DSL trying to fix his phone!!!
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Re: New PBEM/PBW Game: Adamant 011
Bad luck, PBW come Online about five minutes after I went to sleep. http://forum.shrapnelgames.com/images/icons/icon7.gif I'll join soon. But I have to decide first which race type I choose so I can pick a good name for my empire.
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Re: New PBEM/PBW Game: Adamant 011
Looks like mines are quite powerful in Adamant, even the best mine layer sweeps only one mine. Or is there something I haven't noticed?
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Re: New PBEM/PBW Game: Adamant 011
Far too cheap and easy to sweep any minefield in stock... 5 LC with MS II is all you need.
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Re: New PBEM/PBW Game: Adamant 011
Well, that's true. In stock I have used mines only to prevent early attacks and operation of single cloaked ships.
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Re: New PBEM/PBW Game: Adamant 011
We'd need a replacement player. Anybody willing to fill the spot?
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Re: New PBEM/PBW Game: Adamant 011
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