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Re: Late Era Team Game
Oh, sure. I'll contact lch in the morning.
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Re: Late Era Team Game
Yes, I can certainly keep the game running long enough to upload a pretender.
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Re: Late Era Team Game
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Good to see you organizing all of this on your own. |
Re: Late Era Team Game
Okay, turns out that Marignon and Atlantis have to be given coastal starts (game will start them on coast even if I try to force them to start elsewhere!) Good thing I checked.
I have work to do and can't finish fiddling with this until tonight, but I'll get the map file and all to lch sometime tonight. Sorry for the delay. Thanks for hosting, lch! |
Re: Late Era Team Game
I believe the game will accept a province bordering a large lake as a coastal start. That happened to me once in MP with LA Atlantis. I was placed next to such a lake, a good 12 provinces from the sea.
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Re: Late Era Team Game
So this is the time for me to say if I want to be near r'lyeh or just near a lake http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: Late Era Team Game
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There better not be a patch 3 turns into this game with big R'lyeh nerfs and huge Atlantis buffs! http://forum.shrapnelgames.com/image...es/biggrin.gif http://forum.shrapnelgames.com/image...es/biggrin.gif http://forum.shrapnelgames.com/image...es/biggrin.gif |
Re: Late Era Team Game
I can't upload my pretender then untill late friday. Thursday I'll not be home... as much as I'd liek to start friday I fear you'll have to wait for me till then, first turn will be in the weekend I guess
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Re: Late Era Team Game
1 Attachment(s)
The finalized map, the map file (which only lch needs, but y'all can enjoy), and an empty mod which I'd like to use are all attached in a zip file.
The mod goes in your mods folder, the map goes in your map folder. I propose that the game be QH with the first forced host in Monday night, to give people time to resolve any as-yet unknown technical difficulties. |
Re: Late Era Team Game
I'm not too sure what color to call it...light yellow? anyhow the far right team (Marignon Pythium I think) it does not seem like the top person (marignon) would have much room to expand...and the bottom right of the map is very open. Perhaps the lower light yellow spot (pythiums start) should be moved down a couple provinces so they can better compete with green for the lower right of the map while allowing marignon more expansion room? In the first image of the map you showed it their start locations had been lower...you mentioned that marignon has to be coastal...but I think the other start could still be moved a bit lower.
I don't know...I could be crazy. Also, out of curiosity, when I start a new game on the map on the starter provinces there are a couple magic sites that seem to be blank with the name "The Empty Slot" ...what are these? Still like the map by the way, very nice work. |
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