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Turn 22
Turn 22 is out.
Deadline is Thursday at 9pm Boston time. Pasha |
Re: Turn 23
Turn 23 is out.
Deadline is Sunday. |
Re: Turn 24
Turn 24 is out.
Deadline is Tuesday. |
Re: Turn 24
And at last, Vanheim is swept from the world. It's been a long time coming http://forum.shrapnelgames.com/images/smilies/wink.gif
Those of you who got to actually play, have fun! |
Re: Turn 24
Thanks for playing, Ewierl. Hope to see you in another game soon! http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: Turn 25
Turn 25 is out.
Deadline is Thursday. |
Re: Turn 25
Maverni is dead too.
Only something like 3-4 lesser mages and 5-10 troops left and both castles under siege so i turned ai. Has been a short but fun game http://forum.shrapnelgames.com/images/smilies/happy.gif |
Tension increasing.
Tensions between Caelum and Hellheim are increasing. Numberous scouts have been spotted and exterminated right afther the pact of non-aggresion between the two super powers. Rumors go around they seek the secrets of making blood beer. Guard posts around The Holy Churches have increased and beer chambers are being guarded fiercly. Falkerie is intercepting air trafic for enemy scouts. It is yet unknown how manny spy's have infiltrated the kingdom.
-Your local newspaper. |
Re: Tension increasing.
hehe, two spies exactly. they were there from more or less day 1 http://forum.shrapnelgames.com/images/smilies/wink.gif we were either too tired or careless to remove them http://forum.shrapnelgames.com/images/smilies/frown.gif
For our part we abide by our non aggression pact. To another matter, those Kailasa blessed troops are a scare, I was attacking five Yavanas with an army of 8 mamoths and some thirty strong infantries and they just butchered it. Time to bring those storm trooper mages to wipe out the remains of this anti-caelumite terror http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: Tension increasing.
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