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-   -   The neo-standard thread- Standardising additional hull sizes. (http://forum.shrapnelgames.com/showthread.php?t=4600)

dogscoff November 27th, 2001 11:35 PM

Re: The neo-standard thread- Standardising additional hull sizes.
 
Chewy: Cool, where are the Vandron hosted? I'll add them to the compatible shipset list. Take a look at the page and give me the details I'll need to fill in the table.

Andrés November 28th, 2001 01:35 AM

Re: The neo-standard thread- Standardising additional hull sizes.
 
There's a copy of the Vandrom in USy, you can send them to John Beech so he updates them.
Or you can create your own page. Or you can send them to me or to dogscoff.
If you can't host them here for the time being let's try to put them Online somewhere else.

chewy027 November 28th, 2001 09:14 AM

Re: The neo-standard thread- Standardising additional hull sizes.
 
sounds good i'll send them ASAP

dogscoff November 28th, 2001 05:23 PM

Re: The neo-standard thread- Standardising additional hull sizes.
 
Just had a look at the (pre-updates) Vandron on USy - cool shipset. I especially like the mine group and the space station.

Where have you sent your new files? USy? Which single pic would you like to represent the Vandron when I link from the neo-standard page?

chewy027 November 28th, 2001 09:27 PM

Re: The neo-standard thread- Standardising additional hull sizes.
 
well i haven't actually sent them yet as i have just noticed that i didn't da a resource station so i will make that then send it. As for the representation pic use whichever one you think looks the coolest i kinda like the worldship pic though it doesn't represent the rest of the shipset that well.

chewy027 November 30th, 2001 02:46 AM

Re: The neo-standard thread- Standardising additional hull sizes.
 
ok dogscoff i sent them along hopefully you got them... So what do you think?

dogscoff November 30th, 2001 10:59 AM

Re: The neo-standard thread- Standardising additional hull sizes.
 
Got them, like them. You're right, the worldship is cool=-)

Phoenix-D November 30th, 2001 07:16 PM

Re: The neo-standard thread- Standardising additional hull sizes.
 
I'll work on making TechMod compatable with this, if someone will give me a summary of what I need to do http://forum.shrapnelgames.com/images/icons/icon7.gif

Phoenix-D

chewy027 November 30th, 2001 09:26 PM

Re: The neo-standard thread- Standardising additional hull sizes.
 
<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by Andrés Lescano:
Scout - Smaller than an escort.
Corvette - Between Escort and Frigate.
DestroyerHeavy - Between destroyer and light cruiser.
CruiserHeavy - Between cruiser and battlecruiser.
DreadnoughtHeavy - Between Dreadnought and Baseship.
BaseShip - Very big base sized ship (Standard hull without standard image)
BaseShipHeavy - A larger Version of the baseship.
WorldShip - A gigantic ship which resembles a moon or planet.
ResourceShip - A ship designed with resource production in mind.
ResourceStation - A ship designed with resource production in mind.
CarrierTiny - Smaller than the light carrier
CarrierMassive - Bigger than the large carrier
WarStation - A base between BattleStation and StarBase
ColonyShipLarge - A Bigger Colony Ship
TransportTiny - Smaller than TransportSmall, and probably faster.
FighterHuge - Bigger than FighterLarge.
FighterMassive - Bigger than FighterHuge. Possibly a bomber.
TroopInfantry - Good old fashioned foot soldier (or tentacle soldier, wing soldier...)
TroopHuge - Like TroopLarge, but bigger.
Barge - A very big and slow ship, probably not designed for combat.[/QB]<hr></blockquote>

Phoenix here are the Neo classes. I guess you'll just have to add some levels to ship construction and base construction. as well as any other prerequisites you think would be necessary

disabled December 1st, 2001 02:52 AM

Re: The neo-standard thread- Standardising additional hull sizes.
 
Argh! I just noticed something!

In the UM I made, the Converted Carrier is a carrier built from a small transport. Like the Babyflat-tops from the Second World War Two.

ARgh!

Sorry to toss a wrench into your equations.


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