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-   -   KingMaker - let the Ascension War commence! (http://forum.shrapnelgames.com/showthread.php?t=39144)

Xietor September 16th, 2008 04:31 PM

Re: KingMaker - let the Ascension War commence!
 
http://www.statesman.com/news/conten...l/ike_map.html

This shows Ike was reduced to about 35 mph in the midwest. Perhaps when the warm Gulf air mixed with colder air you got some thunderstorm activity from Ike's passage. Thunderstorm's can cause high winds and severe weather.

DrPraetorious September 16th, 2008 04:48 PM

Re: KingMaker - let the Ascension War commence!
 
I was in Ohio when it hit - the wind was above 35 mph, and it was sustained, over several hours. Hardly any rainfall, at least where I am (Columbus.)

The damage to the power grid is fairly severe, but the reason AEP is having so much trouble bringing it back up is that they sent most of their teams down to Texas, not anticipating any damage this far inland.

Tichy September 16th, 2008 05:18 PM

Re: KingMaker - let the Ascension War commence!
 
Up in Milwaukee we didn't get wind, but all sorts of rain and humidity.

Hot hot hot...then cold...then hot again. Cold now.

Same with Chicago

Zeldor September 20th, 2008 04:11 PM

Re: KingMaker - let the Ascension War commence!
 
Are we putting back time on 24h from now or leaving it at that horrible 48 more hours?

Xietor September 22nd, 2008 06:12 PM

Re: KingMaker - let the Ascension War commence!
 
We are approaching the 72 hour hosting period(turn 70). Reference the original thread.

JimMorrison September 22nd, 2008 06:24 PM

Re: KingMaker - let the Ascension War commence!
 
Quote:

Originally Posted by Xietor (Post 639713)
We are approaching the 72 hour hosting period(turn 70). Reference the original thread.

Well, "approaching". ;) My turn says 56, so that's a month away from 72h turns, if we continue at 48h hosting for now. :p

Jazzepi September 22nd, 2008 07:06 PM

Re: KingMaker - let the Ascension War commence!
 
I'd like to hear people's thoughts on quickhost being turned off. I'm thinking about switching it back on.

Jazzepi

Xietor September 22nd, 2008 07:17 PM

Re: KingMaker - let the Ascension War commence!
 
I have no problem with quickhost on, but you will have to micromanage it. When everyone but ma man has done their turn, you need to use the force host option.

Just make sure everyone has turned in their turn. Or you may want to ask llamabeast to unplug MA Man. they served their purpose, i think.

Zeldor September 22nd, 2008 10:13 PM

Re: KingMaker - let the Ascension War commence!
 
I prefer quickhost off, at least when we still have 48h timer. I find it easier to have the ability to submit unfinished turn earlier.

Xietor September 22nd, 2008 11:48 PM

Re: KingMaker - let the Ascension War commence!
 
LA Tien Chi has departed Kingmaker. Good game Ossa. At one time LA Tien Chi owned 3 capitals.

!0/22 EA races, 9/18 LA races, and 8 /21 MA races remain. It appears the Late Age is doing best, at least in terms of percentage of races left standing on turn 56.

27/63 races left. Of those several are not looking like AAA investment stocks. Many of the same old stocks are still blue chip quality, LA Agartha, EA Neifelheim, Helheim, LA Marignon, LA Caelum, etc.

Some new entries to the blue chip index are EA Lanka, Utgard, and Formoria. Analysts say that MA Ctis and EA Mictlan stocks may alsobe on the rise, while cautioning against buying much Atlantis or Arcoscephale stock.

MA Ulm, MA Tien Chi, and LA Abysia stock has been downgraded and their CEOs caution that if a bailout is not imminent, they may totter into bankruptcy.


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