![]() |
Re: Will Vanheim Ever Become Spayed?
Quote:
This is also not considering how superior the dual blessed Vanheres are in taking independents, that they are invisible, and fantastic raiders, all of which should figure in their gold cost imo. |
Re: Will Vanheim Ever Become Spayed?
man, plz enough theory, run the test and check how many turns you need to produce enough Slave Warriors http://forum.shrapnelgames.com/images/smilies/frown.gif and even IF i build them not in last turns, i WILL have extra gold from patrolling my Capital with my high positive scales, again http://forum.shrapnelgames.com/images/smilies/frown.gif
yep, raiding, C`Tis lose 1vs1 to Van because of raids, but C`Tis lose to Pangea and Caelum because of rading too,it`s race specific of C`Tis http://forum.shrapnelgames.com/images/smilies/frown.gif |
Re: Will Vanheim Ever Become Spayed?
Quote:
Villan - Since I like removing missunderstandings: Aseth did an early era test, meaing it was sacred "Vanhere" units and not "Van" units. Vanheres have stronger offense but aren't nearly as hard to kill. |
Re: Will Vanheim Ever Become Spayed?
Quote:
|
Re: Will Vanheim Ever Become Spayed?
Quote:
|
Re: Will Vanheim Ever Become Spayed?
okey my little friends, test 2:
middle era. Van attack from their dominion,C`tis from their Van - same god, 9f+9w bless 25 vanriders with 24 def + 4 second sacred comanders. (1875 gold for regulars) 1) C`Tis Miasma,Dominion10,all scales positive exept missfortune, 4 marshmaster, 25 swampguards 25 Slingers, 75 Slaves (2000 gold for regulars, EVOCATION 3 reserched - so NO skelspaming http://forum.shrapnelgames.com/images/smilies/frown.gif ups, Van losing 20 of 20.... 2) OK, someone say 75 slaves is to mutch, upkeep,no time, bla-bla-bla switch my 75 slaves for 25!!!! Swampguards UPS, Van losing again... poison slingers KILL all of the UBER-MEGA-Vans http://forum.shrapnelgames.com/images/smilies/frown.gif 3)OKAY switch 25 cheating-totally-unbalanced slingers to Swampguards, so its 50 swampguards , 75 Slaves total ups again! van losing! BUT now non total massacre! some Vans survive and escape now! they are trully grate warriors! now Sleep Clouds kill all Vans, how sad http://forum.shrapnelgames.com/images/smilies/frown.gif |
Re: Will Vanheim Ever Become Spayed?
Quote:
Quote:
Also SP gamers need very powerful nations whether they are new to the game or experts looking for a powerful enemy. Quote:
http://forum.shrapnelgames.com/images/smilies/wink.gif Quote:
Quote:
And the fact that a few nations are very powerful out of fifty nations is not an issue. You can easily choose to not play those nations or mod those nations since the average multiplayer game is 10 nations. Quote:
|
Re: Will Vanheim Ever Become Spayed?
Quote:
Quote:
Quote:
Stronger nations don't provide new players with more confidence for several reasons. The first being that truly new players aren't going to do particularly well against experienced players no matter what nation they pick. The second is second is that new players don't know what the strong nations are. They will pick nations like MA Ulm or T'ien Ch'i and then wonder why they are defeated in the first 10 turns. Quote:
Quote:
Quote:
Quote:
Quote:
Quote:
I also suggest that you not pretend to know what the community wants, since you've clearly not done any research on the subject. |
Re: Will Vanheim Ever Become Spayed?
Quote:
1250 gold 400 res What commanders specifically did you use? Quote:
960 gold 240 res slave warriors 700 gold 450 res elite warriors Quote:
next, change 80 Slave Warriors to 20 Chariots C`Tis win 20 battles from 20... and even some troops exept Sauromancers survive! http://forum.shrapnelgames.com/images/smilies/eek.gif [/quote] 1000 gold, 520 res A better trade in gold terms but worse in res. Still not good enough if they all die, and keep in mind that vanheres aren't as dangerous as MA vans or EA helhirdings anyway. |
Re: Will Vanheim Ever Become Spayed?
I check my 1st test,I used 180 gold Comanders. C`Tis capital have 191res with 3of5 neighbor provinces captured. Some problems gather 690res? Seems not to me... C`Tis have not 14% advantage in money, but slightly more - because of admin & tax+patrol multipliers - it`s abaut 36% on first turn if Van patrol too... tomorrow i`ll test 1rst era Hellheim,HERE will be problems without poison slingers... |
All times are GMT -4. The time now is 01:01 PM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.