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Re: Conceptual Balance 1.3, updated documentation
As a sub-suggestion:
I believe (pending testing later today) that Jotun and Agarthan boulders are parryable, even by something like the machakan hide shield. Making them AN or AP won't change this and making them AOE-1 is basically too nuts. However there is a way to make missile weapons unparryable by shields. I did it with the skink blowpipes to make them good anti skirmisher weapons and I also did it with the Warplightning Thrower of the Skaven, because it didn't make sense for AN warp energy blasts to be parried by shields. All you need to do is make the actual weapon do 1 damage, capped. Then you add a #secondaryeffectalways of something like 'Boulder impact' with an appropriate damage value. Voila! Unparryable boulders that aren't aoe. |
Re: Conceptual Balance 1.3, updated documentation
It'd seem harsh, though, that the shield protection wasn't used against the boulders. A heavily shielded unit should be at least somewhat protected against the boulders.
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Re: Conceptual Balance 1.3, updated documentation
This is true. A heavy tower shield should add at least something to your prot vs the boulder. However given the choice between a tower shield not adding any prot against a big boulder and a machakan with a hide shield batting it away like it's an sling stone, I know which I prefer.
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Re: Conceptual Balance 1.3, updated documentation
I don't think I would try to parry a giant piece of rock coming to my face, expecially if thrown by an enormous, strong cyclops :confused: it is dodge or be squeezed, in reality (sadly)
Oh, I don't want to become the "Fortuneteller guy", but I think from the description both the Lady of Fortune and the Lord of Plenty may deserve some Fortunetelling ability, as they both are supposed to "bring luck to the people around them"... yet they don't have the tag... so, maybe not the amount right for the Oracle, but some Fortunetelling would add some flavour :happy: |
Re: Conceptual Balance 1.3, updated documentation
Well the lady of fortune increases luck scale iirc.
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Re: Conceptual Balance 1.3, updated documentation
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Re: Conceptual Balance 1.3, updated documentation
While updating the CBM Forging References, I found two small :bug:s.
The first :bug: is with the Evening Star. It is not working as intended due to 2 misspellings of the word "effect". Currently, the erroneous code is: Code:
#selectitem "Evening Star" -------------- Both :bug:s can easily be corrected by appending your CBcomplete_1.3.dm file with the following code: Code:
#selectweapon 304 |
Re: Conceptual Balance 1.3, updated documentation
Typo for the phoenix pretender description "... but lcks the physical strgth..."
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Re: Conceptual Balance 1.3, updated documentation
heya, I've been messing around with MA Man in CBM, and have discovered two things which I didn't know.
Knights of avalon aren't sacred despite costing more than knights of the shroud (EA ERMOR) which have recup as well... is it just paying for speed? This doesn't bother me so much, since I doubt I would use them at the price even if they were... cheap stealthy wardens are clearly better assuming you don't need strat move 3. The second thing does surprise me and I'd like to ask why it was done.... man MA longbows only have range 35 now, which makes any old composite bow (even in EA) superior. This is bizarre and arguably some sort of dominions sacrilege, and especially unexpected as the resource cost was bumped up. It's true than man's longbows were best in game, but they haven't much else going for them, and there doesn't seem to be a way to maintain an advantage (i.e dispel storm or arrow fend), so its hardly unbalancing. Anyway just wanted to get that off my chest... now I have to go back to designing an MA man pretender for Dodeicus, that won't be a total pushover. Send me a PM if you have any ideas. |
Re: Conceptual Balance 1.3, updated documentation
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The longbow thing was a change I thought I rolled back, I guess it's still in there somewhere. EDIT: Thanks fungalreason and cleveland, I'll look into those next version. |
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