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-   -   Omaha Beach - Scen #9 (http://forum.shrapnelgames.com/showthread.php?t=53021)

zovs66 October 11th, 2023 10:29 AM

Re: Omaha Beach - Scen #9
 
Quote:

Originally Posted by DRG (Post 855513)
This is for those of you who are interested in getting this solved and are willing to put a bit of time

Set up a battle exactly this way

Map 70x70
Defender points 15500
P1 UK defend......... 3 air sorties
P2 Japan attack.......2 air sorties
Date July 1942
AI vs AI

ADDITIONALLY
Preferences
Sound, Animation and message delay all showing NO bar
Battle FX OFF
Everything else is ON including Fast arty and all player preferences set to 100% with both troop quality at XXX

If that creates edge junk for everyone that tries it then we all have a consistant standard and that means both Andy and I have something to work from that we know shows the problem on other computers as well

Got the map junk on turn one, the Jap air flying saw it on the left.

zovs66 October 11th, 2023 10:30 AM

Re: Omaha Beach - Scen #9
 
Managed a screenshot.

https://i.imgur.com/0nCRhPb.png

zovs66 October 11th, 2023 10:49 AM

Re: Omaha Beach - Scen #9
 
I did another test same as above except I used June 44, US and Germany and a Meeting Engagement.

Junk on the left.

I never (until today) did AI vs AI and never have seen these steel balls before.

https://i.imgur.com/bsMfHHb.png

Mobhack October 11th, 2023 11:04 AM

Re: Omaha Beach - Scen #9
 
those are booby traps, which the Germans like to put out when defending in the later war

zovs66 October 11th, 2023 11:09 AM

Re: Omaha Beach - Scen #9
 
Ah I see them now (cannon balls), and that giggled my memory, I put some in the Irish vs Great Britain scenarios I created lol.

DRG October 11th, 2023 11:23 AM

Re: Omaha Beach - Scen #9
 
Significant development

Ran the same set up but NO ARTY or Mortars for either side just dug in infantry and tanks

Ran 9 turns and there is junk all over the west edge

zovs66 October 11th, 2023 11:30 AM

Re: Omaha Beach - Scen #9
 
Third test, almost the save per DRG but I used:

P1 = UK
P2 = German
May 1941

Everything else the same.

Junk on the the left.

https://i.imgur.com/FvGkF1r.png

DRG October 11th, 2023 12:18 PM

Re: Omaha Beach - Scen #9
 
Andy ran a test with the defender setting at 10,000 and the junk still appeared

Anyone interested please keep testing. It's going to take a while to isolate this so any info is helpful

We need to find the point it stops appearing then start looking at that

dTerm October 11th, 2023 01:18 PM

Re: Omaha Beach - Scen #9
 
Quote:

Originally Posted by DRG (Post 855513)
This is for those of you who are interested in getting this solved and are willing to put a bit of time

Set up a battle exactly this way

Map 70x70
Defender points 15500
P1 UK defend......... 3 air sorties
P2 Japan attack.......2 air sorties
Date July 1942
AI vs AI

ADDITIONALLY
Preferences
Sound, Animation and message delay all showing NO bar
Battle FX OFF
Everything else is ON including Fast arty and all player preferences set to 100% with both troop quality at XXX

If that creates edge junk for everyone that tries it then we all have a consistant standard and that means both Andy and I have something to work from that we know shows the problem on other computers as well

Yep, got the junk on the left edge, too, on turn 1.

Karagin October 11th, 2023 01:31 PM

Re: Omaha Beach - Scen #9
 
I will have some time on Sunday will run a couple of tests in both games.


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