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Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
Oh well. I guess the Newly Forming quadrant will be recommended for humans only.
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Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
I cannot play with any other maps now - the standard maps put me to sleep - you did a really good job with it.
I hope my comment to Aaron about the AI trying to use hidden objects gets his attention and he fixes it. That newly forming star system is cool. I combine the TDM AIs , your maps and my mounts into a single mod. It makes for a pretty interesting game. [ October 22, 2002, 05:38: Message edited by: AJC ] |
Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
Thanks! http://forum.shrapnelgames.com/images/icons/icon10.gif
I would have prefered to be able to control the color of the sector storms, to either have all the same color in one system, or at least to have some sort of color scheme. |
Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
IMO - the randomness of the storms makes it interesting...
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Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
The original Version of the newly forming system had lots of storms all throughout the system. It looked really bizarre, with the multitude of colors. http://forum.shrapnelgames.com/images/icons/icon12.gif
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Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
Anyone else care to offer any suggestions?
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Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
I wrote some planet descriptions Last night. More pics would always be of use though. http://forum.shrapnelgames.com/images/icons/icon10.gif
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Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
Pics of planets, storms, or?
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Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
Use pics from the image mod.
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Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
You have a great help file that explains the systems. What are the chances of including a lot of the Readme.txt in the help file?
It is not needed, but it might be nice. |
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