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-   -   MP Game - New Mosehansen Game - hard_slog (http://forum.shrapnelgames.com/showthread.php?t=19780)

Sheap August 4th, 2004 09:06 PM

Re: MP Game - New Mosehansen Game - hard_slog
 
Panther:

I think you should take heart. While gods and other supercombatants are extremely good at busting independents, the game isn't really about fighting the independents. Once you get later in the game and start fighting the other players, who have powerful summons and/or magic in battle, the lone supercombatant stops working quite so well. You still use them, obviously, but only as a component of your overall strategy.

Cainehill:

Removing recuperation from immortality would just nerf all the other immortals. But since the VQ has built in regeneration it would hardly hurt her at all.

Boron August 4th, 2004 09:19 PM

Re: MP Game - New Mosehansen Game - hard_slog
 
Quote:

Originally posted by Sheap:
Panther:

I think you should take heart. While gods and other supercombatants are extremely good at busting independents, the game isn't really about fighting the independents. Once you get later in the game and start fighting the other players, who have powerful summons and/or magic in battle, the lone supercombatant stops working quite so well. You still use them, obviously, but only as a component of your overall strategy.

Cainehill:

Removing recuperation from immortality would just nerf all the other immortals. But since the VQ has built in regeneration it would hardly hurt her at all.

<font size="2" face="sans-serif, arial, verdana">yep totally true .
sc pretenders excel at indy killing but later in the game they are only a part of your strat .
dominions is very different from heros of might and magic because you have so many options .
and in homm a hero only dies when all his troops are wiped out while a pretender god can be killed or get afflictions http://forum.shrapnelgames.com/images/icons/icon7.gif

indies 9 are tough i had to fight 90 barbarians Last turn they got through my mistform + mirror image the suckers hehe *G
i had 10 hp left then they routed so i almost lost my pretender against them but was lucky http://forum.shrapnelgames.com/images/icons/icon7.gif

Cainehill August 4th, 2004 09:31 PM

Re: MP Game - New Mosehansen Game - hard_slog
 
Quote:

Originally posted by Sheap:
Removing recuperation from immortality would just nerf all the other immortals. But since the VQ has built in regeneration it would hardly hurt her at all.
<font size="2" face="sans-serif, arial, verdana">Removing, or rather modifying, the recuperation from immortality would put some limitations on the others, yes. But still - what I proposed is that immortals heal all wounds when coming back from the dead via immortality. The immortal simply needs to die to heal those wounds.

Also - all the _OTHER_ pretenders live without recuperation (with the exceptions of the bulls, carrion dragon, etc). The immortals can surely live without it also.

And I disagree about the VQ hardly being effected because of her regeneration - she has tiny HPs, _and_ is in melee quite often, meaning a lot of opportunity for wounds. Many if not all of the other immortals tend to be artillery, not getting hit that often as a result, so not getting as many opportunities for wounds.

Cainehill August 4th, 2004 09:45 PM

Re: MP Game - New Mosehansen Game - hard_slog
 
Quote:

Originally posted by The Panther:
Obviously, I am a rank newbie. But what I actually said is that no pretender OUGHT to be able to kill level 5s and above striaght out of the box. The VQ is just one of many such problems against this obviously wistful notion.

<font size="2" face="sans-serif, arial, verdana">You could always go down Cohen's path and insist on playing games with very difficult magic research, limitting pretender choices to human or immobile pretenders, and other complicated rules intended to make the game play the way you want it to, instead of the way the game designers designed it to be played.

But, bad news : even human pretenders, and immobiles, can take independent provinces all by their lonesome before turn 20. The immobile can teleport in and clean house.

The human can either hurl enough magical artillery to devastate medium sized armies, or have enough death magic to simply summon skeletons upon skeletons upon skeletons until the enemy is wiped out.

And not infrequently, the immobile or human pretender dies trying to do so.

*shrug* Instead of crying out to nerf the VQ, or to nerf all SC pretenders, try figuring out how to use your own pretender and national troops to their fullest.

I've got the second highest number of provinces in this game - and my pretender only this Last turn budged from the capital, so it obviously wasn't my pretender.

You can use scales to your advantage - either giving your armies a boost, or enabling a mighty pretender, or facilitating potent blessings. You can use even puny mercenaries to allow your national armies to take provinces they would otherwise suffer great losses attacking, or you can come up with clever items to put on your national commanders that let them tip the balance of battle in their favor.

Or, you can always design and implement a game that does as you wish. But frankly, a game without the mighty magics and potent godlings probably wouldn't appeal to nearly as wide an audience.

Lastly : Write to Illwinter and ask them to put in some switches that put limits on the game - limitting research to level 2, 3, 4, etc, that force all people to use a human or an immobile pretender, etc. Fairly simple for them to do, albeit not very much fun either, but you can always ask.

Boron August 4th, 2004 11:49 PM

Re: MP Game - New Mosehansen Game - hard_slog
 
**** why do i have so low dominion everywhere ?
grmml

archaeolept August 4th, 2004 11:59 PM

Re: MP Game - New Mosehansen Game - hard_slog
 
hah. my dominion is lower than anyones! I'm actually losing provinces that were mine to a mictlan dominion push http://forum.shrapnelgames.com/images/icons/icon9.gif

The_Tauren13 August 5th, 2004 12:18 AM

Re: MP Game - New Mosehansen Game - hard_slog
 
gotta love blood sacrifices...

Boron August 5th, 2004 12:22 AM

Re: MP Game - New Mosehansen Game - hard_slog
 
Quote:

Originally posted by archaeolept:
hah. my dominion is lower than anyones! I'm actually losing provinces that were mine to a mictlan dominion push http://forum.shrapnelgames.com/images/icons/icon9.gif
<font size="2" face="sans-serif, arial, verdana">so lets all attack the evil mictlan http://forum.shrapnelgames.com/images/icons/icon7.gif

or at least i and archaeolept die because we have no friendly dominion left http://forum.shrapnelgames.com/images/icons/icon9.gif http://forum.shrapnelgames.com/images/icons/icon9.gif http://forum.shrapnelgames.com/images/icons/icon9.gif

Ozymandias August 10th, 2004 04:46 AM

Re: MP Game - New Mosehansen Game - hard_slog
 
Turn eighteen is up.

Agrajag August 10th, 2004 08:05 PM

Re: MP Game - New Mosehansen Game - hard_slog
 
The next turn will be up soon, I figure (22 hours to go, but only 2-3 nations didn't take their turn).
But thats not why I posted this post, I just wanted to say the to my surprise Im really having fun, I expected to be brutally masacred, or atleast to be the absolutely worst player, but it seems Im still in the game and not the weakest nation (though Im not strong either &gt;_&lt;).
Thats it...
And check out my cool 2nd mod! =P


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