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-   -   Swarm over Loemendor (Started) (http://forum.shrapnelgames.com/showthread.php?t=25781)

PashaDawg November 28th, 2005 08:00 PM

Booooo Ermor - - BOOOOOOOOOO!!!!!
 
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Boooooo! Ermor sucks the big one! Booooooo!

Even more so because it's Boron... Boooooo!

How many times will you squish me, Boron, before I finally lose patience und schmack die Deutsche Schmerke off your face? http://forum.shrapnelgames.com/images/smilies/wink.gif

(Actually, Panther is right about how Ermor can cause balance problems, but what really burns my twinkie is that Boron attacked innocent me before I could carry out my grand plan of doom for y'all.)

Pasha

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Cainehill November 28th, 2005 10:58 PM

Re: Booooo Ermor - - BOOOOOOOOOO!!!!!
 

Heh. Yeah - IMO, starting right next to Boron is what ought to be outlawed. http://forum.shrapnelgames.com/image...es/biggrin.gif Sure, most of the time I manage to whack him severely (or at least to hang on for 30 or 40 turns while he sits on my capitol http://forum.shrapnelgames.com/images/smilies/wink.gif ) when he rushes at me, but in the meantime the casualties I take remove me from possibility of being a contender. Not to mention that nowadays, whenever I start next to him I have to prepare myself for his onslaught, slowing down my general expansion.

Cainehill November 28th, 2005 11:06 PM

Re: Booooo Ermor - - BOOOOOOOOOO!!!!!
 

And more seriously, I think that the way Dominions2 "randomly" places nations is actually one of the big problems with MP games : when you have a map with 200 or so provinces, and someone still starts with another capitol just one province away ( ie, only 1 independent separating them ), essentially one of those players, or both, are going to be screwed.

Sure - some of the time the two can work something out diplomatically. But only some of the time, and if one of the nations is isolated on a peninsula and the other at the entrance to the peninsula, there's really very little chance of coexistence : the one needs to get off the peninsula in order to expand, the other is not going to give up a province next to their capitol. Heads roll.

In general, if one player starts with a greater distance between him and other nations than the others, that player has a pretty big edge - more room for expanding only against independents, more time to build up.

And yes - I've had games where someone else's capitol was just one away from mine, on a medium-large map. Others where I had half the map to expand in all by myself while 5 other players all started in the other half of the world, very close together.

Scenarios, fixed starting positions, are imo opinion the key to balanced MP games.

The Panther November 29th, 2005 01:31 AM

Re: Booooo Ermor - - BOOOOOOOOOO!!!!!
 
Not to mention that you had the absolute WORST possible starting spot on this map, Cainehill. You were screwed before the first turn was even done.

I recall in my tests on this map that starting in the frozen tundra was something to be totally avoided at all costs. Only Ermor could have prospered there!

PashaDawg December 1st, 2005 11:54 PM

Turn 35
 
Turn 35 is out.

Deadline is Sunday, December 4.

Pasha

PashaDawg December 7th, 2005 01:21 AM

Re: Turn 37
 
Turn 37 is out.

Deadline is Thursday, Dec. 8 at 9:00 pm EST.

Pasha

Boron December 8th, 2005 07:32 PM

Re: Turn 37
 
Ermor announces a new national anthem to resurrect the fighting spirit: Warriors from Freedom Call http://forum.shrapnelgames.com/image...es/biggrin.gif

PashaDawg December 9th, 2005 12:15 AM

Re: Turn 38
 
Turn 38 is out.

Deadline is Sunday.

"Warriors from Freedom Call" ??? Does that refer to something I should know? A movie perhaps?

Boron December 9th, 2005 12:19 PM

Re: Turn 38
 
Quote:

PashaDawg said:
"Warriors from Freedom Call" ??? Does that refer to something I should know? A movie perhaps?

It is a song. Name: Warriors
Band: Freedom Call.

I found the text especially "fitting" for ermor http://forum.shrapnelgames.com/image...es/biggrin.gif

PashaDawg December 11th, 2005 10:17 PM

Re: Turn 39
 
Turn 39 is out.

The deadline is Tuesday, Dec. 12 at 9:00 pm.

Pasha


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