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-   -   MP: Fallen Enchantress - LA Marignon - BBZ Winner !! (http://forum.shrapnelgames.com/showthread.php?t=49453)

Tiavals April 15th, 2013 09:27 AM

Re: Fallen Enchantress - LA - Intermediates & vets - Running
 
I'm ready to call Marignon the winner whenever everyone else is. That was quite an efficient invasion I must say. :D

bbz April 15th, 2013 09:33 AM

Re: Fallen Enchantress - LA - Intermediates & vets - Running
 
thx, I was hoping it had such an effect on you:D

mattyburn7 April 15th, 2013 10:42 AM

Re: Fallen Enchantress - LA - Intermediates & vets - Running
 
I concur...His advantage is overwhelming.

bbz April 15th, 2013 11:21 AM

Re: Fallen Enchantress - LA - Intermediates & vets - Running
 
Quote:

Originally Posted by mattyburn7 (Post 819267)
I concur...His advantage is overwhelming.

well I got 250ish slave income,25ish soul contracts giving me +25 freespawn devis per turn,most of the artifacts(the nature ones for more freespawn)
3 Treelords for even more freespawn, soulstone of the wolves for even more freespann, +5 hidden gem income from items,
20% construction and enchantment sites, the hammer of the forge lord(those 12 gems rings of sorcery are kind of sweet)
And from next turn I'll have + 40(astral) or +80 (any other type)
gem income due to having 2 wishers on an alteration + 20% site.

So without sounding too confident I have to agree with that:)

bbz April 15th, 2013 01:35 PM

Re: Fallen Enchantress - LA - Intermediates & vets - Running
 
But since late game is my favorite part of the game, I'd be more than happy to play out some random battles with people(as long as I don't have to keep up with the micro(since blood micro is getting quite hard)
(if people want to try their late game strategies with me I'd be happy to send my armies somewhere and fight some random battles with people without caring too much about doing everything perfect).

jimbojones1971 April 15th, 2013 07:24 PM

Re: Fallen Enchantress - LA - Intermediates & vets - Running
 
Wow, that is a crushing advantage dude.

I am ready to throw in the towel.

I had been hoping to dom kill TC, but that was an utter fail despite having something like 15 vanjarls with stone idols concealed in his territory and preaching AND blood saccing like crazy.

I did managed to crunch out 7 so-so SCs using Asynja's as the chasis, and was hoping to be able to (with the staff of storms and storm warriors) roll over the top of someone.

jimbojones1971 April 16th, 2013 02:02 AM

Re: Fallen Enchantress - LA - Intermediates & vets - Running
 
On second thoughts - would you be up for one last big battle, bbz? I wouldn't mind seeing how my battle plan actually unfolds. I'll need a few turns to get ready, though.

bbz April 16th, 2013 03:54 AM

Re: Fallen Enchantress - LA - Intermediates & vets - Running
 
sure:)

bbz April 16th, 2013 04:02 AM

Re: Fallen Enchantress - LA - Intermediates & vets - Running
 
I've asked to extend the turn to 60hrs per turn since the micro has become insane for the 36hrs(and in general 36hrs for turn 63 is quite quick). I will still submit turns as soon as possible just I don't want to make any major mistakes:))

Bullock April 16th, 2013 07:58 AM

Re: Fallen Enchantress - LA - Intermediates & vets - Running
 
switched to 60h as requested.


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