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-   -   The Grand Anti-SC competition! - Results! (http://forum.shrapnelgames.com/showthread.php?t=22988)

Oversway March 15th, 2005 08:05 PM

Re: The Grand Anti-SC competition! - Results!
 

Ah well I should have used a better chassis. Maybe a nat instead. Probably wouldn't have helped in the end. At least I took down one other sc http://forum.shrapnelgames.com/images/smilies/happy.gif Congrats to the winner.

Thanks for putting this together tuna!

Tuna March 15th, 2005 09:19 PM

Re: The Grand Anti-SC competition! - Results!
 
Notes for next time: No directed randoms. Actually, I will clearmagic everyone and then add back the basic paths. That means, no random paths AT ALL.

And stock with some MR, ffs http://forum.shrapnelgames.com/images/smilies/happy.gif

No spell research, I will just tell everyone to name the spells they want to use, and add them in in the file. Lot less hassle. Perhaps some limit on high-level spells to make it more combat-oriented.

Oh, and figured out that phoenix pyre was utterly suicidal http://forum.shrapnelgames.com/images/smilies/happy.gif

Zen March 15th, 2005 09:24 PM

Re: The Grand Anti-SC competition! - Results!
 
BAH, I'm at work so I can't check to see how my horse fared. I turned him in feeling he didn't have much of a shot, but after I looked at the actual rules (Full Gembox? Random + Additional Paths?) I knew he wouldn't last long.

I hope he at least killed one other SC. Poor little fancy lad.

FrankTrollman March 15th, 2005 11:25 PM

Re: The Grand Anti-SC competition! - Results!
 
The rules used ended up favoring Tartarians ALOT. The fact that Pretenders were walking in there with 6 picks (after buffing items) and the Tartarians were walking in with 13 was totally unrealistic.

Also, the lack of a "pretender" tag really overpowered Enslave and Hellbind. As such, the contest was more of a "who can find the loophole in the contest contest" than a "who can make the best SC contest". Still, kudos to the victor, you amply took advantage of the loopholes in that contest.

Even so, I think it might have turned out differently if more people had come in with good Mindless SCs. The only thing close was a gargoyle, and it wasn't even fully equipped.


Quote:

No spell research, I will just tell everyone to name the spells they want to use, and add them in in the file. Lot less hassle.

Unfortunately, that's a bad idea. While it's less hassle, it's even more abusable. Imagine the effectiveness of the Slaver Squad if they could have shut off "Horror Mark" and the like. If SCs can input their perfect spell list as the only known spells, they won't do stupid crap when people outsmart them.

Things would go very differently, for example, if a Hellbinder had nothing else to cast and therefore ran forward if he was out of range...

Limiting spell lists to only requested spells is way too big of a powerup for spellcasters. And as we've seen, they really don't need powerups at all.

-Frank

Zen March 15th, 2005 11:34 PM

Re: The Grand Anti-SC competition! - Results!
 
Bah? You didn't include the Pretender Tag for the Pretender units? No wonder the charmers got as far as they did. My basis was that if you chose a Pretender Chassis it was a pretender. Part of the sacrifice of not being able to get into the HoF.

Maybe next competition, if you do one, you should define how you are going to go about it, instead of assumption. I definitely don't want to check out how my poor fancy lad did now. Not that he couldn't have been beat by other builds, because he could, only that the assumption was that as a Pretender he had the virtue of not being victim to charmables and sacrificed others to compensate. If not I more than likely would have chosen a super-high penetrating Charmer with outrageous paths that I get to choose on a Tartarian http://forum.shrapnelgames.com/image...ies/tongue.gif

Graeme Dice March 16th, 2005 12:30 AM

Re: The Grand Anti-SC competition! - Results!
 
Quote:

Zen said:
I definitely don't want to check out how my poor fancy lad did now.

Well, at least you didn't forget about the extra spellcasting encumbrance from a crystal heart that put Horalak at 117 fatigue once he finished buffing. That's one item that doesn't react well with phoenix pyre either.

Zen March 16th, 2005 02:32 AM

Re: The Grand Anti-SC competition! - Results!
 
Deleted

BigDaddy March 16th, 2005 04:26 AM

Re: The Grand Anti-SC competition! - Results!
 
Thank You for all the hard work, could you run another? http://forum.shrapnelgames.com/images/smilies/happy.gif
(Edit - Statements removed)

Huzurdaddi March 16th, 2005 05:15 AM

Re: The Grand Anti-SC competition! - Results!
 
Quote:

BigDaddy said:
Quote:

Zen said:
Also the fact that it was all Titans, was unsurprising considering the full rules and not a very accurate depiction of a "SC" competition.

Tuna, I'm sure he means "I'm very frustrated, but Thank You for all the hard work, could you run another?" http://forum.shrapnelgames.com/images/smilies/happy.gif

I'll second that! Nice work Tuna it was a great idea and very cool.

Tuna March 16th, 2005 05:59 AM

Re: The Grand Anti-SC competition! - Results!
 
Quote:

BigDaddy said:

Tuna, I'm sure he means "I'm very frustrated, but Thank You for all the hard work, could you run another?"



Quote:

Tuna said:
Notes for next time: No directed randoms. Actually, I will clearmagic everyone and then add back the basic paths. That means, no random paths AT ALL.

No spell research, I will just tell everyone to name the spells they want to use, and add them in in the file. Lot less hassle. Perhaps some limit on high-level spells to make it more combat-oriented.


Wonder why I made those remarks.

The problem with spell research is that so much can go wrong in those 18 turns, I had to revert twice. The research part was by far the most work. Perhaps I should add a couple of low-level spells to everyone in addition to their requested ones?


Any new rule suggestions, and I'm all ears.


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