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-   -   Mod: Alugra, City of Wonders v1.06 - Stable version (http://forum.shrapnelgames.com/showthread.php?t=36309)

Alpine Joe January 17th, 2010 03:20 PM

Re: Alugra, City of Wonders v1.03 - Balance update.
 
Quote:

Originally Posted by Burnsaber (Post 718733)
New version.

With the feedback from the Tourmaline game, I think that version 1.05 is pretty much MP-balanced

I've installed this mod, and when I try to click on the capital, it says "can't open ./mods/./City of Wonders/Worker_1.tga"

Is this just a case of an image being missing in 1.05?

Sombre January 17th, 2010 05:59 PM

Re: Alugra, City of Wonders v1.05
 
Why not check and see if it's missing?

Burnsaber January 18th, 2010 02:23 AM

Re: Alugra, City of Wonders v1.05 - Balance update.
 
Quote:

Originally Posted by Alpine Joe (Post 726731)
Is this just a case of an image being missing in 1.05?

It's an error in the .dm file. I'll fix it once I get home.

Alpine Joe January 18th, 2010 08:05 AM

Re: Alugra, City of Wonders v1.05 - Balance update.
 
Quote:

Originally Posted by Burnsaber (Post 726810)
Quote:

Originally Posted by Alpine Joe (Post 726731)
Is this just a case of an image being missing in 1.05?

It's an error in the .dm file. I'll fix it once I get home.

Thanks for the attention! I actually solved the issue by just making a copy of Worker_2 and renaming it and sticking it back in the folder....I don't know anything about mods, but it is running without crashing!

Burnsaber January 18th, 2010 05:05 PM

Re: Alugra, City of Wonders v1.06 - Stable version
 
new fixed version.


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