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-   -   Timewarp! - Game is live! (http://forum.shrapnelgames.com/showthread.php?t=40841)

Slobby October 28th, 2008 10:04 PM

Re: Timewarp! - Game is live!
 
This'll be the sole exception, the game is on 24h, but I didn't change the due time thinking that since everyone got their first turn in so fast that it would be the same turn around. Obviously that hasn't happened. :)

chrispedersen October 29th, 2008 07:33 PM

Re: Timewarp! - Game is live!
 
whats going on? the game is now delayed till sunday - for one player? Im starting to be interested in dropping.

Slobby October 29th, 2008 09:16 PM

Re: Timewarp! - Game is live!
 
http://forum.shrapnelgames.com/showthread.php?t=41061 <- llamaserver is down, and llama won't be back until saturday. I'll turn it back just for you tho ;).

chrispedersen October 29th, 2008 09:24 PM

Re: Timewarp! - Game is live!
 
our last turn was the 27th, with a 24 hour turn around.. and its the 30th already...
Has anyone tried to contact ulm?

Slobby October 29th, 2008 09:33 PM

Re: Timewarp! - Game is live!
 
Aapeli hasn't been on the forums since the 26th

Slobby October 29th, 2008 09:41 PM

Re: Timewarp! - Game is live!
 
This is an interesting situation. Given that he's MA Ulm, and assuming that he's gone AWOL would you guys like me to try to find a sub?

By the time I got in and checked the server he would have already staled, assuming he didn't put in his turn, it's impossible to tell. I've put the forcehosting command in so when llama fixes the server the game will be on it's merry way once again.

So he's playing one of the weakest nations in an mp game with almost all the heavies and will no doubt be targeted, and he may have staled his 2nd turn and thus be behind in the expansion phase. It's a dire situation for any player.

If he is awol it might be just as good, and potentially quicker, to just set the nation to ai once the servers back up.

sum1lost October 29th, 2008 11:35 PM

Re: Timewarp! - Game is live!
 
Quote:

Originally Posted by Slobby (Post 649144)
This is an interesting situation. Given that he's MA Ulm, and assuming that he's gone AWOL would you guys like me to try to find a sub?

By the time I got in and checked the server he would have already staled, assuming he didn't put in his turn, it's impossible to tell. I've put the forcehosting command in so when llama fixes the server the game will be on it's merry way once again.

So he's playing one of the weakest nations in an mp game with almost all the heavies and will no doubt be targeted, and he may have staled his 2nd turn and thus be behind in the expansion phase. It's a dire situation for any player.

If he is awol it might be just as good, and potentially quicker, to just set the nation to ai once the servers back up.

Actually, getting a sub sounds like a good idea. Ulm's got some very potent anti-sacreds when used well. Darkwind used them to absolutely decimate a sacred, flying army of helheims in Kingmaker, and I've had them used against me in aquarium, and they still made a mess of my first wave of eagle warriors

Aapeli October 30th, 2008 11:39 AM

Re: Timewarp! - Game is live!
 
Stop this madnes! I am here and have now submitted my turn (phew I was lucky thanks to the sudden difficulties on the lamaserver). You almost dumped me off didnt you? Well I wont blame you.
And what comes to the comment of Ulm being weak, well maybe your right, but its still my favourite nation. This is my second time playing mp with it (last time I was trampled by caelian mammoths).

By the way, if I just send my turn will it then be accepted when the server is back up?

chrispedersen October 30th, 2008 12:49 PM

Re: Timewarp! - Game is live!
 
Personally, I think that people that think ulm are weak after the new changes are in for a surprise - especially bless nations.

Do we want to try hosting a few turns somewhere other than llama?

Aapeli October 31st, 2008 10:02 AM

Re: Timewarp! - Game is live!
 
Ok seomething funny just happened. The server got my turn and now claims that it has got my 50 revised turns. Meaning that I got 52 notifications about my turn being recieved (actually I sent the turn of two games so 26 each)...


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