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Re: What counts as Golem Cult?
Huh, good to know. Now my Agartha can have its stealthy raiders without N4 mage. Thanks for the info.
Hm, maybe it wasn't working in Dom2 when I tried it and I just assumed it still won't work. Or maybe I just mess up and don't get things to work. |
Re: What counts as Golem Cult?
Not that i distrust you in any way, but I fail to see what the screenshot is proving. It shows no leadership and no shade beast.
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Re: What counts as Golem Cult?
Sorry! Shades, not shade beasts. They're hard to see, look under the frame at the right. They're also not mine, which is why I don't have a simple shot of the black servant leading the troops in the setup screen. http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: What counts as Golem Cult?
Well... I second Black Servants leading with Rod of the Leper King. I've done it. Just click on the leadership number to get the full details. CTIS! CTIS! CTIS! I started with EA Ctis, and no national scouts, so I was desperate to try tings. With a high death income, its doable. It only requires level 2 research. And I think one of the summons I haven't used is stealthy.
With Agartha, its a bit more difficult, involving Oracles, Dwarven Hammers, Skull Staffs (C4), then finally Rod of the Leper King and summoning. But you're going that direction anyway, usually. That screenshot, it doesn't look like that black servant is wielding a rod of the leper king. But magic sceptre... Huh... Crown of command? Awesome. Only problem is theres now another school of magic I need to work into my pretender. But that's for the future. With it, i can get myself a 100+ hitpoint leader for 25 national golems. That's better then my mages. And all with a strategic move of three. |
Re: What counts as Golem Cult?
The screenshot shows the focus actually on the Rod. I suppose it didn't really help much to post it, but it was such a coincidence to be attacked by an army-leading zero-leadership unit at the same time I read your post.
The descriptions in the equipment lines (Weapons, Armor) on the unit examination window often show something unexpected. Just for example, a Horror Helm shows as a "Full Helmet", and a Dragon Helmet shows as an "Iron Cap". |
Re: What counts as Golem Cult?
Huh... I suppose that's just for enemy units. Have you ever had that happen on a friendly unit? This interests me, and I'll examine a lot more units in combat now.
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Re: What counts as Golem Cult?
The weapon/armor lines that are wrong are always wrong, independent of whether the unit is friendly or not. But since the equipment is always displayed even for enemy units, I think it's not really that significant that the weapon/armor lines are wrong for some items.
I think it's a good idea to always have a look at the equipment of all enemy commanders if you get the opportunity. But that also helps get turns into the 2 or 3 hour range when there's a lot of battles happening http://forum.shrapnelgames.com/images/smilies/frown.gif. |
Re: What counts as Golem Cult?
I started using Fraps to keep screenshots of many things like that in the games I play vfb. I keep ss's of gods, sc's, thugs, a nations bless if I don't know what their god has...
It's rather invaluable. |
Re: What counts as Golem Cult?
Sounds like a great plan! I won't go through so many scraps of paper, that I eventually lose anyway.
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Re: What counts as Golem Cult?
GOOD GRIEF! Agartha was the first MA nation I tried. In preparation for my upcoming game, I took looks at the other nations... And I've got to reevaluate things...
Hopefully most of what I've posted elsewhere still holds true, but I'll see. |
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