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-   -   Warhammerama - Running (http://forum.shrapnelgames.com/showthread.php?t=40771)

llamabeast October 27th, 2008 08:34 PM

Re: Warhammerama - Running
 
Unfortunately I have to head off on a course for 4 days (back on Saturday lunchtime), so I won't be able to take a turn for a little bit. Sorry about that.

rdonj November 7th, 2008 05:28 PM

Re: Warhammerama - Running
 
Someone's turn went bad? Which path are we taking?

llamabeast November 7th, 2008 05:30 PM

Re: Warhammerama - Running
 
It's a server bug. Hopefully I should have it fixed shortly, and then I'll rehost.

llamabeast November 7th, 2008 05:36 PM

Re: Warhammerama - Running
 
Fixed! Use the more recent turn.

rdonj November 7th, 2008 07:20 PM

Re: Warhammerama - Running
 
Sent in my turn... next turn came in and it got an error again. I have since been sent 2 .trn files. Is the new turn playable?

llamabeast November 7th, 2008 07:21 PM

Re: Warhammerama - Running
 
Yep, use the latest one.

rdonj November 11th, 2008 02:09 AM

Re: Warhammerama - Running
 
I wasn't 100% sure my turn would work correctly after patching so I did my turn over and re-submitted it to make sure that it didn't decide to mess up. I don't terribly want to stale my next several turns....

rdonj November 12th, 2008 09:14 PM

Re: Warhammerama - Running
 
Huh... my high priests must be spending too much time around the ogres or something. Apparently my copied ctrl 5 script has changed itself to repeatedly cast brain gobbler?

P.S. - stupid lizards with incredibly long lifespans!

lch November 13th, 2008 05:13 AM

Re: Warhammerama - Running
 
This is a bug introduced by the 3.21 patch which shifts the spell ids. You need to redo the scripts for all the mages that were saved in the turn files.

rdonj November 13th, 2008 07:45 AM

Re: Warhammerama - Running
 
Yeah, I fixed it. I had to do a lot of rescripting that turn anyway, due to a rather large lizard infestation cropping up in the south of my empire. Hopefully this turn will go better than the last :)


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