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-   -   Invisible Swarm 2: Ended. Hail YC! (http://forum.shrapnelgames.com/showthread.php?t=21889)

anatoli11 December 19th, 2004 07:37 PM

Re: Invisible Swarm part 2
 
I heard that I, I mean he, plays all the nations so he would always win...

YellowCactus December 19th, 2004 07:50 PM

Re: Invisible Swarm part 2
 
I have a great MP game on mosehansen where I'm ALL the nations. It's sort of a private party. In the end.....Yellowcacti will win!
-Yc

Cainehill December 20th, 2004 11:04 PM

Re: Invisible Swarm part 2
 

New turn ran 2 hours ago.

Cainehill December 22nd, 2004 01:18 AM

Re: Invisible Swarm part 2
 

And another turn just ran now, with the Jotuns on spring break.

jeffr December 22nd, 2004 12:35 PM

Re: Invisible Swarm part 2
 
"spring break" ? Did you stale?

I've had the Necromancer and his friends attack me Last turn and the Vampire Count and his crew nail me this turn. Man, two bad events in the first few turns. Misfortune sucks http://forum.shrapnelgames.com/images/smilies/happy.gif

YellowCactus December 22nd, 2004 01:26 PM

Re: Invisible Swarm part 2
 
Think of all the experience your troops are getting!
-Yc

CUnknown December 22nd, 2004 08:49 PM

Re: Invisible Swarm part 2
 
I am going to slow down this game (basically put it on hold) over Christmas break, on account of me not being in town. I'm going to set it to like 100 hour quickhost in a couple days.

Cainehill December 23rd, 2004 09:48 PM

Re: Invisible Swarm part 2
 

New Turn.

CUnknown December 24th, 2004 04:20 AM

Re: Invisible Swarm part 2
 
Ok, Marignon is the Last player who needs to take their turn. I set the host schedule to 240 hour quickhost, lol. So after Marignon takes his turn, it will host next in 10 days.

However, I'll change the hosting back to 24-hr when I get internet access again. I'll make sure to post a note here telling everyone when I do that.

CUnknown December 30th, 2004 08:56 PM

Re: Invisible Swarm part 2
 
Hosting time being changed to 36 hours. When it hosts again, I'm going to change it to 24 hours.


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