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-   -   Randomocalypse - 5 players, randomly generated nations - Squirrelloid wins! (http://forum.shrapnelgames.com/showthread.php?t=47931)

Jiggymike November 20th, 2011 02:12 PM

Re: Randomocalypse - 5 players, randomly generated nations - Send pretenders
 
Part of our arrangement, I had taken it from him earlier and conceded it back.

Jiggymike November 24th, 2011 05:12 PM

Re: Randomocalypse - 5 players, randomly generated nations - Running
 
Can we please postpone hosting for at least 24 hours? I'll be out of town this weekend and don't have my laptop. Thank you!

Valerius November 25th, 2011 06:50 AM

Re: Randomocalypse - 5 players, randomly generated nations - Running
 
Sure, I added 48 hours just in case it's needed.

Squirrelloid December 1st, 2011 07:59 PM

Re: Randomocalypse - 5 players, randomly generated nations - Running
 
Valerius, if you see this in time, can you add some time before hosting?

Llamaserver's mail server is unavailable, my e-mail keeps getting returned as undelivered. "Mail delivery failed: Returning message to sender". Needless to say, I cannot submit a turn.

Valerius December 1st, 2011 10:34 PM

Re: Randomocalypse - 5 players, randomly generated nations - Running
 
I made two attempts to add 12 hours to hosting. The server isn't updating but the second attempt indicated the new hosting time would be 24 hours from now so hopefully it will postpone hosting or just process the outstanding turns before hosting.

Jiggymike December 6th, 2011 03:29 AM

Re: Randomocalypse - 5 players, randomly generated nations - Running
 
Sent a chaffy commander to the arena just to check out the proceedings and instead he came back thuggin'

Jiggymike December 11th, 2011 03:48 PM

Re: Randomocalypse - 5 players, randomly generated nations - Running
 
Anyone interested in water gems? I am trying to get either fire or earth in return. I also have an abundance of gold for trade, willing to buy forged items or gems.

Korwin December 12th, 2011 03:27 PM

Re: Randomocalypse - 5 players, randomly generated nations - Running
 
WTF. would it be really too much, to win some Army fights now and then?
BTW. when did you took back this province? I was shure, I was attacking Redka.
Did you teleport your army in, or what?

*grumble*

--
Reheim

Squirrelloid December 12th, 2011 05:46 PM

Re: Randomocalypse - 5 players, randomly generated nations - Running
 
no teleporting, i just apparently moved first, and there was no battle with Redka - he built no PD - so there was no other battle to see.

I had no idea you were going to attack that province. When I PM you with the provinces i feel entitled to end up with after a war is over and towards which end I am willing to expend troops and time, and receive no response, my assumption is that my claim has been acknowledged and accepted and that I wouldn't have to compete with anyone for the province.

Korwin December 13th, 2011 10:05 AM

Re: Randomocalypse - 5 players, randomly generated nations - Running
 
Ah no problem, its only my loosing every big battle so far. I wonder how I'm still alive...


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