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-   -   Schlitzohr - running, 36h QH (http://forum.shrapnelgames.com/showthread.php?t=27543)

OG_Gleep March 23rd, 2006 02:01 PM

Re: Schlitzohr - Aran map - open for players
 
Folket are you running 3 blesses? Thats just wrong.

OG_Gleep March 23rd, 2006 02:39 PM

Re: Schlitzohr - Aran map - open for players
 
Does anyone have any 3a Mages?

shovah March 24th, 2006 07:59 PM

Re: Schlitzohr - Aran map - open for players
 
yo cainehill get that turn of yours in

Cainehill March 26th, 2006 02:03 PM

Re: Schlitzohr - Aran map - open for players
 

Yo, it's in : had to take time to script 23 mages to crush the invading army of Abysia. http://forum.shrapnelgames.com/images/smilies/wink.gif

New turn.

Morkilus March 26th, 2006 02:40 PM

Re: Schlitzohr - Aran map - open for players
 
Properly crushed. I'd say there was a massive plot to get me to invade into a trap, but i don't think I'm worth that kind of effort http://forum.shrapnelgames.com/images/smilies/happy.gif

shovah March 26th, 2006 03:14 PM

Re: Schlitzohr - Aran map - open for players
 
what did he script?

Wish March 26th, 2006 05:13 PM

Re: Schlitzohr - Aran map - open for players
 
i wish i was able to get a scout in there fast enough to see.

shovah April 2nd, 2006 10:34 AM

Re: Schlitzohr - Aran map - open for players
 
Cainehill, why are you usually the last to play?

Cainehill April 2nd, 2006 11:33 AM

Re: Schlitzohr - Aran map - open for players
 
Gee, something about work for a client having me work until 9 at night, plus weekends?

Besides : with a 72 hour setting, I don't particularly feel I have to get a turn in within the first 36 hours. Which, btw, I just did anyway, having 37 or 39 hours until next hosting.

shovah April 2nd, 2006 12:41 PM

Re: Schlitzohr - Aran map - open for players
 
kk

edit: would it not make alot of sense for you to play your next turn as soon as it hosted?


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