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Re: AI Deathmach 3
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Re: AI Deathmach 3
Drakol vs Sallega
The Sallega reached a fast victory, at the turn 160. They expanded very quick, and although some ship designes has some problems (for example, 2 Master Computers, a minesweeper component + cloak component in combat ships), they're very competitive (in my view, one of the best races done by God Emperor). |
Re: AI Deathmach 3
Pyrochette vs Tessellate
The Tessellate won at the turn 360. The Tessellate expanded fastest and colonized/invaded many planets into systems that would be colonized by the Pyorchette (around the turn 100). But at the turn 150 the Pyrochetted managed to counter-attack and recover most the planets into those systems. Anyway, the Tessellate always had the initiative and destroyed a system with a sun-destroyer... and slowly destroyed the Pyrochette systems/planets. |
Re: AI Deathmach 3
Gron vs Namovan
The Gron reached the victory by points, at the end 500. It was a boring game. The Gron suffered the "colony ship bug" during a good time, and the Narn was unable to take advantage of that. |
Re: AI Deathmach 3
Orks vs Space Vikings.
The Space Vikings won at the turn 150. They expanded very fast, and the Orks were unable to stop them. And for sure, this time the Orks had not time to show his great final sprint... because the Space Vikings crushed them! |
Re: AI Deathmach 3
Corrian vs Piundon
The Corrian won at the turn 220. Really have expected a more even battle, more considering the Corrian started at the upper side (and usually in that place many races suffered the "colony bug"). With this result, to reach the next round the Piundon will need to defeat the Space Vikings... and it doesn't seems so easy. |
Re: AI Deathmach 3
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Re: AI Deathmach 3
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Is it about limited choice of directions to explore outer space? |
Re: AI Deathmach 3
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Also, don't know why, but some races has less problems than others. |
Re: AI Deathmach 3
'Colony Bug'?
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