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Re: Tempest - Early Era, Random Nations (Signup)
Or was possesed by an all powerful void being http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: Tempest - Early Era, Random Nations (Signup)
So far eeriness has been good for you, but what will you do if your luck changes?
BTW, I am playing in another game running on a server that got restarted. In that game, weird things are starting to happen, too. |
Re: Tempest - Early Era, Random Nations (Signup)
I can't imagine how the restore could have caused this problem unless it corrupted a few bits on his turn file http://forum.shrapnelgames.com/image...ies/tongue.gif
Did you see a money increase homer? I suppose we'll just keep an eye on things. |
Re: Tempest - Early Era, Random Nations (Signup)
The mney increase may have been a random event, mass alchemisation or just taxes being increase across the board.
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Re: Tempest - Early Era, Random Nations (Signup)
I have a national hero but no message about it.
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Re: Tempest - Early Era, Random Nations (Signup)
Can I have some random goodness as well pretty, pretty, please oh dom3...
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Re: Tempest - Early Era, Random Nations (Signup)
Quote:
What order/etc. dominion has Evilhomer chosen? |
Re: Tempest - Early Era, Random Nations (Signup)
order 3 of course, the rest pretty standard for a R'lyeh build
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Re: Tempest - Early Era, Random Nations (Signup)
Yeah, maybe it's the order 3 which is causing the message to appear.
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Re: Tempest - Early Era, Random Nations (Signup)
More weirdness - I had a leader and all his troops teleport back to my home castle and the troops became part of the garrison.
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