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Re: Forge of Godhood - full
My money's on Ermor, Vanheim or Ashdod.
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Re: Forge of Godhood - full
i doubt who is which nation will really have any impact on who wins....
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Re: Forge of Godhood - full
I think R'lyeh should crush either Oceania or Atlantis in the water, with these map settings. (All right, I admit I think R'lyeh should crush Oceania/Atlantis with any map settings.)
Pythium should do okay with its Hydras and extra gem income, and I don't know if Arco and Bandar can get many elephants out, but if they do then Very Difficult research makes it difficult for most nations to counter them without a size 6 god. |
Re: Forge of Godhood - full
Put a high death magic ghost in fron tof the elephants, with awe +2 and fear > +6 the big beasts will run away and trample their friends like there's no tomorrow.
I don't think we'll see many ghost king pretenders though. |
Re: Forge of Godhood - full
Ashdod and Jot will benefit the most under the weakened bless settings. So they'll be really strong contenders on land. Ryleh is my bet for the water and perhaps a strong land / game contender later on. Be interesting to see what QM does with his Aby
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Re: Forge of Godhood - full
Diplomacy settles this game. I doubt anyone will be able to resist being teamed upon.
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Re: Forge of Godhood - full
I'd note that the map has a closed lake, one of the three water nations will start there.
Would there be fixed starting positions? |
Re: Forge of Godhood - full
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Speaking of victory tho - I would like to move for a VP limit of 9, not 12. 12 is insane that would mean you would control half the map. |
Re: Forge of Godhood - full
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And no, starts will be a random. I will restart in the unlikely event two capitals start next to each other though. |
Re: Forge of Godhood - full
Please lower the victory condition. As Artifacts has painfully taught us - not everyone is reasonable.
I move for 9 VPs. |
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