.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Campaigns, Scenarios & Maps (http://forum.shrapnelgames.com/forumdisplay.php?f=140)
-   -   Dynamic Campaign: Volunteers Wanted (http://forum.shrapnelgames.com/showthread.php?t=43905)

wulfir March 28th, 2011 05:26 PM

Re: Dynamic Campaign: Volunteers Wanted
 
1 Attachment(s)
Quote:

Originally Posted by Skirmisher (Post 774052)
I had know doubt I would liberate the town but wondered how many of the troops would indeed be sent to eternity. Fighting the Germans ,some surely would.

Good work, comrade. The Fashists have withdrawn from ARTEMOVKA. The Party and the Motherland thanks you!

Intel gathered from dead German bodies left behind in the village indicates the enemy troops were SS - beloning to the Leibstandarte Adolf Hitler Division. It might explain to some extent why the battle of the ARTEMOVKA village proved to be so bitter.

You push on west, reaching the town of PETSCHENEGI, and Corps orders an assault. A fresh rifle battalion, the only full strenght one left in the entire corps, is brought forward to help with the assault over the frozen Donets river. Some light tanks and what artillery that can be mustered to support you is also brought forward.

The town is likely held by the Adolf Hitler Division. You will have to fight hard to liberate it. Probably even harder than at ARTEMOVKA...

wulfir March 28th, 2011 05:30 PM

Re: Dynamic Campaign: Volunteers Wanted
 
Oh, I forgot:

The txt files goes into the campaign folder, add the spscn files to the scenario folder (not the campaign folder). Then you will manually have to add the scenario to the campaing tree - it is scneario 525 - add it to slot 001. Don't forget to save the campaign...

...though I suspect you know this as you have done it before. :)

Skirmisher March 28th, 2011 05:57 PM

Re: Dynamic Campaign: Volunteers Wanted
 
Quote:

Originally Posted by wulfir (Post 774320)
Oh, I forgot:

The txt files goes into the campaign folder, add the spscn files to the scenario folder (not the campaign folder). Then you will manually have to add the scenario to the campaing tree - it is scneario 525 - add it to slot 001. Don't forget to save the campaign...

...though I suspect you know this as you have done it before. :)


Yes, everything is done as instructed.

Thanks for letting me continue this ,it's alot of fun.

I'll get to work on this next battle later tonight armed with a cappacino.:happy:

wulfir March 28th, 2011 06:39 PM

Re: Dynamic Campaign: Volunteers Wanted
 
Quote:

Originally Posted by Skirmisher (Post 774321)
Thanks for letting me continue this ,it's alot of fun.

No worries, mate! Designing scenarios/campaigns this way is more rewarding and interesting IMHO...:cool:

Ts4EVER March 28th, 2011 08:10 PM

Re: Dynamic Campaign: Volunteers Wanted
 
1 Attachment(s)
All objectives taken, bridge destroyed, decisive victory!

Sadly I lost a team of scouts on the last turn (although I guess there is a slight chance they will survive when I play the last turn again, so fingers crossed ;) )

Nice scenario. Again a mortar was lost to artillery fire, but this time the crew just retreated.

Had quite a few of casualties though. As a rule I only repair infantry section that cost more than 1 point to repair btw. That way I get some sense of casualties without losing to much combat power.

Very nice scenario again, the enemy air power was a nice touch. :shock:

Skirmisher March 29th, 2011 02:50 AM

Re: Dynamic Campaign: Volunteers Wanted
 
Quote:

Originally Posted by wulfir (Post 774319)

Good work, comrade. The Fashists have withdrawn from ARTEMOVKA. The Party and the Motherland thanks you!

Intel gathered from dead German bodies left behind in the village indicates the enemy troops were SS - beloning to the Leibstandarte Adolf Hitler Division. It might explain to some extent why the battle of the ARTEMOVKA village proved to be so bitter.

You push on west, reaching the town of PETSCHENEGI, and Corps orders an assault. A fresh rifle battalion, the only full strenght one left in the entire corps, is brought forward to help with the assault over the frozen Donets river. Some light tanks and what artillery that can be mustered to support you is also brought forward.

The town is likely held by the Adolf Hitler Division. You will have to fight hard to liberate it. Probably even harder than at ARTEMOVKA...


I am currently at turn 20.

The rifle battalion is at the edge of town,backed up by the very effective maxim machine guns. Some elements of the german presence has been eliminated or dislogded.
The battalion is on the north part of the map,hitting the closest part of the town to the deploy area.

In the south are all the mobile units I could muster,including
my core forces as well as all the T-60 tanks and the one mobile
mech truck infantry company to which I added the three Bazooka units and the remaining kosmolets with HQ and scouts.

Around turn 12 as my armored mobile group appraoched the town from the south, two motocycle scouts out front.
A large group,at least three or four companies, of armored
PZkw IIIm tanks appear from the south moving along the parimeter of the town.
Ground troops got out of trucks and we dug in at the frozen rivers edge. After a decent sized battle 5 enemy tanks are burning and one imobilized. Only one more is in close range of my forces.
The remaining german tanks are moving still along the town's edge further up now.
All but 4 of the t-60's were destroyed. 1 Immobile.
one bazooka team was wiped out,the motorcycles gone as well.

These forces will finish of that last tank then regroup and attempt to enter the city from the south.

The rest tomorrow.

wulfir March 29th, 2011 03:25 PM

Re: Dynamic Campaign: Volunteers Wanted
 
1 Attachment(s)
Quote:

Originally Posted by Ts4EVER (Post 774335)
All objectives taken, bridge destroyed, decisive victory!

Excellent work! You have managed to disarm a potentially very dangerous situation. Very good. Things are not looking that rosy on many parts of the front. Good news is in short supply...

Your Kampfgruppe is withdrawn from the immediate frontline - to rearm and refuel - there is time for some rest too, but not much, then you are needed again.

To your south the front is giving way. You are ordered to assume responsability for the defence of the villages MALASZEWICZE MALA and KOBYLANY. The Iwan is trying to bash through our front there, we think he aims to envelop BREST-LITOWSK and bag all our forces in the region. He must be stopped...

Your KG is delayed. When you finally get there KOBYLANY has already fallen to the enemy. And the attack on MALASZEWICZE MALA seems imminent..., however the attacking Soviet forces are thought to be heavily worn and nowhere near full strength...

:cool:

wulfir March 29th, 2011 03:28 PM

Re: Dynamic Campaign: Volunteers Wanted
 
Quote:

Originally Posted by Skirmisher (Post 774369)
The rest tomorrow.

Cheers, Comrade Skirmisher! :)

Ts4EVER March 29th, 2011 06:38 PM

Re: Dynamic Campaign: Volunteers Wanted
 
1 Attachment(s)
The Russian attack was beaten back, but at a heavy price. At the end of the battle, the Company was driven back into the village. ONly one StuG remained operational, three having been destroyed and the rest being to damaged to fight on.
However, int he end the Russians were not able to press home the final attack: Marginal victory!

As support I had a 10.5cm battery, which proved decisive in holding back the waves of infantry, as well as an allied infantry company, which was bombed heavily at the start of the battle and only played a minor role. 2 88mm guns were also attached, but one got bombed quite early, while the other was retreated into the village.

The three dead stug crews as well as a veteran snipers will be hard to replace.

Skirmisher March 30th, 2011 12:24 AM

Re: Dynamic Campaign: Volunteers Wanted
 
1 Attachment(s)
Quote:

Originally Posted by wulfir (Post 774414)
Quote:

Originally Posted by Skirmisher (Post 774369)
The rest tomorrow.

Cheers, Comrade Skirmisher! :)

What happened after the intermission was-

Southern mobile forces finished of that tank,another immobile one and a couple of pesky german artillery vehicles.

Then we entered the town, but due to the fight from turn 12-22
various elements were not in place properly for the attack.

This cost us the rest of the t-60's, a couple kosmolets/scout vehicles, a couple more t-34's. Also the last assualt gun was destroyed,it had its weapon blown off,and I was using it to soak up fire.

By turn 40 the entire effort had become bogged down. In the south, I couldn't risk losing any more t-34's and advance was very slow.

Assets were running low. The rifle battalion,or rather what was left of it,was recuded to a few pockets of furious fighting.

The Pzkw IIIm tanks arrived up north and began attacking the victory hexes I has allready taken.These were hard to retake with unmotivated troops, and troops in short supply.
I destroyed 4 of the tanks when they charged the first victory hex.
The remaining tanks caused alot of trouble,gunning down routed squads left and right.

Also there was a battle for a shoe factory,which fell right at the end of the game. I gained 2 of 3 possible victory hexes there. (See attachment)

The Elite German troops were very tough,once I got into the city. Some area's I just couldn't breach.

I emailed the final turn files,thanks for the game.


All times are GMT -4. The time now is 09:03 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.