![]() |
Re: Sitting on the fence
Quote:
|
Re: Sitting on the fence
For those who loved the "no score graphs" games because it boosted the need to use scouts and information spells, the newly fixed "no nation info" should be checked out. At first glance it seems to make knowing anything about another nations pretender also require scouting it out.
|
Re: Sitting on the fence
I realize I come to this thread a couple days late.
This "Tourist" thing Gandalf & others mention: it sounds like a great idea for someone like me. Never done a MP; couldn't give the time commitment. But if you could somehow drop in & out of a MP, and play some turns without having to worry about mucking someone's pet nation up, that would be great! |
Re: Sitting on the fence
Thats the idea.
But UNTIL someone tries one, keep your eye out in the MP game threads for requests to permmanently sub. Or someone saying they are planning to go AI. Players will greatly appreciate if you step in. Sometimes people drop out with a dozen provinces and sizable armies but they know that the other guys are going to stomp them. Just stepping in and being more active than the AI would be appreciated. And you will get to look at advanced spells, equipment, and see some fantastic battles (as you go under). Provide them an honorable death. No guilt, and a ready made excuse for getting totally stomped on. But it can be fun when you dont have to blame yourself for it. And who knows, you might even come up with a surprise. |
Re: Sitting on the fence
On an unrelated note, Abysia in the MP game "Kindanoob" is about to go under and we're about to turn them AI on the upcoming turn.
We wouldn't mind offering 1st hand VIP seating to Abysia's fall :o. |
Re: Sitting on the fence
A "Musical Chairs" game has finally been tried (on another forum) and is doing well. Thisis where the last person to upload their turn is automatically set "stale". One thing of note is that the last person to turn intheir turn usually gets to be the first person on the next turn so its rarely the same person multiple times in a row.
Also Im not sure if this has been mentioned but here is an interesting thread about creating a Dom3 game based on the "Survivor" TV shows. http://forum.shrapnelgames.com/showthread.php?p=730681 |
Re: Sitting on the fence
Quote:
|
Re: Sitting on the fence
Myself and a couple of others have been playing a human vs AI's game. Some things about this style of game has already been learned. From this a set of challenge .map files could be made where teams of humans beat the AI as fast as they can. Or if they can...
The ease of this is that Gandalf could easily host the games as he does these games and the server could log the finish date and players names for the high score table. Also, as sansanjuan said here, it could be done for SP games. Again, hosted by GP so to have the high score table. I assume that GP's server's games are hack proof? Sorry if asking too much of ya GP but you did suggest I post this here ;) |
Re: Sitting on the fence
Not a problem. Thats what the Dom3Minions server is for. It is specifically NOT menu driven in order to try and get people to challenge me with "can we get this" ideas.
Im just amazed I didnt think of it. Ive seen discussions about creating "ladder" games where everyone plays the same map on the same settings. Usually in a 1-on-1 duel so that the "top dog" could be rated. And I have of course been in every discussion about AIs and scenario games. But I hadnt considered the idea of teams playing the same scenario against each other but separately. Im also thinking that it shouldnt be too hard to create a webpage for the game which splits the screen (frames?) and shows both of the games score files next to each other at the same time. |
Re: Sitting on the fence
Quote:
But seriously, "try to win" scenario's sound fun. |
All times are GMT -4. The time now is 08:42 AM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.