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-   -   calling all players is in motion... (http://forum.shrapnelgames.com/showthread.php?t=25684)

Endoperez October 5th, 2005 02:01 AM

Re: calling all players
 
I got it. Now, if only Shovah has gotten his pretender updated, we could start. That brings up the next question...

As it is, we can just with a blitz if everyone can get time together (next Friday-Sunday won't work, so that's not very propable), or we can start doing turns the old way. I'll try to make my computer to work as a TCP/IP host, but it'll take some trial and error. I'll try to do it as soon as possible, but if it just doesn't go right and I'll have to experiment it might take until Monday. http://forum.shrapnelgames.com/images/smilies/frown.gif

shovah October 5th, 2005 10:32 AM

Re: calling all players
 
just leave my pretender as is ( i'll live with my mistakes)

Folket October 5th, 2005 10:48 AM

Re: calling all players
 
Just try to get it up as soon as possible, and when you get it working we might try to plan a blitz.

High_Priest_Naresh October 5th, 2005 01:06 PM

Re: calling all players
 
for TCP/IP
what do we do???

Endoperez October 5th, 2005 02:13 PM

Re: calling all players
 
Okay. I found a Finnish manual online. I'm not sure how I'm going to test how it works, as I don't know any local Dominions players, but I think I have found out what settings and rules I have to change.

High_Priest_Naresh October 5th, 2005 04:05 PM

Re: calling all players
 
we ready to start???

Endoperez October 5th, 2005 06:35 PM

Re: calling all players
 
We have the pretenders, and we could start the game through PBEM any time. Hopefully I'll get the TCP/IP working in a couple of days, the biggest problem is testing it from outside our LAN (that is, would it work for others).

Reverend Zombie October 5th, 2005 10:04 PM

Re: calling all players
 
Quote:

High_Priest_Naresh said:
we ready to start???

Endo will probably start when he is finnish reading the manual and gets the TCP/IP working...

High_Priest_Naresh October 6th, 2005 03:38 AM

Re: calling all players
 
ok
just asking

Endoperez October 8th, 2005 03:26 PM

Re: calling all players
 
TCP/IP works!

I went to visit a friend today, and took my USB 512 Mb memory stick with me. That thing is all-around useful, and can run Dominions. I tested it, and it worked. I could connect to the test game I had my computer hosting. We can start.

Almost. http://forum.shrapnelgames.com/images/smilies/laugh.gif
Is everyone comfortable with the settings? I think we agreed on not having Rich, as that would go overboard with 6 players on a map where 6 is minimum amount. Independents 6, renaming allowed, others at default. Picture of the settings is attached for easy viewing. And we will also need a master password, just in case someone forgets theirs. Hopefully everyone still remembers their password. http://forum.shrapnelgames.com/images/smilies/wink.gif

Did we ever decide on a name? And when shall we start?

I can leave my computer on from 5.00 to 20.00 GMT at least on weekdays, but as I can't sleep with my computer humming it will be off the other time. This also means the hosting won't happen at midnight, but probably at about 18.00 GMT. This means that you have until 18.00 GMT to edit your turns. The hosting days will probably be Monday, Wednesday and Friday when we get longer into the game. Of course, if everyone has played their turn, my computer will host the new turn and, if you were the last one, you will see your next turn just as soon as my computer finishes.

If you don't have any earlier MP experience, READ THIS:
My computer will 'host' when all players have played their turns. Checking your turn and leaving will be counted as "playing one's turn"! To see your turn without the turn registering as "played" press Esc and choose "exit without saving". This means that your orders of nothing will NOT register as having played your turn! If you just want to see your turn and not play it, choose Esc - Exit without saving!


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