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Re: New & raw web based Dominion II game server
will do. I'm moving over to gaim for my IM needs, and it includes jabber support, so that'll be easy enough.
oh, esben, also resetting the quickhost period seems buggy - I changed my game hard_slog from 25 hr quickhost to 49 hr quickhost, and all of the submitted player turns were reset, such that they had to be re-uploaded. As well, the public settings now say "magic 40 indies 3 HOF 10" which are the defaults, but not the values set up in the game http://forum.shrapnelgames.com/images/smilies/wink.gif thanks |
Re: New & raw web based Dominion II game server
I think this is a question interesting to all of us: Can you give a date when you will patch the server, Esben?
Or is this flagged as "working on the server"? http://forum.shrapnelgames.com/images/smilies/happy.gif |
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I think that's serious enough to hold off patching the server until it's addressed. Anyone agree? |
Re: New & raw web based Dominion II game server
I agree with Zap.
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Re: New & raw web based Dominion II game server
Does the server use cheat detection?
I've never used either of those items and can live without them, so I don't care. I am a bit worried about what will happen to my huge stash of burning pearls in one game, though. |
Re: New & raw web based Dominion II game server
We need to determine whether we want the Version 2.13. enabled. Is cheat detection is always enabled, this is no work around. So we have to choose between
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Re: New & raw web based Dominion II game server
I vote to stay put for the time being. There may be additional quirks to the anti-cheating that have yet to be discovered.
Seems safer to stay where we are until it tested further. |
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Stay put.
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i think the gains outnumber the losses. in fact, we only know of two losses so far, mummies from amon hotep which is no big deal, since the helm is better used for a fighting SC, and the djinn.
basically, all we lose of importance is the djinn, and even that is rather minor. you just need to inform your fellow players about these two quirks. otoh, there are a large number of nice little fixes in 2.13 I would rather go over. I have a bunch of burning peals myself, but they were always obviously incorrect. |
Re: New & raw web based Dominion II game server
I'd vote for the new patch as well. I'd like to give a Crystal Amazon a hug for the 1st time since Dom1... http://forum.shrapnelgames.com/images/smilies/wink.gif
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Re: New & raw web based Dominion II game server
If we could wait a day or two until I use my burning pearls to crush Abysia, I'd definitely support upgrading http://forum.shrapnelgames.com/images/smilies/happy.gif
Ok, I'm sort of kidding about that. I'd vote for the patch because I've never even thought about getting either of those two items and don't think that them not being there would be a huge loss. |
Re: New & raw web based Dominion II game server
I certainly don't mind upgrading.
However what happens if someone does use one of these items unknownly? Is the game correctable? |
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I'm for upgrading
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Not that I think that anyone in particular is an unscrupulous player, of course http://forum.shrapnelgames.com/images/smilies/wink.gif |
Re: New & raw web based Dominion II game server
I'd be for staying put, much as I'd in theory _like_ to use the new Version. So far we know of two artifacts that cause the host to crash, and I wouldn't be surprised if some of the others do as well (Soulstone of the Wolves, etc). The exact nature of the problems with the "new and improved" cheat detection aren't known as yet - I'd personally strongly suggest waiting at least a week or two for the patch. |
Re: New & raw web based Dominion II game server
I agree to stay put for all of the reasons above. 2.12 is stable and its quirks already well-known. 2.13 should be held off until its tested further. Besides, for many players, it's easier to patch up than to revert to an earlier Version, so I say to patch up only when we're sure everything is okay.
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Re: New & raw web based Dominion II game server
I vote for staying put, for much the same reasons as Cainehill. Although I'm like comfortable with a shorter delay than 2 weeks, especially if we get a specific response from Johan on the artifact bug, and he's confident the bug is confined to the two known cases.
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Re: New & raw web based Dominion II game server
Soulstone of the Wolves seems to work properly in 2.13
I'm not able to create a new game on Mosehansen ... and now I'm far below the 3 games limit. |
Re: New & raw web based Dominion II game server
well, hopefully it keeps track of games you created and then later gave up ownership of, and counts them towards your limit.
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Well, I have access to the "Create Game page" but the "port" choose is negated.
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Is anyone seeing a port number on the game start page, right now? Or is there something particular about having a disowned game hanging about that is causing Cohen and I to see a start page without the port number in the pulldown? |
Re: New & raw web based Dominion II game server
I would like to state clearly and loudly that there is NO difference in who is allowed to create games. Once Cohen was just a tad quick to take new slots, this is no longer so and is in my view forgotten and forgiven! (Thanks, Cohen!). No code was written at that point, only a polite (I hope) request not to continue to do so. You could conceivable create 23 games....
In other words, if you can't create games, it' s a bug. I'll look into it. Maybe we have run out of port numbers http://forum.shrapnelgames.com/images/smilies/happy.gif edit: A code bug prevented port numbers in the 2300-2399 range to be used. That has been fixed now, and you should all be able to start games again. (And there was much rejoicing) |
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I've created a game, but it get stopped as soon as it has been created and every time I restart it.
Mose what I've to do? |
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My advice would be to stop the current game, and create a new one. Much easier than saving the current one... |
stuck game - Esben?
Hi Esben,
It looks like our game Newbie_Intermediate is now stuck. It says 1 minute to host but it is not hosting and I can't connect to it on port 2287. Could this be a result of your code change to only allow letters and numbers in game names? Help? Thanks, John P.S. If you want to try connecting just email me at johnpruner at yahoo.com to get my password. |
Re: stuck game - Esben?
Esben can you please help me ?
In my first game on your server Lex plays Caelum . Huzardaddi uploaded Caelum before Lex uploaded his pretender . I was sleeping at this time and meanwhile Huzardaddi went anonymous and Lex uploaded his pretender . I offered on the next day to Lex to delete him that he can upload again . He said it should work fine and so we just started now . But now Lex has Huzardaddi's pretender . Is there any way expect stopping the game and creating a new one for Lex to get his pretender ? He and Thufir suggested that if he goes anonymous , i kick him and he reuploads and we restart this might work . Does this or something else work ? Perhaps Lex can mail you his pretenderfile for this special game and you can replace manually Huzurdaddi's pretender with Lex pretender ? As it is creating the game again is a bit sad because all other 16 players would need to reupload their pretenders again . If we don't restart i feel guilty though for trusting Lex and not persuading him to get kicked in order to be sure http://forum.shrapnelgames.com/images/smilies/frown.gif Thnx in advance http://forum.shrapnelgames.com/images/smilies/happy.gif P.S. : The game is Newbiegame 3 v2 port 2303 . The problem is with the Caelum pretender . |
Re: stuck game - Esben?
I can't seem to find anything wrong now. I just restarted the game and it was fine. My changes were purely in the webpages, so a running game shouldn't be affected in any case.
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Re: stuck game - Esben?
boron: that was lex's fault for not checking that the slot was free before trying to upload his pretender. Since the game has already started w/ Huzurdaddi's pretender, the only solution would be to stop the game and start a new one.
since that's a real pain, and since really it is due to lex himself, I would suggest that lex learn to love his new god :p |
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Again, I'm sorry. |
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And thnx for your really good server . If there wouldn't be your server i guess i would play a lot less dominions 2 mp http://forum.shrapnelgames.com/images/smilies/happy.gif |
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Re: stuck game - Esben?
Seems to have happened again (Newbie_Intermediate getting stuck), unless Jotunheim is taking a _very_ long turn.
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Re: stuck game - Esben?
I see the problem. It's the Jabber notification system that has gone sour. Will fix tonight ... need to work now http://forum.shrapnelgames.com/images/smilies/happy.gif (Waiting for a compile to finish...)
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Re: stuck game - Esben?
Sweet. I'm glad that it was so quick to diagnose. Thanks again for the great server!
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Re: stuck game - Esben?
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Anyway, the problem turns out to be a faulty check for non-existing, triggered by Eureka non-existence(?!) as a player: <font class="small">Code:</font><hr /><pre>+---------------------+------------+---------------+ | game_name | nationname | controlled_by | +---------------------+------------+---------------+ | Newbie_Intermediate | Mictlan | Eureka | +---------------------+------------+---------------+</pre><hr /> I'm more than a little baffled by this. Anyways, I've fixed the non-existence check so it shouldn't matter anymore. |
Re: New & raw web based Dominion II game server
As an extra note: I've just tested Jabber notification, and it seems to work. If anyone else would care to help test this... they could post their player name here and I could send a test message.
The Jabber system apparently attempts to send the message to whatever system it deems you are currently active at. This seems to be the client which logged in the latest. This can lead to surprising results. It is also rather wrongheaded, in my humble opinion. |
Re: New & raw web based Dominion II game server
Hi Esben,
It's been a while since I logged on to your server. Is there any chance you could PM me with my password? I seem to have forgotten it. If there are any major changes that have taken place with the server that I need to be aware of, I'd also appreciate notice there. Otherwise, I'll just figure it out. Thanks again! |
Re: New & raw web based Dominion II game server
I'm happy to help in any way possible. My player name (surprise!) is Ygorl.
I used to get Jabber notices intermittently. Lately I haven't been getting them at all. |
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Thanks for the help! |
Re: New & raw web based Dominion II game server
6:06:29/30 I got two Messages from you.
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I've a problem, I cannot start a game because I cannot remove the check on Disallow Client to Start ...
It gives this error: Sorry, I didn't get that right. Use your back buttom to try again. The errors that occured was: No game named For_whom_the_bell_tolls_doesn't exist. This shouldn't happen, unless the post is spooked. |
Re: New & raw web based Dominion II game server
I can't connect since about 4 hours to Pandemonium2 port 2296 http://forum.shrapnelgames.com/images/smilies/frown.gif
I have only ~150 minutes left to do my turn . |
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Have you tried this 10+ times in a row? Copying from someone else's post, I've found the following command line parameters very helpful in bringing up Pandemonium: dom2-2.12.exe --tcpclient --ipadr mosehansen.dk --port 2296-m where dom2-2.12.exe is the 2.12 Version of dom2.exe. |
Re: New & raw web based Dominion II game server
now it works with the first try .
But i tried it about 10 times in a row today afternoon . I really rarely have this happening though only once every 2-3 weeks or so http://forum.shrapnelgames.com/images/smilies/happy.gif Thnx for the tip anyways Thufir http://forum.shrapnelgames.com/images/smilies/happy.gif |
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Re: New & raw web based Dominion II game server
It starts the countdown and after nagots, and stops.
And I've to restart it ... Esben can you start it for me please? |
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