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-   -   New & raw web based Dominion II game server (http://forum.shrapnelgames.com/showthread.php?t=17837)

archaeolept August 24th, 2004 07:14 PM

Re: New & raw web based Dominion II game server
 
will do. I'm moving over to gaim for my IM needs, and it includes jabber support, so that'll be easy enough.

oh, esben, also resetting the quickhost period seems buggy - I changed my game hard_slog from 25 hr quickhost to 49 hr quickhost, and all of the submitted player turns were reset, such that they had to be re-uploaded. As well, the public settings now say "magic 40 indies 3 HOF 10" which are the defaults, but not the values set up in the game http://forum.shrapnelgames.com/images/smilies/wink.gif

thanks

Karacan August 31st, 2004 09:28 AM

Re: New & raw web based Dominion II game server
 
I think this is a question interesting to all of us: Can you give a date when you will patch the server, Esben?

Or is this flagged as "working on the server"? http://forum.shrapnelgames.com/images/smilies/happy.gif

Thufir August 31st, 2004 12:13 PM

Re: New & raw web based Dominion II game server
 
Quote:

Karacan said:
I think this is a question interesting to all of us: Can you give a date when you will patch the server, Esben?

Or is this flagged as "working on the server"? http://forum.shrapnelgames.com/images/smilies/happy.gif

How would that work for games that are in midstream - would we be forcibly moved to 2.13? Or would there be an game option available?

Esben Mose Hansen August 31st, 2004 03:06 PM

Re: New & raw web based Dominion II game server
 
  • The patch seems to be borked, so I cannot give you a date yet.
  • As usual, everyone is forcibly upgraded; but only when the games are restarted. Sorry for any inconvenience, but good stategist incorperates changes http://forum.shrapnelgames.com/image...ies/tongue.gif

Zapmeister September 1st, 2004 12:07 AM

Re: New & raw web based Dominion II game server
 
Quote:

Esben Mose Hansen said:
The patch seems to be borked, so I cannot give you a date yet.

It's been confirmed (in the thread Patch 2.13 available now) that certain artefacts that make extra commands available to their bearers are broken by the patch, and will cause the game to crash if used.

I think that's serious enough to hold off patching the server until it's addressed. Anyone agree?

Mark the Merciful September 1st, 2004 09:22 AM

Re: New & raw web based Dominion II game server
 
I agree with Zap.

Yossar September 1st, 2004 02:22 PM

Re: New & raw web based Dominion II game server
 
Does the server use cheat detection?

I've never used either of those items and can live without them, so I don't care.

I am a bit worried about what will happen to my huge stash of burning pearls in one game, though.

Esben Mose Hansen September 1st, 2004 02:28 PM

Re: New & raw web based Dominion II game server
 
We need to determine whether we want the Version 2.13. enabled. Is cheat detection is always enabled, this is no work around. So we have to choose between
  • The old Version --- no mods, no Scratti and so on
  • The new Version, but using certain artifacts will get you unpopular.
What do you say, people? Mark and Zap seems to prefer staying put.

Maltrease September 1st, 2004 03:01 PM

Re: New & raw web based Dominion II game server
 
I vote to stay put for the time being. There may be additional quirks to the anti-cheating that have yet to be discovered.

Seems safer to stay where we are until it tested further.

Reverend Zombie September 1st, 2004 04:06 PM

Re: New & raw web based Dominion II game server
 
Stay put.

archaeolept September 1st, 2004 04:07 PM

Re: New & raw web based Dominion II game server
 
i think the gains outnumber the losses. in fact, we only know of two losses so far, mummies from amon hotep which is no big deal, since the helm is better used for a fighting SC, and the djinn.

basically, all we lose of importance is the djinn, and even that is rather minor. you just need to inform your fellow players about these two quirks.

otoh, there are a large number of nice little fixes in 2.13
I would rather go over. I have a bunch of burning peals myself, but they were always obviously incorrect.

Truper September 1st, 2004 04:35 PM

Re: New & raw web based Dominion II game server
 
I'd vote for the new patch as well. I'd like to give a Crystal Amazon a hug for the 1st time since Dom1... http://forum.shrapnelgames.com/images/smilies/wink.gif

Yossar September 1st, 2004 08:46 PM

Re: New & raw web based Dominion II game server
 
If we could wait a day or two until I use my burning pearls to crush Abysia, I'd definitely support upgrading http://forum.shrapnelgames.com/images/smilies/happy.gif

Ok, I'm sort of kidding about that. I'd vote for the patch because I've never even thought about getting either of those two items and don't think that them not being there would be a huge loss.

Maltrease September 1st, 2004 09:02 PM

Re: New & raw web based Dominion II game server
 
I certainly don't mind upgrading.

However what happens if someone does use one of these items unknownly? Is the game correctable?

Stossel September 1st, 2004 09:23 PM

Re: New & raw web based Dominion II game server
 
I'm for upgrading

Zapmeister September 1st, 2004 10:11 PM

Re: New & raw web based Dominion II game server
 
Quote:

Maltrease said:
I certainly don't mind upgrading.

However what happens if someone does use one of these items unknownly? Is the game correctable?

This is my concern. If it's possible to bring down the game on a whim, then someone might just do it out of spite. Not that I wouldn't love my Adepts of the Iron Order to perform like they're supposed to, and everyone else's Burning Pearls (I've never made one) likewise, but I do think upgrading would put us at the mercy of unscrupulous players.

Not that I think that anyone in particular is an unscrupulous player, of course http://forum.shrapnelgames.com/images/smilies/wink.gif

Cainehill September 1st, 2004 10:22 PM

Re: New & raw web based Dominion II game server
 

I'd be for staying put, much as I'd in theory _like_ to use the new Version. So far we know of two artifacts that cause the host to crash, and I wouldn't be surprised if some of the others do as well (Soulstone of the Wolves, etc).

The exact nature of the problems with the "new and improved" cheat detection aren't known as yet - I'd personally strongly suggest waiting at least a week or two for the patch.

deccan September 1st, 2004 10:43 PM

Re: New & raw web based Dominion II game server
 
I agree to stay put for all of the reasons above. 2.12 is stable and its quirks already well-known. 2.13 should be held off until its tested further. Besides, for many players, it's easier to patch up than to revert to an earlier Version, so I say to patch up only when we're sure everything is okay.

Thufir September 2nd, 2004 03:19 AM

Re: New & raw web based Dominion II game server
 
I vote for staying put, for much the same reasons as Cainehill. Although I'm like comfortable with a shorter delay than 2 weeks, especially if we get a specific response from Johan on the artifact bug, and he's confident the bug is confined to the two known cases.

Cohen September 3rd, 2004 05:53 PM

Re: New & raw web based Dominion II game server
 
Soulstone of the Wolves seems to work properly in 2.13

I'm not able to create a new game on Mosehansen ... and now I'm far below the 3 games limit.

archaeolept September 3rd, 2004 06:25 PM

Re: New & raw web based Dominion II game server
 
well, hopefully it keeps track of games you created and then later gave up ownership of, and counts them towards your limit.

Cohen September 3rd, 2004 07:51 PM

Re: New & raw web based Dominion II game server
 
Well, I have access to the "Create Game page" but the "port" choose is negated.

Thufir September 3rd, 2004 08:38 PM

Re: New & raw web based Dominion II game server
 
Quote:

archaeolept said:
well, hopefully it keeps track of games you created and then later gave up ownership of, and counts them towards your limit.

I'm seeing the same thing that Cohen is, and I might fit your description, and although I have no current interest in starting a game, this might be a bug. I've started 3 games altogether, but the second game I stopped and disowned, and is not now being run at all.

Is anyone seeing a port number on the game start page, right now? Or is there something particular about having a disowned game hanging about that is causing Cohen and I to see a start page without the port number in the pulldown?

Esben Mose Hansen September 4th, 2004 05:21 AM

Re: New & raw web based Dominion II game server
 
I would like to state clearly and loudly that there is NO difference in who is allowed to create games. Once Cohen was just a tad quick to take new slots, this is no longer so and is in my view forgotten and forgiven! (Thanks, Cohen!). No code was written at that point, only a polite (I hope) request not to continue to do so. You could conceivable create 23 games....

In other words, if you can't create games, it' s a bug. I'll look into it. Maybe we have run out of port numbers http://forum.shrapnelgames.com/images/smilies/happy.gif

edit: A code bug prevented port numbers in the 2300-2399 range to be used. That has been fixed now, and you should all be able to start games again. (And there was much rejoicing)

Cohen September 6th, 2004 08:01 AM

Re: New & raw web based Dominion II game server
 
I've created a game, but it get stopped as soon as it has been created and every time I restart it.

Mose what I've to do?

Esben Mose Hansen September 6th, 2004 12:33 PM

Re: New & raw web based Dominion II game server
 
Quote:

Cohen said:
I've created a game, but it get stopped as soon as it has been created and every time I restart it.

Mose what I've to do?

It's the questionmark. I have now changed to code to only allow letters, numbers and underscores in the name, substituting underscores for everything else.

My advice would be to stop the current game, and create a new one. Much easier than saving the current one...

JJ_Colorado September 6th, 2004 02:35 PM

stuck game - Esben?
 
Hi Esben,

It looks like our game Newbie_Intermediate is now stuck. It says 1 minute to host but it is not hosting and I can't connect to it on port 2287. Could this be a result of your code change to only allow letters and numbers in game names?

Help?

Thanks,
John

P.S. If you want to try connecting just email me at johnpruner at yahoo.com to get my password.

Boron September 6th, 2004 02:55 PM

Re: stuck game - Esben?
 
Esben can you please help me ?

In my first game on your server Lex plays Caelum . Huzardaddi uploaded Caelum before Lex uploaded his pretender . I was sleeping at this time and meanwhile Huzardaddi went anonymous and Lex uploaded his pretender . I offered on the next day to Lex to delete him that he can upload again . He said it should work fine and so we just started now .

But now Lex has Huzardaddi's pretender . Is there any way expect stopping the game and creating a new one for Lex to get his pretender ?
He and Thufir suggested that if he goes anonymous , i kick him and he reuploads and we restart this might work .
Does this or something else work ? Perhaps Lex can mail you his pretenderfile for this special game and you can replace manually Huzurdaddi's pretender with Lex pretender ?

As it is creating the game again is a bit sad because all other 16 players would need to reupload their pretenders again . If we don't restart i feel guilty though for trusting Lex and not persuading him to get kicked in order to be sure http://forum.shrapnelgames.com/images/smilies/frown.gif


Thnx in advance http://forum.shrapnelgames.com/images/smilies/happy.gif

P.S. : The game is Newbiegame 3 v2 port 2303 .
The problem is with the Caelum pretender .

Esben Mose Hansen September 6th, 2004 02:57 PM

Re: stuck game - Esben?
 
I can't seem to find anything wrong now. I just restarted the game and it was fine. My changes were purely in the webpages, so a running game shouldn't be affected in any case.

archaeolept September 6th, 2004 04:15 PM

Re: stuck game - Esben?
 
boron: that was lex's fault for not checking that the slot was free before trying to upload his pretender. Since the game has already started w/ Huzurdaddi's pretender, the only solution would be to stop the game and start a new one.

since that's a real pain, and since really it is due to lex himself, I would suggest that lex learn to love his new god

:p

Esben Mose Hansen September 6th, 2004 04:57 PM

Re: stuck game - Esben?
 
Quote:

Boron said:
Esben can you please help me ?

In my first game on your server Lex plays Caelum . Huzardaddi uploaded Caelum before Lex uploaded his pretender ....

Sorry, no, once the game is started there is nothing anyone can do. Check those md5sums! md5sum plus a lots of other utilities from "a real OS" can be downloaded here http://unxutils.sourceforge.net/.

Again, I'm sorry.

Boron September 6th, 2004 05:02 PM

Re: stuck game - Esben?
 
Quote:

Esben Mose Hansen said:
Quote:

Boron said:
Esben can you please help me ?

In my first game on your server Lex plays Caelum . Huzardaddi uploaded Caelum before Lex uploaded his pretender ....

Sorry, no, once the game is started there is nothing anyone can do. Check those md5sums! md5sum plus a lots of other utilities from "a real OS" can be downloaded here http://unxutils.sourceforge.net/.

Again, I'm sorry.

Thnx Esben . No need to apology . It was mainly Lex's fault and mine a bit too for not being persistent enough and simply believing Lex everything is fine .

And thnx for your really good server . If there wouldn't be your server i guess i would play a lot less dominions 2 mp http://forum.shrapnelgames.com/images/smilies/happy.gif

Thufir September 6th, 2004 05:05 PM

Re: stuck game - Esben?
 
Quote:

Boron said:
And thnx for your really good server . If there wouldn't be your server i guess i would play a lot less dominions 2 mp http://forum.shrapnelgames.com/images/smilies/happy.gif

Hmmm, I never considered it that way. So, Esben, I guess it's your fault I play too much Dominions! http://forum.shrapnelgames.com/images/smilies/laugh.gif

Ygorl September 6th, 2004 11:25 PM

Re: stuck game - Esben?
 
Seems to have happened again (Newbie_Intermediate getting stuck), unless Jotunheim is taking a _very_ long turn.

Esben Mose Hansen September 7th, 2004 06:51 AM

Re: stuck game - Esben?
 
I see the problem. It's the Jabber notification system that has gone sour. Will fix tonight ... need to work now http://forum.shrapnelgames.com/images/smilies/happy.gif (Waiting for a compile to finish...)

Ygorl September 7th, 2004 10:23 AM

Re: stuck game - Esben?
 
Sweet. I'm glad that it was so quick to diagnose. Thanks again for the great server!

Esben Mose Hansen September 7th, 2004 11:48 AM

Re: stuck game - Esben?
 
Quote:

Ygorl said:
Sweet. I'm glad that it was so quick to diagnose. Thanks again for the great server!

Well, I'm quite liberal with tracing...

Anyway, the problem turns out to be a faulty check for non-existing, triggered by Eureka non-existence(?!) as a player:
<font class="small">Code:</font><hr /><pre>+---------------------+------------+---------------+
| game_name | nationname | controlled_by |
+---------------------+------------+---------------+
| Newbie_Intermediate | Mictlan | Eureka |
+---------------------+------------+---------------+</pre><hr />

I'm more than a little baffled by this. Anyways, I've fixed the non-existence check so it shouldn't matter anymore.

Esben Mose Hansen September 7th, 2004 12:21 PM

Re: New & raw web based Dominion II game server
 
As an extra note: I've just tested Jabber notification, and it seems to work. If anyone else would care to help test this... they could post their player name here and I could send a test message.

The Jabber system apparently attempts to send the message to whatever system it deems you are currently active at. This seems to be the client which logged in the latest. This can lead to surprising results. It is also rather wrongheaded, in my humble opinion.

JaydedOne September 7th, 2004 04:10 PM

Re: New & raw web based Dominion II game server
 
Hi Esben,

It's been a while since I logged on to your server. Is there any chance you could PM me with my password? I seem to have forgotten it.

If there are any major changes that have taken place with the server that I need to be aware of, I'd also appreciate notice there. Otherwise, I'll just figure it out.

Thanks again!

Ygorl September 7th, 2004 04:18 PM

Re: New & raw web based Dominion II game server
 
I'm happy to help in any way possible. My player name (surprise!) is Ygorl.
I used to get Jabber notices intermittently. Lately I haven't been getting them at all.

Esben Mose Hansen September 7th, 2004 04:33 PM

Re: New & raw web based Dominion II game server
 
Quote:

JaydedOne said:
It's been a while since I logged on to your server. Is there any chance you could PM me with my password? I seem to have forgotten it.

I have sent you a message with a new password. If I could send you your password, I would have made a poor web interface indeed http://forum.shrapnelgames.com/images/smilies/happy.gif Remember that folks: Web services which store your password in any form are FOcked Op Beyond All hope of Repair, securitywise http://forum.shrapnelgames.com/images/smilies/evil.gif Never trust such services.

Quote:

JaydedOne said:If there are any major changes that have taken place with the server that I need to be aware of, I'd also appreciate notice there. Otherwise, I'll just figure it out.

The most recent significant change is that pretenders cannot be overwritten with a new upload during game creation. The rest is tidbits.

Esben Mose Hansen September 7th, 2004 04:39 PM

Re: New & raw web based Dominion II game server
 
Quote:

Ygorl said:
I'm happy to help in any way possible. My player name (surprise!) is Ygorl.
I used to get Jabber notices intermittently. Lately I haven't been getting them at all.

Ok, I've tried it out, see if you got anything. Note you can't reply to the address, as the server doesn't read the responses... but you could write me at mesbenh@jabber.dk

Thanks for the help!

Ygorl September 7th, 2004 07:12 PM

Re: New & raw web based Dominion II game server
 
6:06:29/30 I got two Messages from you.

Esben Mose Hansen September 8th, 2004 07:28 AM

Re: New & raw web based Dominion II game server
 
Quote:

Ygorl said:
6:06:29/30 I got two Messages from you.

Cool. Then I'll just have to watch the logs for the next few days to see if there's still something from with the notification system http://forum.shrapnelgames.com/images/smilies/happy.gif

Cohen September 8th, 2004 10:40 AM

Re: New & raw web based Dominion II game server
 
I've a problem, I cannot start a game because I cannot remove the check on Disallow Client to Start ...

It gives this error:

Sorry, I didn't get that right. Use your back buttom to try again.

The errors that occured was:

No game named For_whom_the_bell_tolls_doesn't exist. This shouldn't happen, unless the post is spooked.

Boron September 8th, 2004 01:07 PM

Re: New & raw web based Dominion II game server
 
I can't connect since about 4 hours to Pandemonium2 port 2296 http://forum.shrapnelgames.com/images/smilies/frown.gif

I have only ~150 minutes left to do my turn .

Thufir September 8th, 2004 01:18 PM

Re: New & raw web based Dominion II game server
 
Quote:

Boron said:
I can't connect since about 4 hours to Pandemonium2 port 2296 http://forum.shrapnelgames.com/images/smilies/frown.gif

I have only ~150 minutes left to do my turn .

You may well have already tried this (if so, forgive me for redundancy), but many of us find that both mosehansen and Sheap's server occasionally lock up our Dom2 clients. This happens to some people more than others, but the usual precedure is to go into task manager, kill Dom2, try again. One player reported having done this 25 times in a row before finally getting through (I've never had to do this more than 4 times, and even that many is quite rare).

Have you tried this 10+ times in a row?

Copying from someone else's post, I've found the following command line parameters very helpful in bringing up Pandemonium:

dom2-2.12.exe --tcpclient --ipadr mosehansen.dk --port 2296-m

where dom2-2.12.exe is the 2.12 Version of dom2.exe.

Boron September 8th, 2004 01:36 PM

Re: New & raw web based Dominion II game server
 
now it works with the first try .

But i tried it about 10 times in a row today afternoon .
I really rarely have this happening though only once every 2-3 weeks or so http://forum.shrapnelgames.com/images/smilies/happy.gif

Thnx for the tip anyways Thufir http://forum.shrapnelgames.com/images/smilies/happy.gif

Esben Mose Hansen September 8th, 2004 02:41 PM

Re: New & raw web based Dominion II game server
 
Quote:

Cohen said:
I've a problem, I cannot start a game because I cannot remove the check on Disallow Client to Start ...

It gives this error:

Sorry, I didn't get that right. Use your back buttom to try again.

The errors that occured was:

No game named For_whom_the_bell_tolls_doesn't exist. This shouldn't happen, unless the post is spooked.

It's because of the accursed ?-mark. I could fix it, but it is some work. I hoped you would heed my warning and simply migrate the game... but now I have renamed everything in the tables, so now it should work. Sorry for the inconvenience...

Cohen September 8th, 2004 02:56 PM

Re: New & raw web based Dominion II game server
 
It starts the countdown and after nagots, and stops.
And I've to restart it ...
Esben can you start it for me please?


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